Ground Monitor

 




 * Heat Burst: Fires a single linear projectile. This attack will display a projectile path prior to firing.
 * Heat Rain: Fires an explosive round upwards. If the initial animation completes, then an independent area-of-effect strike will land at the position where the player character was standing at the point of firing. This strike will display a range marker on the ground prior to landing.

As with most Primary:Ranged enemies, the Ground Monitor will attempt to maintain distance between itself and the player character. Pull-type attacks are effective in controlling its movement.