Pilgrim

 




 * Quick Shot: Fires a single linear projectile. This attack will display a projectile path prior to firing.
 * Triple Shot: Same as Quick Shot, but fires three consecutive rounds.
 * Explosive Shot: Fires an explosive round at the player character's location (this will display a marker* shortly before landing). Upon impact, the round will explode, leaving a burning area that inflicts damage-over-time to players within its range.

*This attack does not always display a marker. It is unknown at this time if this is a bug.

Quick Shot and Triple Shot share the same precursor.

When it is not attacking, the Pilgrim will frequently move backwards in-line with the player character's location at a greater pace than other Primary:Ranged enemies. Players are advised to dispatch it quickly or employ pull-type moves (such as the QTE or Blue Orb skill of Karenina: Blast) to prevent it from gaining excessive distance.