Shieldbearer

 



This enemy possesses three main attacks: A close-range sword swing, a close-range shield thrust, and a medium-to-long range rush. The rush attack will *not* display an attack path prior to launching.

In addition to its three melee attacks, this enemy is also capable of entering a guarding stance. While guarding, all damage received from its front will be significantly reduced. The animation for this action is dynamic; the enemy will maintain its guard stance as long as it continues to receive hits from its front. Dealing damage to this enemy from its side or rear will cause it to cancel the stance.