Heteromer Aerial Monitor

 




 * Rush: Performs a medium-range thrust. This attack will display an attack path prior to launching. Its action speed is notably slow.
 * Shout: Strikes in a radial pattern with itself at the center. This attack will display a range marker on the ground prior to execution.
 * Lightning Orb: Fires a slow-moving red ball. The projectile will deal multiple hits to player characters caught in its path. This attack will display a projectile path prior to firing.

This enemy's moveset and behavior are identical to that of the Aerial Monitor with the exception of having one extra attack.