Pilgrim

 



This enemy possesses three ranged attacks: Two quick, linear shot attacks and an explosive round.

The linear shot attacks will display a projectile path prior to firing (but have notably short wind-up periods!). The first version of this attack will fire a single projectile, while the second will fire three. Both versions share the same precursor.

The explosive round will be launched directly at the player's location (this will display a marker* shortly before landing). Upon impact, the round will explode, leaving a burning area that inflicts damage-over-time to players within its range.

When it is not attacking, this enemy will frequently move backwards in-line with the player character's location. Players are advised to dispatch it quickly or employ pull-type moves (such as the QTE or Blue Orb skill of Karenina - Blast) to prevent it from gaining excessive distance.

*This attack does not always display a marker. It is unknown at this time if this is a bug.