Interludes/Pavo



Stage: Illusion Hint: Musashi VI displaying color-coded zeroes Note: You may have to replay the 2nd combat stage if you didn't unlock the hidden node on your first playthrough


 * Input the "code" shown below by pinging the corresponding Signal Orbs close to Musashi VI
 * The order is irrelevant as long as the total amount matches
 * 5x Red Orb, 6x Blue Orb, 7 Yellow Orb
 * Matrix-Pings count regular Orbs and Concentrated Will Orbs as 3-Pings




 * Musashi VI will have color-coded quarter circles around his feet if a "code" has not been entered successfully yet




 * Each successfully entered Passcode displays a corresponding hint
 * If you hit Musashi VI with an Orb of a previously successfully entered Passcode it will count as incorrect and the quarter circle around Musashi VI's feet reappears
 * You can manage your Signal Orbs by pinging them outside of attack range




 * The "Difference" hint on the left side of the UI tells you the exact number of Orbs you have to ping
 * Pay attention to the color-coded quarter circles around Musashi VI's feet if you lost track of your Passcodes
 * In the example below one Yellow Orb needs to hit Musashi VI to enter the final passcode




 * Musashi VI will shutdown if you entered all three passcodes successfully




 * You succeed if Qu's able to interact with Musashi VI and trigger Villier's dialogue



You can use Basic Attacks to generate Signal Orbs and only Signal Orbs that hit Musashi VI count towards the objective. 