Grand Blue



Patch Notes Event update 1. Side Story Chapter 1 Level 40+ required. Open during event. After event, will require meeting prerequisites. 2. Event stages(?) - Summer Wars, Summer Flip (name TBD) Summer Wars stages have different battle conditions listed. Meet those conditions to earn [Alloy Surfboard]. Summer Flip has card flip (?) and 3-ping phases. Completing 3-ping phase will yield rewards. Level 40+ required. 3. Short story - Morningstar Edits (name TBD) Level 40+ required. Commandants can experience a 4-part mini-story. The story style is very different from the main story's. 4. Boss 5 difficulties, earn BC on clear. Newly added collectibles will also be available as rewards. Level 40+ required. 5. Interlude for Vera - Rosen, Camu - Crocotta Level 40+ required. Open during event. After event, will require owning character. 6. 7 day login event Level 20+ required. Log in for 7 days to redeem rewards including Rosen coating, Serum Beta, overclocking resonance materials. New permanent game mode - Heteromer Labyrinth (name TBD) 异聚迷宫 Form squads of Constructs/Compositers to explore the Heteromer Labyrinth. Send data from the Labyrinth to Asimov to analyze. Level 52+ required Daily resets. Monday-Friday is investigation phase, Saturday-Sunday is analysis phase. There are Catastrophe areas in the Heteromer Labyrinth, where Compositers can be deployed New system feature - Guild Battle Requires clearing 4-5 Clarification: Guild Battles have Catastrophe areas, where Compositers can be deployed Babel Tower Level 60+ required. Babel Tower will now allow selecting risk tags by default. Special note: this event's Babel Tower has Catastrophe areas, where Compositers can be deployed. Legend of the Executioner - GR (?) I think this might be an updated APUS Tracks?? Squad is locked for the day, certain units will give additional stage buffs. Level 55+ required. Special note: This event has been optimized, weekly resets will no longer happen. New AE-5 Resource Stage Clear AE-5 will yield [Special Support Tokens], which can be used to redeem 6* memories in the shop Level 40+ required. Co-op - Gabriel In addition to normal co-op rewards, completing Berserk difficulty will give a collectible reward Level 50+ required Grand Blue - new additions Constructs A rank Vera - Rosen will be available in Base Member Recruit, targeted rate up of 100% S rank Camu - Crocotta will be available in Compositer banner, targeted rate up of 100% 1. S Rank is guaranteed every 10 pulls in Compositer banner 2. Duplicate S Compositers will give 18 shards 3. Commandants can get the following rewards from event missions: 1x Camu - Crocotta, 6* memory Koya set, 5* weapon Glimpse Weapons Thanatos and Sariel will be available in Weapon Research and Target Weapon Research pools (Thanatos is Crocotta's 6* weapon, Sariel is Rosen's 6* weapon) Coatings Plume coating available. Event Packs (CN prices) Crocotta coating On sale for 68RC, will be in Coating Shop after event ends Grand Blue Event Construct Ticket Pack Event Construct R&D Ticket x2500, BC x500, Construct EXP Pod (XL) x2, Skill Points x30 128RC (Limit 1) Grand Blue Base Construct Ticket Pack Base Construct R&D Ticket x1250, BC x250, Construct EXP Pod (XL) x2, Cogs x50000 58RC (Limit 2) Island Resort Furniture Blueprint Pack Set of all Island Resort furniture blueprints 20RC Island Resort Furniture Blueprint Big Pack Set of all Island Resort blueprints x3, set of Island Resort furniture, Island Resort blueprints of your choosing x20 68RC (Limit 1) Island Resort Template Pack Island Resort template setup (includes 28 furniture) 68RC (Limit 1) After next content update, Island Resort furniture set will be added to dorm shop Midsummer Days Base Construct Pack Base Construct R&D Ticket x2500, 6* memory shard x150, Construct EXP Pod (L) x5, Skill Points x50 98RC (Limit 1) Midsummer Days Weapon Pack 6* weapon resonance material, Target Weapon R&D Ticket x2500 198RC (Limit 1) Improvements/buffs Features Darkness, Sariel added to weapon appearance change system System gallery now has new album feature and in-game news System gallery now has new fast-switch feature (I think this means a menu to go to different gallery functions) Resource stage, main story auto-battle feature. Will automatically obtain rewards after auto-battle New commandant avatar frame feature Added [Compositer] category to dorm units Added fast revive function to Group Battle Added new stage information to Group Battle Border Convention can now set Leader position "10)自定义键位设置中新增联机键位设置 Something about keybinds and... co-op?"							Added Kowloong Metropolis main theme to jukebox							System							Optimized squad formation behavior in Group Battle							Optimized memory configuration display							Optimized memory resonance display							4)优化了共鸣筛选的显示表现，现在会根据当前选中角色，显示该角色已共鸣的意识 Optimized construct and enemy display when taking damage, including retreat and airborne effects, etc. 6)优化了角色交流界面，修复露西亚·鸦羽部分语言解锁等级异常的问题							Optimized Coating Shop display effects, construct coatings changed to (models instead of the still picture?)							Optimized Bounty Mission selection screen display							Optimized War Zone enemy refresh (spawn) behavior							Decreased War Zone Ice area third zone's map area (should be smaller now)							Others							Pain Cage and Warzone - Removed Musashi's spin to win skill							Optimized parts of [Marionette] enemy's skill behavior (this is a new enemy unit)							Nerfed difficulty of main story stages 9-2 ad 9-13							Fixed an issue with Backgammon Tabletop set wallpaper display (after fix, commandants will need to set wallpaper again)							Some wallpapers that cannot be used (?) can be recycled for 15 furniture parts