Lost Chapter

April 13th 2022, 02:00 - 09:00 am (UTC)

1) Pavo
Info: S-Rank, Physical, Vanguard


 * 100% rate up in [Transcendant] Research Pool during 4/14/22, 8:00 - 5/16/22, 07:59 (UTC).

2) Changyu: Qilin
Info: A-Rank, Ice, Tank


 * 100% rate up in [Member Focus Research] during 4/25/22, 8:00 - 5/16/22, 07:59 (UTC).

1) Qinghe (6★, Pavo Exclusive)
Weapon Skill: Increases Physical DMG by 20% and Huiyu's attack frequency by 50%. Huiyu gains a new skill: Curse Incarnate. Curse Incarnate: Huiyu becomes a curse attached to the target, dealing up to 210% Physical DMG. It explodes after a short while to deal 240% Physical DMG. The DMG varies based on Pavo's Signature Move level.

2) Baji (6★, Changyu: Qilin Exclusive)
Weapon Skill: Ice DMG increases by 15%. Creates Mirror Crystal for 8s after casting Flowing Whirlpool or QTE skill.

1) Flawless Tempo ( Pavo)

 * Price: 68 RC (30% off)


 * The Construct Coating Flawless Tempo will enter the regular Coating Shop (Coating: Rainbow Card/Coating: Blueprint) in the future.

2) Winter Hunter (Changyu: Qilin)

 * Price: 68 RC (30% off)


 * The Construct Coating Winter Hunter will enter the regular Coating Shop (Coating: Rainbow Card/Coating: Blueprint) in the future.

1) New EX Chapter 3: Lost Chapter

 * Normal Story Duration: 4/13/22 (after maintenance) – 5/17/22, 06:59 (UTC)


 * Hidden Story Duration: 4/20/22, 08:00 – 5/17/22, 06:59 (UTC)

Requirement: Commandant Lv.40+


 * New Chapter EX-03 “Lost Chapter” is available to all Commandants during the event. Commandants can try out new Construct Pavo and Changyu: Qilin in certain stages.


 * It will remain as an accessible Chapter after the event, which needs Commandants to complete the prerequisites to unlock the content. (Clear the stage: Hidden: EX02-8)

Duration: 4/13/22 (after maintenance) – 5/17/22, 06:59 (UTC)
Requirement: Commandant Lv.40+


 * New Interlude for Pavo is available to all Commandants during the event.


 * After the event, Commandants will have to obtain Construct Pavo to access the content.

Duration: 4/25/22, 07:00 – 5/17/22, 06:59 (UTC)
Requirement: Commandant Lv.40+


 * New Interlude for Changyu: Qilin is available to all Commandants during the event.


 * After the event, Commandants will have to obtain Construct Changyu: Qilin to access the content.

Duration: 4/18/22, 07:00 - 5/16/22, 06:59 (UTC)
Requirement: Commandant Lv.40+


 * Mycenaean Protocol is a brand-new game mode that resets every 2 weeks. In this mode, Commandants may use certain Constructs to challenge various stages, which would enable you to cultivate characters and enhance their abilities within the game mode by promoting, modifying skills or even obtaining special traits! Various skill modification synergies may significantly alter characters’ function in teams!


 * Game mode resets every 2 weeks; each game cycle provides different available characters. Fight your way through the challenges to obtain 6★ Memory Shards, essential cultivation materials, and Mycenaean Bastions whose quality may upgrade upon a repeated acquirement.

Opening Time: 4/13/22 (after maintenance)
Requirement: Clear Hidden 2-1


 * Event Entrance: Previous entrance for Bounty Mission, within Mission tab.


 * Operation Guardians is an optimized version of Bounty Mission. Commandants may make patrol plans properly to explore unknown areas. Along the way, you may obtain Basic R&D Tickets by opening supply crates, or acquire Cogs and team EXP by finishing battle missions.

Duration: 4/25/22, 07:00 - 5/09/22, 06:59 (UTC)
Requirement: Commandant Lv.60+


 * To collect more hardcore battle data reports as well as to create miscellaneous realistic battle environments and objectives, Asimov carries out a new Project Babel.


 * Bai Ze Chamber has 3 stages, each stage contains 3 teams and 5 levels of difficulty for you to choose from. Challenge the stages to increase your Strategic Level. Reaching certain Strategic Levels may unlock event rewards including Black Cards, 6★ Memory Shards, Medals and Equipment EXP Materials.


 * A ranking based on your total Strategic Level will also be available for those who would like to compete with fellow Commandants. (No extra rewards)

Duration: 4/25/22, 07:00 - 5/09/22, 06:59 (UTC)
Requirement: Commandant Lv.55+


 * An accidental failure of the air conditioning system gives everyone on Babylonia a glimpse of summer on Earth. In such great heat, Ayla brought something to the Gray Ravens, wishing to ease the boredom of sweltering days. Little did she know about the secret hidden in that “something” …


 * Choose your team carefully before battle. Once confirmed, you may not change your lineup until it resets at 07:00(UTC) daily. Daily featured characters will give you extra bonuses within the game mode. Complete event missions to obtain considerable 6★ Memory Shards, Hypertune materials and other essential cultivation materials.


 * Trial Mode has been added to Book of Toro, check out the image guide for more info when it comes online!

Duration: 5/09/22, 07:00 - 5/16/22, 06:59 (UTC)
Requirement: Commandant Lv.40+


 * Commandants may use unlocked Constructs to clear a series of challenging stages with 5 levels of difficulty. Complete objectives while clearing the stages to obtain Black Cards and a Collectible as rewards.

Duration: 4/13/22 (after maintenance) – 5/17/22, 06:59 (UTC)
Requirement: Commandant Lv.40+


 * C-Turret has 4 chapters, each chapter has a different opening time and comes with 2 stages that drop Seals of Collectibles and Memories. Commandants may clear the stages repeatedly to obtain stage EXP that can upgrade the Authority Level (Authority Level: grants stats bonuses that only apply to C-Turret stages).

Duration: 4/13/22 (after maintenance) – 5/18/22, 01:59 (UTC)

 * A series of new battle support missions. Consume a certain amount of Immune Serum on Friday, Saturday and Sunday to claim rewards.

Duration: 4/13/22 (after maintenance) - 4/27/22, 06:59 (UTC)
Requirement: Commandant Lv.20+


 * Login for a total of 7 days to obtain rewards including Serum Bundle β (M) and Hypertune materials.

Duration: 4/13/22 (after maintenance) – 5/18/22, 01:59 (UTC)
Requirement: Commandant Lv.40+


 * Use event token Seals of Collectibles to redeem rewards in the Ancient Archive.


 * New 6★ Transcendant Memory set: Wu'an


 * Other 6★Memory sets include: Zu Wenyuan, Patton, Bathlon, Einsteina, Hanna, Heisen, Shakespeare, Koya, Darwin, Cottie, Da Vinci, Leeuwenhoek.


 * Other materials include: Inver-Shard – Qilin (up to 30 ones), Affection gifts, basic cultivation materials.

1. New Added
1. Added Honor Rank for Commandants above Level 120.

2. Added a button in Commandant profile to display server info.

3. Added member icons in dorm interface for easier selection of dorm members.

4. Added “All” button to the filter in decor modification, optimized the logic of quick modification.

5. Members’ moods may now display when choosing them for dorm chores.

6. Added Firn Night theme music to the music player.

7. Added “Quick Buy” button for Hypertune materials.

8. Added “Pose” tab to Assistant Interact function.

9. Added new interact animation for some of the assistants. New animations include “Connection made”, “Excessive online time”, “Idle”, “Shake” and “Extended offline time.” The above animations will be available on Lee: Entropy, Rosetta: Rigor, Pavo, Changyu: Qilin and Lucia: Plume.

10. Added Auto Clear function to the first 2 stages of each War Zone area.

11. Added “Retry” button to War Zone stages.

12. Added Solo button to Joint Warfare, Commandants may now go solo in stages.

2. System Optimization
1. Optimized the logic of using Serum. Serum Bundles may now be used in batches.

2. Optimized display performance for clearing Border Pact stages. If Reboot function was not used during battles, stage results may now display a perfect clearance.

3. Optimized team formation function. Starter member and leader skill can be set up separately now.

4. Optimized the categorization of Mail Notification in Codex.

5. Changed the boss in Dead Zones of Simulated Siege to Amberia.

6. Optimized chat channels. Channel 10 is now specified as the Recruit Channel.

3. Character Optimization
1. Added a switch button to Lucia: Plume’s passive skills unlocked on SSS.

2. Optimized icon pattern for the Ultima Rings of Vera: Rozen, Camu: Crocotta and Rosetta: Rigor.

3. Fixed the issue on the signature move of Sophia: Silverfang not being counted into combo counts.

4. Fixed the issue on “Leader” prefix missing on Chrome: Arclight’s leader skill.

5. Fixed the issue on the mismatch of description and actual performance of Nanami: Storm’s SSS+ skill. (Only description involved)

6. Fixed the issue on wrong description of unlocking requirements of Camu: Crocotta’s SS/SSS/SSS+ skills. Changed “Construct” to “Transcendant”.

7. Added new voice lines for Kamui: Tenebrion, optimized voice performance during battles.

8. Fixed the issue on Lee: Entropy's Pose 1 animation ending untimely when equipped with generic coating.

9. Fixed the issue on Lee: Entropy's action animation not displaying properly when evading immediately after being knocked down with non-generic coating equipped.

4. Autopoiesis Maze Optimization
1. Changed the level cap of Add-On Unit “Quick Charge” to level 1. The current effect is “Gains 100 energy at the start of battle.”

2. Changed the level cap of Add-On Unit “Systems Learning” to level 1. The current effect is “Gain 3 extra Signal Orbs of the same color upon entering battle.”

3. Adjusted the effect of Add-On Unit “Fuel Purification” to “Fire DMG increases by 18%/26%/35%.”

4. Adjusted the effect of Add-On Unit “Improved Circuitry” to “Lightning DMG increases by 18%/26%/35%.”

5. Adjusted the effect of Add-On Unit “Radiator Grill” to “Ice DMG increases by 18%/26%/35%.”

6. Adjusted the effect of Add-On Unit “Radiation Boost” to “Dark DMG increases by 18%/26%/35%.”

7. Adjusted the effect of Add-On Unit “Enhanced Strike” to “Physical DMG increases by 18%/26%/35%.”

8. Adjusted the effect of Add-On Unit “Backup Core” to “Nullifies lethal DMG once per battle, then restores 20% HP.”

9. Adjusted the effect of Add-On Unit “Power Boost” to “Basic Attack DMG increases by 18%/26%/35%.”

10. Adjusted the effect of Add-On Unit “Repair Adhesive” to “Restores 5%/7.5%/10% HP per 10s after the battle starts. It can be triggered 3 times per battle.”

11. Adjusted the effect of Add-On Unit “Universal Parts” to “Restores 3%/5%/8% of maximum HP for each enemy killed.”

12. Adjusted the effect of Add-On Unit “ReaxFF” to “Has a 50%/75%/100% chance to block 1 attack. Becomes immune to any DMG for 2s/3s/5s after a successful block. 15s cooldown.”

13. Adjusted the effect of Add-On Unit “Reinforced Armor” to “Gain a shield equal to 15%/30%/45% HP at the start of battle.”

14. Adjusted the effect of Add-On Unit “Signal Mk.2” to “Pinging Red, Yellow, and Blue Signal Orbs within 5s increases all DMG dealt by 10%/20%/30% for 5/6/8s.”

15. Adjusted the effect of Add-On Unit “Microwave Field” to “Deals Fire DMG equal to 100% ATK to all enemies within 4m per second.”

16. Adjusted the level 2 and level 3 effect of Add-On Unit “High-voltage Arc” to “Attacks have a 50% chance to deal Lighting DMG equal to 160%/240% of self ATK to all units within 2m around the target. It can only be triggered once per 5s.”

17. Adjusted the effect of Add-On Unit “Weakness Scan” to “QTE reduces the target's Physical DEF by 20%/25%/30% for 5s.”

18. Adjusted the level 2 and level 3 effect of Add-On Unit “No Way Back” to “Increases all damage of the remaining members by 20%/30% for every 1 missing member (including empty team slots and defeated members)”

19. Adjusted the effect of Add-On Unit “Squad Coverage” to “Increases all damage by 10%/20%/30% for 5s after switching to another member”

20. Adjusted the effect of Add-On Unit “Artillery Coverage” to “Deals 300%/500%/700% damage to enemies within 3m after switching to another member.”

21. Adjusted the effect of Add-On Unit “Tactical Interference” to “Reduces the Elemental Resistance of enemies within 4m by 20%/25%/30% for 8s after switching to another member.”

22. Adjusted the effect of Add-On Unit “Shield Strategy” to “All DMG dealt increases by 12%/23%/35% when a shield exists.

5. Dorm Optimization
1. Fixed the issue on the position of Comfort point shifting after decoration to a dorm.

2. Fixed the issue on decors not being removed properly upon changing a Wall decoration in a dorm.

3. Fixed the issue on decors not attaching properly when placed on certain areas of Frost Cottage wall.

4. Fixed the issue on dorm member Rosetta: Rigor and Lucia: Plume not blinking when placed in a dorm.

5. Fixed the issue on dorm members being jammed when walking in a dorm covered with small decors.