Aerial Monitor

 



This enemy's primary attacks are a medium-range thrust and a radial area-of-effect strike centered at the enemy's location. Both attacks will display range markers before launching. The thrust attack has notably slow movement speed.

When not attacking, this enemy will frequently move away from the player character. Utilizing pull-type moves is advised to counter this. Moreover, its collision detection with relatively short-ranged melee attack types (such as the Basic Attacks of Watanabe - Nightblade or Nanami - Storm) meshes poorly with its recoil animation and will frequently prevent the player's attacks from fully connecting. Characters with long-ranged attacks or who have multitudes of approach-type actions are advised to combat this enemy.