Spiral of Chronos

New Mode: The Corridors of Id

 * A new mode composed of story episodes and challenge stages. Designed to provide additional insight to the adventures and growth of characters who have not had much chance to appear in the Main Story lately.
 * Characters added in this version: Alpha (required frame- Lucia: Crimson Abyss), Watanabe (required frame- Watanabe: Nightblade)
 * Notable Rewards: Event Construct R&D Tickets (250 per character; rewarded upon the completion of story episodes), BP Currency, character icon, new motion and voice for the character, chat sticker
 * Note: Accessing the challenge stages of the Corridors of Id requires you to have acquired the character’s designated frame. In addition, the designated frame must be included as a party member when attempting the challenge stages. Fulfilling certain objectives related to the character (e.g. Ultima Awaken, reach 4 in Affection Level, etc.) will grant them mode-exclusive buffs.
 * The story episodes of the Corridors of Id can be accessed without any restrictions.
 * The Boss rotation for the Ultimate Phantom Pain Cage has been updated:
 * Group α: Boss of Chapter 19 and Alternative version of EX01 Boss added
 * Group γ: Boss of Recitativo di Fantasia added
 * Unknown Construct α, Musashi IX, and Hidden Boss Chapter 12 have been moved to the [Abnormality Zone] of the Phantom Pain Cage.

__INDEX__
 * The [Collectibles] section has been added to your mailbox. Event mails and birthday mails will now be kept safe in the [Collectibles] section. No more worries about your most precious letters expiring!
 * You can now hold down the upgrade button to bulk upgrade CUB skills.
 * The Commandant’s Birthday event has been updated with a brand-new story, mails, and gifts. Happy Birthday, Commandant! You can read the previous version of the event from the Codex.
 * The Guild interface has been updated with an assortment of new exciting functions:
 * Daily Fortune Telling Machine: check your daily fortune and receive a small gift!
 * The Guild Leader can now switch between the old and new interface
 * Simulated Siege and its corresponding Weekly Missions now give out a new currency, [Synergy Points]. [Synergy Points] can be exchanged with new guild hall interface designs, and soundtracks for your in-game music player.