Build:Ember

From GRAY RAVENS

Memory Builds ◇ Karenina: Ember

A list of recommended builds for Karenina: Ember can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.
Memory Placement
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Shakespeare x4 / Darwin x2
Memory Resonance
Top Resonance Slot (1):
Lightblade Strike x3 + Covering Barrage x3: Red/Yellow Orb Level +1 x6

Bottom Resonance Slot (2):
Ex — Tactical Adjustment: HP +75, ATK +15 x6
Key Notes
  • Karenina: Ember's main build
Usage
Details
  • Set suited for Embers with a large amount of field time, as it provides consistent damage
  • Current Global set for most situations, since swapping to Nanami: Pulse or Sophia: Silverfang means a loss in damage output
  • CN set for low investment Embers
Memory Placement
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Hanna x4 / Darwin x2
Memory Resonance
Top Resonance Slot (1):
Covering Barrage: Yellow Orb Level +1 x6

Bottom Resonance Slot (2):
Ex — Tactical Adjustment: HP +75, ATK +15 x6
Key Notes
  • Alternative DPS set
  • Ultima Awakening Set
Usage
Details
  • Primarily a Phantom Pain Cage burst set for now on Global
  • Sees a lot more use in CN, provided your Ember is well invested, since a large amount of field time is taken up by Liv: Empyrea
  • You can keep any Red Orb Resonaces if Phantom Pain Cage is not a priority for you
Memory Placement
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Da Vinci x4 / Einsteina x2
Memory Resonance
Top Resonance Slot (1):
Covering Barrage: Yellow Orb Level +1 x6

Bottom Resonance Slot (2):
Ex — Tactical Adjustment: HP +75, ATK +15 x6
Key Notes
  • Niche build
Usage
  • War Zone
  • Norman Revival Plan
  • High difficulty content
Details

Weapon Resonance ◇ Karenina: Ember

Recommended 6★ weapon resonances for Karenina: Ember can be found here listed in order of priority.


1. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
2. Matrix Lightning
After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix.
3. Glorious Afterglow
Final ATK of the weapon increases by 30% for 8s when 3-Ping. Duration resets every time it is triggered.
Priority
HIGH:
  • Dead Line Timing
  • Matrix Lightning

MEDIUM:

  • Glorious Afterglow
Notes
Minimum recommended amount: 1
  • Glorious Afterglow sometimes replaces Deadline Timing in Phantom Pain Cage
  • Leave Glorious Afterglow for last
  • Make sure you have the Tank and Support resonances done before doing this one, as it's weaker than the other resonances