Firn Night Events

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Firn Night

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Firn Night Overview

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Snow Depot

Guide for the Snow Depot Event

Duration: March 2rd 2022 to April 13th 2022.

General

The Shop Event currency used in this event is Heat Mixture.

  • For context, one run in Baptize: 30 Serum gives ~80 Heat Mixture.

Farming Tips

Use your serum to grind only the first stage in "Baptize", don't spent serum on the second stage because now you can actually choose the memory you want in the shop.

Event Shop Tips

It is generally not recommended to redeem:

Item-WeatherGlass.png
Weather Glass
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in the "Limited" section as it can be farmed anytime through the Dorm and will not be worth the Serum spent otherwise.

Most memories and resources can be farmed in this shop so do make use of it to stock up on much needed materials for upcoming characters!

Latest
01
Memory-Leeuwenhoek-Icon-1.png
Leeuwenhoek
Item-HeatMixture.png 658
02
Memory-Leeuwenhoek-Icon-2.png
Leeuwenhoek
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03
Memory-Leeuwenhoek-Icon-3.png
Leeuwenhoek
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04
Memory-Leeuwenhoek-Icon-1.png
Leeuwenhoek
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05
Memory-Leeuwenhoek-Icon-2.png
Leeuwenhoek
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06
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Leeuwenhoek
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Special
01
Memory-Zuwenyuan-Icon-1.png
Zuwenyuan
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02
Memory-Zuwenyuan-Icon-2.png
Zuwenyuan
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03
Memory-Zuwenyuan-Icon-3.png
Zuwenyuan
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04
Memory-Zuwenyuan-Icon-1.png
Zuwenyuan
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05
Memory-Zuwenyuan-Icon-2.png
Zuwenyuan
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06
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Zuwenyuan
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01
Memory-Patton-Icon-1.png
Patton
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02
Memory-Patton-Icon-2.png
Patton
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03
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Patton
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04
Memory-Patton-Icon-1.png
Patton
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05
Memory-Patton-Icon-2.png
Patton
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06
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Patton
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01
Memory-Bathlon-Icon-1.png
Bathlon
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02
Memory-Bathlon-Icon-2.png
Bathlon
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03
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Bathlon
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04
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Bathlon
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05
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Bathlon
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06
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Bathlon
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01
Memory-Einsteina-Icon-1.png
Einsteina
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02
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Einsteina
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03
Memory-Einsteina-Icon-3.png
Einsteina
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04
Memory-Einsteina-Icon-1.png
Einsteina
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05
Memory-Einsteina-Icon-2.png
Einsteina
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06
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Einsteina
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01
Memory-Hanna-Icon-1.png
Hanna
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02
Memory-Hanna-Icon-2.png
Hanna
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03
Memory-Hanna-Icon-3.png
Hanna
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04
Memory-Hanna-Icon-1.png
Hanna
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05
Memory-Hanna-Icon-2.png
Hanna
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06
Memory-Hanna-Icon-3.png
Hanna
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01
Memory-Heisen-Icon-1.png
Heisen
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02
Memory-Heisen-Icon-2.png
Heisen
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03
Memory-Heisen-Icon-3.png
Heisen
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04
Memory-Heisen-Icon-1.png
Heisen
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05
Memory-Heisen-Icon-2.png
Heisen
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06
Memory-Heisen-Icon-3.png
Heisen
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01
Memory-Shakespeare-Icon-1.png
Shakespeare
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02
Memory-Shakespeare-Icon-2.png
Shakespeare
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03
Memory-Shakespeare-Icon-3.png
Shakespeare
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04
Memory-Shakespeare-Icon-1.png
Shakespeare
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05
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Shakespeare
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06
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Shakespeare
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01
Memory-Koya-Icon-1.png
Koya
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02
Memory-Koya-Icon-2.png
Koya
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03
Memory-Koya-Icon-3.png
Koya
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04
Memory-Koya-Icon-1.png
Koya
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05
Memory-Koya-Icon-2.png
Koya
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06
Memory-Koya-Icon-3.png
Koya
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01
Memory-Darwin-Icon-1.png
Darwin
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02
Memory-Darwin-Icon-2.png
Darwin
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03
Memory-Darwin-Icon-3.png
Darwin
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04
Memory-Darwin-Icon-1.png
Darwin
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05
Memory-Darwin-Icon-2.png
Darwin
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06
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Darwin
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01
Memory-Cottie-Icon-1.png
Cottie
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02
Memory-Cottie-Icon-2.png
Cottie
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03
Memory-Cottie-Icon-3.png
Cottie
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04
Memory-Cottie-Icon-1.png
Cottie
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05
Memory-Cottie-Icon-2.png
Cottie
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06
Memory-Cottie-Icon-3.png
Cottie
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01
Memory-DaVinci-Icon-1.png
Da Vinci
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02
Memory-DaVinci-Icon-2.png
Da Vinci
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03
Memory-DaVinci-Icon-3.png
Da Vinci
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04
Memory-DaVinci-Icon-1.png
Da Vinci
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05
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Da Vinci
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06
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Da Vinci
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Limited
Item-WeatherGlass.png
Weather Glass
Item-HeatMixture.png 60
In Stock: 20
In Stock
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EXP Pod (L)
x3
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Item-SkillPoint.png
Skill Point
x30
Item-HeatMixture.png 146
Item-CogPackXL.png
Cog Pack (XL)
x1
Item-HeatMixture.png 86
Item-WeaponEnhancerIV.png
Weapon Enhancer IV
x3
Item-HeatMixture.png 84
Item-MemoryEnhancerIV.png
Memory Enhancer IV
x3
Item-HeatMixture.png 28
Item-OverclockMaterialBoxAlpha.png
Overclock Material Box (α)
x4
Item-HeatMixture.png 16
Item-OverclockMaterialBoxBeta.png
Overclock Material Box (β)
x4
Item-HeatMixture.png 64
Item-Cogs.png
Cogs
x1150
Item-HeatMixture.png 1

Wendigo Overview

Guide for the Wendigo (APUS) Event

Duration: March 21st 2022 to April 4th 2022

Tips

These tips are written with the assumption that you will be trying to finish this event as quickly as possible.
Making full use of Support Constructs
  • Prioritize using your Support Constructs over using your own team (which costs AP)
  • 3 Support Constructs are needed to clear 1 stage
  • Maximum of 8 Support Constructs can be held at one time
  • Using Support Constructs WILL NOT deplete your Action Points (AP)
Making full use of the shop (Support Terminal)
  • You should be spending almost all your Support Points on buying more Support Constructs in Terminal Support (45 Support Points for 1 Support Constructs / 12 purchases per day)
  • Buy "Support Team" x 2 and "Support Airdrop" x 1 every day (3 AP/Day)
  • Always choose hard challenge for each stage and the best option for each random event (guide below) for more Support Points, and the optimal pathway for each map (images above)
  • Use themed constructs for extra Support Points/discounted prices.
Extra tips
  • Remember that if you die, you have the option to revive your constructs with Cogs! (5000 per revive)
  • The Tactical Supply (shop in the map), sells Support Constructs at 36 Support Points instead of 45 Support Points in Terminal Support (Main shop), so you might want to save up at least some Support Points before you go into that shop. (Only applicable if you choose enough themed constructs to get a 20% discount in the Tactical Supply Shop)
  • Balancing how many Support Constructs (SC) you have is important, while you can spend all your Support Points immediately on obtaining as much SC as you can, having a little patience, such as waiting for the Tactical Supply stage to get SC cheaper or getting SC from random events will prevent you from hoarding so many Support Constructs that it goes over the 8 SC limit, and so that you always have enough space to take in more SC as you go along.
  • If you intend to hoard Support Points following the previous tip, remember that you can always backtrack a random event by exiting the interface and choose again if you find that you've gone down the wrong path (such as losing AP or SC), in the event that losing Support Points is inevitable, backtracking from the interface (Click outside the box) and spending all your Support Points in the Terminal Support Shop on more SC so that you lose the least amount of Support Points possible is a viable strategy.

Optimal Routes

Clear all 10 stages within 2 weeks to get all the rewards!
Follow the Maps below!
Red Route = Simplest; Yellow Route = More Events.
All Optimal Routes:
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7
8
9
10
All Optimal Routes for APUS

APUS Choices

Important-CustomIcon.png
Optimal Choices have been highlighted green.
Some decisions listed have not been verified to follow the global version's wording.
Important-CustomIcon.png
Optimal Choices have been highlighted green.
Some decisions listed have not been verified to follow the global version's wording.

Thugs of the old century

  1. Fend them off (Lose HP/Gain random buff)
  2. Give them what they want (Lose Support Points/+100% HP)
  3. Scare them off (+50 Support Points)

Miserable Life

  1. End his suffering (Gain a random buff)
  2. Put down the Construct (-30% HP/Gain random buff)
  3. Request support from the superiors (Gain Support Points)

Backup

  1. Ration out your resources most meticulously (-30% HP/Gain 1 Action Point)
  2. Hold your ground and call for support (Lose Support Points/+100% HP)
  3. Find supplies nearby (Lose 1 Action Point/Gain Support Points)

Distress Signal

  1. Fortify your defenses (Lose 1 Action Point)
  2. Rush into enemy lines (-30% HP)
  3. Ignore them (Nothing happened)

Let it go (Unverified Wording)

  1. Peaceful departure (Lose 1 Action Point/Gain Support Constructs)
  2. Priority tasks (Gain Support Points)
  3. Wait until it's over (Lose 1 Action Point/+100% HP)

Mountain Path Confrontation

  1. Full frontal assault (-50% HP/Gain Support Points)
  2. Set up a trap (Lose 1 Action Point/Lose Support Points)
  3. Wait for help to arrive (Lose 1 Action Point/Gain support char and Support Points)

Narrow path

  1. Try to walk around it (Lose 1 Action Point/Gain Support Points)
  2. Walk right through it (-30% HP and gain a Support Construct)
  3. Try to disassemble it (Lose 1 Action Point/-30% HP and gain Support Points)

Refugee

  1. Create a diversion (Lose 1 Action Point/+3 Support Constructs)
  2. Full frontal assault (-30% of their health and gain Support Points)
  3. Ignore them (Lose Support Points)

Unexpected encounter

  1. Spar with them for training (-30% HP/Gain Support Points)
  2. Go meet them (Gain 50 Support Points)
  3. Invite them to join you (Gain 3 Support Constructs and Support Points)

Lost child

  1. Search for clues (Gain 1 Action Point/+10% Support Points)
  2. Scour the place (Lose 1 Action Point and gain Support Points)
  3. Leave (Nothing happened)

Search for the airdrop

  1. Probe for enemies (-30% HP)
  2. Rush in and snatch it (-30% HP/+10% Support Points)
  3. Abandon and leave (Nothing happened)

Ruins

  1. Investigate the trails of the visitors (Gain 1 Support Constructs)
  2. Search the supply crates (Gain a random buff)
  3. Leave this supply point behind (Nothing happened)

Hazard Zone

  1. Find a safe route (Lose 1 Action Point/Gain Support Points)
  2. Force your way through (-30% HP/Gain 40 Support Points)
  3. Sneak past them (+50 Support Points)

Constant Vigilance

  1. Leave some supplies for them (Lose Support Points)
  2. Try to help them (-30% HP)
  3. Abandon (Nothing happened)

Shelter

  1. Destroy the device (-30% HP/+10% Support Points)
  2. Examine the device (Lose 1 Action Point/ +100% HP)
  3. Leave (Nothing happened)

Dusty Crate

  1. Scan Roughly (Gain 50 Support Points)
  2. Look closely (+50% Support Points)
  3. Have a peek (Gain a small Support Points)

Choose a direction

  1. Right (Lose 1 Action Point/ Gain Support Points)
  2. Left (Gain 1 Action Point/Support Points/HP)
  3. Go straight ahead (-30% HP/Gain Support Constructs)

Crossing paths

  1. Full frontal attack (-30% HP/Lose Support Points)
  2. Fight against them cautiously (Lose 1 Action Point/Gain 3 Support Constructs)
  3. Take cover and repel them (Lose Support Points)

Break through the encirclement

  1. Gather up and defend (Lose 1 Action Point/Gain 3 Support Constructs)
  2. Break through the encirclement (-30% HP/Gain Support Points)
  3. Full frontal assault (-30% HP/Lose 1 Action Point/Gain Support Points)

Lose contact

  1. Advance while digging trenches (+10% Support Points)
  2. Create a diversion (-30% HP/Gain random buff)
  3. Retreat from the path you came (+100% HP)

Choice

  1. Leave immediately (Nothing Happen)
  2. Inject serum on the father (-30% HP)
  3. Perform an emergency surgery (Lose Support Points)

Campsite

  1. Help the refugees (Gain Support Points)
  2. Pack up and leave (Lose 1 Action Point/+100% HP)
  3. Fend off the Corrupted (Lose Support Points)

Abandoned terminal

  1. Points supplies (Lose 1 Action Point)
  2. Maintenance support (Lose Support Points/+100% HP)
  3. Support Team (Gain 3 Support Constructs)

Go with the flow

  1. Move on when the storm shows signs of it waning (Lose 1 Action Point/Gain 3 Support Constructs)
  2. Wait for the storm to pass (Lose 1 Action Point/+100% HP)
  3. Focus on the mission first(Lose 30% HP, Gain Support Points)

Elegy of Nightmare Overview

Guide for the Elegy of Nightmare Event

Duration: March 21st 2022 to April 7th 2022

Elegy of Nightmare is a collaborative event where the whole server works together to clear prerequisite stages to gain buffs to defeat the final boss (Amberia).

General

  • There are 5 different dreams that can be entered to clear "Dreaming Nodes".
  • The 5 dreams are: Fire, Kindness, Experiment, Hatred, Desire.
  • Tranquilizers must be spent to enter a "Dreaming Node", and will be fully restored at 07:00 UTC Daily for the duration of the event.
  • When a certain number of "Dreaming Nodes" are cleared, the boss stage will be unlocked.
  • Clearance progress of "Dreaming Nodes" and Boss HP will be shared across the server
  • Dream Shards will be awarded while clearing "Dreaming Nodes" and can be redeemed in the event shop.

Event Mission / Daily Rewards

Event Mission Description Rewards
Elegy Of Nightmare I Clear the abnormal info from any nightmare location.
Item-DreamShard.png
x5
UI-Supply-4Star.png
Item-HypertuneCrystalAlpha.png
x3
UI-Supply-3Star.png
Item-Cogs.png
x1000
UI-Supply-3Star.png
Elegy Of Nightmare II Complete one Amberia challenge at any difficulty.
Item-DreamShard.png
x10
UI-Supply-4Star.png
Item-HypertuneCrystalAlpha.png
x3
UI-Supply-3Star.png
Item-Cogs.png
x1000
UI-Supply-3Star.png
Elegy of Nightmare Shop
Item-EXPPodL.png
EXP Pod (L)
x1
Item-DreamShard.png 15
In Stock: 10
Item-SkillPoint.png
Skill Point
x6
Item-DreamShard.png 20
In Stock: 10
Item-CogPackXL.png
Cog Pack (XL)
x1
Item-DreamShard.png 60
In Stock: 10
Item-WeaponEnhancerIV.png
Weapon Enhancer IV
x1
Item-DreamShard.png 20
In Stock: 5
Item-MemoryEnhancerIV.png
Memory Enhancer IV
x3
Item-DreamShard.png 20
In Stock: 5
Item-OverclockMaterialBoxAlpha.png
Overclock Material Box (α)
x4
Item-DreamShard.png 10
In Stock: 5
Item-OverclockMaterialBoxBeta.png
Overclock Material Box (β)
x1
Item-DreamShard.png 10
In Stock: 5
Item-6StarMemoryShard.png
6★ Memory Shard
x1
Item-DreamShard.png 5
In Stock: 150

Virtual Horizon

Guide for the Virtual Horizon Event

Duration: March 3rd 2022 to March 31th 2022.

Each round of Virtual Horizon will last 7 days.

  • Stages will reset after 1 week and you will have to recruit your members again.
  • You can claim the Border Certificate collectable at the bottom left of the screen.

You will get these rewards for every combat stage (there are 24) cleared.
Cogs will be raised by 1000 for every 6 stages.

Item-EXPPodL.png
x1
UI-Supply-4Star.png
Item-HypertuneCrystalBeta.png
x1
UI-Supply-4Star.png
Item-HypertuneCrystalAlpha.png
x10
UI-Supply-3Star.png
Item-Cogs.png
x1000
UI-Supply-3Star.png

General

Stages
  • There are 24 Combat Stages and 6 Cutscene stages.
  • Combat stages give 1 Refresh/Recruit attempt, Cutscene stages give 5 Refresh/Recruit attempts.
  • Order of stages are: 6 Combat Stages, 1 Cutscene Stage. This order repeats 4 times.
Recruitment
  • You gain an additional Refresh/Recruit attempt every 2 hours.
  • There is a soft limit of 20 Refresh/Recruit attempts, it is possible to go over 20 if you gain Refresh/Recruit attempts from clearing stages.
  • You can only select 1 out of 3 Constructs given.
  • Recruited members have a Tactical Level that maxes out at 27, it cannot be raised further than that.
  • You can only have 8 team members, if your team is full, you must dismiss a team member to recruit a new one.
  • Be careful when recruiting members NOT to recruit members that are the same character but a different frame, ETC. Storm and Pulse, as it will be counted as a different Construct.

Member Recruitment

Member Sets can form Tactical Synergy that provide buffs with a certain Constructs. Take advantage of these while building your team as just one Construct from the Member Set used in battle will still buff either themselves or the whole team without requiring the entire Member Set to be used in battle.

  • However, forming Member Sets is something to be aspired for, not achieved, as RNG plays a heavy part in being able to form a proper Member Set, ignoring it in the early stages of Virtual Horizon is also a viable strategy until it becomes harder to clear the last few stages and Constructs with a higher Tactical Level becomes available to you.
  • It is strongly recommended to choose the highest Tactical Level of any Refresh/Recruit Attempt of what is given is already in your team. (Assuming your team is full)
  • You can purchase Refresh/Recruit attempts starting at 5000 Cogs, the price will go up by 5000 Cogs every time you purchase another Refresh/Recruit attempt. The price will reset back to 5000 Cogs at the start of every day at 07:00AM UTC.
  • You can choose to view the Message Board by selecting Message when recruiting a member, this is up to your own discretion as people tend to be... a little too excited discussing these characters.

Virtual Variables

There are 3 Virtual Variables for each weekly round of Virtual Horizon, these will be changed at the start of every week.

  • Virtual Variables are critical in combat, make use of them while building your team to get the most out of them.
  • The first Virtual Variable will be a buff dependent on your team composition. (Etc. Must have 3 different classes/All Elemental Types/All Tanks)
  • The second Virtual Variable will be a debuff to limit a Construct's time on the field and to force the player to switch Constructs often in battle. (Etc. Cannot deal DMG after 20s/Takes 3% DMG every 3s/Dodge gauge recovery speed reduced by 80%)
  • The third Virtual Variable will always be a general buff which will not be dependent on either team composition or playstyle.

Tips

It is recommended to get as far as you can without using Refresh/Recruit attempts, as the further you progress in Virtual Horizon, the higher the chance of getting Constructs with a higher Tactical Level.

  • Constructs dying in combat will not remove them from your team or reduce its health when used in the next stage, so there is no penalty to failing a stage.
  • Before Virtual Horizon resets, you should clear it a few days before it does so you can go into the next weekly cycle with 20 Refresh/Recruit Attempts.
  • There is no revive mechanic.

Babel Tower

Guide for Babel Tower: Aurora Sky

Duration: March 7rd 2022 to March 21th 2022

Important-CustomIcon.png
This Event has ended.
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This Event has ended.
For this season of Babel Tower, refer to the guide below.