Debuts in the A New Divide patch.
A frame for Karenina designed to adapt to the low gravity environment on the moon’s surface. Its core power system is equipped with the latest small-scale gravity control unit and can even perform short-term aerial maneuvers.
· Rank: S-Rank
· Class: Tank
· Element: Dark (100%)
This character is currently unreleased in Global.
In addition, this character's frame name is a fan translation and/or subject to change upon Global release.
Information
A frame for Karenina designed to adapt to the low gravity environment on the moon’s surface. Its core power system is equipped with the latest small-scale gravity control unit and can even perform short-term aerial maneuvers.
Specialty
Resistance Reduction — Able to reduce Elemental Resistance of enemies. Burst — Can deal large amounts of damage quickly.
A list of recommended builds for Karenina: Radiant Daybreak can be found here. Each tab represents one build — click the tabs below to view each one. See here for more information about Ultima Awakening and resonance slots.
Allows Signature Move activation after a single Core Passive spin attack.
Used in some Phantom Pain Cage strategies for quicker Signature Move clears.
Cottie offers higher damage than Boone, but placing Cottie in Grid 1-3 allows for easy switching between all DPS-oriented sets.
Weapon Resonance ◇ Karenina: Radiant Daybreak
Recommended 6★ weapon resonances for Karenina: Radiant Daybreak can be found here listed in order of priority.
1. Tenebrion Shock
When dark damage is dealt, it will produce Dark Wave effect. Dark Wave: reduces the target's dark type resistance by 8% for 8s. Repeat trigger to refresh duration.
2. Dead Line Timing
Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation).
3. Resonant Echo
The effect duration caused by Tank class skill increases to 8s.
4. Incandescence
Weapon's final ATK is increased by 15% at the start of battle. No duration limit.
Priority
HIGH:
Tenebrion Shock
Dead Line Timing
LOW:
Resonant Echo
Incandescence
Notes
Minimum recommended amount: 1
Dead Line Timing and Resonant Echo are only recommended at SS3-Rank and above, as Karenina won't be a DPS at lower Ranks.
Karenina discharges anti-gravity energy with her sledgehammer, propelling herself forward to deal 190% / 280% / 570% Dark DMG to enemies in front of her.
Yellow Orb
Gravity Beacon
Karenina leaps into the air and switches her sledgehammer into cannon form, firing a gravity bomb at the ground that pulls and slows down nearby enemies for a short period of time, dealing 150% / 300% / 450% Dark DMG and applying Chain Fusion (reduces the target’s Dark Resistance by 15%) for 3s. Karenina gains an Anti Gravity shield equal to 3% / 6% / 10% of her maximum HP that stacks up to 50%. If Karenina pings another Blue Orb or Yellow Orb during this time, she will remain attacking and fire again, dealing damage based on the number of Orbs pinged.
Blue Orb
Trailing Orbit
Karenina switches her sledgehammer into cannon form and fires a gravity bomb in front of her that pulls enemies within range into a straight line and deals 220% / 440% / 660% Dark DMG. If Karenina pings another Blue Orb or Yellow Orb during this time, she will remain attacking and fires again, dealing damage based on the number of Orbs pinged.
Basic Attack
Starfell Hammer
Deals a total of 500% Dark DMG.
Signature
Star Shatter Horizon
Costs 160 Energy. Karenina leaps onto the ground and swings her sledgehammer to strike the enemy, temporarily activating Lag Calculation and dealing a total of 1200% Dark DMG. Star Shatter Horizon will force Karenina to exit Anti Gravity mode.
Lag Calculation: Suspends the timer on certain ally and enemy skill effects, Matrix cooldown, character switching cooldown, QTE cooldown, and the stage timer.
QTE
Falling Dawn
Karenina hammers the ground, dealing 300% Dark DMG to enemies in range and applying Chain Fusion (reduces the target’s Dark Resistance by 15%) for 12s.
Class
Tank
Attacks lower the target's Extra DMG Reduction by 20% for 5 seconds.
Awakening
Ultima Awaken
Gains 3 Signal Orbs when entering battle.
Core
Wandering Deep Space
If Karenina possesses at least 1 set of 3-Pings in her current lineup (the first eight Orbs displayed), hold the Basic Attack button to enter charging mode. Karenina will consume up to 2 sets of 3-Pings and gain 20 Anti Gravity Energy per 3-Ping. While charging, Karenina gains Super Armor and 50% / 80% / 90% Extra DMG Reduction based on the number of 3-Pings consumed but is unable to dodge.
Karenina will then unleash Soaring Strike, leaping into the air to deal 750% Dark DMG and entering Anti Gravity mode. The base DMG of Soaring Strike is increased by 200% if charged with 2 sets of 3-Pings. Karenina gains 50% Extra DMG Reduction and Super armor during Anti Gravity mode. While Karenina is in the air, tap the Basic Attack button repeatedly to perform a Radiant Spin that deals 5% Dark DMG. Each Basic Attack increases her air time and spinning speed. Karenina will trigger Gravity Overload upon landing on the ground, gaining 20 Signature Move Energy and dealing 300% Dark DMG. If Karenina has at least 20 Anti Gravity Energy remaining, she will automatically consume 20 Anti Gravity Energy and leap into the air again, exiting Anti Gravity Mode when she no longer has enough Anti Gravity Energy to continue. Any remaining Anti Gravity Energy is cleared upon exiting Anti Gravity Mode.
Radiant Spin generates 7 Kinetic Energy per hit and 21 Kinetic Energy per Basic Attack (up to 999 Kinetic Energy). Using Karenina’s Signature Move consumes all Kinetic Energy and increases the Extra DMG Bonus of Star Shatter Horizon by 0.12% each (up to +100%).
Pressing the Dodge button during Anti Gravity mode will consume Dodge Gauge to perform Aerial Maneuvers, pulling in nearby enemies and knocking them into the air to deal 200% Dark DMG, and restoring 20 Anti Gravity Energy and 20 Signature Move Energy (can be triggered once every 10s). Extreme Dodges will trigger Reverse Repulsion, pulling in nearby enemies and knocking them into the air to deal 400% Dark DMG, and restoring 500 Dodge Gauge (can be triggered once every 10s).
If Karenina enters charging mode after triggering Matrix, the Orb-tripling effect from Matrix will be consumed and regarded as a single 3-Ping.
Leader
Trailblazer of Knowledge
All team members' Dark DMG increases by 10%. ATK of Tank Generalizers increases by 5%.
SS-Rank
SS-Passive
Level 1 — Unlocks at S5 Every set of 3-Pings consumed while charging gives Karenina an Anti Gravity shield equal to 10% of her maximum HP.
Level 2 — Unlocks at SS Applies Chain Fusion (reduces the target’s Dark Resistance by 15%) for 3s upon dealing DMG. Rearranges Signal Orbs in the order of red, blue, yellow during charging mode.
SSS-Rank
SSS-Passive
Level 1 — Unlocks at SS3 Allows Karenina to consume an additional 3-Ping while charging (up to 3 sets of 3-Pings in total). Charging with 3 sets of 3-Pings increases the base DMG of Soaring Strike by 400% and base damage of Radiant Spin by 75%. Star Shatter Horizon generates a Heat Field for 15s, dealing 75% Dark DMG one time to targets that enter the field and applying Chain Fusion for 10s.
Level 2 — Unlocks at SSS
Increases Karenina’s Dark DMG by 15% during Anti Gravity mode. Reduces the target's Extra DMG Reduction by 5% for 8s upon dealing DMG (duration resets every time it is triggered). Holding Basic Attack to enter charging mode will instantly activate all available QTEs. Radiant Spin will automatically accelerate spinning speed.
SSS+ Rank
SSS+ Passive
Level 1 — Unlocks at SSS3 When Karenina is off-field, she will gain a matching 3-Ping every time an ally uses their Signature Move (can be triggered once per switch). Allows Karenina to consume an additional 3-ping while charging (up to 4 sets of 3-Pings in total). Charging with 4 sets of 3-Pings increases the base DMG of Soaring Strike by 600% and base damage of Radiant Spin by 200%.
Level 2 — Unlocks at SSS6 Increases the Extra DMG Bonus of Radiant Spin by 30%.
Level 3 — Unlocks at SSS+ Increases the Extra DMG Bonus of Star Shatter Horizon by 40%. Karenina automatically gains a 3-ping upon switching in.