Guide for The Meandering Three Event
Duration: June 14th 2024 to July 14th 2024.
Clear all stages with the Cerberus Team to get all rewards!
- There are two types of Stages:
- Wanderer Record: Story Oriented with Easy and Hard Modes.
- Clearing Combat Stages in Wanderer Record for the first time will award Special "Honey Cake" .
- There are 4 Hard Mode Stages in Wanderer Record that have additional Goals to clear the Stage within a time period, and will award more Special "Honey Cake" after clearing these Goals for the first time.
- Wild Waste: Combat Oriented against 5 different Bosses in Easy and Hard Modes.
- Clearing Stages in Wild Waste for the first time will award Movie Film: Cerberus .
- Hard Mode Stages in Wild Waste have additional Goals to clear the Stage within a time period, and will award more Movie Film: Cerberus after clearing these Goals for the first time.
- Only Cerberus Team Constructs that are owned by the Player or their Trial Units can be used in this Event, these are:
- This Event introduces a few new Mechanics that are exclusive to it:
- Synergy Energy is shared across the entire team and is gained when performing attacks.
- Synergy Switch can be performed when Constructs cast Signature Moves or trigger their Core Passives while the Synergy Energy bar is full.
- Synergy Switch is a more powerful version of a QTE (Quick Time Event) that does not require a 3-Ping beforehand, Players will be able to freely choose which Construct to switch into while performing a Synergy Switch.
- The Cerberus Member that was selected during a Synergy Switch will release their equipped Synergy Skill, while the Construct to be switched out will stay on the battlefield for 4 Seconds and keep attacking.
- 20 Synergy Signature Energy is gained for every Synergy Switch, and cannot be gained past 99 Synergy Signature Energy.
- After reaching 99 Synergy Signature Energy Players will be able to tap the Synergy Energy bar to unleash Synergy Signature Move which deals massive Lightning DMG and increases all members' Elemental ATK by 25%, this buff can be stacked up to 5 times.
- Performing a Synergy Switch after a Signature will return 50 bonus Synergy Energy.
- There are two kinds of Synergy Skill/Synergy Battle Skills that are activated for each unique Cerberus Member selected whenever a Synergy Switch occurs:
- Core Passive related Skill: Deals massive Lightning DMG and helps advance the Cerberus Member's Core Passive activation requirements.
- Team wide buffs or AOE related Skills: Temporarily supports Combat for 5 Seconds.
Do not use or switch into Noctis: Indomitus in battle, their damage output does not justify the time taken to use them in combat!
- In Wanderer Record Hard Mode Stages or Hard Difficulty Wild Waste Stages, Players must prioritize clearing the Stage as quickly as possible no matter the cost.
- As it is possible to clear all Stages with all rewards with Trial Units given the strategy stated below, it is highly recommended for Players to use the Trial Unit versions of all Cerberus Members unless their Units are above SS rank, have their Signature Weapon, and have a higher BP. This is especially important for No. 21: Feral as her Signature Weapon greatly influences the amount of damage she can deal in a minimal amount of time.
- All Cerberus Members must be kept alive for the EX Trailblazer Stage to be able to use Synergy Signature Move.
- The general strategy is to quickly activate Construct Core Passives or preferably their Signature (as it returns 50 bonus Synergy Energy) to build up 99 Synergy Signature Energy through Synergy Switch to unleash Synergy Signature Move, which increases all members' Elemental ATK by 25% and can stack 5 times.
- This is the recommended Team Layout:
BlueLeader
Feral
Leader: Buffs herself as well as the whole team as the main damage dealer.
Players should start with building up Feral's Core Passive and finish with Feral's Signature Skill before switching to Garnet.
Feral's Signature activates Lag Calculation so its animation is not counted in the timer, which will be critical in clearing some Stages fast enough.
Feral should ideally be on the battlefield most of the time.
RedGarnet
Synergy Signature Energy builder: Should spend a minimal amount of time on the battlefield.
Garnet's purpose is to build up Synergy Energy through 3-Pings and to immediately switch to Feral with Synergy Switch using her Core Passive.
Animation Cancelling 3-Ping animations by sprinting right after 3-Ping activation and avoiding the use of Garnet's Signature can be critical in clearing some Stages fast enough for all rewards.
YellowIndomitus
Starter: Players should switch to Feral immediately after entering the Stage to activate Feral's Amplifier Class skill that buffs ATK and Elemental DMG.
Indomitus's Core Passive requires Players to hold down the Basic Attack Button, which is extremely time consuming relative to the other Cerberus Team Members.
Indomitus should never be used outside of being a Starter if possible, however Players must keep him in their Teams to be able to use Synergy Signature Move and build Synergy Energy past 20.
- The easiest way to clear Stages as fast as possible is to follow this approximate playing rotation:
- 1. Start with Noctis: Indomitus when entering the Stage.
- 2. Switch into No. 21: Feral, build up her Core Passive and activate it, continue building up Synergy Energy until its full, once it is, use No. 21: Feral's Signature.
- 3. Switch into Vera: Garnet with Synergy Switch, ignore the fully charged Lightning Fall, rapidly hit 3-Pings while Animation Cancelling with Sprinting to bypass animations and build up Synergy Energy as quickly as possible until its full. Use Lightning Fall and not Vera: Garnet's Signature once the Synergy Energy bar is full.
- 4. Repeat steps 2 and 3 until there is 99 Synergy Signature Energy, activate the Synergy Signature Move. Step 2 and 3 should take about 17 to 20 Seconds for each rotation (No. 21: Feral Signature should be activated once every 17-20 Seconds).
- 5. Repeat step 4 until all enemies are defeated.
- It is not recommended to purchase Special "Honey Cake" or Movie Film: Cerberus with Black Cards in the Old Saloon Event Shop as all required materials can be gained naturally through clearing all Event Stages.
It takes 3075 Special "Honey Cake" to redeem everything in the Shop, a maximum of 3100 Special "Honey Cake" can be obtained in this Event.
Wanderer Record
It takes 2600 Movie Film: Cerberus to redeem everything in the Shop, which is also the maximum amount that can be obtained in this Event.
Wild Waste
Squad: Task Force.
- With 100 Synergy Energy, cast a Signature or trigger the Core Passive to trigger a Synergy Switch.
- Performing a Synergy Switch after a Signature will return 50 bonus Synergy Energy.
- Each Synergy Switch will grant 20 Synergy Signature Energy.
- With full Synergy Signature Energy, press the button to send the enemy to hell.
Synergy Battle Skill
Welcome to Hell!
Casts with 99 Synergy Signature Energy to deal massive lightning DMG across the screen.
Song of Hell
Casting the Synergy Signature will increase all members’ ATK by 25%. Can be stacked up to 5 times.
Squad: Cerberus.
- In this mode, No. 21’s strength is modified.
- With full Synergy Energy, No. 21 can trigger a Synergy Switch by performing one of the following actions:
- 1. Enters the Wolfspirit Form and casts the last Basic Attack hit.
- 2. Casts Signature - Sky-ripping Arcflash.
Synergy Battle Skill
Fierce Predator
Casts it with full Synergy Energy to deal massive Lightning DMG and then enters the Predator Stance. Tap Basic Attack to trigger Forceful Pounce.
Synergistic Entrance
Removes all members’ debuffs. And for the next 5s, every time when dealing damage, restores HP equal to 2% of the DMG to all members.
Squad: Cerberus
- In this mode, Noctis’ strength is modified.
- With full Synergy Energy, Noctis can trigger a Synergy Switch by performing one of the following actions:
- 1. Casts Magnetic Blast to enter the Thunder Burst Form.
- 2. Casts Skull Crush.
Synergy Battle Skill
Lightning Bomb
Casts with full Synergy Energy to deal massive Lightning DMG and directly enters the Burst Form.
Synergistic Entrance
Pulls enemies to the center for 5s and inflicts Sticky Mine on all the enemies on the battlefield. Upon 20 stacks or when the time is up, deals Lightning DMG based on the number of stacks.
Squad: Cerberus.
- In this mode, Vera’s strength is modified.
- With full Synergy Energy, Vera can trigger a Synergy Switch by performing one of the following actions:
- 1. Press and hold Basic Attack to cast Lightning Fall.
- 2. Casts Signature - Shining Piercer.
Synergy Battle Skill
Dazzling Banner
Casts with full Synergy Energy to deal massive Lightning DMG and restores 3 stacks of Electric Charge. Press and hold Attack to follow up with a Lightning Fall.
Synergistic Entrance
Increases all members’ DMG Reduction by 30% and Super Armor reduction speed by 100% for 5s.