Executor: Difference between revisions

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*'''Stab''': Thrusts its blade forward at close range.
*'''Stab''': Thrusts its blade forward at close range.
*'''Rush''': Darts forward in the direction it was last facing at high speed. This attack will display an attack path prior to execution.
*'''Rush''': Darts forward in the direction it was last facing at high speed. This attack will display an attack path prior to execution.
*'''Pounce'''': Leaps towards its target and slams into the ground. This attack will display a range marker where the Exxecutor will land.
*'''Pounce''': Leaps towards its target and slams into the ground. This attack will display a range marker where the Exxecutor will land.


{{Header Notch|Notes and Advice}}
{{Header Notch|Notes and Advice}}
Its Pounce attack will only inflict damage upon landing. Other parts of the animation are harmless.

This enemy will occasionally render itself invisible after using its Rush attack. During its invisibility period, it retains full mobility, gains Super Armor (but can still be damaged), and becomes immune to lock-on. After a few seconds, it will launch another rush attack; this will disable its invisibility and allow the player to resume targeting it.
This enemy will occasionally render itself invisible after using its Rush attack. During its invisibility period, it retains full mobility, gains Super Armor (but can still be damaged), and becomes immune to lock-on. After a few seconds, it will launch another rush attack; this will disable its invisibility and allow the player to resume targeting it.
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Revision as of 23:29, 26 October 2021

Executor

Enemy Specs

Model: Type Hδ-III021
Production Type: Mass-production
Primary Use: Home use

Era of Manufacture: A machine produced during the middle Golden Age ー modelled after the human form ー created as a result of religious organizations becoming involved in robotics.

Intelligence Level: Possesses moderate- to low-level intelligence. Designed to assist humans with their daily workload.

Profile 1: After becoming a Corrupted, their prior directives were overwritten in favor of killing humans. Arming themselves with random household knives and using them as weapons, they joined the ranks of the Corrupted onslaught.

Profile 2: Due to maintenance neglect, their internal vital lines have become exposed, and their weapons are heavily weathered.

Story 1: A general-purpose service robot for use by the common public, it executes all owner-issued commands. It is the most common model in use in public settings, in part due to its humanesque appearance.

Enemy Traits
Primary: Melee, Rush, Leap



Gameplay Information

Moveset

  • Stab: Thrusts its blade forward at close range.
  • Rush: Darts forward in the direction it was last facing at high speed. This attack will display an attack path prior to execution.
  • Pounce: Leaps towards its target and slams into the ground. This attack will display a range marker where the Exxecutor will land.

Notes and Advice

Its Pounce attack will only inflict damage upon landing. Other parts of the animation are harmless.

This enemy will occasionally render itself invisible after using its Rush attack. During its invisibility period, it retains full mobility, gains Super Armor (but can still be damaged), and becomes immune to lock-on. After a few seconds, it will launch another rush attack; this will disable its invisibility and allow the player to resume targeting it.