Lantern Festival: Reunion: Difference between revisions
From GRAY RAVENS
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{| class="wikitable" style="width:100%; text-align:center;" |
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! <big>1 / 4</big> |
! scope="col" style="width: 33%" |<big>1 / 4</big> |
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! <big>2 / 5</big> |
! scope="col" style="width: 33%" |<big>2 / 5</big> |
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! <big>3 / 6</big> |
! scope="col" style="width: 33%" |<big>3 / 6</big> |
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|[[File:Memory-LanternReunion-Icon-1.png|170px]] |
|[[File:Memory-LanternReunion-Icon-1.png|170px]] |
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|[[File:Memory-LanternReunion-Icon-2.png|170px]] |
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|N/A |
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|[[File:Memory-LanternReunion-Icon-3.png|170px]] |
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|[[File:Memory-LanternReunion-Portrait-1.png|170px]] |
|[[File:Memory-LanternReunion-Portrait-1.png|170px]] |
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|N/A |
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|[[File:Memory-LanternReunion-Portrait-2.png|170px]] |
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|[[File:Memory-LanternReunion-Portrait-3.png|170px]] |
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Revision as of 14:25, 8 November 2021
← New Year Fireworks | Ceremony - Liv → |
HP | Crit | ATK | DEF |
---|---|---|---|
1208 | 53 | 109 | 177 |
HP and CRIT stats are exclusively on Slot 1 / 2 / 3. ATK and DEF stats are exclusively on Slot 4 / 5 / 6. Strategically placed memories will significantly increase Construct BP in the long run. |
HP and CRIT stats are exclusively on Slot 1 / 2 / 3. ATK and DEF stats are exclusively on Slot 4 / 5 / 6. Strategically placed memories will significantly increase Construct BP in the long run. |
2-Piece Set
After triggering 3-orbs or QTE, send a lantern to the field, accompanying the active character. Allies within the area receives Attack and movement speed +7% for 15s, 30s cooldown.
Constructs Who Use This Memory in a Recommended Build
1 / 4 | 2 / 5 | 3 / 6 |
---|---|---|
File:Memory-LanternReunion-Icon-1.png | N/A | N/A |
File:Memory-LanternReunion-Portrait-1.png | N/A | N/A |
← New Year Fireworks | Ceremony - Liv → |