Lingya: Difference between revisions

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|Active 1=Precise Volt Charge
|Active 1=Precise Volt Charge
|Active 1 Detail=The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing {{b|800%}} DMG to hit enemies.
|Active 1 Detail=The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing {{b|800%}} DMG to hit enemies.
|Active 1 Extra=Hit enemies have Charge applied to them. Lingya will accumulate {{b|10%}} Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches {{b|12000}} or has lasted {{b|5}}s, Lingya inflicts the accumulated DMG on the enemy.
|Active 1 Detail on Element=The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing {{b|800%}} Lightning DMG to hit enemies and applying Charge to them. Lingya will accumulate {{b|10%}} Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches {{b|12000}} or has lasted {{b|5}}s, Lingya inflicts the accumulated DMG on the enemy.


|Active 2=Wild Volt Charge
|Active 2=Wild Volt Charge
|Active 2 Detail=The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing {{b|1200%}} DMG.
|Active 2 Detail=The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing {{b|1200%}} DMG.
|Active 2 Detail on Element=The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing {{b|1200%}} Lightning DMG and applying Charge to them. Lingya will accumulate {{b|10%}} Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches {{b|12000}} or has lasted {{b|5}}s, Lingya inflicts the accumulated DMG on the enemy.
|- <!--Passive-->
|- <!--Passive-->
|Passive 1=Generator Retrofit
|Passive 1=Generator Retrofit

Revision as of 01:30, 27 May 2023

Lingya
Link=
Rank:
Type:
DMG
Element:
Lightning

Active & Passive Skills

Active Skill 1

Precise Volt Charge

The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing 800% DMG to hit enemies.

Precise Volt Charge – Lightning

The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing 800% Lightning DMG to hit enemies and applying Charge to them. Lingya will accumulate 10% Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches 12000 or has lasted 5s, Lingya inflicts the accumulated DMG on the enemy.
Active Skill 2

Wild Volt Charge

The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing 1200% DMG.

Wild Volt Charge – Lightning

The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing 1200% Lightning DMG and applying Charge to them. Lingya will accumulate 10% Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches 12000 or has lasted 5s, Lingya inflicts the accumulated DMG on the enemy.
Passive 1

Generator Retrofit

Lingya's Active Skills deal 60% more DMG.
Passive 2

Magnet Impulse

Increases the ATK of Lingya's carrier by 60.
Passive 3

High-Voltage Relay

After performing Lingya's Active Skills, the next switched-in member's Extra DMG Bonus will increase by 8% for 8s.
Passive 4

Magnetic Sensor

Increases the carrier's Lightning DMG by 10%.
Passive 5

Voltage Transformer

The carrier's ATK increases by 30 for 5s after binging basic Signal Orbs 3 times. It can be stacked up to 2 times. After it reaches max stacks, the duration will refresh whenever it is triggered. The next switched-in member will also gain an extra Blue Orb.