Phantom Pain Cage: Difference between revisions
Spectrazzz (talk | contribs) (Added Ultimate rank rewards) |
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|tab1 = Overview |
|tab1 = Overview |
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|tab2 = Bosses |
|tab2 = Bosses |
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|tab3 = Ultimate Zone |
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'''Phantom Pain Cage''' (also simply referred to as '''Pain Cage''' or PPC) is a game mode where users can battle simulated versions of boss-level enemies found throughout various points in the game. In this mode, users will earn a score based on the time to completion and total average health of the deployed team. |
'''Phantom Pain Cage''' (also simply referred to as '''Pain Cage''' or PPC) is a game mode where users can battle simulated versions of boss-level enemies found throughout various points in the game. In this mode, users will earn a score based on the time to completion and total average health of the deployed team. It is unlocked after both reaching level 35 and completing Main Story stage 5-7 Humanoid on Normal. |
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{{Important Info<!---Insert Text Below This Line-----> |
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|As of [[Nona Ouroboros]], you may attempt Phantom Pain Cage up to 4 times per day on weekdays, and up to 8 times per day on weekends.}} |
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<!-------------------------------------------------------------------------- |
<!-------------------------------------------------------------------------- |
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- Pain Cage Overview |
- Pain Cage Overview |
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{{Header Notch|Pain Cage Overview}} |
{{Header Notch|Pain Cage Overview}} |
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Entry in Pain Cage is |
Entry in Pain Cage is limited to 4 attempts per day on weekdays and 8 attempts per day on weekends. |
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All bosses encountered in Pain Cage have five difficulties: Test, Elite, Knight, Chaos and Hell. For each increase in difficulty, bosses will gain access to enhanced stats and attack patterns. |
All bosses encountered in Pain Cage have five difficulties: Test, Elite, Knight, Chaos and Hell. For each increase in difficulty, bosses will gain access to enhanced stats and attack patterns. |
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!Total score!! Rewards |
!Total score!! Rewards |
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|50,000||{{Item|Skill Point|3|3}} {{Item|EXP Pod (M)|3|1}} {{Item|Cogs|3|3,000}} |
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|150,000||{{Item|Major Overclock Alloy|4|1}} {{Item|EXP Pod (M)|3|1}} {{Item|Cogs|3|5,000}} |
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|350,000||{{Item|Memory Overclock Circuit II|4|1}} {{Item|EXP Pod (M)|3|1}} {{Item|Cogs|3|10,000}} |
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|600,000||{{Item|Weapon Overclock Core II|4|1}} {{Item|EXP Pod (M)|3|1}} {{Item|Cogs|3|20,000}} |
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|900,000||{{Item|Black Card|5|20}} {{Item|Support Skill Component)|3|10}} {{Item|Skill Point|3|3}} |
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|1,200,000||{{Item|Inver-Shard - Storm|4|1}} {{Item|EXP Pod (L)|4|1}} {{Item|Cogs|3|30,000}} |
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|1,500,000||{{Item|Black Card|5|30}} {{Item|Support Skill Component)|3|10}} {{Item|Skill Point|3|3}} |
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!Total score!! Rewards |
!Total score!! Rewards |
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|30,000||{{Item|Skill Point|3|3}} {{Item|EXP Pod (M)|3|1}} {{Item|Cogs|3|2,000}} |
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|90,000 ||{{Item|Major Overclock Alloy|4|1}} {{Item|EXP Pod (M)|3|1}} {{Item|Cogs|3|3,000}} |
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|210,000||{{Item|Memory Overclock Circuit II|4|1}} {{Item|EXP Pod (M)|3|1}} {{Item|Cogs|3|5,000}} |
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|360,000||{{Item|Weapon Overclock Core II|4|1}} {{Item|EXP Pod (M)|3|1}} {{Item|Cogs|3|10,000}} |
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|500,000||{{Item|Black Card|5|10}} {{Item|Support Skill Component|4|5}} {{Item|Skill Point|3|2}} |
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|750,000||{{Item|Inver-Shard - Storm|4|1}} {{Item|EXP Pod (L)|4|1}} {{Item|Cogs|3|20,000}} |
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|1,000,000||{{Item|Black Card|5|15}} {{Item|Support Skill Component|4|5}} {{Item|Skill Point|3|2}} |
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!Total score!! Rewards |
!Total score!! Rewards |
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|25,000||{{Item|Skill Point|3|3}} {{Item|EXP Pod (M)|3|1}} {{Item|Cogs|3|2,000}} |
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|75,000 ||{{Item|Minor Overclock Alloy|3|2}} {{Item|EXP Pod (M)|3|1}} {{Item|Cogs|3|3,000}} |
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|175,000||{{Item|Memory Overclock Circuit I|3|2}} {{Item|EXP Pod (M)|3|1}} {{Item|Cogs|3|5,000}} |
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|300,000||{{Item|Weapon Overclock Core I|3|2}} {{Item|EXP Pod (M)|3|1}} {{Item|Cogs|3|10,000}} |
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|625,000||{{Item|Inver-Shard - Storm|4|1}} {{Item|EXP Pod (L)|4|1}} {{Item|Cogs|3|20,000}} |
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!Total score!! Rewards |
!Total score!! Rewards |
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|17,500||{{Item|Skill Point|3|3}} {{Item|EXP Pod (M)|3|1}} {{Item|Cogs|3|2000}} |
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|52500 ||{{Item|Minor Overclock Alloy|3|1}} {{Item|EXP Pod (M)|3|1}} {{Item|Cogs|3| |
|52500 ||{{Item|Minor Overclock Alloy|3|1}} {{Item|EXP Pod (M)|3|1}} {{Item|Cogs|3|3,000}} |
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|122,500||{{Item|Memory Overclock Circuit I|3|1}} {{Item|EXP Pod (M)|3|1}} {{Item|Cogs|3|5,000}} |
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|210,000||{{Item|Weapon Overclock Core I|3|1}} {{Item|EXP Pod (M)|3|1}} {{Item|Cogs|3|10,000}} |
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|437,500||{{Item|Inver-Shard - Storm|4|1}} {{Item|EXP Pod (L)|4|1}} {{Item|Cogs|3|20,000}} |
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</div> |
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|-|Advanced= |
|-|Advanced= |
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!Ranking!! Rewards |
!Ranking!! Rewards |
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|1%||{{Item|Phantom Pain Scar|3|48}} {{Item|Cogs|3| |
|1%||{{Item|Phantom Pain Scar|3|48}} {{Item|Cogs|3|20,000}} |
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|1%-5%||{{Item|Phantom Pain Scar|3|42}} {{Item|Cogs|3| |
|1%-5%||{{Item|Phantom Pain Scar|3|42}} {{Item|Cogs|3|16,000}} |
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|5%-10%||{{Item|Phantom Pain Scar|3|36}} {{Item|Cogs|3| |
|5%-10%||{{Item|Phantom Pain Scar|3|36}} {{Item|Cogs|3|12,000}} |
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|10%-30%||{{Item|Phantom Pain Scar|3|30}} {{Item|Cogs|3| |
|10%-30%||{{Item|Phantom Pain Scar|3|30}} {{Item|Cogs|3|8,000}} |
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|30%-95%||{{Item|Phantom Pain Scar|3|24}} {{Item|Cogs|3| |
|30%-95%||{{Item|Phantom Pain Scar|3|24}} {{Item|Cogs|3|4,000}} |
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!Ranking!! Rewards |
!Ranking!! Rewards |
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|- |
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|1%||{{Item|Phantom Pain Scar|3|36}} {{Item|Cogs|3| |
|1%||{{Item|Phantom Pain Scar|3|36}} {{Item|Cogs|3|20,000}} |
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|1%-5%||{{Item|Phantom Pain Scar|3|31}} {{Item|Cogs|3| |
|1%-5%||{{Item|Phantom Pain Scar|3|31}} {{Item|Cogs|3|16,000}} |
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|5%-10%||{{Item|Phantom Pain Scar|3|27}} {{Item|Cogs|3| |
|5%-10%||{{Item|Phantom Pain Scar|3|27}} {{Item|Cogs|3|12,000}} |
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|10%-30%||{{Item|Phantom Pain Scar|3|22}} {{Item|Cogs|3| |
|10%-30%||{{Item|Phantom Pain Scar|3|22}} {{Item|Cogs|3|8,000}} |
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|30%-95%||{{Item|Phantom Pain Scar|3|18}} {{Item|Cogs|3| |
|30%-95%||{{Item|Phantom Pain Scar|3|18}} {{Item|Cogs|3|4,000}} |
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!Ranking!! Rewards |
!Ranking!! Rewards |
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|- |
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|1%||{{Item|Phantom Pain Scar|3|24}} {{Item|Cogs|3| |
|1%||{{Item|Phantom Pain Scar|3|24}} {{Item|Cogs|3|20,000}} |
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|1%-5%||{{Item|Phantom Pain Scar|3|21}} {{Item|Cogs|3| |
|1%-5%||{{Item|Phantom Pain Scar|3|21}} {{Item|Cogs|3|16,000}} |
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|5%-10%||{{Item|Phantom Pain Scar|3|18}} {{Item|Cogs|3| |
|5%-10%||{{Item|Phantom Pain Scar|3|18}} {{Item|Cogs|3|12,000}} |
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|10%-30%||{{Item|Phantom Pain Scar|3|15}} {{Item|Cogs|3| |
|10%-30%||{{Item|Phantom Pain Scar|3|15}} {{Item|Cogs|3|8,000}} |
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|30%-95%||{{Item|Phantom Pain Scar|3|12}} {{Item|Cogs|3| |
|30%-95%||{{Item|Phantom Pain Scar|3|12}} {{Item|Cogs|3|4,000}} |
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{{Header Notch|Pain Cage Shop}} |
{{Header Notch|Pain Cage Shop}} |
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Commandants can use their [[Phantom Pain Scar|Phantom Pain Scars]] to purchase Inver-Shards corresponding to their currently usable Constructs (Inver-Shards for Constructs that the user has not yet unlocked cannot be purchased). Inver-Shards for Transcendants cannot be purchased in this shop. |
Commandants can use their [[File:Item-PhantomPainScar.png|25x25px|link=Phantom_Pain_Scar]][[Phantom Pain Scar|Phantom Pain Scars]] to purchase Inver-Shards corresponding to their currently usable Constructs (Inver-Shards for Constructs that the user has not yet unlocked cannot be purchased). Inver-Shards for Transcendants cannot be purchased in this shop. |
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* B- and A-Rank Construct Inver-Shards: 5 Phantom Pain Scar each. |
* B- and A-Rank Construct Inver-Shards: 5 Phantom Pain Scar each for the first 10 purchases; 10 each for the remaining purchases from that point forward. |
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*S-Rank Construct Inver-Shards: 10 Phantom Pain Scar each for the first 10 purchases; 20 each for the remaining 20. |
*S-Rank Construct Inver-Shards: 10 Phantom Pain Scar each for the first 10 purchases; 20 each for the remaining 20. |
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**S-Rank Construct Inver-Shards have a total purchase limit of 30; once the user has purchased all 30 Inver-Shards for that Construct, the item sells-out. Further Inver-Shards for that Construct will thenceforth not be purchasable in this shop. |
**S-Rank Construct Inver-Shards have a total purchase limit of 30; once the user has purchased all 30 Inver-Shards for that Construct, the item sells-out. Further Inver-Shards for that Construct will thenceforth not be purchasable in this shop. |
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<!-------------------------------------------------------------------------- |
<!-------------------------------------------------------------------------- |
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- Ultimate Zone |
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- CN/Other Versions' Content |
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{{Header Notch|Ultimate |
{{Header Notch|Ultimate Zone}} |
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The pool of enemy bosses that can be encountered in |
The pool of enemy bosses that can be encountered in Ultimate Zone is larger than Advanced/Intermediate/Basic Zone. Additionally, users who have earned their 1-million point badge will gain access to Ultimate Zone where a further pool of additional bosses can be challenged. At the beginning of each week, the user will be given the choice between normal and Ultimate Zone for that week. Users who participate in Ultimate Zone will receive different ranking rewards. |
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{| class="wikitable" style="text-align:center;" |
{| class="wikitable" style="text-align:center;" |
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__NOTOC__ |
__NOTOC__ |
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{{Layout}} |
{{Layout}} |
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__INDEX__ |
Latest revision as of 01:23, 2 August 2023
Phantom Pain Cage (also simply referred to as Pain Cage or PPC) is a game mode where users can battle simulated versions of boss-level enemies found throughout various points in the game. In this mode, users will earn a score based on the time to completion and total average health of the deployed team. It is unlocked after both reaching level 35 and completing Main Story stage 5-7 Humanoid on Normal.
Pain Cage Overview
Entry in Pain Cage is limited to 4 attempts per day on weekdays and 8 attempts per day on weekends.
All bosses encountered in Pain Cage have five difficulties: Test, Elite, Knight, Chaos and Hell. For each increase in difficulty, bosses will gain access to enhanced stats and attack patterns.
In Pain Cage, any given Construct or Transcendant will have a limited weekly entry count, denoted by an "AP" gauge. By default, any given character will possess 5 AP at the beginning of each week. Clearing any single difficulty stage will consume 1 AP of the character(s) deployed. Once a character's AP has been exhausted, they will become unusable until a new cycle begins the following week (note: entry count will not decrease if the user chooses to discard their score upon stage completion).
The number as well as potential pool of bosses that can be encountered will vary. Commandants under level 54 will be able to battle two bosses per week, whereas Commandants above level 54 will have access to three. Some boss enemies cannot be encountered in this mode unless the Commandant's level is 80 or above (such as Rosetta).
Users who have scored 1 million points during any given week will receive a special permanent badge.
Cumulative Progress Rewards
Ranking Rewards
Pain Cage Shop
Commandants can use their Phantom Pain Scars to purchase Inver-Shards corresponding to their currently usable Constructs (Inver-Shards for Constructs that the user has not yet unlocked cannot be purchased). Inver-Shards for Transcendants cannot be purchased in this shop.
- B- and A-Rank Construct Inver-Shards: 5 Phantom Pain Scar each for the first 10 purchases; 10 each for the remaining purchases from that point forward.
- S-Rank Construct Inver-Shards: 10 Phantom Pain Scar each for the first 10 purchases; 20 each for the remaining 20.
- S-Rank Construct Inver-Shards have a total purchase limit of 30; once the user has purchased all 30 Inver-Shards for that Construct, the item sells-out. Further Inver-Shards for that Construct will thenceforth not be purchasable in this shop.
Ultimate Zone
The pool of enemy bosses that can be encountered in Ultimate Zone is larger than Advanced/Intermediate/Basic Zone. Additionally, users who have earned their 1-million point badge will gain access to Ultimate Zone where a further pool of additional bosses can be challenged. At the beginning of each week, the user will be given the choice between normal and Ultimate Zone for that week. Users who participate in Ultimate Zone will receive different ranking rewards.
Ranking | Rewards |
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1% | |
1%-5% | |
5%-10% | |
10%-30% | |
30%-95% |