Phantom Pain Cage: Difference between revisions

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- Pain Cage Shop
- Pain Cage Shop

Revision as of 09:51, 23 November 2021

Overview

Phantom Pain Cage (also simply referred to as Pain Cage or PPC) is a game mode where users can battle simulated versions of boss-level enemies found throughout various points in the game. In this mode, users will earn a score based on the time to completion and total average health of the deployed team.

As of Nona Ouroboros, you may attempt Phantom Pain Cage up to 4 times per day on weekdays, and up to 8 times per day on weekends.
As of Nona Ouroboros, you may attempt Phantom Pain Cage up to 4 times per day on weekdays, and up to 8 times per day on weekends.

Pain Cage Overview

Entry in Pain Cage is currently limited to four attempts per day.

All bosses encountered in Pain Cage have five difficulties: Test, Elite, Knight, Chaos and Hell. For each increase in difficulty, bosses will gain access to enhanced stats and attack patterns.

In Pain Cage, any given Construct or Compositer will have a limited weekly entry count, denoted by an "AP" gauge. By default, any given character will possess 5 AP at the beginning of each week. Clearing any single difficulty stage will consume 1 AP of the character(s) deployed. Once a character's AP has been exhausted, they will become unusable until a new cycle begins the following week (note: entry count will not decrease if the user chooses to discard their score upon stage completion).

The number as well as potential pool of bosses that can be encountered will vary. Commandants under level 54 will be able to battle two bosses per week, whereas Commandants above level 54 will have access to three. Some boss enemies cannot be encountered in this mode unless the Commandant's level is 80 or above (such as Rosetta).

Users who have scored 1 million points during any given week will receive a special permanent badge.

Cumulative Progress Rewards

Total score Rewards
30000
x3
x2000
90000
x1
x3000
210000
x1
x5000
360000
x1
x10000
750000
x1
x20000

Ranking Rewards

Ranking Rewards
1%
x48
x20000
1%-5%
x42
x16000
5%-10%
x36
x12000
10%-30%
x30
x8000
30%-95%
x24
x4000
Ranking Rewards
1%
x36
x20000
1%-5%
x31
x16000
5%-10%
x27
x12000
10%-30%
x22
x8000
30%-95%
x18
x4000

Pain Cage Shop

Commandants can use their Phantom Pain Scars to purchase Inver-Shards corresponding to their currently usable Constructs (Inver-Shards for Constructs that the user has not yet unlocked cannot be purchased). Inver-Shards for Compositers cannot be purchased in this shop.

  • B- and A-Rank Construct Inver-Shards: 5 Phantom Pain Scar each.
  • S-Rank Construct Inver-Shards: 10 Phantom Pain Scar each for the first 10 purchases; 20 each for the remaining 20.
    • S-Rank Construct Inver-Shards have a total purchase limit of 30; once the user has purchased all 30 Inver-Shards for that Construct, the item sells-out. Further Inver-Shards for that Construct will thenceforth not be purchasable in this shop.

CN/Other Versions' Content

The pool of enemy bosses that can be encountered in Pain Cage is lager in other servers of the game. Additionally, users who have earned their 1-million point badge will gain access to Ultimate mode where a further pool of additional bosses can be challenged. At the beginning of each week, the user will be given the choice between normal and Ultimate modes for that week. Users who participate in Ultimate mode will receive different ranking rewards.

Ranking Rewards
1% Phantom Pain Scar x56, Overclock Coin (High) x96
1%-5% Phantom Pain Scar x50, Overclock Coin (High) x84
5%-10% Phantom Pain Scar x44, Overclock Coin (High) x72
10%-30% Phantom Pain Scar x38, Overclock Coin (High) x60
30%-95% Phantom Pain Scar x32, Overclock Coin (High) x48