Protector: Difference between revisions

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|use=Enforcement
|use=Enforcement
|description=A machine produced during the early Golden Age, marginally more advanced than its alpha build. Possesses multiple functions at low-level intelligence. It scrounges parts from sources around it in order to transform itself in a continuous pursuit of additional power.
|description=A machine produced during the early Golden Age, marginally more advanced than its alpha build. Possesses multiple functions at low-level intelligence. It scrounges parts from sources around it in order to transform itself in a continuous pursuit of additional power.
|traits=Primary: Ranged, Ranged Attack Unit
|traits=Primary: Melee, Rush
}}
}}
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Revision as of 00:54, 13 October 2021

Protector

Enemy Specs

Model: Type Pβ-II013
Production Type: Mass-production
Primary Use: Enforcement

Era of Manufacture:

Intelligence Level:

Profile 1:

Story 1:

Enemy Traits
Primary: Melee, Rush



Gameplay Information

This enemy possesses two main attacks: A quick, linear thrust attack and a short-range melee swing. The linear thrust will display an attack path prior to launching.