Stronghold: Difference between revisions

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{{Header Notch|Summary}}
Stronghold is a permanent gamemode consisting of eight areas with three stages each. Each stage is split into three sections which must be completed with a seperate team of constructs. Stages require a minimum of four constructs in world one, up to a maximum of nine constructs in world eight.
* Challenging content that places an emphasis on using multiple Constructs
* Requires up to three teams of Constructs per Stronghold
* Equipment cannot be swapped between a series of battles, so it is important to have multiple Memory sets and weapons leveled up
* Requires a minimum of four Constructs up to a maximum of nine Constructs to be used/geared at once
* The goal is to win, not to win quickly or without losses, so it's fine to let Constructs fall in battle

{{Header Notch|Overview}}
Stronghold is a permanent game mode consisting of eight areas with three stages each. Each stage is split into three sections which must be completed with a separate team of constructs. Stages require a minimum of four constructs in Stronghold 1, up to a maximum of nine constructs in Stronghold 8.
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Revision as of 20:41, 28 October 2021

Summary

  • Challenging content that places an emphasis on using multiple Constructs
  • Requires up to three teams of Constructs per Stronghold
  • Equipment cannot be swapped between a series of battles, so it is important to have multiple Memory sets and weapons leveled up
  • Requires a minimum of four Constructs up to a maximum of nine Constructs to be used/geared at once
  • The goal is to win, not to win quickly or without losses, so it's fine to let Constructs fall in battle

Overview

Stronghold is a permanent game mode consisting of eight areas with three stages each. Each stage is split into three sections which must be completed with a separate team of constructs. Stages require a minimum of four constructs in Stronghold 1, up to a maximum of nine constructs in Stronghold 8.