Tamer: Difference between revisions

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|enemyName=Tamer
|enemyName=Tamer
|model=Type Cβ-II063
|model=Type Cβ-II063
|type=Mass-production
|type=Mass-produced
|use=Craftmanship
|use=Artistic
|description=A machine produced during the early Golden Age, marginally more advanced than its alpha build. Possesses multiple functions at low-level intelligence. It scrounges parts from sources around it in order to transform itself in a continuous pursuit of additional power.
|manufacturingEra=A machine produced during the early Golden Age, marginally more advanced than its alpha build.
|intelligence=Possesses multiple functions at low-level intelligence. It scrounges parts from sources around it in order to transform itself in a continuous pursuit of additional power.
|traits=Primary: Melee, Rush
|Number of Profile Entries=2
|profile1=The spear was originally a circus flagpole. It has adapted it into a weapon.
|profile2=The robotic boar it is riding once belonged to a circus. It has retained its aggressive animal instinct and is able to move at high speed.
|Number of Story Entries=1
|story1=A Tamer is a robot designed for performance purposes. Its job was to help humans manage beasts in the circus. In the early [[Golden Age]], bionic beast shows were once a great hit, but the craze quickly died. As the number of human tamers declined, the mechanical counterpart took over.
|traits=Melee, Charger
}}
}}
<div class="ca_R-w50" style="font-family: Roboto Condensed; font-size: 20px">
<div class="ca_R-w50" style="font-family: Roboto Condensed; font-size: 20px">
<br>
<br>
{{Header Notch|Gameplay Information}}
{{Header Full|Gameplay Information}}
{{Header Notch|Moveset}}
This enemy possesses three main attacks.
*'''Spear Strike''': Thrusts its spear forward at close-range.
*'''Rush''': Rides its boar linearly in the last direction it was facing. This attack is medium-range and will display an attack path prior to execution. It is signaled by the Tamer raising its spear upwards.
*'''Wild Rush''': Rides its boar linearly in the last direction it was facing while wildly swinging its spear. During the attack animation, the Tamer gains Super Armor. This attack will '''not''' display an attack path prior to execution. It is signaled by the Tamer raising its spear to its side.


{{Header Notch|Notes and Advice}}
Its first attack is a short-range spear thrust. This attack has substantial wind-up.
Player characters caught in the Wild Rush will receive multiple hits, while the regular Rush attack will knock the player character down.

Its second and third attacks are mid-range rush attacks.
*The first version of this attack has a short wind-up period and will display both a red aggression light and an attack path before launching. This attack is frequently used and will knock down the player.
*The second version of this attack will not display a path nor an aggression light, but rather will be signaled by the enemy raising its spear upwards. This attack is slower than the previous type, but cannot be interrupted even if the enemy does not possess Super Armor. During this rush, the enemy will wildly swing its spear, dealing multiple hits to player characters caught in its path.
</div>
</div>
</div>
</div>
[[Category:Enemy]]
[[Category:Enemy]]
{{SEO}}
__INDEX__

Latest revision as of 01:34, 26 February 2023

Tamer

Enemy Specs

Model: Type Cβ-II063
Production Type: Mass-produced
Primary Use: Artistic

Era of Manufacture: A machine produced during the early Golden Age, marginally more advanced than its alpha build.

Intelligence Level: Possesses multiple functions at low-level intelligence. It scrounges parts from sources around it in order to transform itself in a continuous pursuit of additional power.

Profile 1: The spear was originally a circus flagpole. It has adapted it into a weapon.

Profile 2: The robotic boar it is riding once belonged to a circus. It has retained its aggressive animal instinct and is able to move at high speed.

Story 1: A Tamer is a robot designed for performance purposes. Its job was to help humans manage beasts in the circus. In the early Golden Age, bionic beast shows were once a great hit, but the craze quickly died. As the number of human tamers declined, the mechanical counterpart took over.

Enemy Traits
Melee, Charger



Gameplay Information

Moveset

  • Spear Strike: Thrusts its spear forward at close-range.
  • Rush: Rides its boar linearly in the last direction it was facing. This attack is medium-range and will display an attack path prior to execution. It is signaled by the Tamer raising its spear upwards.
  • Wild Rush: Rides its boar linearly in the last direction it was facing while wildly swinging its spear. During the attack animation, the Tamer gains Super Armor. This attack will not display an attack path prior to execution. It is signaled by the Tamer raising its spear to its side.

Notes and Advice

Player characters caught in the Wild Rush will receive multiple hits, while the regular Rush attack will knock the player character down.