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{{Header Notch Center 2|Official Social Media}}
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<p style="display:none;">A list of items that can be found in Punishing: Gray Raven.
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[https://www.reddit.com/r/PunishingGrayRaven/ r/PunishingGrayRaven]
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[https://youtube.com/c/PunishingGrayRaven Official YouTube]
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[[File:MP-Facebook.png|50x50px|link=https://facebook.com/PGR.Global]]
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[https://facebook.com/PGR.Global Official Facebook]
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[https://space.bilibili.com/382651856/ Official BiliBili Account]
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[[File:MP-Discord.png|50x50px|link=https://discord.gg/pgr]]
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[https://discord.gg/pgr Official Discord]
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|{{Template:Item|ItemName|RarityNumber}}
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|Description
[https://twitter.com/punigray_staff JP Twitter @punigray_staff]
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[[File:MP-Twitter.png|50x50px|link=https://twitter.com/grayraven_kr]]
A list of items that can be found in Punishing: Gray Raven.
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[https://twitter.com/grayraven_kr KR Twitter @grayraven_kr]
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{{Header Notch Center 2|Affiliates}}
Jump to:
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[[#1|Consumables]] / [[#2|Currency]] / [[#3|Upgrade Materials]] / [[#4|Hypertune Materials]] / [[#5|Gifts]] / [[#6|Shards]] / [[#7|Event Items]] <!---/ [[#8|Stage Rewards]]--> / [[#9|Misc.]]
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<span id="1"></span>{{Header Notch|Consumables}}
[https://wiki.biligame.com/zspms/ PGR Bilibili Wiki]
{| class="sortable wikitable" style="width:100%; text-align:center;"
</small>
! scope="col" style="width: 20%" | Item
</center>
! scope="col" style="width: 5%" | ★
</td>
! scope="col" style="width: 35%" | Description
! scope="col" style="width: 40%" | Flavor Text
<td style="width: 50%;">
<center>
|-
[[File:MP-KuroGame.png|150x150px|link=https://pgr.kurogame.net]]
|{{Template:Item|Cog Pack (S)|2}}
<br>
|{{RarityDigit|2}}
<small>
|Gives 10,000 Cogs.
[https://pgr.kurogame.net Official Site]
|A box of Cogs that has become far more valuable than could ever be imagined, now that it is known that they contain a compound crucial for Construct creation.
</small>
|-
</center>
|{{Template:Item|Normal Gift Box|3}}
</td>
|{{RarityDigit|3}}
</tr>
|Gives a random normal gift.
</table></center>
|A wrapped gift box. No way to know what is inside without opening it.
|-
|{{Template:Item|Cog Pack (M)|3}}
|{{RarityDigit|3}}
|Gives 20,000 Cogs.
|A box of Cogs that has become far more valuable than could ever be imagined, now that it is known that they contain a compound crucial for Construct creation.
|-
|{{Template:Item|Cog Pack (L)|3}}
|{{RarityDigit|3}}
|Gives 50,000 Cogs.
|A box of Cogs that has become far more valuable than could ever be imagined, now that it is known that they contain a compound crucial for Construct creation.
|-
|{{Template:Item|Overclock Material Box (α)|3}}
|{{RarityDigit|3}}
|Gives a random low-grade overclock material.
|Contains data of an unknown nature. Open it to decipher its secrets.
|-
|{{Template:Item|Serum Bundle (S)|3}}
|{{RarityDigit|3}}
|Gives 30ml of Serum.
|Small Serum bundle for the Commandant's use. Holds a moderate amount of Serum.
|-
|{{Template:Item|2-4★ Memory Box|3}}
|{{RarityDigit|3}}
|Gives a random 2-4★ Memory.
|Box containing a Memory Chip. Requires authentication of the commandant's identity to open.
|-
|{{Template:Item|Coating Sketch|4}}
|{{RarityDigit|4}}
|Can be exchanged for Coating Blueprints.
|Rough sketch of a Coating design. Conveys the designer's concept, but not quite detailed enough to put into production.
|-
|{{Template:Item|Christmas Decor Blueprint Set|4}}
|{{RarityDigit|4}}
|Gives 1 random Christmas Blueprint.
|A fine Christmas gift box. No way to know which blueprint is inside without opening it.
|-
|{{Template:Item|Fine Gift Box|4}}
|{{RarityDigit|4}}
|Gives a random fine gift.
|A wrapped gift box. No way to know what is inside without opening it.
|-
|{{Template:Item|Cog Pack (XL)|4}}
|{{RarityDigit|4}}
|Gives 100,000 Cogs.
|A box of Cogs that has become far more valuable than could ever be imagined, now that it is known that they contain a compound crucial for Construct creation.
|-
|{{Template:Item|Cog Pack (XXL)|4}}
|{{RarityDigit|4}}
|Gives 200,000 Cogs.
|A box of Cogs that has become far more valuable than could ever be imagined, now that it is known that they contain a compound crucial for Construct creation.
|-
|{{Template:Item|Serum|4}}
|{{RarityDigit|4}}
|Required for the Commandant to enter battle.
|Protects the human body from the Punishing for a certain amount of time, and supplied to Babylonia's frontline squads regularly.
|-
|{{Template:Item|Serum Bundle β (L)|4}}
|{{RarityDigit|4}}
|Gives 120ml of Serum.
|Large Serum bundle for the commandant's use. Holds a large amount of Serum.
|-
|{{Template:Item|Serum Bundle β (M)|4}}
|{{RarityDigit|4}}
|Gives 60ml of Serum.
|Medium Serum bundle for the commandant's use. Holds a moderate amount of Serum. Implements advancements in Serum and storage technology.
|-
|{{Template:Item|Serum Bundle β (S)|4}}
|{{RarityDigit|4}}
|Gives 30ml of Serum.
|Small Serum bundle for the Commandant's use. Holds a moderate amount of Serum. Implements advancements in Serum and storage technology.
|-
|{{Template:Item|Overclock Material Box (β)|4}}
|{{RarityDigit|4}}
|Gives a random high-grade overclock material.
|Contains data of an unknown nature. Open it to decipher its secrets.
|-
|{{Template:Item|Thanksgiving Turkey|4}}
|{{RarityDigit|4}}
|Use to obtain 60ml of Serum.
|According to the records, it was a delicacy that people in the Golden Age made and enjoyed elaborately for special festivals. 'Babylonia' made the serum in the style based on the recipe.
|-
|{{Template:Item|New Commandant Supply Crate|4}}
|{{RarityDigit|4}}
|Gives EXP Pod (L) x2, Memory Enhancer IV x5, Weapon Enhancer IV x2, Skill Point x10, and Cog x100,000
|Use it in Items > Item. Up to 10 can be purchased per player.
|-
|{{Template:Item|Serum Chocolate|4}}
|{{RarityDigit|4}}
|Gives 30ml of Serum.
|A chocolate box seems to be produced by the Babylonia market street, but the handmade Serum label on the top left corner shows that it is actually made by the giver.
|-
|{{Template:Item|Coating Blueprint|5}}
|{{RarityDigit|5}}
|Can be exchanged for Coatings.
|Design blueprint that records Coating schematics in detail, used to produce new Coatings.
|-
|{{Template:Item|Weapon Coating Blueprint|5}}
|{{RarityDigit|5}}
|Can be exchanged for Weapon Coatings.
|Design blueprint that records Weapon Coating schematics in detail, used to produce new Weapon Coatings.
|-
|{{Template:Item|Residence Permit|5}}
|{{RarityDigit|5}}
|Used to unlock a new Dormitory.
|Permit to build new Dormitory facilities at the HQ.
|-
|{{Template:Item|Precious Gift Box|5}}
|{{RarityDigit|5}}
|Gives a random precious gift.
|A wrapped gift box. No way to know what is inside without opening it.
|-
|{{Template:Item|Sweet Gift Box|5}}
|{{RarityDigit|5}}
|Choose 1 from 3 gifts: Precision Toolkit, Portable Game Console, MRE Rations.
|A gift box wrapped with a ribbon. It contains male Construct's favorite gifts.
|-
|{{Template:Item|Beating Heart Gift|5}}
|{{RarityDigit|5}}
|Choose 1 from 5 gifts: Frog Accessory, Biosphere, Jack-in-the-box, Prototype Engine, Lily Brooch.
|An exquisite gift box that contains female Construct's favorite gifts.
|-
|{{Template:Item|Babylonia Supply Pack|5}}
|{{RarityDigit|5}}
|Babylonia will airdrop supplies to the operation squards under certain special circumstances.
|Randomly gives a set of the following rewards: Basic Construct R&D Ticket x100, Serum Bundle (M), Coating Sketch x20, Serum Bundle (S), Weapon Enhancer IV x2, Memory Enhancer IV x2, Precious Gift Box, Cogs x10,000.
|-
|{{Template:Item|Coating Pick Supply Pack|5}}
|{{RarityDigit|5}}
|Use it in Items > Item.
|Choose 1 from 16 Coatings: Gray Feathers: Palefire, Gray Feathers: Nightblade, Gray Feathers: Tenebrion, Gray Feathers: Blast, Gray Feathers: Lotus, Gray Feathers: Eclipse, Gray Feathers: Lux, Gray Feathers: Dawn, Gray Feathers: Entropy, Gray Feathers: Ember, Machina, Thistle, Gothic, Ashen End, Gray Feathers: Pulse, Shooting Star.
|-
|{{Template:Item|Basic Construct R&D Ticket|5}}
|{{RarityDigit|5}}
|Used to research Constructs.
|Tickets issued to Executor Squads. Accumulate them to access Construct research facilities.
|-
|{{Template:Item|Basic Weapon R&D Ticket|5}}
|{{RarityDigit|5}}
|Used to research weapons.
|Tickets issued to Executor Squads. Accumulate them to access equipment research facilities.
|-
|{{Template:Item|Target Weapon R&D Ticket|5}}
|{{RarityDigit|5}}
|Used to research specific weapons.
|Tickets issued to Executor Squads. Accumulate them to access special equipment research facilities.
|-
|{{Template:Item|Event Construct R&D Ticket|5}}
|{{RarityDigit|5}}
|Used to research event items.
|Tickets issued to Executor Squads. Accumulate them to access special equipment research facilities.
|-
|{{Template:Item|6★ Memory Box|6}}
|{{RarityDigit|6}}
|Gives a random 6★ equipment.
|Box containing a high-level Memory Chip. Requires authentication of the commandant's identity to open.
|-
|{{Template:Item|S-Rank Inver-Shard Pack|6}}
|{{RarityDigit|6}}
|Choose one from the following 7 S-Rank Constructs to obtain [Inver-Shard *6]: Entropy, Luminance, Tenebrion, Pulse, Ember, Crimson Abyss, Veritas.
|Use it in Items > Item.
|-
|{{Template:Item|S-Rank Construct Pick|6}}
|{{RarityDigit|6}}
|Choose one from 5 S-Rank Constructs: Luminance, Entropy, Ember, Tenebrion, Pulse.
|Use it in Items > Item.
|-
|{{Template:Item|A-Rank Construct Pick|6}}
|{{RarityDigit|6}}
|Choose one from 6 A-Rank Constructs: Dawn, Lux, Palefire, Zero, Blast, Nightblade, Astral, Bastion, Brilliance, Silverfang, Arclight, Rozen.
|Use it in Items > Item.
|-
|{{Template:Item|B-Rank Construct Pick|6}}
|{{RarityDigit|6}}
|Choose one from 3 B-Rank Constructs: Lotus, Storm, Eclipse.
|Use it in Items > Item.
|-
|{{Template:Item|A-Rank Male Construct Pack|6}}
|{{RarityDigit|6}}
|Choose one from 3 A-Rank Constructs: Palefire, Nightblade, Bastion.
|Use it in Items > Item.
|-
|{{Template:Item|A-Rank Female Construct Pack|6}}
|{{RarityDigit|6}}
|Choose one from 4 A-Rank Constructs: Dawn, Lux, Zero, Blast.
|Use it in Items > Item.
|-
|}
<!--------------------------------------------------------------------------
- Currency
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<span id="2"></span>{{Header Notch|Currency}}
{| class="sortable wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Item
! scope="col" style="width: 5%" | ★
! scope="col" style="width: 35%" | Description
! scope="col" style="width: 40%" | Flavor Text
|-
|{{Template:Item|Cogs|3}}
|{{RarityDigit|3}}
|Common material that contains important compounds.
|Standard cog widely used in industrial production during the Golden Age. It became the key to Construct development when the Ta-193 copolymer that it contains was found to have extremely high biological affinity.
|-
|{{Template:Item|Phantom Pain Scar|3}}
|{{RarityDigit|3}}
|Obtained from Phantom Pain Cage. Can be exchanged for useful items
|Parts retrieved from powerful Corrupted, key to unlocking the secrets of the Punishing Virus. Can be exchanged for supplies.
|-
|{{Template:Item|Special Support Token|4}}
|{{RarityDigit|4}}
|Can be exchanged for items in Resource Shop.
|A silver spinning top crafted from special materials. Bears a QR code that projects the words "Support Force" upon being scanned. Can be exchanged in Resource Shop for supplies that Babylonia has specially requisitioned for high-performing squads.
|-
|{{Template:Item|United Achievement Points|4}}
|{{RarityDigit|4}}
|Rewarded to participants in Command Bureau challenges. Can be exchanged for various resources in Point Shop.
|Tokens rewarded to participants in Command Bureau events
|-
|{{Template:Item|Decor Coin|4}}
|{{RarityDigit|4}}
|Parts obtained from recycling Decor. Can be reassembled into other Decor.
|Recycle existing Decor to obtain materials to produce new Decor, maximizing the use of resources.
|-
|{{Template:Item|Black Card|5}}
|{{RarityDigit|5}}
|Special card that can be exchanged for various materials.
|Can be exchanged for resources in Humanity Front territory. Issued to squads as funding and managed by the Commandant.
|-
|{{Template:Item|Rainbow Card|5}}
|{{RarityDigit|5}}
|Premium card that can be exchanged for various materials.
|Premium card that can be exchanged for resources in Humanity Front territory. Managed by the Commandant.
|-
|{{Template:Item|War Zone Influence|5}}
|{{RarityDigit|5}}
|Currency for War Zone. Can be used in the War Shop.
|Conflicts of various kinds can arise in the War Zone. Those who have influence are often in a position to determine the final outcome of these Event.
|-
|{{Template:Item|Dorm Coin|5}}
|{{RarityDigit|5}}
|Used for Dormitory Research and other actions.
|Shiny coins that can be spent to perform research and other Dormitory-related actions.
|-
|}

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- Upgrade Materials
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<span id="3"></span>{{Header Notch|Upgrade Materials}}
{| class="sortable wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Item
! scope="col" style="width: 5%" | ★
! scope="col" style="width: 35%" | Description
! scope="col" style="width: 40%" | Flavor Text
|-
|{{Template:Item|EXP Pod (S)|2}}
|{{RarityDigit|2}}
|Contains a small amount of EXP points for leveling up members.
|Construct combat data is preserved for training other members.
|-
|{{Template:Item|Memory Enhancer II|2}}
|{{RarityDigit|2}}
|Enhance module for Memory Chips. Provides different benefits based on size.
|The Science Council preserves Memory Chip enhance data to increase the strength of other Memory Chips.
|-
|{{Template:Item|Weapon Enhancer II|2}}
|{{RarityDigit|2}}
|A bundle that enhances weapons to varying extents based on the density of high-entropy alloy.
|A rod-shaped weapon containing high-entropy alloy. Often used to enhance other weapons.
|-
|{{Template:Item|Skill Point|3}}
|{{RarityDigit|3}}
|Data program that increases Construct understanding of skills. Increases skill level.
|Chip containing skill data. Helps Constructs improve their skills.
|-
|{{Template:Item|EXP Pod (M)|3}}
|{{RarityDigit|3}}
|Contains a certain amount of EXP points for leveling up members.
|Construct combat data is preserved for training other members.
|-
|{{Template:Item|Minor Overclock Alloy|3}}
|{{RarityDigit|3}}
|Used to exceed equipment level limit for low-rank equipment.
|Parts containing a small amount of high-entropy alloy. Used to enhance equipment of Constructs.
|-
|{{Template:Item|Weapon Overclock Core I|3}}
|{{RarityDigit|3}}
|Key material used to increase weapon level limit. Useful for low-rank equipment.
|Basic computing core that increases weapon strength.
|-
|{{Template:Item|Memory Overclock Circuit I|3}}
|{{RarityDigit|3}}
|Key material used to increase Memory level limit. Useful for low-rank equipment.
|Basic parts used to expand Memory Chip computing pathways and increase Memory strength.
|-
|{{Template:Item|Memory Enhancer III|3}}
|{{RarityDigit|3}}
|Enhance module for Memory Chips. Provides different benefits based on size.
|The Science Council preserves Memory Chip enhance data to increase the strength of other Memory Chips.
|-
|{{Template:Item|Weapon Enhancer III|3}}
|{{RarityDigit|3}}
|A bundle that enhances weapons to varying extents based on the density of high-entropy alloy.
|A rod-shaped weapon containing high-entropy alloy. Often used to enhance other weapons.
|-
|{{Template:Item|Memory Enhancer IV|4}}
|{{RarityDigit|4}}
|Enhance module for Memory Chips. Provides different benefits based on size.
|The Science Council preserves Memory Chip enhance data to increase the strength of other Memory Chips.
|-
|{{Template:Item|Weapon Enhancer IV|4}}
|{{RarityDigit|4}}
|A bundle that enhances weapons to varying extents based on the density of high-entropy alloy.
|A rod-shaped weapon containing high-entropy alloy. Often used to enhance other weapons.
|-
|{{Template:Item|EXP Pod (L)|4}}
|{{RarityDigit|4}}
|Contains a large amount of EXP points for leveling up members.
|Construct combat data is preserved for training other members.
|-
|{{Template:Item|EXP Pod (XL)|4}}
|{{RarityDigit|4}}
|Contains a huge amount of EXP points for leveling up members.
|Construct combat data is preserved for training other members.
|-
|{{Template:Item|Major Overclock Alloy|4}}
|{{RarityDigit|4}}
|Used to exceed equipment level limit for high-rank equipment.
|Parts containing a large amount of high-entropy alloy. Used to increase the strength of Construct equipment.
|-
|{{Template:Item|Weapon Overclock Core II|4}}
|{{RarityDigit|4}}
|Key material used to increase weapon level limit. Useful for high-rank equipment.
|Advanced computing core that increases weapon strength.
|-
|{{Template:Item|Memory Overclock Circuit II|4}}
|{{RarityDigit|4}}
|Key material used to increase weapon level limit. Useful for high-rank Memory.
|Advanced parts used to expand Memory Chip computing pathways and increase Memory strength.
|-
|{{Template:Item|5★ Weapon Resonance Material|5}}
|{{RarityDigit|5}}
|Unlocks 5★ weapon Resonance Skill.
|Contains multiple encrypted data string fragments, which combine and compile when they come into contact with each other, forming complete weapon skill strings.
|-
|{{Template:Item|5★ Memory Resonance Material|5}}
|{{RarityDigit|5}}
|Unlocks 5★ Memory Resonance Skills.
|Contains multiple encrypted data string fragments, which combine and compile when they come into contact with each other, forming complete Memory skill strings.
|-
|{{Template:Item|6★ Weapon Resonance Material|6}}
|{{RarityDigit|6}}
|Unlocks 6★ weapon Resonance Skill.
|Contains multiple encrypted data string fragments, which combine and compile when they come into contact with each other, forming complete weapon skill strings.
|-
|{{Template:Item|6★ Memory Resonance Material Pick|6}}
|{{RarityDigit|6}}
|Consumable. Allows you to specify the Resonance Skill at 6★ Memory Resonance
|Contains multiple encrypted data string fragments, which combine and compile when they come into contact with each other, forming complete Memory skill strings.
|-
|}

<!--------------------------------------------------------------------------
- Hypertune Materials
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<span id="4"></span>{{Header Notch|Hypertune Materials}}
{| class="sortable wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Item
! scope="col" style="width: 5%" | ★
! scope="col" style="width: 35%" | Description
! scope="col" style="width: 40%" | Flavor Text
|-
|{{Template:Item|Hypertune Crystal α|3}}
|{{RarityDigit|3}}
|Use it to purchase Hypertune Crystals from the Hypertune Shop.
|Extracted and reforged from Hypertune Crystals, this crystal coin is a commonly used token in the Hypertune Shop.
|-
|{{Template:Item|Hypertune Crystal β|4}}
|{{RarityDigit|4}}
|Use it to purchase Extreme (β) Hypertune Crystals from the Hypertune Shop.
|Extracted and reforged from Extreme (β) Hypertune Crystals, this crystal coin is a commonly used token in the Hypertune Shop.
|-
|{{Template:Item|Hypertune Catalyst α|4}}
|{{RarityDigit|4}}
|Used as a material in Memory Hypertune.
|Generates a highly volatile catalytic reaction in the Memory Chip's internal compounds which leads to the forming of low-level bonds between micro particles. Part of the new Memory signals are formed during the reaction.
|-
|{{Template:Item|Hypertune Catalyst β|5}}
|{{RarityDigit|5}}
|Used as a material in Memory Hypertune.
|Generates an extremely volatile catalytic reaction in the Memory Chip's internal compounds which leads to the forming of high-level bonds between micro particles. New Memory signals are rapidly formed during the reaction.
|-
|{{Template:Item|Condelina Hypertune α|5}}
|{{RarityDigit|5}}
|Used as a material in Memory Hypertune.
|"The Torch of Thinking" - Where the original copy of this great work was found is still unknown, but age has taken its toll on the book and it is now hardly interpretable. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Shakespeare Hypertune α|5}}
|{{RarityDigit|5}}
|Used as a material in Memory Hypertune.
|"Incomplete Scripts" - Fragments of an old-world theater play, with some touching stories written on them. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Heisen Hypertune α|5}}
|{{RarityDigit|5}}
|Used as a material in Memory Hypertune.
|Replica Circuit - A mass-produced replica circuit that took reference from the human brain. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Darwin Hypertune α|5}}
|{{RarityDigit|5}}
|Used as a material in Memory Hypertune.
|"The Outline of Evolution" - An outline that resembles a mind map of early-age studies on the origin of creatures. Albeit very brief, it still clearly demonstrates the intelligence of its author. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Hanna Hypertune α|5}}
|{{RarityDigit|5}}
|Used as a material in Memory Hypertune.
|Crude Piano Model - A crude model of a mini-piano made out of concepts that still requires a significant amount of work. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality
|-
|{{Template:Item|Cottie Hypertune α|5}}
|{{RarityDigit|5}}
|Used as a material in Memory Hypertune.
|Doughnut (Low Sugar) - An ordinary-looking low sugar dessert. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Da Vinci Hypertune α|5}}
|{{RarityDigit|5}}
|Used as a material in Memory Hypertune.
|Sketch of Machines - A passionate machine enthusiast's sketch of some mechanical concepts, ranging from basic robots to powered vehicles. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Catherine Hypertune α|5}}
|{{RarityDigit|5}}
|Used as a material in Memory Hypertune.
|Flower Bud - This bud was made into a dry specimen before it bloomed so it could be preserved longer. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Einsteina Hypertune α|5}}
|{{RarityDigit|5}}
|Used as a material in Memory Hypertune.
|"Unfinished Works" - An excerpt paying tribute to the original author's academic philosophy, but incomplete for some unknown reason. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Philip II Hypertune α|5}}
|{{RarityDigit|5}}
|Used as a material in Memory Hypertune.
|Silver Alloy Flute - A beautifully crafted flute that is also corrosion resistant, making it a decent option for flute enthusiasts. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Guinvere Hypertune α|5}}
|{{RarityDigit|5}}
|Used as a material in Memory Hypertune.
|Glamorous Shard This timeworn shard used to be part of some luxurious ornament and had witnessed a great but pitiful time. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Frederick Hypertune α|5}}
|{{RarityDigit|5}}
|Used as a material in Memory Hypertune.
|"Unnamed Music Sheet" - No one knows what this simple and pleasant music is called, or where it comes from. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Bathlon Hypertune α|5}}
|{{RarityDigit|5}}
|Used as a material in Memory Hypertune.
|Rusty Badge - This timeworn badge no longer shines, but the honor it carries has not faded a bit. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Patton Hypertune α|5}}
|{{RarityDigit|5}}
|Used as a material in Memory Hypertune.
|Silver Medal - Forged from silver alloys, this medal is often awarded to those who have made outstanding contribution in one or more areas. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Zu Wenyuan Hypertune α|5}}
|{{RarityDigit|5}}
|Used as a material in Memory Hypertune.
|Measuring Tools - Various types of advanced measuring tools that are easy to carry and manufacture, yet have great precision. Form part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Koya Hypertune α|5}}
|{{RarityDigit|5}}
|Used as a material in Memory Hypertune.
|Life Support Set: A toolbox once used by Koya. Contains various tools that can be used for combat support, defense fortification, and emergency rescue. Accounts for a section of the chip's signal spectrum and can be used to upgrade the chip.
|-
|{{Template:Item|Leeuwenhoek Hypertune α|5}}
|{{RarityDigit|5}}
|Used as a material in Memory Hypertune.
|Microscope Component-A set of tools that Leeuwenhoek often carried with him. With the look of a classic monocle, it has all the functions needed and can be easily put inside the pocket without you worrying about losing it. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Wu'an Hypertune α|5}}
|{{RarityDigit|5}}
|Used as a material in Memory Hypertune.
|Heavy Chains - These chains would immediately crush any well-trained soldier, but Wu'an put them on himself to control his overwhelming strength. Nobody understands how he survived them.Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Condelina Hypertune β|6}}
|{{RarityDigit|6}}
|Used as a material in Memory Hypertune.
|"Pure Reason" - A lengthy, sophisticated masterpiece of philosophy that laid the foundation of many great theories in the old world. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Shakespeare Hypertune β|6}}
|{{RarityDigit|6}}
|Used as a material in Memory Hypertune.
|"Summer Night's Dream" - A story about an interesting incident caused by naughty fairies on a summer night. Seems to be highly popular in the old world. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Heisen Hypertune β|6}}
|{{RarityDigit|6}}
|Used as a material in Memory Hypertune.
|Precision Circuit - A highly sophisticated, precision-machined electronic circuit. Even great scholars would take a lengthy time to study and understand its structure. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Darwin Hypertune β|6}}
|{{RarityDigit|6}}
|Used as a material in Memory Hypertune.
|"Abstracts of the Origin of Species" - A scientific theory that brought revolution to biology and is still used as an evidence of evolution until today. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Hanna Hypertune β|6}}
|{{RarityDigit|6}}
|Used as a material in Memory Hypertune.
|Wood Piano Model - Crafted from pure timber, this mini-piano model looks so real that one can almost press its keys to play a song. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Cottie Hypertune β|6}}
|{{RarityDigit|6}}
|Used as a material in Memory Hypertune.
|Doughnut Box - A gift box consisting of doughnuts made by pastry chefs all around the globe. The doughnuts inside look great and taste delicious without being too sweet. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Da Vinci Hypertune β|6}}
|{{RarityDigit|6}}
|Used as a material in Memory Hypertune.
|Da Vinci's Cryptex - An encrypted tube consisting of 5 rotating alphabetic discs. Rumor has it that secrets are stored inside the tube, but breaking it by force will destroy its content forever. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Catherine Hypertune β|6}}
|{{RarityDigit|6}}
|Used as a material in Memory Hypertune.
|Red Blossom - A new sample of fresh red rose. Its rotating petals and juicy red color are still highly sought after by many collectors. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Einsteina Hypertune β|6}}
|{{RarityDigit|6}}
|Used as a material in Memory Hypertune.
|"Theory of Relativity (Abstract)" - A theory that revolutionized physics and is still seen as the pinnacle of wisdom today. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Philip II Hypertune β|6}}
|{{RarityDigit|6}}
|Used as a material in Memory Hypertune.
|Pure Platinum Flute - Its delicate looks suggest an expensive price tag for this hand-crafted instrument. The pure, bright timbre gives the listeners a refreshing feel. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Guinvere Hypertune β|6}}
|{{RarityDigit|6}}
|Used as a material in Memory Hypertune.
|Laurel Crown - A corona weaved from laurel leaves for the beauty. It gives a nice fragrance. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Frederick Hypertune β|6}}
|{{RarityDigit|6}}
|Used as a material in Memory Hypertune.
|"Flute Concerto" - This renowned concerto is elegant, passionate and bold, yet has great attention to detail. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Bathlon Hypertune β|6}}
|{{RarityDigit|6}}
|Used as a material in Memory Hypertune.
|Gem Scepter Crafted from precious metals, this scepter is decorated with many gems, and has a flying eagle carved on the disc at the top. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Patton Hypertune β|6}}
|{{RarityDigit|6}}
|Used as a material in Memory Hypertune.
|Royal Medal - On this medal are lions, unicorns, and a shield in the center. Only those who are kind, brave, and have made great contribution can receive this honor. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Zu Wenyuan Hypertune β|6}}
|{{RarityDigit|6}}
|Used as a material in Memory Hypertune.
|Mathematics Collection - A collection of many mathematics models and their solutions that represents the development of mathematics over time, and still has great significance in precision calculation and measuring. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Koya Hypertune β|6}}
|{{RarityDigit|6}}
|Used as a material in Memory Hypertune.
|Mottled Photo: A photo of two young boys, one blue-haired and one blond. Their faces, bathed in the sunset glow, are barely invisible. This item accounts for a section of the chip's signal spectrum and can be used to upgrade the chip.
|-
|{{Template:Item|Leeuwenhoek Hypertune β|6}}
|{{RarityDigit|6}}
|Used as a material in Memory Hypertune.
|Espresso - 30ml of espresso extracted over 28 seconds, made from water at 92 degrees Celcius. With no milk or sugar added and a strong aroma, this used to be Leeuwenhoek's favorite when he had to work overtime, but Asimov strongly disliked it. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|{{Template:Item|Wu'an Hypertune β|6}}
|{{RarityDigit|6}}
|Used as a material in Memory Hypertune.
|Semi-Dry Yellow Wine - Wu'an's favorite drink before going to war. The bottle looks a bit worn-out from countless battles, but the wine within still looks crystal clear and gives a rich aroma. Forms part of the Memory Chip's signal frequency and can be used to improve the chip quality.
|-
|}

<!--------------------------------------------------------------------------
- Gifts
--------------------------------------------------------------------------->
<span id="5"></span>{{Header Notch|Gifts}}
{| class="sortable wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Item
! scope="col" style="width: 5%" | ★
! scope="col" style="width: 35%" | Description
! scope="col" style="width: 40%" | Flavor Text
|-
|{{Template:Item|Best-Seller|3}}
|{{RarityDigit|3}}
|Increases Member's Affection. Common gift that everybody likes.
|Serialized manga that has been a best-seller both on a ground and in Babylonia since the last century, depicting the human struggle against the Punishing Virus.
|-
|{{Template:Item|Vinyl Record|3}}
|{{RarityDigit|3}}
|Increases Member's Affection. Common gift that everybody likes.
|Specialized teams have been sent to earth to retrieve the sounds, sights and culture that could not be artificially recreated, resulting in this record of a golden era long gone.
|-
|{{Template:Item|Ration Chocolate|4}}
|{{RarityDigit|4}}
|Increases Member's Affection. Fine gift that everybody likes.
|Chocolate bar used as rations by the United Earth military. Has a very long shelf life with a wide variety of flavors. A delicious gift.
|-
|{{Template:Item|1 Day Tour Tickets x2|4}}
|{{RarityDigit|4}}
|Increases Member's Affection. Fine gift that everybody likes.
|A pair of bracelet tickets for 2 people to enjoy a day tour of Babylonia, including transport, space observation deck tickets, VIP hologram theater seats, as well as bar and outdoor pool party access.
|-
|{{Template:Item|Frog Accessory|5}}
|{{RarityDigit|5}}
|Increases Member's Affection. Lucia's favorite gift.
|A series of plushies produced by a famous toy-maker brand. Poor sales meant that there are very few of them left.
|-
|{{Template:Item|Biosphere|5}}
|{{RarityDigit|5}}
|Increases Member's Affection. Liv's favorite gift.
|Highly advanced device that holds a self-contained ecosystem, a popular science teaching tool in Babylonia.
|-
|{{Template:Item|Precision Toolkit|5}}
|{{RarityDigit|5}}
|Increases Member's Affection. Lee's favorite gift.
|Toolkit used for the maintenance of electronics.
|-
|{{Template:Item|Jack-in-the-box|5}}
|{{RarityDigit|5}}
|Increases Member's Affection. Nanami's favorite gift.
|Trick box that surprises those who touch it.
|-
|{{Template:Item|Prototype Engine|5}}
|{{RarityDigit|5}}
|Increases Member's Affection. Karenina's favorite gift.
|Simple and powerful, but with a tendency to explode when overloaded - which some people do not see as a flaw.
|-
|{{Template:Item|Portable Game Console|5}}
|{{RarityDigit|5}}
|Increases Member's Affection. Kamui's favorite gift.
|The newest portable game console, perfect for passing the time between missions. Who is behind the anonymous account at the top of the rankings?
|-
|{{Template:Item|MRE Rations|5}}
|{{RarityDigit|5}}
|Increases Member's Affection. Watanabe's favorite gift.
|Popular ration set that contains a main dish, a side course, and coffee. You may even get rare seasoning such as miso if you are lucky.
|-
|{{Template:Item|Lily Brooch|5}}
|{{RarityDigit|5}}
|Increases Member's Affection. Bianca's favorite gift.
|The lily represents selflessness and dignity.
|-
|{{Template:Item|Painting Kit|5}}
|{{RarityDigit|5}}
|Increases Member's Affection. Ayla's favorite gift.
|A painting kit released by the most popular art supply brand "Montpellier", which is dedicated to sharing the happiness of artistic creation to everyone. Montpellier is always an artist's choice.
|-
|{{Template:Item|High-Power Batteries|5}}
|{{RarityDigit|5}}
|Increases Member's Affection. Sophia's favorite gift.
|Batteries for power tools. No mechanics want to find themselves out of batteries during work, right?
|-
|{{Template:Item|R3 Cleaning Robot|5}}
|{{RarityDigit|5}}
|Increases Member's Affection. Chrome's favorite gift.
|Developed by Cosmos Industries for Babylonia's domestic market, this cleaning robot is the best solution to a nice and clean environment.
|-
|{{Template:Item|Military-Grade Bionic Dog|5}}
|{{RarityDigit|5}}
|Increases Member's Affection. Vera's favorite gift.
|A small military-grade bionic dog that performs various functions from item storage to radar detection, with its absolute loyalty to its master being its biggest selling point. It's been widely acclaimed ever since it was released by General Toys.
|-
|{{Template:Item|Media Player|5}}
|{{RarityDigit|5}}
|Increases Member's Affection. Camu's favorite gift.
|A peripheral media player device attached to a Construct. Can receive messages and signals from Babylonia.
|-
|{{Template:Item|Weather Glass|5}}
|{{RarityDigit|5}}
|Increases Member's Affection. Rosetta's favorite gift.
|Looking inside this glass bottle can remind you of those snowy nights.
|-
|{{Template:Item|Copper Coin|5}}
|{{RarityDigit|5}}
|Increases Member's Affection. Changyu's favorite gift.
|Issued by KCC in the Golden Age, this commemorative coin provides a peek into the KCC's prime days. The pattern on it is still clearly visible.
|-
|{{Template:Item|Antique Book|5}}
|{{RarityDigit|5}}
|Increases Member's Affection. Qu's favorite gift.
|This paper-made book is a rare sight when the majority of information is stored digitally. Take extra caution when reading it, for both the content and the book itself are of high value.
|-
|{{Template:Item|Night Light|5}}
|{{RarityDigit|5}}
|Increases Member's Affection. Luna's favorite gift.
|A small light may dispel darkness from the night. It reminded Luna of those scary nights without her sister or light.
|-
|}

<!--------------------------------------------------------------------------
- Shards
--------------------------------------------------------------------------->
<span id="6"></span>{{Header Notch|Shards}}
{| class="sortable wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Item
! scope="col" style="width: 5%" | ★
! scope="col" style="width: 35%" | Description
! scope="col" style="width: 40%" | Flavor Text
|-
|{{Template:Item|4★ Weapon Shard|4}}
|{{RarityDigit|4}}
|Obtained from recycling 4★ weapons.
|Parts obtained from recycling a 4★ weapon. Can be used to manufacture other weapons of the same grade, maximizing the use of resources.
|-
|{{Template:Item|4★ Memory Shard|4}}
|{{RarityDigit|4}}
|Obtained from recycling 4★ Memory Chips.
|Parts obtained from recycling a 4★ Memory Chip. Can be used to manufacture other weapons of the same grade, maximizing the use of resources.
|-
|{{Template:Item|A-Class Inver Material|4}}
|{{RarityDigit|4}}
|Obtained from recycling Inver-Shards.
|Material obtained from recycling Inver-Shards. Highly valuable and can be exchanged for various supplies at Babylonia.
|-
|{{Template:Item|S-Class Inver Material|4}}
|{{RarityDigit|4}}
|Obtained from recycling Inver-Shards.
|Material obtained from recycling Inver-Shards. Extremely valuable and can be exchanged for various supplies at Babylonia.
|-
|{{Template:Item|S-Class Transcendant Material|4}}
|{{RarityDigit|4}}
|Obtained from recycling Transcendant Shards.
|Material obtained from recycling Transcendant Shards. Extremely valuable and can be exchanged for various supplies at Babylonia.
|-
|{{Template:Item|Inver-Shard - Palefire|4}}
|{{RarityDigit|4}}
|Lee's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Lotus|4}}
|{{RarityDigit|4}}
|Lucia's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Eclipse|4}}
|{{RarityDigit|4}}
|Liv's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Zero|4}}
|{{RarityDigit|4}}
|Bianca's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Storm|4}}
|{{RarityDigit|4}}
|Nanami's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Bastion|4}}
|{{RarityDigit|4}}
|Kamui's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Blast|4}}
|{{RarityDigit|4}}
|Karenina's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Nightblade|4}}
|{{RarityDigit|4}}
|Watanabe's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Dawn|4}}
|{{RarityDigit|4}}
|Lucia's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Lux|4}}
|{{RarityDigit|4}}
|Liv's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Pulse|4}}
|{{RarityDigit|4}}
|Nanami's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Tenebrion|4}}
|{{RarityDigit|4}}
|Kamui's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Ember|4}}
|{{RarityDigit|4}}
|Karenina's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Crimson Abyss|4}}
|{{RarityDigit|4}}
|Lucia's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Luminance|4}}
|{{RarityDigit|4}}
|Liv's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Entropy|4}}
|{{RarityDigit|4}}
|Lee's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Astral|4}}
|{{RarityDigit|4}}
|Watanabe's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Brilliance|4}}
|{{RarityDigit|4}}
|Ayla's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Veritas|4}}
|{{RarityDigit|4}}
|Bianca's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Silverfang|4}}
|{{RarityDigit|4}}
|Sophia's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Arclight|4}}
|{{RarityDigit|4}}
|Chrome's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Plume|4}}
|{{RarityDigit|4}}
|Lucia's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Rozen|4}}
|{{RarityDigit|4}}
|Vera's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Transcendant Shard - Crocotta|4}}
|{{RarityDigit|4}}
|Camu's Transcendant Shard. Collect a sufficient amount to link with the Transcendant.
|Transcendant Memory can be recycled into Transcendant Shards. Collect Transcendant Shards to link with the corresponding Transcendant.
|-
|{{Template:Item|Inver-Shard - Rigor|4}}
|{{RarityDigit|4}}
|Rosetta's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Inver-Shard - Qilin|4}}
|{{RarityDigit|4}}
|Changyu's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|Transcendant Shard - Pavo|4}}
|{{RarityDigit|4}}
|Qu's Transcendant Shard. Collect a sufficient amount to link with the Transcendant.
|Transcendant Memory can be recycled into Transcendant Shards. Collect Transcendant Shards to link with the corresponding Transcendant.
|-
|{{Template:Item|Inver-Shard - Laurel|4}}
|{{RarityDigit|4}}
|Luna's Inver-Shard. Collect a sufficient amount to link with the Construct.
|Construct Memory can be recycled into Inver-Shards. Collect Inver-Shards to link with the corresponding construct.
|-
|{{Template:Item|5★ Weapon Shard|5}}
|{{RarityDigit|5}}
|Obtained from recycling 5★ weapons.
|Parts obtained from recycling a 5★ weapon. Can be used to manufacture other weapons of the same grade, maximizing the use of resources.
|-
|{{Template:Item|5★ Memory Shard|5}}
|{{RarityDigit|5}}
|Obtained from recycling 5★ Memory Chips.
|Parts obtained from recycling a 5★ Memory Chip. Can be used to manufacture other weapons of the same grade, maximizing the use of resources.
|-
|{{Template:Item|6★ Weapon Shard|6}}
|{{RarityDigit|6}}
|Obtained from recycling 6★ weapons.
|Parts obtained from recycling a 6★ weapon. Can be used to manufacture other weapons of the same grade, maximizing the use of resources.
|-
|{{Template:Item|6★ Memory Shard|6}}
|{{RarityDigit|6}}
|Obtained from recycling 6★ Memory Chips.
|Parts obtained from recycling a 6★ Memory Chip. Can be used to manufacture other weapons of the same grade, maximizing the use of resources.
|-

|}

<!--------------------------------------------------------------------------
- Event Items
--------------------------------------------------------------------------->
<span id="7"></span>{{Header Notch|Event Items}}
{| class="sortable wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Item
! scope="col" style="width: 5%" | ★
! scope="col" style="width: 35%" | Description
! scope="col" style="width: 40%" | Flavor Text
|-
|{{Template:Item|Terminal Code|3}}
|{{RarityDigit|3}}
|Event item for "Straylight Terminal" event.
|An access code for the mysterious Straylight Terminal. Rumors speak of neon visions been seen-ghosts of a long-haired maiden in austere prayer.
|-
|{{Template:Item|Cleansing Unit|3}}
|{{RarityDigit|3}}
|Event item for "Fake Ascension" event.
|Removes 1 random negative effect from 1 Connector. Carry limit: 5
|-
|{{Template:Item|Powerd Suit|3}}
|{{RarityDigit|3}}
|Event item for "Fake Ascension" event.
|Increases 1 Connector's Combat ability by 1 within today. Carry limit: 5
|-
|{{Template:Item|Recon Wingman|3}}
|{{RarityDigit|3}}
|Event item for "Fake Ascension" event.
|Increases 1 Connector's Perception ability by 1 within today. Carry limit: 5
|-
|{{Template:Item|Processing Unit|3}}
|{{RarityDigit|3}}
|Event item for "Fake Ascension" event.
|Increases 1 Connector's Arithmetic ability by 1 within today. Carry limit: 5
|-
|{{Template:Item|Energy Potion I|3}}
|{{RarityDigit|3}}
|Event item for "Fake Ascension" event.
|Increases 1 Connector's Combat roll by 3 within 1 round. Carry limit: 10
|-
|{{Template:Item|Sensor Enhancing Liquid I|3}}
|{{RarityDigit|3}}
|Event item for "Fake Ascension" event.
|Increases 1 Connector's Perception roll by 3 within 1 round. Carry limit: 10
|-
|{{Template:Item|Processor Amplifier I|3}}
|{{RarityDigit|3}}
|Event item for "Fake Ascension" event.
|Increases 1 Connector's Arithmetic roll by 3 within 1 round. Carry limit: 10
|-
|{{Template:Item|Cell Battery|4}}
|{{RarityDigit|4}}
|For Activating Detectors in Energy Recovery Operation.
|A cell battery with some lingering. Can be used to activate Detectors.
|-
|{{Template:Item|Reagent He-4|4}}
|{{RarityDigit|4}}
|Fusion reagent dropped from deep ocean Corrupted. Can be exchanged for items in Frozen Darkness.
|Deep ocean Corrupted store He-4 generated by their internal fusion reactors in special containers, which are considered valuable resources.
|-
|{{Template:Item|Heteromer Sample|4}}
|{{RarityDigit|4}}
|A sample of Hetero-matter produced by Hetero-Core that can be used in exchange for supplies in Aerial Supply.
|Hetero-derivatives are produced by the Punishing Virus under special environmental conditions. Dense and solid in texture, its behaviors are far more complicated than that of Punishing Virus.
|-
|{{Template:Item|Heteromer Crystal|4}}
|{{RarityDigit|4}}
|Raw material for Heteromer Layer Experiment.
|Conduct Heteromer Layer Experiment to get the Research supplies from Babylonia. The pure nucleus formed because of the large structure fluctuation of liquid Hetero-matter. The top-tier scientists of Babylonia are dedicated to the study of Hetero-Core through Heteromer Crystal.
|-
|{{Template:Item|Space Station Battlelog|4}}
|{{RarityDigit|4}}
|A battlelog from the space station that can be used in exchange for Battlelog Reward.
|This battlelog not only records and summarizes the combats that occurred every day but also helps you figure out how to enrich Construct's combat experience and skills... Someone said and took out a precious Space Station Battlelog Collector's Edition.
|-
|{{Template:Item|Component Piece|4}}
|{{RarityDigit|4}}
|A Component fragment obtained by participating in the "RISING STAR - Liftoff Project".
|It can be used for further engineering construction of the E-02 'Babylonia' as materials.
|-
|{{Template:Item|Akdilek Coin|4}}
|{{RarityDigit|4}}
|Currency issued by Akdilek that can be used in exchange for items in the event shop.
|With a high level of trading proficiency, Akdilek Commercial Alliance has turned Akdilek Coin into a currency that is even more valuable than rare metals in various regions. Now it is one of the most popular currencies for trading.
|-
|{{Template:Item|Royal Token|4}}
|{{RarityDigit|4}}
|A royal token from Asslam that is given as a reward for outstanding merit. Can be used in exchange for corresponding rewards.
|If one can earn respect and trust from the aristocrats on the train, this rare token will be offered as the highest honor given by them.
|-
|{{Template:Item|Metal Grub|4}}
|{{RarityDigit|4}}
|A currency circulating around the Nighter. Can be used in the Virtual Market.
|"Even when separated, the offspring of the mythological water-beetle qingfu will always return to the mother." Issued by the KCC, the qingfu coin is a symbol of accumulating wealth. Also called grub by the locals.
|-
|{{Template:Item|Electronic Stamp|4}}
|{{RarityDigit|4}}
|Issued by the financial department of KCC, this Electronic Stamp has "Qu" printed on it and can be exchanged for items via the terminals.
|The Electronic Stamps backed by the leader of the KCC, "Qu", are proofs of transactions on the Nighter. It serves as both an ID and a trade credit across all the financial terminals.
|-
|{{Template:Item|Cell Battery EX|4}}
|{{RarityDigit|4}}
|For activating Detectors in Energy Recovery Operation EX.
|A cell battery with lingering power. Can be used to activate Detectors.
|-
|{{Template:Item|Crystal Note|4}}
|{{RarityDigit|4}}
|A currency circulating in Kowloong Metropolis. Can be exchanged for items in Kowloong Market.
|An easy-to-carry, ultra slim transaction card issued by Bank of Kowloong. Made from semi-transparent micro crystals, this card has a micro-photon chip inside. A complicated circuit-like glowing pattern is printed on its surface. - "Bank of Kowloong specializes in everything."
|-
|{{Template:Item|Dragon Jade|4}}
|{{RarityDigit|4}}
|Dragon Jades are only produced in Kowloong City. They can be exchanged for items in Rosary Path.
|A dark jade pendant with a vivid floating dragon carved on it. Rumor has it that some mysterious merchants would offer a fortune for this luxurious token...
|-
|{{Template:Item|Titanium Token|4}}
|{{RarityDigit|4}}
|Forged from titanium extracted from scrapped mechanical parts, this token is chosen as a widely circulating currency in the microchip market for its lightness and corrosion resistance.
|A new alloy currency issued under the authorization of Asimov, this token is only available in the Memory Chip market. It also works as an ID and a certificate of the Memory Chip knowledge, and is necessary for the purchase of any high-spec components.
|-
|{{Template:Item|Morning Star Cup|4}}
|{{RarityDigit|4}}
|Randomly dropped in event stages that have a Serum cost. Can be exchanged for Sorbet Summer event mission rewards.
|The Venus Splash Park limited edition ice-cream cup. Ticket holders can get a free cup from A'Mao. Made from strawberries, chocolate flakes, cream, and a paper card of Shark-speare. Note: The paper is not edible.
|-
|{{Template:Item|Square Chip|4}}
|{{RarityDigit|4}}
|Can be used to flip one tile in Summer Flip.
|An exquisite square chip, used as a token for the wildly popular board game in the central arcade in Venus Splash Park. Win a certain amount of them and you get to take home all the prizes sealed away in the glass cabinet. Want to try your luck?
|-
|{{Template:Item|One-Point Dice|4}}
|{{RarityDigit|4}}
|Can be used in Summer Flip. Allows you to select a reward icon and move it one tile.
|A beautifully crafted six-sided dice, used in the board game in the central arcade of Venus Splash Park. All its six sides bear the same number: "1"-so no matter how you throw it, you will always wind up moving one step.
|-
|{{Template:Item|Heat Mixture|4}}
|{{RarityDigit|4}}
|A currency circulating around the Arctic Route Union. Can be used in the Snow Depot.
|Issued by the Arctic Route Union. One of the common supplies that humans living in the arctic region rely on. Quickly heats up upon use.
|-
|{{Template:Item|Tranquilizer|4}}
|{{RarityDigit|4}}
|Use it to participate in the Elegy Of Nightmare event.
|A special tranquilizer designed to treat potential M.I.N.D. deviation after going deep into the bionic network for too long. (Tranquilizers automatically recover every day. Can be used in the Elegy of Nightmare event.)
|-
|{{Template:Item|Dream Shard|4}}
|{{RarityDigit|4}}
|Use it to purchase items from the Elegy Of Nightmare event shop.
|The bionic mind model that carries traces of information about Amberia after decoding.
|-
|{{Template:Item|Seal of Collectibles|4}}
|{{RarityDigit|4}}
|Carved by the Qiuniu Crew of KCC, this seal can be exchanged for rare items from Ancient Archive.
|A square seal with a metal-looking texture. KCC's leader, Qu, stored a large amount of cultural relics in the Ancient Archive. Anything marked with this seal would be a rare collectible.
|-
|{{Template:Item|Modification Pts|4}}
|{{RarityDigit|4}}
|Obtained by promoting a member in the Mycenaean Protocol. Used for special modification.
|A temporary modification quota under the Mycenaean Protocol that allows commandants to adjust battle strategies where necessary.
|-
|{{Template:Item|Promotion Certificate|4}}
|{{RarityDigit|4}}
|Use it to star up members in Mycenaean Protocol.
|Provided by the Mycenaean Protocol, this electronic certificate allows commandants to temporarily increase the member's access level.
|-
|{{Template:Item|Hetero-Creature Sample|4}}
|{{RarityDigit|4}}
|Separated from the host and tightly sealed, this Hetero-creature is still undergoing rapid transformation. It must be handled by specialist teams.
|Researchers are collecting samples from different regions for cross-comparison in order to find out why Punishing Virus has developed biological traits.
|-
|{{Template:Item|Integrated Cleansing Module|4}}
|{{RarityDigit|4}}
|Event item for "Fake Ascension" event.
|Removes all negative effects from 1 Connector. Carry limit: 5
|-
|{{Template:Item|Processor Amplifier II|4}}
|{{RarityDigit|4}}
|Event item for "Fake Ascension" event.
|
|-
|{{Template:Item|Re-Calculation Order|4}}
|{{RarityDigit|4}}
|Event item for "Fake Ascension" event.
|Allows 1 Connector to calculate again.
|-
|{{Template:Item|Initialization Module|4}}
|{{RarityDigit|4}}
|Event item for "Fake Ascension" event.
|Resets all tactical enhancement modules.
|-
|{{Template:Item|Kuroro Cleaner Prototype|4}}
|{{RarityDigit|4}}
|This prototype was abandoned due to a built-in AI error, but when Celica finally found out, it had already manufactured tens of thousands units.
|All of them escaped the workshop before they were destoryed, and later showed up in various popular locations. Recycle them in Temp Imbalance to earn supplies rewards--all of which would be coming from the technicians who were supported to look after the production line.
|-
|{{Template:Item|Support Point|5}}
|{{RarityDigit|5}}
|Support permit issued by Babylonia. Can be used to apply for different supports from Babylonia during the mission.
|To support commandants' operation, Babylonia provides support points that can be used to request different supports from Babylonia without President's authorization.
|-
|{{Template:Item|New Year Present|5}}
|{{RarityDigit|5}}
|New Year Present Worth 100,000 Cogs. Share it with your friends.
|Why's everybody carrying a box like this? Does it have something to do with this old 'Spring Festival'? - Nanami's diary Entry 4013
|-
<!--|{{Template:Item|Celica with Pearl Earrings|5}}
|{{RarityDigit|5}}
|Set: Others
|The painting depicts a woman wearing a pearl earring.
|-
|{{Template:Item|Kemuri|5}}
|{{RarityDigit|5}}
|Once obtained, you can add Corrupted-Kemuri to the Dormitory.
|Is this a new stage?
|-
|{{Template:Item|Roseblade|5}}
|{{RarityDigit|5}}
|Once obtained, you can add Corrupted-Roseblade to the Dormitory.
|Master, Roseblade is at your service.
|--->
|{{Template:Item|Bunny Coin|5}}
|{{RarityDigit|5}}
|Exchange for event items at Easter Egg Hawker.
|Glittering gold coin engraved with bunny pattern. Someone tried to give them to Commandant, claiming they are "Dorm Coins" but was found out by others soon.
|-
|{{Template:Item|Egg Coin|5}}
|{{RarityDigit|5}}
|Exchange for event items at Easter Egg Hawker.
|Silver coin engraved with Easter egg pattern. Who cast them remains unknown. It is said that a mysterious hawker will collect these coins in Babylonia at specific festival.
|-
|{{Template:Item|Bunny Clay Pot|5}}
|{{RarityDigit|5}}
|Use it to get Kuroro Totem *1, Mona Celica *1, and Celica with Pearl Earrings *1.
|It can't tell you anything. Afterall, its just a bunny.
|-
|{{Template:Item|Flaming Egg|5}}
|{{RarityDigit|5}}
|Use it to get Cog *30,000 and randomly get Event Construct R&D Ticket *5/*10/*15.
|A warm Easter egg. Seems there's a new life under the shell?
|-
|{{Template:Item|Cobalt Egg|5}}
|{{RarityDigit|5}}
|Use it to get Cog *30,000 and randomly get Targeted Weapon R&D Ticket *5/*10/*15.
|An Easter egg made of metal. It's as solid as a weapon.
|-
|{{Template:Item|Green Egg|5}}
|{{RarityDigit|5}}
||Use it to get Cog *30,000 and randomly get Targeted Weapon R&D Ticket *10 or Event Construct R&D Ticket *10.
|An Easter egg can only be found in the bush!
|-
|{{Template:Item|Halloween Candy|5}}
|{{RarityDigit|5}}
|Halloween candies provided by Babylonia. Give them to good kids.
|Use it to increase the power of Pet: Michael in Book of Toro.
|-
|{{Template:Item|Toro Coupon|5}}
|{{RarityDigit|5}}
|This Babylonia-issued voucher has Commandant's image printed on it. Use it to ask Babylonia for advanced support during your mission.
|Babylonia issued this certificate in order to assist the operations of commandants. It can provide better than usual support when used.
|-
|{{Template:Item|Chinese Wall|5}}
|{{RarityDigit|5}}
|Event Store item for "Fake Ascension" event.
|Unlocks "Chinese Wall." You may go to Collection Wall to choose thos style.
|-
|{{Template:Item|Chinese Underframe|5}}
|{{RarityDigit|5}}
|Event Store item for "Fake Ascension" event.
|Unlocks "Chinese Underframe." You may go to Collection Wall to choose thos style.
|-
|{{Template:Item|Bipolar Crystal|5}}
|{{RarityDigit|5}}
|Event item for "Blacklight Matrix" event gacha.
|A bipolar storage made from special materials. Use it to obtain items in "Blacklight Matrix."
|-
|{{Template:Item|Deep Memory Shard - Answers|5}}
|{{RarityDigit|5}}
|Event item for "Fake Ascension" event.
|A Memory Shard encrypted using complicated methods. Extract it to uncover the truth hidden under lies.
|-
|{{Template:Item|Deep Memory Shard - Ember|5}}
|{{RarityDigit|5}}
|Event item for "Fake Ascension" event.
|A Memory Shard encrypted using complicated methods. Extract it to uncover some dusted memories.
|-
|{{Template:Item|Electronic Circuit|5}}
|{{RarityDigit|5}}
|Event item for "Fake Ascension" event.
|Removes the blockade on [Babylonia Bridge] Lv.1 Area
|-
|{{Template:Item|Magnetic Ticket|6}}
|{{RarityDigit|6}}
|Eternal Throne Abyss Pass (returns 6★ Memory Shard x10 when expired)
|A brand new first-class magnetic ticket with an Akdilek logo and station number. It can be used to enter certain special regions.
|-
|{{Template:Item|Holographic Ticket|6}}
|{{RarityDigit|6}}
|Cornered in Cruise - Abyss Pass (returns 6★ Memory Shard x10 when expired)
|The first class ticket issued by Kowloong Chamber of Commerce. Use it to watch a holographic puppet show of the performance troupe up close.
|-
|{{Template:Item|White Affection|6}}
|{{RarityDigit|6}}
|All members love this rare gift. Give it to them on a special day to create some great memories.
|A customized for your important ones. Costs a lot to make, and contains a lot of emotions.
|-
|}
<!--------------------------------------------------------------------------
- Stage Rewards
------------------------------------------------------------------------
<span id="8"></span>{{Header Notch|Stage Rewards}}
{| class="sortable wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Item
! scope="col" style="width: 5%" | ★
! scope="col" style="width: 35%" | Description
! scope="col" style="width: 40%" | Flavor Text
|-
|{{Template:Item|2★ Weapon Drop|2}}2★ Weapon Drop
|{{RarityDigit|2}}
|May drop a 2★ weapon.
|
|-
|{{Template:Item|2★ Memory Drop|2}}2★ Memory Drop
|{{RarityDigit|2}}
|May drop a 2★ Memory.
|
|-
|{{Template:Item|3★ Weapon Drop|3}}3★ Weapon Drop
|{{RarityDigit|3}}
|May drop a 3★ weapon.
|
|-
|{{Template:Item|3★ Memory Drop|3}}3★ Memory Drop
|{{RarityDigit|3}}
|May drop a 3★ Memory.
|
|-
|}
--->
<!--------------------------------------------------------------------------
- Misc.
--------------------------------------------------------------------------->
<span id="9"></span>{{Header Notch|Misc.}}
{| class="sortable wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Item
! scope="col" style="width: 5%" | ★
! scope="col" style="width: 35%" | Description
! scope="col" style="width: 40%" | Flavor Text
|-
|{{Template:Item|Scavenger MK-II|1}}
|{{RarityDigit|1}}
|Increases reward in Co-op.
|Robot developed by Babylonia. Able to survive exposure to the Punishing for brief periods of time, it can help find useful materials on the battlefield.
|-
|{{Template:Item|Squad EXP|3}}
|{{RarityDigit|3}}
|Represents a squad's performance records. Accumulate EXP to increase squad rating.
|
|-
|{{Template:Item|Daily Activity|3}}
|{{RarityDigit|3}}
|Activity gained from completing Daily Missions. Resets at 07:00 AM UTC daily.
|
|-
|{{Template:Item|Current|3}}
|{{RarityDigit|3}}
|Progress earned from completing Novice Missions.
|
|-
|{{Template:Item|Return Progress|3}}
|{{RarityDigit|3}}
|The progress of returning player missions. Will be reset once the returning period ends.
|
|-
|{{Template:Item|Command Bureau EXP|3}}
|{{RarityDigit|3}}
|You can level up the Command Bureau after gaining enough Command Bureau EXP.
|You can accumulate EXP for your Command Bureau by participating in Command Bureau challenges.
|-
|{{Template:Item|Command Bureau Contribution|3}}
|{{RarityDigit|3}}
|Indicates the contribution you have made to the Command Bureau. Forms the basis for Command Bureau Contribution Rankings.
|Can be gained by participating in Command Bureau challenges
|-
|{{Template:Item|F.O.S Instructor Medal|3}}
|{{RarityDigit|3}}
|Issued to commandants who have their students successfully graduated. The number on it represents the number of graduates. See the Collection Wall for more details.
|Can be gained by graduating students in Assist Guide
|-
|{{Template:Item|Exploration EXP|3}}
|{{RarityDigit|3}}
|Represents a squad's performance records. Accumulate EXP to increase exploration rating.
|Can be gained by doing Combat levels in "Fake Ascension"
|-
|{{Template:Item|Aberrant Cube|5}}
|{{RarityDigit|5}}
|Can purchase add-on units in Autopoiesis Maze
|The smaller version of a common material for industrial production. Can quickly produce add-ons and tools, among other things, based on the blueprint provided. Caveat: non-standard materials like this are worthless outside Autopoiesis Maze.
|-
|{{Template:Item|Add-On Unit|5}}
|{{RarityDigit|5}}
|Gain a random add-on unit to power up members in Autopoiesis Maze.
|An integrator of certain add-on efficacy. Only works in Autopoiesis Maze.
|-
|{{Template:Item|Command Bureau Name Change Card|5}}
|{{RarityDigit|5}}
|It can change the name of your Command Bureau. Note that only the Commandant with the highest authority level can use it.
|
|-
|}

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Latest revision as of 22:24, 22 December 2023