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{| class="wikitable"
|[[Test:34/1|Nozzle]]
|-
|[[Test:34/2|Voodoo]]
|-
|[[Test:34/3|Assault Fort]]
|-
|[[Test:34/4|Iron Maiden]]
|-
|[[Test:34/5|...]]
|}
<!-- IMPLEMENTED BOSSES -->
<!-- ROSEBLADE
{{Enemy
|Name=Roseblade
|Info=Roseblade is the boss enemy introduced in Chapter 3. He can be fought at any time in Celica's Class.
|VisualPhases=1
|MovesetPhases=3
|Creator=Musashi Designer
|Version=Hε-V021
|Use=Domestic
|Type=Mass-produced
|Production Time=Produced in the late Golden Age. With the addition of synthetic skin, he bears a much closer resemblance to human beings.
|Intelligence=Installed with a basic emotion module and has a relatively high intelligence level.
|Datas=2
|Data1=The tuxedo is ragged, but Roseblade still wears it to display his commitment to humanity.
|Data2=Roseblade's obsession with traditional swords and chivalry came from his devotion to humanity. His master may be gone, but his loyalty has yet to fade.
|Stories=1
|Story=Advanced Executor models refitted as butlers for the upper class. Roseblades faithfully follow their master's orders. Employing a rapier in battle he is as graceful as he is deadly. With the addition of synthetic skin, he bears a much closer resemblance to human beings.
|SkillName1-1=Duel
|SkillDescription1-1=Attacks enemy at close distance using rapier.
|SkillUnofficial1-1=1
|SkillIndex1-1=1
|SkillName1-2=Shadow Strike
|SkillDescription1-2=Creates multiple shadows to impale the enemy, dealing heavy damage.
|SkillIndex1-2=2
|SkillName1-3=Devil's Kiss
|SkillDescription1-3=Creates a rose-shaped energy field beneath the enemy, which explodes to deal damage.
|SkillIndex1-3=3
|SkillName1-4=Flash
|SkillDescription1-4=Quickly closes the distance with the enemy and impales them.
|SkillIndex1-4=4
|SkillName2-1=Earth Flame
|SkillDescription2-1=Creates a field of fire beneath the enemy, which explodes to deal damage.
|SkillIndex2-1=5
|SkillName2-2=Three Flame Strikes
|SkillDescription2-2=Imbues sword with fire, unleashing flaming shockwaves at nearby enemies.
|SkillIndex2-2=6
|SkillName2-3=Flame Pierce
|SkillDescription2-3=Quickly closes the distance with the enemy and impales them with fire strike.
|SkillUnofficial2-3=1
|SkillIndex2-3=7
|SkillName3-1=Frenzied Pierce
|SkillDescription3-1=Deals frequent piercing attacks to the enemy.
|SkillUnofficial3-1=1
|SkillIndex3-1=8
|SkillName3-2=Corrupting Darkness
|SkillDescription3-2=Hides in darkness before charging at the enemy, knocking them away.
|SkillIndex3-2=9
|SkillName3-3=Dark Swordwind
|SkillDescription3-3=Unleashes a dark shockwave at a distant enemy.
|SkillIndex3-3=10
|SkillName3-4=Dark Flash
|SkillDescription3-4=Quickly closes the distance with the enemy and impales them with darkness.
|SkillUnofficial3-4=1
|SkillIndex3-4=11
}}
-->
<!-- SHARK-SPEARE
{{Enemy
|Name=Sharkspeare
|Info=Shark-speare is the boss enemy introduced in Chapter EX01. She can be fought at any time in Celica's Class.
|VisualPhases=2
|MovesetPhases=2
|Creator=Hua Qi
|Version=Cγ-V100
|Use=Artistic
|Type=Tailor-made
|Production Time=Produced in the middle of the Golden Age, it started to be applied to different fields of work.
|Intelligence=Installed with a basic emotion module and has a relatively high intelligence level.
|Datas=2
|Data1=Designed by Shome, the beloved scion of Shome Group, Shark-speare captivated every child and their parents around the world with her adorable appearance. She became one of the most appealing attractions in Shome Group's many theme parks.
|Data2=In official anime, movie and manga series, Shark-speare is always the first one standing up against the bullies. Even though she gets badly beaten up every time, this has never stopped her from saving people in need. Milkshake and honey gingerbread cookies are her favorite food.
|Enemy Backstory Versions=2
|1-Stories=3
|1-Story1=A customer service robot produced by Universal Toys in the middle of the Golden Age. She is a mascot of the Venus Splash Park, which is why she can be seen everywhere in the Venus Splash Park.
|1-Story2=The world's biggest, well-functioning bio-plushie of Shark-speare is preserved in the Venus Splash Park. Usually, she is just a statue in the square, but when the time of the samba parade comes, she will awake and join the parade with other samba dancers. Such a scene was what her creators anticipated from the very beginning.
|1-Story3=Her name comes from Bill the Kisser, a renowned movie in the Golden Age.
|2-Stories=3
|2-Story1=A customer service robot produced by Universal Toys in the middle of the Golden Age. She is a mascot of the Venus Splash Park, which is why she can be seen everywhere in the Venus Splash Park.
|2-Story2=The Venus Splash Park has the world's biggest, well-functioning bio-plushie of Shark-speare. Usually, she is just a statue in the square, but when the time of the samba parade comes, she will awake and join the parade with other samba dancers. Such a scene was what her creators anticipated from the very beginning.
|2-Story3=Her name comes from Bill the Kisser, a renowned movie of the Golden Age.
|SkillName1-1=Go Shark Go!
|SkillDescription1-1=Shark-speare rams the enemy riding her scooter.
|SkillIndex1-1=1
|SkillName1-2=Look Up!
|SkillDescription1-2=Shark-speare leaps into the air, then takes out her bubble gun to attack the enemy.
|SkillIndex1-2=2
|SkillName1-3=Tail Whip
|SkillDescription1-3=Shark-speare hops and twirls around, slapping enemies behind her with her tail.
|SkillUnofficial1-3=1
|SkillIndex1-3=3
|SkillName1-4=Gingerbread Man?
|SkillDescription1-4=Shark-speare rams the target, dealing periodical damage with her own body.
|SkillIndex1-4=4
|SkillName1-5=Home-run!
|SkillDescription1-5=Shark-speare blows a big bubble, then swings her hammer to launch the bubble at her enemy.
|SkillIndex1-5=5
|SkillName1-6=Bubble Bomb
|SkillDescription1-6=Shark-speare blows a big bubble, then lets it carry her into the air while she drops bubble bombs below her.
|SkillUnofficial1-6=1
|SkillIndex1-6=6
|SkillName1-7=Housework!
|SkillDescription1-7=Shark-speare uses her vacuum to pull the enemy close and cause an explosion.
|SkillIndex1-7=7
|SkillName1-8=Slide Hammer Throw
|SkillDescription1-8=Shark-speare slides around the enemy, then spins and throws her hammer at the enemy.
|SkillUnofficial1-8=1
|SkillIndex1-8=22
|SkillName1-9=Slide Hammer Smash
|SkillDescription1-9=Shark-speare slides around the enemy, then somersaults and smashes the enemy with her hammer.
|SkillUnofficial1-9=1
|SkillIndex1-9=8
|SkillName1-10=Water Portal
|SkillDescription1-10=Shark-speare dives into ground, then emerges next to the enemy to attack them with her hammer.
|SkillUnofficial1-10=1
|SkillIndex1-10=9
|SkillName2-1=Fly!
|SkillDescription2-1=Dark Shark-speare charges toward the enemy, then jumps sideways and swings her hammer to knock the enemy away.
|SkillIndex2-1=10
|SkillName2-2=Hooray!
|SkillDescription2-2=Dark Shark-speare blinks to the right then charges at the enemy, damaging them with its hammer.
|SkillIndex2-2=11
|SkillName2-3=Rush Drill
|SkillDescription2-3=Dark Shark-speare lunges forward and strikes the enemy, then jumps sideways and launches her spinning body at the enemy.
|SkillUnofficial2-3=1
|SkillIndex2-3=12
|SkillName2-4=Fadeaway Swipe
|SkillDescription2-4=Dark Shark-speare leaps backwards and swipes at the enemy while retreating.
|SkillUnofficial2-4=1
|SkillIndex2-4=13
|SkillName2-5=Upswing Slam
|SkillDescription2-5=Dark Shark-speare closes the distance and upswings the enemy with her hammer. If the attack lands, she follows up with a downwards slam.
|SkillUnofficial2-5=1
|SkillIndex2-5=14
|SkillName2-6=Upswing Missiles
|SkillDescription2-6=Dark Shark-speare closes the distance and upswings the enemy with her hammer. If the attack misses, she follows up with two swings before jumping backwards and firing missiles at the enemy.
|SkillUnofficial2-6=1
|SkillIndex2-6=15
|SkillName2-7=Cyclone
|SkillDescription2-7=Dark Shark-speare spins in the air, damaging enemies in front and behind her with her hammer.
|SkillUnofficial2-7=1
|SkillIndex2-7=16
|SkillName2-8=Combo Drill
|SkillDescription2-8=Dark Shark-speare performs three hammer strikes at the enemy, then launches her spinning body at the enemy.
|SkillUnofficial2-8=1
|SkillIndex2-8=17
|SkillName2-9=Comet Strike
|SkillDescription2-9=Dark Shark-speare tears through the air, swiping at the enemy as she streaks by them.
|SkillUnofficial2-9=1
|SkillIndex2-9=18
|SkillName2-10=Sob... So Tired...
|SkillDescription2-10=Dark Shark-speare wildly swings its hammer five times, then becomes fatigued for a short duration.
|SkillIndex2-10=19
|SkillName2-11=Roaring Strike
|SkillDescription2-11=Dark Shark-speare continuously damages nearby enemies with a roar, then curves through the air to land a follow-up hammer strike.
|SkillUnofficial2-11=1
|SkillIndex2-11=20
|SkillName2-12=Roaring Drill
|SkillDescription2-12=Dark Shark-speare continuously damages nearby enemies with a roar, then blinks into the air before firing missiles and launching her spinning body at the enemy.
|SkillUnofficial2-12=1
|SkillIndex2-12=21
}}
-->
<!--
{{#css:
{{#css:
.enemyflextable
.Tab1 .tabber {
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display: flex;
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padding: initial;
flex-wrap: wrap;
border: none;
max-width: 100%;
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.Tab1 .tabber .tabbertab {
width: 100% !important;
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.Tab1 .tabbernav {
margin-top: 0.5rem;
padding: 0;
gap: 0.375rem;
margin-top: 10px;
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.Tab1 ::-webkit-scrollbar {
width: 3px;
height: 3px;
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.Tab1 ::-webkit-scrollbar-thumb {
border: 0;
background: #ffffff33;
}
.Tab1 .tabbernav li {
flex-shrink: 0;
/* color: #fff;
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.Tab1 .tabbernav .tabberactive a {
color: #fff !important;
background: #921131 !important;
/* white-space: nowrap; */
border-bottom: initial !important;
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padding-top: 5px;
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padding-left: 10px;
border-radius: 25px;
margin-bottom: 10px;
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.Tab1 .tabbernav li a {
border-right: none !important;
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.Tab1 .tabbertab .content-table {
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.Tab1 .tabbernav li a:hover {
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.Tab1 .tabbertab .content-table {
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}}
<div class="enemyflextable">
__FORCETOC__
{{Enemy List Element|RailHeterozygote}}
<div class="Tab1"><Tabber>
{{Enemy List Element|RailHeterozygote}}
|-|Generic=
{{Enemy List Element|RailHeterozygote}}
{{Screenshot|Frame=Pavo|Coating=Generic|Number=23}}
{{Enemy List Element|RailHeterozygote}}
|-|Generic - Modified=
{{Enemy List Element|RailHeterozygote}}
{{Content Box
{{Enemy List Element|RailHeterozygote}}
|Title= <center>Generic Coatings</center>
{{Enemy List Element|RailHeterozygote}}
|Text=
{{Enemy List Element|RailHeterozygote}}
[[File:Coating-Pavo-Generic.png|520x520px|center]]
{{Enemy List Element|RailHeterozygote}}

{{Enemy List Element|RailHeterozygote}}
<p style="background-color: #323242; border-radius: 5px; margin: 0; padding: 1em;">
{{Enemy List Element|RailHeterozygote}}
''The default outfit given to the Transcendant.''
{{Enemy List Element|RailHeterozygote}}
</p>
{{Enemy List Element|RailHeterozygote}}
}}
{{Enemy List Element|RailHeterozygote}}
|-|Generic - Final=
3.3..3.3.3
</Tabber></div><!--
<hr style="border-color: #921131;border-width: 20px">
{{Column
|Left Content=
{{Content Box
|Title= <center>Generic Coatings</center>
|Text=
<center> <div class="Tab1"><tabber>
|-|Generic=

[[File:Coating-Pavo-Generic.png|520x520px|center]]

<p style="background-color: #323242; border-radius: 5px; margin: 0; padding: 1em;text-align:center;">
''The default outfit given to the Transcendant.''
</p>

|-|Generic - Modified=

[[File:Coating-Pavo-GenericModified.png|520x520px|center]]

<p style="background-color: #323242; border-radius: 5px; margin: 0; padding: 1em;text-align:center;">
''The enhanced coating given to the awakened Transcendant.''
</p>

|-|Generic - Final=

[[File:Coating-Pavo-GenericFinal.png|520x520px|center]]

<p style="background-color: #323242; border-radius: 5px; margin: 0; padding: 1em;text-align:center;">
''The ultimate coating to the Transcendant who reaches the Ultima Rank.''
</p>

</tabber></div> </center> }}
|Right Content=
{{Content Box
|Title= <center>Alternate Coatings</center>
|Text=
<center> <div class="Tab1"><tabber>

|-|Flawless Tempo=

[[File:Coating-Pavo-FlawlessTempo.png|520x520px|center]]
<p style="background-color: #323242; border-radius: 5px; margin: 0; padding: 1em;text-align:center;">
''UNRELEASED.''
</p>

|-|Alt 2=

[[File:Coating-Pavo-Alt2.png|520x520px|center]]
<p style="background-color: #323242; border-radius: 5px; margin: 0; padding: 1em;text-align:center;">
''UNRELEASED.''
</p>
</tabber></div> </center> }}
}}
{{Header Full|Screenshots}}
<center><div class="Tab1"><tabber>
|-|Generic=

{{Screenshot|Frame=Pavo|Coating=Generic|Number=23}}

|-|Generic - Modified=

{{Screenshot|Frame=Pavo|Coating=GenericModified|Number=9}}

|-|Generic - Final=

{{Screenshot|Frame=Pavo|Coating=GenericFinal|Number=9}}

|-|Alt 2=

{{Screenshot|Frame=Pavo|Coating=Alt2|Number=13}}
</tabber></div> </center>
<hr style="border-color: #921131;border-width: 20px">
{{Header Full|Frequently Asked Questions}}

<div class="Tab1"><tabber>
|-|NieR Team Gameplay=
<div>

The gameplay style of the NieR team is a little different than most. Each character's skills and weapons are loaded with extra effects on top of their Rank passive abilities. This team can do a lot with very little, and the more you invest, the more you get out of them.

{{FAQ
|Image= Chibi-OrnateBell-1.png
|Size= 60px
|Question= Why is A2's Signature Weapon so important?
|Answer=
[[File:Weapon-Type4OLanceKai-Icon.png|25x25px|link=]] [[Type-4O Lance Kai]] does the following:
* ''Leader Bonus Effect is doubled. A2 can enter Berserk Mode with 40% POD: Shield gauge, as well as gaining 10% Attack DMG increase. Press and hold the Basic Attack button within 2s of dodging to unleash an empowered attack, dealing 370% Physical DMG. Press the button again to unleash a follow-up attack, dealing 720% Physical DMG (DMG is scaled with Basic Attack skill level). All Yellow Orbs will be consumed to charge the lance, with each Yellow Orb dealing 100% Physical DMG (Up to 300%), and granting 3% POD: Shield. Consuming any amount of Yellow Orb for the charge grants an increased 10% Physical DMG for 15s.''
<br>
One of its many effects is that it allows [[A2]] to do a charged multi-hit attack after every dodge that can also increase her shield gauge; simply hold down the basic attack button after dodging. Better yet, each hit counts as a basic attack and therefore generates Orbs.
}}

{{FAQ
|Image= Chibi-A2-2.png
|Size= 60px
|Question= What makes A2 so good?
|Answer=
[[A2]] is a Tank-type character but functions as the main DPS of the NieR team. She deals high damage and is extremely durable.

* All of the NieR characters can sprint at any time continuously for no cost, just like in NieR: Automata
* [[A2]] also has a glide that lasts a few seconds (activated by holding down the dodge button) which pulls groups of enemies in behind her, charging her Shield gauge at the same time
<br>
'''An Amazing Blue Orb Skill'''
* Her Blue Orb skill is a ranged attack that pulls enemies into its center from quite far away
* [[A2]] automatically uses a 3-Ping version of this attack upon switch-in
* At SSS-Rank, her Blue Orb not only sucks enemies in, it also stuns them for a few seconds
<br>
'''Her Signature Move lets her enter Berserk Mode'''
* Berserk Mode is similar to [[Kamui: Tenebrion]]'s Dark Form in that it lasts even when [[A2]] switches with another character
* This grants her Super Armor, which prevents her from being stunned
* Berserk Mode consumes her Shield, but the Shield can be restored either through her glide or through the use of 3-Ping attacks
* Because it's easy to maintain her Shield, [[A2]] can endure a lot of damage
* In Berserk Mode, each 3-Ping also causes POD to fire off missles which inflict 20% Physical DEF down on enemies; with the full NieR team, this effect is doubled to 40%, even at S-Rank
** At SSS-Rank, the base Physical DEF down inflicted by POD is 40%, and with the full NieR team, this is doubled to 80%
** The last 20% Physical DEF down needed to achieve a full 100% can be gained from [[Catherine]]
* At SS-Rank, POD will shoot missiles every 4 seconds as long as her Berserk Mode is active, even when [[A2]] is off-field, as long as she went into Berserk Mode before you swap characters (Note: Berserk Mode can turn off even when she is off-field once her shield gauge is empty, so it is best to swap her out when the gauge is high)
** This means that the Physical DEF down caused by POD will persist infinitely while you are using [[2B]] or [[9S]]
* In other words, at SSS-Rank, you can achieve 100% uptime on a 100% Physical DEF down debuff
}}

{{FAQ
|Image= Chibi-2B-2.png
|Size= 60px
|Question= What does 2B do?
|Answer=<div class="none"></div>
* All of [[2B]]'s Orb attacks grant her super armor
* At SS-Rank, she gains the following passive: When [[2B]], [[9S]] or [[A2]] activates Signature Move, [[9S]] and [[A2]]'s Critical Rate increases by 10% and [[2B]]'s Critical Rate increases by 25% for 12 seconds
** This 25% increase in CRIT is added to [[2B]]'s Signature Move the moment she uses it, turning her Signature Move into a nuke
* Striking enemies with her Yellow Orb will reduce their ATK by 60% for 12 seconds
** [[2B]] automatically uses a 3-Ping version of this attack upon switch-in
* When she enters her Core Passive, [[2B]]'s basic attacks, Yellow Orb skills, and Red Orb skills gain sword waves
** At SSS-Rank, each sword wave increases [[2B]]'s and [[9S]]'s Energy by 5, allowing them to use Signature Moves even more frequently (this passive also generates [[A2]]'s shield gauge by 1% on each sword wave hit, prolonging [[A2]]'s off-field Berserk Mode duration)
}}

{{FAQ
|Image= Chibi-9S-2.png
|Size= 60px
|Question= Why is 9S significant?
|Answer=<div class="none"></div>
* [[9S]] does not need to generate Orbs by attacking; he gets them passively over time
* Each time [[9S]] activates his Core Passive, he reduces his own next swap cooldown by 1 second, up to a total of 4 seconds
** His Signature Weapon also impacts this by additionally reducing [[2B]]'s and [[A2]]'s next swap cooldown by 1 second, with no upper limit
* His SS-Rank passive allows his Blue Orb skill and QTE to give a Physical DMG increase of 10% for 8 seconds to [[2B]] and [[A2]]
** SSS-Rank further increases this to 20% for 12 seconds, as well as giving him even faster Signal Orb generation
}}

{{FAQ
|Image= Chibi-Luminance-1.png
|Size= 60px
|Question= What does an average battle using the NieR team look like?
|Answer=
'''Base S-Rank and Full Team Carry:'''
* You will be constantly swapping between characters
* Lead with [[A2]]
* Have [[A2]] enter Berserk Mode as soon as possible
* Switch to [[9S]] and use all of his Orbs and Core Passive
* Switch to [[2B]] and use all of her Orbs (and Signature Move if applicable for SS-Rank [[2B]]'s effect to trigger)
* Switch back into [[A2]], who will still be in Berserk Mode if she was in it when swapped out
* Repeat
<br>
'''A2 Carry:'''
* Lead with [[A2]]
* Have both [[2B]] and [[9S]] in the party
* You will keep [[A2]] on the field as much as possible
<br>
''To figure out which style works best for you, check out "What is the bare minimum requirement to make the NieR team powerful?" under the Meta Analysis tab.''
}}

</div>
|-|NieR Event=
<div>

This section features miscellaneous elements of the NieR event specifically. DISCLAIMER: The Global version may receive changes to the event that make it completely different, so please keep that in mind.

{{FAQ
|Image= Chibi-9S-1.png
|Size= 60px
|Question= What differences are there between the initial run and the re-run?
|Answer=
The re-run features every single thing the original run of the event features, with a few exceptions: you cannot farm [[A2]] Shards in the event shop or acquire [[9S]] for free from a login bonus.
<br>
* In [[Untold Naraka]], [[2B]] will be added about halfway through the event, but in the re-run, she will be added to the gacha pool immediately
* The pity carries over between [[Untold Naraka]] and the re-run
* The story will need to be replayed during the re-run and timegates will still be present
* In the event shop, [[A2]]'s Shards and coating will be replaced with [[File:Item-BasicConstructRnDTicket.png|25x25px|link=]] [[Basic Construct R&D Ticket|Basic Construct R&D Tickets]]
* In the re-run, all characters must be acquired via gacha and all coatings must be bought with [[File:Item-RainbowCard.png|25x25px|link=]]RC
<br>
Please note that the pity from the NieR banner in [[Untold Naraka]] carries over to the pity from the same banner in the re-run.
}}

{{FAQ
|Image= Chibi-Eclipse-1.png
|Size= 60px
|Question= Will Global get the NieR re-run?
|Answer= <div class="none"></div>
* The CN version got the NieR re-run during [[Evernight Beat]]
* The TW version got the NieR re-run earlier during [[Inscription of Labyrinth]] due to controversy
<br>
More than likely, Global will get the re-run several months after [[Untold Naraka]]. We should have a more concrete idea of when the re-run will occur when the JP version gets theirs. See [[Patches]] for a list of estimated patch release dates.
<br>
Regardless of when the re-run falls, it will occur right before a major character drops: either [[Vera: Flare]] or [[Liv: Solaeter]]. Knowing these characters will be on the horizon at that point may effect your pull plans.
}}

{{FAQ
|Image= Chibi-Tempest-1.png
|Size= 60px
|Question= How does the free Shard system work? Does it return in the re-run?
|Answer=
[[Untold Naraka]]:
* When you evolve a NieR character to SS-Rank, you receive a bonus of 30 Shards for that character
* When evolving a NieR character to SSS-Rank, you receive a bonus of 60 Shards for that character
<br>
NieR Re-run:
* Pulling a single NieR character from gacha rewards you with 30 additional bonus Shards
* This works up to three times for each NieR character
}}

{{FAQ
|Image= Chibi-Storm-1.png
|Size= 60px
|Question= What kind of Tickets are used to pull NieR characters via gacha?
|Answer=
The NieR characters require special NieR Tickets; this means that [[File:Item-EventConstructRnDTicket.png|25x25px|link=]] [[Event Construct R&D Ticket|Event Construct R&D Tickets]] will NOT work on NieR banners, but [[File:Item-BlackCard.png|25x25px|link=]]BC can still be converted into these special NieR Tickets.
}}

{{FAQ
|Image= Chibi-Lotus-1.png
|Size= 60px
|Question= What kind of Tickets are used to pull NieR weapons via gacha?
|Answer=
The NieR weapons require special NieR Tickets; this means that [[File:Item-TargetWeaponRnDTicket.png|25x25px|link=]] [[Target Weapon R&D Ticket|Target Weapon R&D Tickets]] will NOT work on NieR banners, but [[File:Item-BlackCard.png|25x25px|link=]]BC can still be converted into these special NieR Tickets.
<br>
* Like all other 6★ weapons, the targeted NieR weapon has an 80% chance of being the weapon you pity
* However, the other two possible 6★ weapons on each NieR weapon banner belongs to the other two NieR characters, meaning you are guaranteed a 6★ NieR weapon at pity, even if it is not your targeted one
}}

{{FAQ
|Image= Chibi-2B-2.png
|Size= 60px
|Question= Why does it cost less [[File:Item-BlackCard.png|25x25px|link=]]BC to pull for NieR characters than other characters?
|Answer=
Although each NieR character still has a pity of 60 pulls and technically costs the usual [[File:Item-BlackCard.png|25x25px|link=]]15,000 BC when converting them directly, each 10-pull spent on a NieR banner will be rewarded with a bonus of 750 special NieR Tickets. If you have to go to pity for a character, this will mean you save 4,500 [[File:Item-BlackCard.png|25x25px|link=]]BC/NieR Tickets and technically only spend 10,500 [[File:Item-BlackCard.png|25x25px|link=]]BC/NieR Tickets.
<br>
This also occurs during the re-run, and the pity count carries over from [[Untold Naraka]] as well.
<br>
Note: This bonus does NOT apply to NieR weapons.
}}

{{FAQ
|Image= Chibi-Crocotta-1.png
|Size= 60px
|Question= What will happen with leftover NieR Tickets after the event?
|Answer=
Don't worry, they will be converted to regular tickets when the event ends.
<br>
* The NieR tickets used for characters will be converted into [[File:Item-EventConstructRnDTicket.png|25x25px|link=]] [[Event Construct R&D Ticket|Event Construct R&D Tickets]]
* The NieR tickets used for weapons will be converted into [[File:Item-TargetWeaponRnDTicket.png|25x25px|link=]] [[Target Weapon R&D Ticket|Target Weapon R&D Tickets]]
}}

{{FAQ
|Image= Chibi-Palefire-2.png
|Size= 60px
|Question= How do I obtain each character's weapon?
|Answer= <div class="none"></div>
* 5★ NieR weapons are automatically obtained once you acquire the relevant character
* 6★ NieR weapons are obtained via gacha, but only during [[Untold Naraka]] and the re-run patch
}}

{{FAQ
|Image= Chibi-CrimsonAbyss-3.png
|Size= 60px
|Question= What special packs are available to purchase for [[File:Item-RainbowCard.png|25x25px|link=]]RC in the Shop?
|Answer=
It's impossible to give a definitive answer as different versions of the game may have different packs. That said, there will more than likely be options to purchase Shards for each character in the Shop.
}}

</div>
|-|F2P Concerns=
<div>

If you are a true Free-to-Play player, you may have seen an upcoming patch that contains three S-Rank characters preceded by a different S-Rank character and started to worry. While all three NieR characters are S-Rank, they do not come with an S-Rank price tag.

{{FAQ
|Image= Chibi-Blast-1.png
|Size= 60px
|Question= Are 2B, 9S, and A2 free?
|Answer=
[[Untold Naraka]]:
* [[9S]] is free from an event login reward
* [[A2]] is free, but must be farmed and claimed before the event shop closes
* '''[[2B]] can only be acquired through gacha''', but isn't available until the second half of the event
<br>
Re-run:
* All characters must be obtained via gacha
<br>
Worth noting is that the currency used to get the free [[A2]] copy is also used for materials and her own coating, which returns later on in the re-run, but costs [[File:Item-RainbowCard.png|25x25px|link=]]RC.
}}

{{FAQ
|Image= Chibi-Dawn-1.png
|Size= 60px
|Question= I'm F2P — Is the NieR Team worth it at S-Rank?
|Answer=
Yes, the NieR team is worth having even at base S-Rank — they are just as competitive as any other base S-Rank. Keep expectations grounded; you generally won't be topping the charts with base S-Ranks since the competition will inevitably be using SSS+ Rank characters, but that by no means infers that any given character is bad at S-Rank. S-Rank characters are great at clearing content, and the NieR team is no different.
<br>
* Base S-Rank NieR team with 5★ weapons is stronger or at least just as formidable as any base S-Rank team of the same level/investment
* They will all come with their 5★ weapons upon acquisition
* The total price of all three S-Rank NieR characters is only [[File:Item-BlackCard.png|25x25px|link=]]10,500 BC even if you hit pity for [[2B]], as long as you earn [[9S]] and [[A2]] for free during [[Untold Naraka]]
* A very solid team for new players
* [[2B]] is extremely necessary for the other two to be good, so please think of her as a must-have for the team
* Since she is only available for a limited time, pulling [[2B]] is recommended for collection purposes (and to empower the rest of the team)
* Long-term F2P players are more likely to have enough [[File:Item-BlackCard.png|25x25px|link=]]BC to get [[A2]]'s 6★ weapon
* The NieR team remains a strong pick in Physical [[War Zone]], [[Babel Tower]], and Norman War even after the arrival of future characters and various reworks
* This team remains great for casual players because [[A2]] is so powerful and difficult to kill
* In PGR, the more teams you have for [[Babel Tower]] and other content, the better.
<br>
Don't count them out for being S-Rank. There are no useless S-Rank characters.
}}

{{FAQ
|Image= Chibi-Entropy-2.png
|Size= 60px
|Question= Since I'm F2P, should I skip any characters to obtain 2B?
|Answer=
[[2B]] costs 45 rolls at maximum ([[File:Item-BlackCard.png|25x25px|link=]]10,500 BC) to obtain, and getting the required [[File:Item-BlackCard.png|25x25px|link=]]BC will be simple in [[Untold Naraka]] as it falls around the anniversary of the game. There should be no need to skip any characters. That said, it might be very tight for pure F2P players, but do your best to get [[2B]].
<br>
Even if you can only dedicate a certain amount of [[File:Item-BlackCard.png|25x25px|link=]]BC during [[Untold Naraka]], the re-run banner carries over the [[Untold Naraka]] banner pity. In addition, the re-run should also offer you 30 Shards of any character you acquire through gacha banners, which would net you an instant SS-Rank [[2B]]. If worst comes to worst, you may want to consider rolling for [[2B]] as much as you can in [[Untold Naraka]] and then finishing your pity during the re-run if you didn't get her.
<br><br>
It is worth noting that while every other character will be obtainable in PGR forever, '''the NieR team is only available for a limited time.''' Please factor that into your considerations.
}}

{{FAQ
|Image= Chibi-Rozen-2.png
|Size= 60px
|Question= Can I skip 2B and just use A2 and 9S, since those two are free?
|Answer=
See above; [[2B]] should be obtainable for many F2P players. Even if it looks dire for your funds, please remember that she is a limited character.
<br>
'''Without [[2B]], both [[A2]] and [[9S]] are significantly weaker''' as their passive buffs will be cut in half. The NieR team functions much better as a full set. That said, you may need to split them in some scenarios, such as [[Babel Tower]], to take advantage of [[A2]]'s capabilities as a solo character; you may even mix her with characters like [[Rosetta: Rigor]]. Most of the time, however, they function as a team. Consider [[2B]] a must-have if you want to make the most of [[9S]] and [[A2]].
}}

{{FAQ
|Image= Chibi-Palefire-1.png
|Size= 60px
|Question= Can you spend [[File:Item-PhantomPainScar.png|25x25px|link=]] Phantom Pain Scars on Shards for NieR characters?
|Answer=
No. You are free to save your [[Phantom Pain Cage]] currency for other characters.
}}

</div>

|-|Spender Tips=
<div>

The NieR team has a much smaller price tag than any other S-Rank in the game. This isn't to say that they are cheap by any means, but they are certainly more affordable for the average spender. This is largely due to gacha bonuses and all the Shard packs being sold in the Shop.

{{FAQ
|Image= Chibi-Brilliance-2.png
|Size= 60px
|Question= What is the cheapest way get A2 to SSS-Rank?
|Answer=
<span style="color:#009EC8;">FOR THIS SECTION, PLEASE KEEP IN MIND THAT PRICES AND/OR BUNDLES MAY CHANGE COMPLETELY FOR THE GLOBAL VERSION.</span>
<br>
In [[Untold Naraka]], there are some bundles in the Shop that go a long way to mitigating the cost of getting [[A2]] to SSS-Rank.
<br><br>
[[Untold Naraka]] Sources of Shards:
* [[File:Item-RainbowCard.png|25x25px|link=]] 328 RC Bundle: 30 [[A2]] Shards
* [[File:Item-RainbowCard.png|25x25px|link=]] 30 RC Bundle: 10 [[A2]] Shards
* Event Shop (Free): 50 [[A2]] Shards
* As a part of the event, when you evolve a NieR character to SS-Rank, you receive 30 Shards for the evolved character as a bonus
<br>
With that in mind, follow these steps to get SSS-Rank [[A2]]:

* Spend up to [[File:Item-BlackCard.png|25x25px|link=]]10,500 BC acquiring a copy of [[A2]] from gacha (for every 10-pull you do on a NieR banner, you receive 750 NieR-specific event Tickets)
* <span style="color:#6db135;">IT IS VERY IMPORTANT THAT YOU PULL HER FROM GACHA FIRST; OTHERWISE SHE TAKES 50 SHARDS TO UNLOCK AND IT WILL COST YOU EXTRA</span>
* Spend 358 RC on the two [[A2]] Shard bundles in the cash shop
* Earn the 50 [[A2]] Shards from the [[Untold Naraka]] event shop
* Evolve A2 to SS-Rank, which will reward you with an additional 30 Shards
* You should now have the required amount of Shards to evolve A2 to SSS-Rank
<br>
As a reminder, here are the [[File:Item-RainbowCard.png|25x25px|link=]]RC prices in the Global version:

[[File:Screenshot-RCPrices.png|800px]]
}}

{{FAQ
|Image= Chibi-CrimsonAbyss-1.png
|Size= 60px
|Question= What is the cheapest way to SSS+ the NieR team?
|Answer=
Although it's still expensive to get the NieR team to SSS+ Rank, it is significantly cheaper than maxing out other characters due to the bundles that appear in the shop and other bonuses. The cheapest way to SSS+ Rank all three characters is to take advantage of both [[Untold Naraka]] and the re-run patch.
<br>
A2:
* Use the SSS-Rank [[A2]] method from the above question during [[Untold Naraka]]; you should have 60 Shards leftover and will need only 120 more Shards to get A2 to SSS+ Rank
* During the re-run, acquire two copies of [[A2]] via gacha to get 60 Shards, and receive an additional 60 Shards as a bonus
<br>
2B and 9S:
* During [[Untold Naraka]], get both of them to SSS-Rank via gacha
* With 60 Shards leftover for both, acquire two copies of [[2B]] and [[9S]] via gacha to get 60 Shards, and receive an additional 60 Shards as a bonus for each

{{Header Notch|The monetary cost of SSS+}}
<span style="color:#009EC8;">FOR THIS SECTION, PLEASE KEEP IN MIND THAT PRICES AND/OR BUNDLES MAY CHANGE COMPLETELY FOR THE GLOBAL VERSION.</span>

* <big>A2 Cheapest Total Cost: [[File:Item-RainbowCard.png|25x25px|link=]]358 RC and [[File:Item-BlackCard.png|25x25px|link=]]31,500 BC</big>
** '''SSS from original run in [[Untold Naraka]]:''' [[File:Item-BlackCard.png|25x25px|link=]]10,500 BC for gacha pity, [[File:Item-RainbowCard.png|25x25px|link=]]358 RC packs, and the free 50 event shop Shards
** '''SSS+ during re-run:''' Pull two copies via gacha using a maximum of [[File:Item-BlackCard.png|25x25px|link=]]21,000 BC
<br>
* <big>9S Cheapest Total Cost: [[File:Item-RainbowCard.png|25x25px|link=]]328 RC and [[File:Item-BlackCard.png|25x25px|link=]]42,000 BC</big>
** '''SSS from original run in [[Untold Naraka]]:''' Login reward, [[File:Item-RainbowCard.png|25x25px|link=]]328 RC pack, and [[File:Item-BlackCard.png|25x25px|link=]]21,000 BC for two gacha pities
** '''SSS+ during re-run:''' Pull two copies via gacha using a maximum of [[File:Item-BlackCard.png|25x25px|link=]]21,000 BC
<br>
* <big>2B Cheapest Total Cost: [[File:Item-RainbowCard.png|25x25px|link=]]328 RC and [[File:Item-BlackCard.png|25x25px|link=]]52,500 BC</big>
** '''SSS from original run in [[Untold Naraka]]:''' [[File:Item-BlackCard.png|25x25px|link=]]31,500 BC for three gacha pities and [[File:Item-RainbowCard.png|25x25px|link=]]328 RC pack
** '''SSS+ during re-run:''' Pull two copies via gacha using a maximum of [[File:Item-BlackCard.png|25x25px|link=]]21,000 BC
<br>
Please keep in mind that the SSS+ NieR team is not necessary for most players and is only something you should consider if you love NieR: Automata dearly or are a completionist.
}}

</div>
|-|Meta Analysis=
<div>

The NieR team's effectiveness is subjective and will come down to a variety of factors — their Rank, their weapons, their Memories, and even your own gameplay ability.

{{FAQ
|Image= Chibi-Lux-1.png
|Size= 60px
|Question= What is the bare minimum requirement to make the NieR team powerful?
|Answer=
'''The most important character to invest in is [[A2]].''' Despite being a Tank, [[A2]] is the main damage dealer of the NieR Team.
<br>

The following is a guideline of what ranks and weapons you can add to strengthen the NieR team, with #1 being the weakest and #6 being the strongest. Each number assumes you also have what was mentioned in the previous number (for example, #3 assumes you have #2's SSS-Rank [[A2]] with 6★ weapon, in addition to SS-Rank [[9S]]).
<br><br>
# <span style="color:#FF6549;">Base NieR:</span> <br> All S-Rank with 5★ weapons <br><br>
# <span style="color:#FF6549;">A2 Solo Carry:</span> <br> SSS-Rank [[A2]] with 6★ weapon <br><br>
# <span style="color:#FF6549;">A2 Solo Carry (Enhanced):</span> <br> SS-Rank [[9S]] (Blue Orb/QTE gives Physical DMG increase by 10% for 8 seconds to A2/2B) <br><br>
# <span style="color:#FF6549;">Full Team Carry:</span> <br> [[9S]] 6★ weapon and up to SSS-Rank [[2B]] with her 6★ weapon <br><br>
# <span style="color:#FF6549;">Full Team Carry (Enhanced):</span> <br> SSS-Rank [[9S]] <br><br>
# <span style="color:#FF6549;">Full Team Carry (Ultimate):</span> <br> SSS+ Rank [[A2]] and SSS+ Rank [[A2]] (and SSS+ Rank [[9S]] if possible)
<br>
Please note that as it is just a guideline, this is not the only way to measure the strength of the NieR team and should not be taken as gospel.
}}

{{FAQ
|Image= Chibi-A2-1.png
|Size= 60px
|Question= What is the NieR team's main role?
|Answer=
<span style="color:#FF6549;">War Zone</span>
* The NieR team has a strong performance in Physical [[War Zone]]
* On release, they are even strong in off-element (non-Physical) [[War Zone]]
* Up until the debut of [[Liv: Solaeter]] in [[The Survival Lucem]], the NieR team is often stronger than Fire teams in the Fire stages of [[War Zone]]
* SSS-Rank [[A2]] with her Signature Weapon is enough for Fire [[War Zone]] before the Fire team's revival
* While other future characters handle off-element and even Physical [[War Zone]] for a few patches in the future, [[The Ark Beyond]] patch re-balances the game mode to discourage the use of off-element teams, and the NieR team becomes the go-to for Physical [[War Zone]] once again
<br>
<span style="color:#FF6549;">Babel Tower</span>
* The NieR team is always strong here
* [[A2]] has extremely good survivability
* The NieR team is not necessary here, however, as any veteran player can max [[Babel Tower]] even without the NieR Team
<br>
<span style="color:#FF6549;">Phantom Pain Cage: Ultimate Zone</span>
* [[Phantom Pain Cage]] Ultimate bosses are divided into "Gen 1" and "Gen 2" bosses
* The NieR team does amazingly well against Gen 1 bosses but horrible against Gen 2 (stat-related reasons)
<br>
<span style="color:#FF6549;">Norman War<span>
* Norman War is an important (future) game mode that is made much easier in Physical stages with the NieR team
* Comparatively, a Physical team with SS-Rank [[Lucia: Crimson Abyss]] and SS-Rank [[Rosetta: Rigor]] can feel a lot less pleasant to use
<br>
On release, SSS-Rank NieR team (all three characters at SSS-Rank) can basically do every single [[War Zone]] stage regardless of element as well as a majority of [[Phantom Pain Cage]]: Ultimate Zone fights. Note: skill and proper builds are also necessary for this; SSS-Ranking all three characters is not an instant win on its own.
}}

{{FAQ
|Image= Chibi-Rozen-3.png
|Size= 60px
|Question= What does the NieR team's future look like?
|Answer=
<span style="color:#FF6549;">The Survival Lucem and the Addition of Liv: Solaeter</span>

* About six months after [[Untold Naraka]], [[Liv: Solaeter]] releases in [[The Survival Lucem]]
* Notably, [[Liv: Solaeter]] makes the Fire team good, which removes the need to bring NieR to Fire [[War Zone]]
<br>
<span style="color:#FF6549;">Recitative de Fantasia's Rework of War Zone</span>

* During the patch [[Recitative de Fantasia]], there is a huge, stat-related [[War Zone]] rework; this greatly impacts all Physical characters and severely weakens them in off-element [[War Zone]] stages
* Emphasis: ALL Physical characters are hurt by these changes
* Physical becomes the worst team in [[War Zone]] at this point and the easiest zone to go off-element on
* As of [[Her Last Bow]] in CN, equal investment Fire team scores similar (and even higher) compared to equal investment NieR team, but that is very far into the future and a result of great new additions to the Fire team ([[Roland: Theatrical Flame]], [[Liv: Solaeter]], [[Nanami: Remote Star]])
<br>
<span style="color:#FF6549;">The Ark Beyond's Rework of War Zone</span>

* Once again [[War Zone]] sees some changes that impact the NieR team; this time, the change makes characters of the appropriate element get a significant damage boost
* In essence, this discourages the use of off-element [[War Zone]] runs
* As a result, the NieR team becomes a great choice in Physical [[War Zone]]
<br>
In summary, the NieR team will be one of the best squads for about 6 months after they are introduced. The NieR re-run will most likely be followed by [[The Survival Lucem]] patch, which will power up the Fire Team. The [[War Zone]] rework happens after that, which weakens all Physical War Zone teams. Then in [[The Ark Beyond]], off-element [[War Zone]] becomes bad and NieR shines in Physical stages once again.
}}

{{FAQ
|Image= Chibi-Palefire-2.png
|Size= 60px
|Question= Is the NieR team restricted from use in certain content?
|Answer=
The NieR team cannot be used in Guild content. Minor, but worth noting.
}}

{{FAQ
|Image= Chibi-Plume-1.png
|Size= 60px
|Question= How does the NieR team compare with the other Physical team?
|Answer=
Ultimately, it is better not to compare them at all.
<br>
The Physical team featuring [[Lucia: Crimson Abyss]] and [[Rosetta: Rigor]] has extremely high burst damage. They do not have the consistent, non-stop DPS that the NieR team has when compared Rank for Rank. In a drawn-out fight, NieR wins out. When it comes to extremely fast and high damage, the other Physical team wins.
<br><br>
It is important to emphasize that different teams have different strengths.
<br><br>
Regardless of which way opinions swing on this matter, it is a fact that having more characters is better in PGR. There are many gameplay modes where having multiple teams is important, and you will often find yourself wishing you had even more characters. You will likely find yourself using both the standard Physical team as well as the NieR team.
}}

{{FAQ
|Image= Chibi-Blast-1.png
|Size= 60px
|Question= At what Rank does the NieR team become better in Fire War Zone than the Fire team?
|Answer=
SSS-Rank [[A2]] with her 6★ Weapon is enough for Fire [[War Zone]] before the Fire team's revival (the debut of [[Liv: Solaeter]] in [[The Survival Lucem]]). [[2B]] and [[9S]] can remain at S-Rank with 5★ weapons.
}}

</div>
|-|Coatings=
<div>
2B, 9S, and A2 will all receive their own alternate coatings. Lucia: Crimson Abyss may receive a Drakengard-inspired one as well.

{{FAQ
|Image= Chibi-Eclipse-2.png
|Size= 60px
|Question= How do I get each NieR character's coatings?
|Answer=
[[Untold Naraka]]:
* 2B's [[2B/Gallery|Revealing Outfit]]: [[File:Item-RainbowCard.png|25x25px|link=]]68 RC
* A2's [[A2/Gallery|Destroyer Outfit]]: 3000 currency in the event shop (free)
* 9S's [[9S/Gallery|Young Man Outfit]]: 14-Day login reward (free)
<br>
Re-run:
* 2B's [[2B/Gallery|Revealing Outfit]]: [[File:Item-RainbowCard.png|25x25px|link=]]68 RC
* A2's [[A2/Gallery|Destroyer Outfit]]: [[File:Item-RainbowCard.png|25x25px|link=]]68 RC
* 9S's [[9S/Gallery|Young Man Outfit]]: [[File:Item-RainbowCard.png|25x25px|link=]]68 RC
<br>
If you miss the free coatings the first time around, your only option will be to pay for them during the re-run.
}}

{{FAQ
|Image= Chibi-Rozen-1.png
|Size= 60px
|Question= 2B was censored in the CN version — will she be censored in Global?
|Answer=
While [[2B]]'s underwear was changed to be less risqué in CN, it was not censored in the JP version. Global has historically followed suit with the JP version's coatings, so there is no reason to believe that [[2B]]'s default outfit will be censored in Global.
<br>
Please note that [[2B]]'s alternate coating, [[2B/Gallery|Revealing Outfit]], is slightly different in PGR compared to its appearance in NieR: Automata. In both its CN and JP releases, parts of the outfit are torn and damaged, while other parts have more coverage (specifically around the bust and back of the underwear). Because this design direction was used for both the CN and JP releases, it's expected that this coating will remain this way for the Global release as well.

{{Gallery|Image=Screenshot-2BExample|Number=3}}<center><small>''2B's appearance in PGR JP''</small></center>
}}

{{FAQ
|Image= Chibi-Laurel-1.png
|Size= 60px
|Question= Will Lucia: Crimson Abyss' Drakengard-inspired coating release during Untold Naraka?
|Answer=
Trends in other regions have made it difficult to be sure. There is a chance we will see the coating release either during the NieR patch or a patch soon after, but there is no guarantee.
<br>
* In CN, this coating for [[Lucia: Crimson Abyss]] released during [[Untold Naraka]]
* In TW, the coating released during [[Echo Aria]] instead
* In JP, the coating has yet to be released at all
<br>
In both CN and TW, this coating was obtained through a coating gacha. Players could choose to either spend [[File:Item-BlackCard.png|25x25px|link=]]10,000 BC or [[File:Item-RainbowCard.png|25x25px|link=]]328 RC in order to obtain special red coating gacha tickets. These tickets could in turn be used on the coating banner.
<br><br>
While the [[File:Item-BlackCard.png|25x25px|link=]]10,000 BC option will allow even F2P players to participate, '''the [[File:Item-RainbowCard.png|25x25px|link=]]328 RC option is a significantly better deal''' for those willing to spend.
<br><br>
{{Screenshot|Frame=CrimsonAbyss|Coating=Alt5|Number=3}}<center><small>''Lucia: Crimson Abyss' Drakengard-inspired coating''</small></center>
}}

{{FAQ
|Image= Chibi-Plume-2.png
|Size= 60px
|Question= What do each character's coatings look like?
|Answer=
{{Header Notch Center|2B}}
{{Gallery|Number=4|1=Screenshot-2B-YoRHaNo2TypeB-1|2=Screenshot-2B-YoRHaNo2TypeB-2|3=Screenshot-2B-YoRHaNo2TypeB-3|4=Screenshot-2B-YoRHaNo2TypeB-4}} <center><small>''2B's default coating, YoRHa No.2 Type B''</small></center>
<br><br>
{{Gallery|Number=4|1=Screenshot-2B-RevealingOutfit-1|2=Screenshot-2B-RevealingOutfit-2|3=Screenshot-2B-RevealingOutfit-3|4=Screenshot-2B-RevealingOutfit-7}} <center><small>''2B's alternate coating, Revealing Outfit''</small></center>

{{Header Notch Center|9S}}
{{Gallery|Number=4|1=Screenshot-9S-YoRHaNo9TypeS-1|2=Screenshot-9S-YoRHaNo9TypeS-2|3=Screenshot-9S-YoRHaNo9TypeS-3|4=Screenshot-9S-YoRHaNo9TypeS-6}} <center><small>''9S's default coating, YoRHa No.9 Type S''</small></center>
<br><br>
{{Gallery|Number=4|1=Screenshot-9S-YoungMansOutfit-1|2=Screenshot-9S-YoungMansOutfit-2|3=Screenshot-9S-YoungMansOutfit-3|4=Screenshot-9S-YoungMansOutfit-7}} <center><small>''9S's alternate coating, Young Man's Outfit''</small></center>

{{Header Notch Center|A2}}
{{Gallery|Number=4|1=Screenshot-A2-YoRHaTypeANo2-1|2=Screenshot-A2-YoRHaTypeANo2-4|3=Screenshot-A2-YoRHaTypeANo2-3|4=Screenshot-A2-YoRHaTypeANo2-9}} <center><small>''A2's default coating, YoRHa Type A No.2''</small></center>
<br><br>
{{Gallery|Number=4|1=Screenshot-A2-DestroyerOutfit-1|2=Screenshot-A2-DestroyerOutfit-3|3=Screenshot-A2-DestroyerOutfit-2|4=Screenshot-A2-DestroyerOutfit-5}} <center><small>''A2's alternate coating, Destroyer Outfit''</small></center>
}}

</div>
</tabber></div>
<hr style="border-color: #921131;border-width: 20px">
{{Header Notch|Stronghold 01: City 015 Outer}}
<div class="Tab1"><tabber>
|-|1-1: Penetration=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 20%" | Battle Team [1]
! scope="col" style="width: 20%" | Battle Team [2]
! scope="col" style="width: 20%" | Battle Team [3]
|-
|4000
|[[File:Item-Serum.png|25x25px|link=Serum]]12
|[Blue] [Red] [Yellow]
|[Red]
|N/A
|}
|-|1-2: Joint Attack=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 20%" | Battle Team [1]
! scope="col" style="width: 20%" | Battle Team [2]
! scope="col" style="width: 20%" | Battle Team [3]
|-
|4000
|[[File:Item-Serum.png|25x25px|link=Serum]]12
|[Blue] [Red]
|[Blue] [Red]
|N/A
|}
|-|1-3: Contest=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 20%" | Recommended BP
! scope="col" style="width: 20%" | Serum Cost
! scope="col" style="width: 20%" | Battle Team [1]
! scope="col" style="width: 20%" | Battle Team [2]
! scope="col" style="width: 20%" | Battle Team [3]
|-
|4000
|[[File:Item-Serum.png|25x25px|link=Serum]]12
|[Blue] [Red] [Yellow]
|[Red]
|N/A
|}
</tabber></div>
<hr style="border-color: #921131;border-width: 20px">
{{Header Full|Site Staff & Other Credits}}
<div class="Tab1"><tabber>

|-|Administrators=
<div>
===== [[File:Dialogue-Brilliance-Awaken-Icon.png|22x22px|link=]] Nine / Linasera =====
The "boss." Project Manager and queen of the images. Responsible for overall management, renaming files, creating images, taking screenshots, deciding on page layouts, editing the Punishing Pub Memory graphics into English, isolating Coating images, public relations, and more.
Also known as u/Linasera.

===== Spectrazzz =====
Dedicated jack-of-all-trades responsible for programming, adding content, and more. Possibly a Chrome fan.

===== WhisperingRain =====
One of the Programming Trio. Responsible for untold edits to the site layout, templates, and various little odd jobs.

===== AFKoide =====
One of the Programming Trio. Created the Character Infobox that can be seen on every character's page. Additionally responsible for a huge amount of other templates that keep the site going.

===== RyanOld =====
One of the Programming Trio. If there's ever an issue with a piece of code, Ryan probably has a fix for it. Lost to computer issues but not forgotten.

</div>
|-|Site Editors=
<div>

===== Pignu =====
Responsible for additional touch-ups to the site theme, isolating a huge amount of Coating images, creating the graphs that can be seen on each characters' infobox, and more.

===== DCPX =====
Skilled at completing tasks as efficiently as possible and responsible for helping to create the names for each Item image file in record time and similar jobs. Has also worked on various pages, such as the Patch pages.

===== PunishingGLBWallet =====
In-house translator. Responsible for translating the future patch notes used on this site as well as various other things, such as the Punishing Pub Memory graphics. Has a [https://docs.google.com/spreadsheets/d/1yjCsWet6E9C4MMVPWI_OiVmog-wpqJ_dHV0GZezYx98/ helpful spreadsheet].

===== Thecowatstake =====
In-house translator. General content editor who has worked on an array of pages, such as the Golden Vortex and Babel Tower pages. Also added skill descriptions to most character pages.

===== Omoshi =====
General content editor who helped each page become as accurate as possible, particularly the character pages.

===== Alex57267 =====
General content editor who helped to create the Items page.

===== ro-kurorai =====
Diligent typo-catcher and writer of the Interludes pages.

</div>
|-|Special Thanks=
<div>

The following is a list of people who weren't on staff but contributed in other ways, but who maybe sent over files, shared information, and so on. Without these people, this website could never have hoped to achieve what it has.

===== Kuro Game Staff =====
We've been fortunate to receive game images, files, and data to populate this site from Kuro Staff. Thank you so much for helping our website grow into a valuable resource for Punishing: Gray Raven.

=====PGR Wiki Discord=====
The members of this Discord community supported us in this endeavor all the way through -- without them, this project simply would not have come together. Everyone who created this website met up here! [https://discord.gg/pgrfandom PGR Wiki Discord link here].

===== Rexlent =====
Always there for us with clarifications, translations, connections, and of course, [https://docs.google.com/spreadsheets/d/1cIBhjXENxv9h75EgGhrQ3AeFRFIEMQsyW4pNA-BiHkg his wonderful spreadsheet]. Excerpts from his spreadsheet and his videos are posted in various places on this site.

===== BiliBili Staff =====
The friendly team behind the [https://wiki.biligame.com/zspms/%E9%A6%96%E9%A1%B5 PGR BiliBili Wiki] has provided information, files, and technical expertise. Their Wiki has been a huge inspiration to us and we couldn't have done this without them.

===== Punishing Pub Guild =====
A Guild in the CN version of PGR who is responsible for research, information, and more. Coincidentally, this is also Rexlent's Guild. They were absolutely amazing and allowed us to use their PP Recommended Memory Sets, which a small team helped us translate. [https://docs.qq.com/sheet/DZkVJSEtaUVVlcmxq Please check out their detailed spreadsheet here].

===== Dread =====
A skilled player working with us behind the scenes to ensure that our build recommendations are as accurate as possible. Also researched which Signal Orbs each character uses on switch-in. Responsible for the wealth of information on the Beginner Guide.

===== Azerys =====
Skilled player who helped us optimise our recommended builds.

===== Jayce Vu =====
Graciously provided information on the Path of Stars event.

===== Proto =====
Made some extremely helpful graphics for the Path of Stars event as well as the Legend of Executor GR event and Wendigo event. Has a spreadsheet which can be found [https://docs.google.com/spreadsheets/d/1iIzjoC4qb8TLI6QQZ2xqQ7Eie7nt_5CE2ipoq1FFjAg/edit#gid=0 here] and an Imgur album [https://imgur.com/a/a6D2VcE here].

===== Galaxy =====
Responsible for providing the information that eventually became the NieR Collab page. Has a modified version of Rexlent's spreadsheet containing similar information and more [https://docs.google.com/spreadsheets/d/1V1vBknGomFmQhhGFAVSXfL8Us0qEkccYzD0oPXtyeOc which you can find here].

===== leazhito =====
Hailing from PGR Wiki Discord Server, leazhito helped provide a lot of nuance and foresight to the NieR Collab page, even creating large writeups of issues to be addressed.

===== Doomy, GongJa, Frustal, Raphael, Dread (Collectively) =====
All amazing members of the community who worked on [https://docs.google.com/spreadsheets/d/1_NAHdVouSp2T6AwStpz9ZMLZ_ca5EzcuHde5obIlero/ this Google doc] which was the basis for the new Memory Build sections on every character page. A serious amount of effort, research, and testing went into this guide and we at GRAY RAVENS are incredibly honoured to get to use its contents on our website.

</div>
|-|Specific Page Credits=
<div>

'''[[NieR Collab]]''' <br>
Written and constructed by Linasera. Many wonderful players contributed information to this page, including Galaxy, leazhito, Rexlent, and Doomy. Thank you all -- this page wouldn't exist without you.

</div>
</div>
-->
</tabber></div>
<hr style="border-color: #921131;border-width: 20px">
<div class="mw-collapsible mw-collapsed" style="overflow:auto;" data-expandtext="Tap here if u dare ;p" style="border-bottom: 1px solid #000000; padding-bottom: 7px; margin-bottom: 10px; width:100%;">
=== Scary Stuff ===
<div class="mw-collapsible-content">
{{Header Notch|Rexlent's Beginner Guide Series}}
A comprehensive yet easily digestible series explaining every major thing you need to know about Punishing: Gray Raven. An absolute must-watch for new players, but even somewhat experienced players may learn a thing or two here.
<div class="Tab1"><tabber>
|-|1. Introduction=
[[Video:Beginner's Guide: Introduction]]

|-|2. Gacha & Tier List=
[[Video:Beginner's Guide: Gacha & Tier List]]

|-|3. General Progression=
[[Video:Before You Begin - General Progression]]

|-|4. Control Scheme=
[[Video:Beginner's Guide: Control Scheme]]

|-|5. Gameplay Basics=
[[Video:Beginner's Guide: Gameplay Basics]]

|-|6. Dodging=
[[Video:Beginner's Guide: Dodging]]

|-|7. Memory System=
[[Video:Beginner's Guide: Memory System]]

|-|8. QTE and Switching=
[[Video:Beginner's Guide: QTE and Switching]]

|-|9. Core Passives=
[[Video:Beginner's Guide: Core Passives]]

|-|10. Weapon System=
[[Video:Beginner's Guide: Weapon System]]

|-|11. Class and Teams=
[[Video:Beginner's Guide: Class and Teams]]

|-|12. Optimizing & Final Notes=
[[Video:Beginner's Guide: Optimizing & Final Notes]]
</tabber></div>
</div></div>-->

Latest revision as of 16:18, 3 February 2024