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<languages/>
<languages/>
{{Header Notch|Construct Overview}}
<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
====About Constructs====
this it's paragraph for testing translation
</div>

<div lang="en" dir="ltr" class="mw-content-ltr">
Constructs are designed for the majority of the game's content and possess default class ratings of B-Rank, A-Rank, and S-Rank.
</div>

<div lang="en" dir="ltr" class="mw-content-ltr">
Constructs have three predesignated classes: '''Attacker''' (dealing damage), '''Tank''' (weakening enemies), and '''Support''' (healing and buffing allies). They cannot be deployed in the same team as [[Special:MyLanguage/Compositers|Compositers]].
</div>

<div lang="en" dir="ltr" class="mw-content-ltr">
====Obtaining Constructs====
</div>

<div lang="en" dir="ltr" class="mw-content-ltr">
With the exception of B-Rank characters, Constructs are predominantly acquired through [[Special:MyLanguage/Gacha|R&D]].
</div>

<div lang="en" dir="ltr" class="mw-content-ltr">
*B-Rank Constructs are given automatically via story progression.
*A-Rank Constructs are guaranteed every '''10''' pulls.
*S-Rank Constructs are guaranteed at a minimum of '''60''' pulls.
</div>
</div>

Latest revision as of 12:32, 17 November 2021

<languages/>

Construct Overview

About Constructs

Constructs are designed for the majority of the game's content and possess default class ratings of B-Rank, A-Rank, and S-Rank.

Constructs have three predesignated classes: Attacker (dealing damage), Tank (weakening enemies), and Support (healing and buffing allies). They cannot be deployed in the same team as Compositers.

Obtaining Constructs

With the exception of B-Rank characters, Constructs are predominantly acquired through R&D.

  • B-Rank Constructs are given automatically via story progression.
  • A-Rank Constructs are guaranteed every 10 pulls.
  • S-Rank Constructs are guaranteed at a minimum of 60 pulls.