User:WhisperingRain/Sandbox: Difference between revisions

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<languages/>
<languages/>
<translate>
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</translate>{{Header Notch|Construct Overview}}<translate>
{{Tabs
|tab1 = All Characters
|tab2 = Constructs
|tab3 = Compositers
}}
<translate>
<!--T:2-->
Constructs make up the majority of the playable characters in ''Punishing: Gray Raven''.
<!--------------------------------------------------------------------------
- Construct Overview
--------------------------------------------------------------------------->
</translate>
{{Header Notch|Construct Overview}}
<translate>


====About Constructs==== <!--T:3-->
====About Constructs==== <!--T:18-->


<!--T:4-->
<!--T:19-->
Constructs are designed for the majority of the game's content and possess default class ratings of B-Rank, A-Rank, and S-Rank.
Constructs are designed for the majority of the game's content and possess default class ratings of B-Rank, A-Rank, and S-Rank.


<!--T:5-->
<!--T:20-->
Constructs have three predesignated classes: '''Attacker''' (dealing damage), '''Tank''' (weakening enemies), and '''Support''' (healing and buffing allies). They cannot be deployed in the same team as [[Special:MyLanguage/Compositers|Compositers]].
Constructs have three predesignated classes: '''Attacker''' (dealing damage), '''Tank''' (weakening enemies), and '''Support''' (healing and buffing allies). They cannot be deployed in the same team as [[Special:MyLanguage/Compositers|Compositers]].


====Obtaining Constructs==== <!--T:21-->


====Obtaining Constructs==== <!--T:6-->
<!--T:22-->

<!--T:7-->
With the exception of B-Rank characters, Constructs are predominantly acquired through [[Special:MyLanguage/Gacha|R&D]].
With the exception of B-Rank characters, Constructs are predominantly acquired through [[Special:MyLanguage/Gacha|R&D]].


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<!--T:23-->
*B-Rank Constructs are given automatically via story progression.
*B-Rank Constructs are given automatically via story progression.
*A-Rank Constructs are guaranteed every '''10''' pulls.
*A-Rank Constructs are guaranteed every '''10''' pulls.
*S-Rank Constructs are guaranteed at a minimum of '''60''' pulls.
*S-Rank Constructs are guaranteed at a minimum of '''60''' pulls.


====Duplicates==== <!--T:9-->

<!--T:10-->
In the case that you pull a duplicate of a character you already own, the duplicate will be converted into Inver-Shards. The amount of Shards you obtain depends on the base rarity of the character you pulled, regardless of how much you have increased their rank previously.

<!--T:11-->
*B-Rank Construct duplicates give 6 Inver-Shards
*A-Rank Construct duplicates gives 18 Inver-Shards
*S-Rank Construct duplicates give 30 Inver-Shards


====Promotion==== <!--T:12-->

<!--T:13-->
Every five levels, a Construct can be promoted by spending Cogs, greatly improving overall stats. The total cost of fully promoting a character is a hefty 542,500 Cogs. These promotion ranks are named the following:
Private, Sergeant, Elite, Task Force, Ace, and Hero.
<!--------------------------------------------------------------------------
- Playable Constructs
--------------------------------------------------------------------------->
</translate>
{{Header Full|Playable Constructs}}
<translate><!--T:14-->
<div style="height:13px;"></div>
<center>{{Character Icon|Lotus|Size=70x70}} {{Character Icon|Eclipse|Size=70x70}} {{Character Icon|Storm|Size=70x70}} {{Character Icon|Dawn|Size=70x70}} {{Character Icon|Lux|Size=70x70}} {{Character Icon|Palefire|Size=70x70}} {{Character Icon|Nightblade|Size=70x70}} {{Character Icon|Zero|Size=70x70}} {{Character Icon|Blast|Size=70x70}} {{Character Icon|Luminance|Size=70x70}} {{Character Icon|Entropy|Size=70x70}} {{Character Icon|Ember|Size=70x70}} {{Character Icon|Pulse|Size=70x70}} {{Character Icon|Tenebrion|Size=70x70}} {{Character Icon|CrimsonAbyss|Size=70x70}} {{Character Icon|Bastion|Size=70x70}} {{Character Icon|Astral|Size=70x70}} {{Character Icon|Brilliance|Size=70x70}} {{Character Icon|Veritas|Size=70x70}} {{Character Icon|Silverfang|Size=70x70}} {{Character Icon|Arclight|Size=70x70}} {{Character Icon|Plume|Size=70x70}} {{Character Icon|Rozen|Size=70x70}} {{Character Icon|Arctic|Size=70x70}} {{Character Icon|Kirin|Size=70x70}} {{Character Icon|Laurel|Size=70x70}} {{Character Icon|2B|Size=70x70}} {{Character Icon|9S|Size=70x70}} {{Character Icon|A2|Size=70x70}} {{Character Icon|Fate|Size=70x70}} {{Character Icon|Glory|Size=70x70}} {{Character Icon|XXI|Size=70x70}} {{Character Icon|Flare|Size=70x70}} {{Character Icon|Solaeter|Size=70x70}} {{Character Icon|Capriccio|Size=70x70}}</center><div style="height:13px;"></div>
__NOTOC__
</translate>
</translate>

Latest revision as of 12:29, 17 November 2021

<languages/> <translate>

</translate>

Construct Overview

<translate>

About Constructs

Constructs are designed for the majority of the game's content and possess default class ratings of B-Rank, A-Rank, and S-Rank.

Constructs have three predesignated classes: Attacker (dealing damage), Tank (weakening enemies), and Support (healing and buffing allies). They cannot be deployed in the same team as Compositers.

Obtaining Constructs

With the exception of B-Rank characters, Constructs are predominantly acquired through R&D.

  • B-Rank Constructs are given automatically via story progression.
  • A-Rank Constructs are guaranteed every 10 pulls.
  • S-Rank Constructs are guaranteed at a minimum of 60 pulls.

</translate>