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{{Tabs |
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{{SEO |
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|Keywords=Babel, Tower, Fight, Boss, Floor, Stage, Guide, Tips, Trick, Walkthrough, Easy |
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}}{{#css: |
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.pink {color: #FE5BAC;} |
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.green {color: #219A6E;} |
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}}{{Tabs |
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|tab1 = Overview |
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|tab1 = Overview |
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|tab2 = Fallen Star |
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|tab2 = Fallen Star |
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|tab3 = Eternal Engine |
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|tab4 = Grand Blue |
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|tab5 = Firn Night |
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|tab6 = Lost Chapter |
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|tab7 = Echo Aria |
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|tab8 = The Last Spark |
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|tab9 = The Surviving Lucem |
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|tab10 = Her Last Bow |
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|tab11 = Across the Ruined Sea |
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|tab12 = Renaissance du Fantastique |
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}}__NOTOC__ |
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}}__NOTOC__ |
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{{Header Notch|Season 1: Fallen Star}} |
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{{Header Notch|Season 1: Fallen Star}} |
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Occurred under the [[Fallen Star]] Patch, bla bla...
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A.K.A. "Project Babel - Affix Stack", occurred under the [[Fallen Star]] Patch. |
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<br> |
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{{Header Notch|Stages}} |
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{{Header Notch|Stages}} |
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<tabber> |
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<div class="custom-tab_1"><tabber> |
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|-|BP-1= TBA |
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|-|BP-1= |
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<div> |
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|-|BP-2= TBA |
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<big>{{p|<u>'''Team Requirements for Support Points'''</u>}}</big> |
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|-|BP-3= TBA |
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*Deploy 1 Attacker-Type Construct (+1). |
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|-|BP-4= TBA |
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*Deploy 1 or more Constructs with at least 3,000 BP (+1). |
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|-|BP-5= TBA |
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</tabber> |
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<br> |
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<big>{{p|<u>'''Support Details'''</u>}}</big> |
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<span class="green">Weapon Reloading:</span> |
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ATK of deployed Constructs increases by 10%. |
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<span class="green">New Armor:</span> |
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Construct's Extra DMG Reduction increases by 45%. |
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<br> |
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<big>{{p|<u>'''Environment'''</u>}}</big> |
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1) Domination: Enemies are no longer affected by Matrix. |
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</div> |
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|-|BP-2= |
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<div> |
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<big>{{p|<u>'''Team Requirements for Support Points'''</u>}}</big> |
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*Deploy 1 Healer-Type Construct (+1). |
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<br> |
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<big>{{p|<u>'''Support Details'''</u>}}</big> |
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<span class="green">Quick Healing:</span> |
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Healing effect for Constructs is increased by 25%. |
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<br> |
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<big>{{p|<u>'''Environment'''</u>}}</big> |
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1) Radiation I: The enemy deals Physical DMG equal to 0.5% of its ATK to nearby targets every second. |
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<br> |
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2) Black Fog: Constructs on field take DMG from Black Fog every second. Black Fog increases by 1 level every 20s. |
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</div> |
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|-|BP-3= |
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<div> |
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<big>{{p|<u>'''Team Requirements for Support Points'''</u>}}</big> |
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*Deploy 1 Tank-Type Construct (+1). |
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<br> |
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<big>{{p|<u>'''Support Details'''</u>}}</big> |
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<span class="green">New Armor:</span> |
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Constructs' Extra DMG Reduction increases by 45%. |
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<br> |
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<big>{{p|<u>'''Environment'''</u>}}</big> |
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1) Rigidity I: Extra DMG Reduction increases by 10% when the enemy has Super Armor. |
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<br> |
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2) Black Fog: Constructs on field take DMG from Black Fog every second. Black Fog increases by 1 level every 20s. |
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</div> |
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|-|BP-4= |
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<div> |
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<big>{{p|<u>'''Team Requirements for Support Points'''</u>}}</big> |
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*Deploy 1 Lv.40 or higher Construct (+1). |
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<br> |
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<big>{{p|<u>'''Support Details'''</u>}}</big> |
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<span class="green">Additional Support:</span> |
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Gains a Signal Orb every 3s. |
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<br> |
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<big>{{p|<u>'''Environment'''</u>}}</big> |
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1) Fairy: Enemies' Elemental Resistance increases by 30%.. |
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<br> |
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2) Black Fog: Constructs on field take DMG from Black Fog every second. Black Fog increases by 1 level every 20s. |
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</div> |
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|-|BP-5= |
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<div> |
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<big>{{p|<u>'''Team Requirements for Support Points'''</u>}}</big> |
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*Deploy a Melee-Type Construct (+1). |
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*Deploy 1 member with 3,000BP (+1). |
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*Deploy a Construct with Elemental Stats (+1). |
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<br> |
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<big>{{p|<u>'''Support Details'''</u>}}</big> |
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<span class="green">Elemental Growth:</span> |
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Constructs' Elemental DMG increases by 45%. |
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Constructs' Elemental DMG increases by 15%. (Rerun) |
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<span class="green">New Armor:</span> |
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Constructs' Extra DMG Reduction increases by 45%. |
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<br> |
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<big>{{p|<u>'''Environment'''</u>}}</big> |
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1) Perseverance: Enemies' Physical Resistance increases by 30%. |
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<br> |
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2) Black Fog: Constructs on field take DMG from Black Fog every second. Black Fog increases by 1 level every 20s. |
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</div> |
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</tabber></div> |
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<br> |
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{{Header Notch|Rewards}} |
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{{Header Notch|Rewards}} |
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<tabber> |
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<tabber> |
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|-|First Clearance Rewards= |
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|-|First Clearance Rewards= |
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{| style="width:40%; text-align:justify;" |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 50%" | Stage |
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! scope="col" style="width: 30%" | Stage |
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! scope="col" style="width: 50%" | Rewards |
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! scope="col" style="width: 70%" | Rewards |
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|BP-1 |
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|BP-1 |
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|{{Item|EXP Pod (L)|4|2}}{{Item|Skill Point|3|6}}{{Item|Cogs|3|5,000}}<div style="margin-top: 2px;"></div> |
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|TBA |
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|- |
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|BP-2 |
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|BP-2 |
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|{{Item|Serum|4|30}}{{Item|Overclock Material Box (α)|3|4}}{{Item|Cogs|3|7,500}}<div style="margin-top: 2px;"></div> |
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|TBA |
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|BP-3 |
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|BP-3 |
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|{{Item|EXP Pod (L)|4|3}}{{Item|Skill Point|3|6}}{{Item|Cogs|3|10,000}}<div style="margin-top: 2px;"></div> |
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|TBA |
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|- |
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|- |
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|BP-4 |
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|BP-4 |
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|{{Item|Serum|4|30}}{{Item|Overclock Material Box (α)|3|4}}{{Item|Cogs|3|12,500}}<div style="margin-top: 2px;"></div> |
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|TBA |
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|- |
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|BP-5 |
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|BP-5 |
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|{{Item|EXP Pod (XL)|4|1}}{{Item|Skill Point|3|10}}{{Item|Cogs|3|15,000}}<div style="margin-top: 2px;"></div> |
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|TBA |
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|- |
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|} |
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|-|Scoring Rewards Pt.1= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 30%" | Required Lv. |
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! scope="col" style="width: 70%" | Rewards |
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|Lv.5 |
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|{{Item|EXP Pod (L)|4|2}}{{Item|Overclock Material Box (α)|3|2}}{{Item|Cogs|3|7,500}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.10 |
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|{{Item|Cog Pack (XL)|4|1}}{{Item|EXP Pod (L)|4|2}}{{Item|Skill Point|3|3}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.15 |
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|{{Item/Memory|Darwin|3|6|1}}{{Item|Overclock Material Box (α)|3|3}}{{Item|Cogs|3|10,000}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.20 |
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|{{Item|Black Card|5|100}}{{Item|6★ Memory Shard|6|50}}{{Item|Skill Point|3|4}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.25 |
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|{{Item|Major Overclock Alloy|4|2}}{{Item|Memory Enhancer IV|4|2}}{{Item|Weapon Overclock Core I|3|3}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.30 |
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|{{Item/Memory|Darwin|6|6|1}}{{Item|Overclock Material Box (α)|3|4}}{{Item|Cogs|3|12,500}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.35 |
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|{{Item|6★ Memory Shard|6|50}}{{Item|Memory Overclock Circuit II|4|2}}{{Item|Skill Point|3|6}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.40 |
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|{{Item|Precious Gift Box|5|5}}{{Item|Memory Enhancer IV|4|3}}{{Item|Minor Overclock Alloy|3|2}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.45 |
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|{{Item/Memory|Hanna|2|6|1}}{{Item|Overclock Material Box (α)|3|5}}{{Item|Cogs|3|15,000}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.50 |
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|{{Item|Black Card|5|100}}{{Item|6★ Memory Shard|6|50}}{{Item|Skill Point|3|7}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.55 |
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|{{Item|Memory Overclock Circuit II|4|4}}{{Item|Memory Enhancer IV|4|4}}{{Item|Memory Overclock Circuit I|3|5}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.60 |
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|{{Item/Memory|Hanna|5|6|1}}{{Item|Overclock Material Box (α)|3|6}}{{Item|Cogs|3|17,500}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.65 |
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|{{Item|6★ Memory Shard|6|50}}{{Item|Major Overclock Alloy|4|2}}{{Item|Skill Point|3|8}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.70 |
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|{{Item|EXP Pod (XL)|4|3}}{{Item|Memory Enhancer IV|4|5}}{{Item|Weapon Overclock Core I|3|6}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.75 |
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|{{Item/Memory|Da Vinci|1|6|1}}{{Item|Overclock Material Box (α)|3|6}}{{Item|Cogs|3|20,000}} |
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<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.80 |
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|{{Item|Black Card|5|100}}{{Item|6★ Memory Shard|6|50}}{{Item|Skill Point|3|9}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.85 |
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|{{Item|Memory Overclock Circuit II|4|4}}{{Item|Cog Pack (XL)|4|1}}{{Item|Minor Overclock Alloy|3|7}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.90 |
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|{{Item/Memory|Da Vinci|4|6|1}}{{Item|Overclock Material Box (α)|3|8}}{{Item|Cogs|3|25,000}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.95 |
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|{{Item|Major Overclock Alloy|4|5}}{{Item|Cog Pack (XL)|4|1}}{{Item|Skill Point|3|10}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.100 |
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|{{Item|6★ Memory Shard|6|50}}{{Item|Weapon Overclock Core II|4|5}}{{Item|Memory Overclock Circuit I|3|8}}<div style="margin-top: 2px;"></div> |
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|- |
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|} |
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|-|Scoring Rewards Pt.2= |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! scope="col" style="width: 30%" | Required Lv. |
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! scope="col" style="width: 70%" | Rewards |
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|Lv.120 |
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|{{Item|Tokarev Tower Badge|5|1}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.140 |
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|{{Item|Tokarev Tower Badge|5|1}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.160 |
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|{{Item|Tokarev Tower Badge|5|1}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.180 |
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|{{Item|Tokarev Tower Badge|5|1}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.200 |
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|{{Item|Tokarev Tower Badge|5|1}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.220 |
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|{{Item|Tokarev Tower Badge|5|1}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.240 |
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|{{Item|Tokarev Tower Badge|5|1}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.260 |
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|{{Item|Tokarev Tower Badge|5|1}}<div style="margin-top: 2px;"></div> |
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|Lv.280 |
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|{{Item|Tokarev Tower Badge|5|1}}<div style="margin-top: 2px;"></div> |
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|- |
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|Lv.300 |
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|{{Item|Tokarev Tower Badge|5|1}} |
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|} |
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|} |
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|-|Scoring Rewards= TBA |
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</tabber> |
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</tabber> |
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__INDEX__ |