Babel Tower/Fallen Star: Difference between revisions

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{{Tabs
{{SEO
|Keywords=Babel, Tower, Fight, Boss, Floor, Stage, Guide, Tips, Trick, Walkthrough, Easy
}}{{#css:
.pink {color: #FE5BAC;}
.green {color: #219A6E;}
}}{{Tabs
|tab1 = Overview
|tab1 = Overview
|tab2 = Fallen Star
|tab2 = Fallen Star
|tab3 = Eternal Engine
|tab4 = Grand Blue
|tab5 = Firn Night
|tab6 = Lost Chapter
|tab7 = Echo Aria
|tab8 = The Last Spark
|tab9 = The Surviving Lucem
|tab10 = Her Last Bow
|tab11 = Across the Ruined Sea
|tab12 = Renaissance du Fantastique
}}__NOTOC__
}}__NOTOC__
{{Header Notch|Season 1: Fallen Star}}
{{Header Notch|Season 1: Fallen Star}}
Occurred under the [[Fallen Star]] Patch, bla bla...
A.K.A. "Project Babel - Affix Stack", occurred under the [[Fallen Star]] Patch.

<br>
{{Header Notch|Stages}}
{{Header Notch|Stages}}
<tabber>
<div class="custom-tab_1"><tabber>
|-|BP-1= TBA
|-|BP-1=
<div>
|-|BP-2= TBA
<big>{{p|<u>'''Team Requirements for Support Points'''</u>}}</big>
|-|BP-3= TBA
*Deploy 1 Attacker-Type Construct (+1).
|-|BP-4= TBA
*Deploy 1 or more Constructs with at least 3,000 BP (+1).
|-|BP-5= TBA

</tabber>
<br>
<big>{{p|<u>'''Support Details'''</u>}}</big>

<span class="green">Weapon Reloading:</span>
ATK of deployed Constructs increases by 10%.

<span class="green">New Armor:</span>
Construct's Extra DMG Reduction increases by 45%.

<br>
<big>{{p|<u>'''Environment'''</u>}}</big>

1) Domination: Enemies are no longer affected by Matrix.
</div>
|-|BP-2=
<div>
<big>{{p|<u>'''Team Requirements for Support Points'''</u>}}</big>
*Deploy 1 Healer-Type Construct (+1).

<br>
<big>{{p|<u>'''Support Details'''</u>}}</big>

<span class="green">Quick Healing:</span>
Healing effect for Constructs is increased by 25%.

<br>
<big>{{p|<u>'''Environment'''</u>}}</big>

1) Radiation I: The enemy deals Physical DMG equal to 0.5% of its ATK to nearby targets every second.

<br>
2) Black Fog: Constructs on field take DMG from Black Fog every second. Black Fog increases by 1 level every 20s.
</div>
|-|BP-3=
<div>
<big>{{p|<u>'''Team Requirements for Support Points'''</u>}}</big>
*Deploy 1 Tank-Type Construct (+1).

<br>
<big>{{p|<u>'''Support Details'''</u>}}</big>

<span class="green">New Armor:</span>
Constructs' Extra DMG Reduction increases by 45%.

<br>
<big>{{p|<u>'''Environment'''</u>}}</big>

1) Rigidity I: Extra DMG Reduction increases by 10% when the enemy has Super Armor.

<br>
2) Black Fog: Constructs on field take DMG from Black Fog every second. Black Fog increases by 1 level every 20s.
</div>
|-|BP-4=
<div>
<big>{{p|<u>'''Team Requirements for Support Points'''</u>}}</big>
*Deploy 1 Lv.40 or higher Construct (+1).

<br>
<big>{{p|<u>'''Support Details'''</u>}}</big>

<span class="green">Additional Support:</span>
Gains a Signal Orb every 3s.

<br>
<big>{{p|<u>'''Environment'''</u>}}</big>

1) Fairy: Enemies' Elemental Resistance increases by 30%..

<br>
2) Black Fog: Constructs on field take DMG from Black Fog every second. Black Fog increases by 1 level every 20s.
</div>
|-|BP-5=
<div>
<big>{{p|<u>'''Team Requirements for Support Points'''</u>}}</big>
*Deploy a Melee-Type Construct (+1).
*Deploy 1 member with 3,000BP (+1).
*Deploy a Construct with Elemental Stats (+1).

<br>
<big>{{p|<u>'''Support Details'''</u>}}</big>

<span class="green">Elemental Growth:</span>
Constructs' Elemental DMG increases by 45%.
Constructs' Elemental DMG increases by 15%. (Rerun)

<span class="green">New Armor:</span>
Constructs' Extra DMG Reduction increases by 45%.

<br>
<big>{{p|<u>'''Environment'''</u>}}</big>

1) Perseverance: Enemies' Physical Resistance increases by 30%.

<br>
2) Black Fog: Constructs on field take DMG from Black Fog every second. Black Fog increases by 1 level every 20s.
</div>
</tabber></div>
<br>
{{Header Notch|Rewards}}
{{Header Notch|Rewards}}
<tabber>
<tabber>
|-|First Clearance Rewards=
|-|First Clearance Rewards=
{| style="width:40%; text-align:justify;"
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 50%" | Stage
! scope="col" style="width: 30%" | Stage
! scope="col" style="width: 50%" | Rewards
! scope="col" style="width: 70%" | Rewards
|-
|-
|BP-1
|BP-1
|{{Item|EXP Pod (L)|4|2}}{{Item|Skill Point|3|6}}{{Item|Cogs|3|5,000}}<div style="margin-top: 2px;"></div>
|TBA
|-
|-
|BP-2
|BP-2
|{{Item|Serum|4|30}}{{Item|Overclock Material Box (α)|3|4}}{{Item|Cogs|3|7,500}}<div style="margin-top: 2px;"></div>
|TBA
|-
|-
|BP-3
|BP-3
|{{Item|EXP Pod (L)|4|3}}{{Item|Skill Point|3|6}}{{Item|Cogs|3|10,000}}<div style="margin-top: 2px;"></div>
|TBA
|-
|-
|BP-4
|BP-4
|{{Item|Serum|4|30}}{{Item|Overclock Material Box (α)|3|4}}{{Item|Cogs|3|12,500}}<div style="margin-top: 2px;"></div>
|TBA
|-
|-
|BP-5
|BP-5
|{{Item|EXP Pod (XL)|4|1}}{{Item|Skill Point|3|10}}{{Item|Cogs|3|15,000}}<div style="margin-top: 2px;"></div>
|TBA
|-
|}
|-|Scoring Rewards Pt.1=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 30%" | Required Lv.
! scope="col" style="width: 70%" | Rewards
|-
|Lv.5
|{{Item|EXP Pod (L)|4|2}}{{Item|Overclock Material Box (α)|3|2}}{{Item|Cogs|3|7,500}}<div style="margin-top: 2px;"></div>
|-
|Lv.10
|{{Item|Cog Pack (XL)|4|1}}{{Item|EXP Pod (L)|4|2}}{{Item|Skill Point|3|3}}<div style="margin-top: 2px;"></div>
|-
|Lv.15
|{{Item/Memory|Darwin|3|6|1}}{{Item|Overclock Material Box (α)|3|3}}{{Item|Cogs|3|10,000}}<div style="margin-top: 2px;"></div>
|-
|Lv.20
|{{Item|Black Card|5|100}}{{Item|6★ Memory Shard|6|50}}{{Item|Skill Point|3|4}}<div style="margin-top: 2px;"></div>
|-
|Lv.25
|{{Item|Major Overclock Alloy|4|2}}{{Item|Memory Enhancer IV|4|2}}{{Item|Weapon Overclock Core I|3|3}}<div style="margin-top: 2px;"></div>
|-
|Lv.30
|{{Item/Memory|Darwin|6|6|1}}{{Item|Overclock Material Box (α)|3|4}}{{Item|Cogs|3|12,500}}<div style="margin-top: 2px;"></div>
|-
|Lv.35
|{{Item|6★ Memory Shard|6|50}}{{Item|Memory Overclock Circuit II|4|2}}{{Item|Skill Point|3|6}}<div style="margin-top: 2px;"></div>
|-
|Lv.40
|{{Item|Precious Gift Box|5|5}}{{Item|Memory Enhancer IV|4|3}}{{Item|Minor Overclock Alloy|3|2}}<div style="margin-top: 2px;"></div>
|-
|Lv.45
|{{Item/Memory|Hanna|2|6|1}}{{Item|Overclock Material Box (α)|3|5}}{{Item|Cogs|3|15,000}}<div style="margin-top: 2px;"></div>
|-
|Lv.50
|{{Item|Black Card|5|100}}{{Item|6★ Memory Shard|6|50}}{{Item|Skill Point|3|7}}<div style="margin-top: 2px;"></div>
|-
|Lv.55
|{{Item|Memory Overclock Circuit II|4|4}}{{Item|Memory Enhancer IV|4|4}}{{Item|Memory Overclock Circuit I|3|5}}<div style="margin-top: 2px;"></div>
|-
|Lv.60
|{{Item/Memory|Hanna|5|6|1}}{{Item|Overclock Material Box (α)|3|6}}{{Item|Cogs|3|17,500}}<div style="margin-top: 2px;"></div>
|-
|Lv.65
|{{Item|6★ Memory Shard|6|50}}{{Item|Major Overclock Alloy|4|2}}{{Item|Skill Point|3|8}}<div style="margin-top: 2px;"></div>
|-
|Lv.70
|{{Item|EXP Pod (XL)|4|3}}{{Item|Memory Enhancer IV|4|5}}{{Item|Weapon Overclock Core I|3|6}}<div style="margin-top: 2px;"></div>
|-
|Lv.75
|{{Item/Memory|Da Vinci|1|6|1}}{{Item|Overclock Material Box (α)|3|6}}{{Item|Cogs|3|20,000}}
<div style="margin-top: 2px;"></div>
|-
|Lv.80
|{{Item|Black Card|5|100}}{{Item|6★ Memory Shard|6|50}}{{Item|Skill Point|3|9}}<div style="margin-top: 2px;"></div>
|-
|Lv.85
|{{Item|Memory Overclock Circuit II|4|4}}{{Item|Cog Pack (XL)|4|1}}{{Item|Minor Overclock Alloy|3|7}}<div style="margin-top: 2px;"></div>
|-
|Lv.90
|{{Item/Memory|Da Vinci|4|6|1}}{{Item|Overclock Material Box (α)|3|8}}{{Item|Cogs|3|25,000}}<div style="margin-top: 2px;"></div>
|-
|Lv.95
|{{Item|Major Overclock Alloy|4|5}}{{Item|Cog Pack (XL)|4|1}}{{Item|Skill Point|3|10}}<div style="margin-top: 2px;"></div>
|-
|Lv.100
|{{Item|6★ Memory Shard|6|50}}{{Item|Weapon Overclock Core II|4|5}}{{Item|Memory Overclock Circuit I|3|8}}<div style="margin-top: 2px;"></div>
|-
|}
|-|Scoring Rewards Pt.2=
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 30%" | Required Lv.
! scope="col" style="width: 70%" | Rewards
|-
|Lv.120
|{{Item|Tokarev Tower Badge|5|1}}<div style="margin-top: 2px;"></div>
|-
|Lv.140
|{{Item|Tokarev Tower Badge|5|1}}<div style="margin-top: 2px;"></div>
|-
|Lv.160
|{{Item|Tokarev Tower Badge|5|1}}<div style="margin-top: 2px;"></div>
|-
|Lv.180
|{{Item|Tokarev Tower Badge|5|1}}<div style="margin-top: 2px;"></div>
|-
|Lv.200
|{{Item|Tokarev Tower Badge|5|1}}<div style="margin-top: 2px;"></div>
|-
|Lv.220
|{{Item|Tokarev Tower Badge|5|1}}<div style="margin-top: 2px;"></div>
|-
|Lv.240
|{{Item|Tokarev Tower Badge|5|1}}<div style="margin-top: 2px;"></div>
|-
|Lv.260
|{{Item|Tokarev Tower Badge|5|1}}<div style="margin-top: 2px;"></div>
|-
|Lv.280
|{{Item|Tokarev Tower Badge|5|1}}<div style="margin-top: 2px;"></div>
|-
|Lv.300
|{{Item|Tokarev Tower Badge|5|1}}
|-
|-
|}
|}
|-|Scoring Rewards= TBA
</tabber>
</tabber>
__INDEX__

Latest revision as of 13:41, 5 April 2024

Season 1: Fallen Star

A.K.A. "Project Babel - Affix Stack", occurred under the Fallen Star Patch.


Stages

Team Requirements for Support Points

  • Deploy 1 Attacker-Type Construct (+1).
  • Deploy 1 or more Constructs with at least 3,000 BP (+1).


Support Details

Weapon Reloading: ATK of deployed Constructs increases by 10%.

New Armor: Construct's Extra DMG Reduction increases by 45%.


Environment

1) Domination: Enemies are no longer affected by Matrix.

Team Requirements for Support Points

  • Deploy 1 Healer-Type Construct (+1).


Support Details

Quick Healing: Healing effect for Constructs is increased by 25%.


Environment

1) Radiation I: The enemy deals Physical DMG equal to 0.5% of its ATK to nearby targets every second.


2) Black Fog: Constructs on field take DMG from Black Fog every second. Black Fog increases by 1 level every 20s.

Team Requirements for Support Points

  • Deploy 1 Tank-Type Construct (+1).


Support Details

New Armor: Constructs' Extra DMG Reduction increases by 45%.


Environment

1) Rigidity I: Extra DMG Reduction increases by 10% when the enemy has Super Armor.


2) Black Fog: Constructs on field take DMG from Black Fog every second. Black Fog increases by 1 level every 20s.

Team Requirements for Support Points

  • Deploy 1 Lv.40 or higher Construct (+1).


Support Details

Additional Support: Gains a Signal Orb every 3s.


Environment

1) Fairy: Enemies' Elemental Resistance increases by 30%..


2) Black Fog: Constructs on field take DMG from Black Fog every second. Black Fog increases by 1 level every 20s.

Team Requirements for Support Points

  • Deploy a Melee-Type Construct (+1).
  • Deploy 1 member with 3,000BP (+1).
  • Deploy a Construct with Elemental Stats (+1).


Support Details

Elemental Growth: Constructs' Elemental DMG increases by 45%. Constructs' Elemental DMG increases by 15%. (Rerun)

New Armor: Constructs' Extra DMG Reduction increases by 45%.


Environment

1) Perseverance: Enemies' Physical Resistance increases by 30%.


2) Black Fog: Constructs on field take DMG from Black Fog every second. Black Fog increases by 1 level every 20s.


Rewards

Stage Rewards
BP-1
x2
x6
x5,000
BP-2
x30
x4
x7,500
BP-3
x3
x6
x10,000
BP-4
x30
x4
x12,500
BP-5
x1
x10
x15,000
Required Lv. Rewards
Lv.5
x2
x2
x7,500
Lv.10
x1
x2
x3
Lv.15
x1
03
x3
x10,000
Lv.20
x100
x50
x4
Lv.25
x2
x2
x3
Lv.30
x1
06
x4
x12,500
Lv.35
x50
x2
x6
Lv.40
x5
x3
x2
Lv.45
x1
02
x5
x15,000
Lv.50
x100
x50
x7
Lv.55
x4
x4
x5
Lv.60
x1
05
x6
x17,500
Lv.65
x50
x2
x8
Lv.70
x3
x5
x6
Lv.75
x1
01
x6
x20,000
Lv.80
x100
x50
x9
Lv.85
x4
x1
x7
Lv.90
x1
04
x8
x25,000
Lv.95
x5
x1
x10
Lv.100
x50
x5
x8
Required Lv. Rewards
Lv.120
x1
Lv.140
x1
Lv.160
x1
Lv.180
x1
Lv.200
x1
Lv.220
x1
Lv.240
x1
Lv.260
x1
Lv.280
x1
Lv.300
x1