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{{SEO |
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{{SEO |
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|Keywords=Babel, Tower, Fight, Boss, Floor, Stage, Guide, Tips, Trick, Walkthrough, Easy |
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|Keywords=Babel, Tower, Fight, Boss, Floor, Stage, Guide, Tips, Trick, Walkthrough, Easy |
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}}{{#css: |
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.pink {color: #FE5BAC;} |
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.green {color: #219A6E;} |
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}}{{Tabs |
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}}{{Tabs |
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|tab1 = Overview |
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|tab1 = Overview |
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{{Header Notch|Season 1: Fallen Star}} |
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{{Header Notch|Season 1: Fallen Star}} |
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A.K.A. "Project Babel - Affix Stack", occurred under the [[Fallen Star]] Patch. |
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A.K.A. "Project Babel - Affix Stack", occurred under the [[Fallen Star]] Patch. |
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{{Header Notch|Stages}} |
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<tabber> |
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|-|BP-1= |
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<span style="color:#FF6549;"><big>Team Requirements for Support Points:</big></span> |
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{{Header Notch|Stages}} |
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<div class="custom-tab_1"><tabber> |
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Deploy 1 Attacker-Type Construct (+1). |
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|-|BP-1= |
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<div> |
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<big>{{p|<u>'''Team Requirements for Support Points'''</u>}}</big> |
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*Deploy 1 Attacker-Type Construct (+1). |
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*Deploy 1 or more Constructs with at least 3,000 BP (+1). |
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<big>{{p|<u>'''Support Details'''</u>}}</big> |
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Deploy 1 or more Constructs with at least 3,000 BP (+1). |
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<span class="green">Weapon Reloading:</span> |
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<span style="color:#FF6549;"><big>Support Details:</big></span> |
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<span style="color:#FF6549;">Weapon Reloading:</span> |
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ATK of deployed Constructs increases by 10%. |
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ATK of deployed Constructs increases by 10%. |
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<span class="green">New Armor:</span> |
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<span style="color:#FF6549;">New Armor:</span> |
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Construct's Extra DMG Reduction increases by 45%. |
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Construct's Extra DMG Reduction increases by 45%. |
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<big>{{p|<u>'''Environment'''</u>}}</big> |
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<span style="color:#FF6549;"><big>Environment:</big></span> |
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1) Domination: Enemies are no longer affected by Matrix. |
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1) Domination: Enemies are no longer affected by Matrix. |
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</div> |
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|-|BP-2= |
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|-|BP-2= |
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<div> |
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<span style="color:#FF6549;"><big>Team Requirements for Support Points:</big></span> |
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<big>{{p|<u>'''Team Requirements for Support Points'''</u>}}</big> |
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*Deploy 1 Healer-Type Construct (+1). |
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<big>{{p|<u>'''Support Details'''</u>}}</big> |
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Deploy 1 Healer-Type Construct (+1). |
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<span class="green">Quick Healing:</span> |
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<span style="color:#FF6549;"><big>Support Details:</big></span> |
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<span style="color:#FF6549;">Quick Healing:</span> |
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Healing effect for Constructs is increased by 25%. |
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Healing effect for Constructs is increased by 25%. |
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<big>{{p|<u>'''Environment'''</u>}}</big> |
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<span style="color:#FF6549;"><big>Environment:</big></span> |
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1) Radiation I: The enemy deals Physical DMG equal to 0.5% of its ATK to nearby targets every second. |
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1) Radiation I: The enemy deals Physical DMG equal to 0.5% of its ATK to nearby targets every second. |
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2) Black Fog: Constructs on field take DMG from Black Fog every second. Black Fog increases by 1 level every 20s. |
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2) Black Fog: Constructs on field take DMG from Black Fog every second. Black Fog increases by 1 level every 20s. |
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</div> |
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|-|BP-3= |
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|-|BP-3= |
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<div> |
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<span style="color:#FF6549;"><big>Team Requirements for Support Points:</big></span> |
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<big>{{p|<u>'''Team Requirements for Support Points'''</u>}}</big> |
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*Deploy 1 Tank-Type Construct (+1). |
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<big>{{p|<u>'''Support Details'''</u>}}</big> |
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Deploy 1 Tank-Type Construct (+1). |
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<span class="green">New Armor:</span> |
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<span style="color:#FF6549;"><big>Support Details:</big></span> |
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<br> |
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<span style="color:#FF6549;">New Armor:</span> |
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Constructs' Extra DMG Reduction increases by 45%. |
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Constructs' Extra DMG Reduction increases by 45%. |
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<big>{{p|<u>'''Environment'''</u>}}</big> |
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<span style="color:#FF6549;"><big>Environment:</big></span> |
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1) Rigidity I: Extra DMG Reduction increases by 10% when the enemy has Super Armor. |
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1) Rigidity I: Extra DMG Reduction increases by 10% when the enemy has Super Armor. |
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2) Black Fog: Constructs on field take DMG from Black Fog every second. Black Fog increases by 1 level every 20s. |
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2) Black Fog: Constructs on field take DMG from Black Fog every second. Black Fog increases by 1 level every 20s. |
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</div> |
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|-|BP-4= |
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|-|BP-4= |
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<div> |
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<span style="color:#FF6549;"><big>Team Requirements for Support Points:</big></span> |
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<big>{{p|<u>'''Team Requirements for Support Points'''</u>}}</big> |
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*Deploy 1 Lv.40 or higher Construct (+1). |
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<big>{{p|<u>'''Support Details'''</u>}}</big> |
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Deploy 1 Lv.40 or higher Construct (+1). |
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<span class="green">Additional Support:</span> |
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<span style="color:#FF6549;"><big>Support Details:</big></span> |
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<span style="color:#FF6549;">Additional Support:</span> |
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Gains a Signal Orb every 3s. |
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Gains a Signal Orb every 3s. |
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<big>{{p|<u>'''Environment'''</u>}}</big> |
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<span style="color:#FF6549;"><big>Environment:</big></span> |
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1) Fairy: Enemies' Elemental Resistance increases by 30%.. |
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1) Fairy: Enemies' Elemental Resistance increases by 30%.. |
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2) Black Fog: Constructs on field take DMG from Black Fog every second. Black Fog increases by 1 level every 20s. |
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2) Black Fog: Constructs on field take DMG from Black Fog every second. Black Fog increases by 1 level every 20s. |
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</div> |
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|-|BP-5= |
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|-|BP-5= |
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<div> |
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<span style="color:#FF6549;"><big>Team Requirements for Support Points:</big></span> |
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<big>{{p|<u>'''Team Requirements for Support Points'''</u>}}</big> |
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*Deploy a Melee-Type Construct (+1). |
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*Deploy 1 member with 3,000BP (+1). |
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*Deploy a Construct with Elemental Stats (+1). |
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<br> |
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<br> |
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<big>{{p|<u>'''Support Details'''</u>}}</big> |
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<br> |
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Deploy a Melee-Type Construct (+1). |
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Deploy 1 member with 3,000BP (+1). (Rerun) |
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Deploy a Construct with Elemental Stats (+1). |
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<span class="green">Elemental Growth:</span> |
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<br> |
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<br> |
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<span style="color:#FF6549;"><big>Support Details:</big></span> |
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<br> |
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<br> |
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<span style="color:#FF6549;">Elemental Growth:</span> |
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Constructs' Elemental DMG increases by 45%. |
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Constructs' Elemental DMG increases by 45%. |
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Constructs' Elemental DMG increases by 15%. (Rerun) |
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Constructs' Elemental DMG increases by 15%. (Rerun) |
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<span class="green">New Armor:</span> |
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<br> |
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<br> |
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<span style="color:#FF6549;">New Armor:</span> |
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Constructs' Extra DMG Reduction increases by 45%. |
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Constructs' Extra DMG Reduction increases by 45%. |
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<br> |
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<br> |
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<big>{{p|<u>'''Environment'''</u>}}</big> |
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<br> |
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<span style="color:#FF6549;"><big>Environment:</big></span> |
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1) Perseverance: Enemies' Physical Resistance increases by 30%. |
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1) Perseverance: Enemies' Physical Resistance increases by 30%. |
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2) Black Fog: Constructs on field take DMG from Black Fog every second. Black Fog increases by 1 level every 20s. |
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2) Black Fog: Constructs on field take DMG from Black Fog every second. Black Fog increases by 1 level every 20s. |
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</tabber> |
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</div> |
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</tabber></div> |
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<br> |
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{{Header Notch|Rewards}} |
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{{Header Notch|Rewards}} |
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<tabber> |
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<tabber> |