Babel Tower/Firn Night: Difference between revisions

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|tab7 = Echo Aria
|tab7 = Echo Aria
|tab8 = The Last Spark
|tab8 = The Last Spark
|tab9 = The Survival Lucem
|tab9 = The Surviving Lucem
|tab10 = Her Last Bow
|tab10 = Her Last Bow
|tab11 = Across the Ruined Sea
|tab12 = Renaissance du Fantastique
}}__NOTOC__
}}__NOTOC__
{{Header Notch|Season 4: Firn Night}}
{{Header Notch|Season 4: Firn Night}}
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<br>
<br>
Deploy 2 Constructs (+1).
Deploy 2 Constructs (+1).

<br>
<br>
<br>
<span style="color:#FF6549;"><big>Support Details:</big></span>

<br>
<br>
<span style="color:#FF6549;">Sprint:</span>
Increases move speed by 30%.

<br>
<br>
<span style="color:#FF6549;">Red Orb Boost:</span>
Gains a Red Orb every 3s.

<br>
<br>
<br>
<span style="color:#FF6549;"><big>Environment:</big></span>

<br>
1) Riot is dormant and fires laser beams intermittently at the beginning. It will wake up gradually when more and more minions are defeated.



|-|BP-2=
|-|BP-2=
<span style="color:#FF6549;"><big>Team Requirements for Support Points:</big></span>
<span style="color:#FF6549;"><big>Team Requirements for Support Points:</big></span>
Line 57: Line 85:
<br>
<br>
Deploy 2 Constructs (+1).
Deploy 2 Constructs (+1).

<br>
<br>
<br>
<span style="color:#FF6549;"><big>Support Details:</big></span>

<br>
<br>
<span style="color:#FF6549;">Refreshing Vigor:</span>
Limit of Dodge Gauge increases by 70%.

<br>
<br>
<span style="color:#FF6549;">Blue Orb Boost:</span>
Gains a Blue Orb every 3s.

<br>
<br>
<br>
<span style="color:#FF6549;"><big>Environment:</big></span>

<br>
1) After Shark-speare enters Phase 2, Phase 1 Shark-speare will appear to mess you up intermittently.



|-|BP-3=
|-|BP-3=
<span style="color:#FF6549;"><big>Team Requirements for Support Points:</big></span>
<span style="color:#FF6549;"><big>Team Requirements for Support Points:</big></span>
Line 67: Line 121:
<br>
<br>
Deploy 2 Constructs (+1).
Deploy 2 Constructs (+1).

</tabber>
<br>
<br>
<br>
<span style="color:#FF6549;"><big>Support Details:</big></span>

<br>
<br>
<span style="color:#FF6549;">Extra Healing:</span>
Upon casting QTE, heals the character for 15% of maximum HP.

<br>
<br>
<span style="color:#FF6549;">Yellow Orb Boost:</span>
Gains a Yellow Orb every 3s.

<br>
<br>
<br>
<span style="color:#FF6549;"><big>Environment:</big></span>

<br>
1) The more HP Roland loses, the more powerful he will become.
</tabber></div>
{{Header Notch|Rewards}}
{| class="wikitable" style="width:100%; text-align:center;"
! scope="col" style="width: 30%" | Task
! scope="col" style="width: 70%" | Rewards
|-
|Clear Babel Tower BP-1 once (Lv.1 or above)
|{{Item|6★ Memory Shard|6|50}} {{Item|Skill Point|3|3}} {{Item|Cogs|3|10,000}}<div style="margin-top: 2px;"></div>
|-
|Clear Babel Tower BP-2 once (Lv.1 or above)
|{{Item|6★ Memory Shard|6|50}} {{Item|Skill Point|3|3}} {{Item|Cogs|3|10,000}}<div style="margin-top: 2px;"></div>
|-
|Clear Babel Tower BP-3 once (Lv.1 or above)
|{{Item|6★ Memory Shard|6|50}} {{Item|Skill Point|3|3}} {{Item|Cogs|3|10,000}}<div style="margin-top: 2px;"></div>
|-
|Reach Babel Strategic Lv.10
|{{Item|6★ Memory Shard|6|10}} {{Item|Hypertune Crystal α|3|12}} {{Item|Hypertune Crystal β|4|2}}<div style="margin-top: 2px;"></div>
|-
|Reach Babel Strategic Lv.20
|{{Item|6★ Memory Shard|6|10}} {{Item|EXP Pod (L)|4|2}} {{Item|Major Overclock Alloy|4|1}}<div style="margin-top: 2px;"></div>
|-
|Reach Babel Strategic Lv.30
|{{Item|Black Card|5|30}} {{Item|Memory Enhancer IV|4|2}} {{Item|Weapon Enhancer IV|4|1}}<div style="margin-top: 2px;"></div>
|-
|Reach Babel Strategic Lv.40
|{{Item|6★ Memory Shard|6|10}} {{Item|Hypertune Crystal α|3|12}} {{Item|Hypertune Crystal β|4|2}}<div style="margin-top: 2px;"></div>
|-
|Reach Babel Strategic Lv.50
|{{Item|6★ Memory Shard|6|10}} {{Item|EXP Pod (L)|4|2}} {{Item|Major Overclock Alloy|4|1}}<div style="margin-top: 2px;"></div>
|-
|Reach Babel Strategic Lv.60
|{{Item|Black Card|5|30}} {{Item|Memory Enhancer IV|4|2}} {{Item|Weapon Enhancer IV|4|1}}<div style="margin-top: 2px;"></div>
|-
|Reach Babel Strategic Lv.70
|{{Item|6★ Memory Shard|6|20}} {{Item|Hypertune Crystal α|3|12}} {{Item|Hypertune Crystal β|4|2}}<div style="margin-top: 2px;"></div>
|-
|Reach Babel Strategic Lv.80
|{{Item|6★ Memory Shard|6|20}} {{Item|EXP Pod (L)|4|2}} {{Item|Major Overclock Alloy|4|1}}<div style="margin-top: 2px;"></div>
|-
|Reach Babel Strategic Lv.90
|{{Item|Black Card|5|30}} {{Item|Memory Enhancer IV|4|2}} {{Item|Weapon Enhancer IV|4|1}}<div style="margin-top: 2px;"></div>
|-
|Reach Babel Strategic Lv.100
|{{Item|6★ Memory Shard|6|20}} {{Item|Hypertune Crystal α|3|12}} {{Item|Hypertune Crystal β|4|2}}<div style="margin-top: 2px;"></div>
|-
|Reach Babel Strategic Lv.105
|{{Item|6★ Memory Shard|6|20}} {{Item|EXP Pod (L)|4|2}} {{Item|Major Overclock Alloy|4|1}}<div style="margin-top: 2px;"></div>
|-
|Reach Babel Strategic Lv.110
|{{Item|Black Card|5|30}} {{Item|Memory Enhancer IV|4|2}} {{Item|Weapon Enhancer IV|4|1}}<div style="margin-top: 2px;"></div>
|-
|Reach Babel Strategic Lv.115
|{{Item|6★ Memory Shard|6|30}} {{Item|Hypertune Crystal α|3|12}} {{Item|Hypertune Crystal β|4|2}}<div style="margin-top: 2px;"></div>
|-
|Reach Babel Strategic Lv.120
|{{Item|6★ Memory Shard|6|30}} {{Item|EXP Pod (L)|4|2}} {{Item|Major Overclock Alloy|4|1}}<div style="margin-top: 2px;"></div>
|-
|Reach Babel Strategic Lv.125
|{{Item|Black Card|5|30}} {{Item|Memory Enhancer IV|4|2}} {{Item|Weapon Enhancer IV|4|1}}
<div style="margin-top: 2px;"></div>
|-
|Reach Babel Strategic Lv.175
|{{Item|Aurora Sky Badge|3|hidden}}<div style="margin-top: 2px;"></div>
|-
|Reach Babel Strategic Lv.225
|{{Item|Aurora Sky Badge|4|hidden}}<div style="margin-top: 2px;"></div>
|-
|Reach Babel Strategic Lv.300
|{{Item|Aurora Sky Badge|5|hidden}}<div style="margin-top: 2px;"></div>
|-
|}
__INDEX__

Latest revision as of 15:13, 10 February 2024

Season 4: Firn Night

A.K.A. "Project Babel: Aurora Sky", occurred under the Firn Night Patch.


1. The Project Babel - Aurora Sky consists of 3 levels. Each level has only 1 optional stage. In the optional stage, you can freely choose the combination of strategic objectives.

2. Each level can be challenged with up to 3 teams. You can only use the 1st team to attempt each level at the beginning. When the 1st team has a clear reward for each level, the 3rd team will be unlocked. When the 2nd has a clear record for each level, the 3rd team will be unlocked. The record of each team's challenge level and members will be saved separately.

3. Each level contains 5 difficulty levels. Based on your selection, the final Strategic Level will gain different bonuses. Final Strategic Level = Strategic Level Selected x Difficulty Bonus Coefficient (rounded off).

4. There are three parts in the level: [Environmental Intelligence], [Strategic Target] and [Support Module] which will affect the battle.

  • Environmental Intelligence: Environmental Affixes in the battle. The challenge of this level will be affected by the Environmental Affixes.
  • Strategic Target: Difficulty Affixes in the battle, the selected Affixes will be added to the level to increase the difficulty.
  • Support Module: Buff Affixes in the battle, the selected Affixes will aid your members in combat.


5. After each successful challenge, the members used will be locked and cannot be used in other levels and form another team. The players can change the status of the members by "Clearing Record" or "Restoring Record".

  • Clearing Record: To clear the Strategic Levels gained by completing the level and unlock the members at the same time.
  • Restoring Record: Restores the level to the state before completion and regains the corresponding Strategic Levels. The members used to complete the level will be locked again.


6. According to the combination of Strategic Objectives selected in the challenge of each level, rewards can be obtained once the total Strategic Level for a single level or the accumulated Strategic Level has reached the requirement of the Challenge Mission.

7. Once you complete a level, you will get a collectible reward. The higher the Strategic Level you reach, the better quality the collectible will be.

8. The final Strategic Level reached by all of your teams will be shown on the Babel Tower Ranking.

Stages

Team Requirements for Support Points:



Deploy 1 member with 4,000 BP (+1).



Deploy 2 Constructs (+1).




Support Details:



Sprint: Increases move speed by 30%.



Red Orb Boost: Gains a Red Orb every 3s.




Environment:


1) Riot is dormant and fires laser beams intermittently at the beginning. It will wake up gradually when more and more minions are defeated.

Team Requirements for Support Points:



Deploy 1 member with 4,000 BP (+1).



Deploy 2 Constructs (+1).




Support Details:



Refreshing Vigor: Limit of Dodge Gauge increases by 70%.



Blue Orb Boost: Gains a Blue Orb every 3s.




Environment:


1) After Shark-speare enters Phase 2, Phase 1 Shark-speare will appear to mess you up intermittently.

Team Requirements for Support Points:



Deploy 1 member with 4,000 BP (+1).



Deploy 2 Constructs (+1).




Support Details:



Extra Healing: Upon casting QTE, heals the character for 15% of maximum HP.



Yellow Orb Boost: Gains a Yellow Orb every 3s.




Environment:


1) The more HP Roland loses, the more powerful he will become.

Rewards

Task Rewards
Clear Babel Tower BP-1 once (Lv.1 or above)
x50
x3
x10,000
Clear Babel Tower BP-2 once (Lv.1 or above)
x50
x3
x10,000
Clear Babel Tower BP-3 once (Lv.1 or above)
x50
x3
x10,000
Reach Babel Strategic Lv.10
x10
x12
x2
Reach Babel Strategic Lv.20
x10
x2
x1
Reach Babel Strategic Lv.30
x30
x2
x1
Reach Babel Strategic Lv.40
x10
x12
x2
Reach Babel Strategic Lv.50
x10
x2
x1
Reach Babel Strategic Lv.60
x30
x2
x1
Reach Babel Strategic Lv.70
x20
x12
x2
Reach Babel Strategic Lv.80
x20
x2
x1
Reach Babel Strategic Lv.90
x30
x2
x1
Reach Babel Strategic Lv.100
x20
x12
x2
Reach Babel Strategic Lv.105
x20
x2
x1
Reach Babel Strategic Lv.110
x30
x2
x1
Reach Babel Strategic Lv.115
x30
x12
x2
Reach Babel Strategic Lv.120
x30
x2
x1
Reach Babel Strategic Lv.125
x30
x2
x1
Reach Babel Strategic Lv.175
Reach Babel Strategic Lv.225
Reach Babel Strategic Lv.300