Babel Tower/Renaissance du Fantastique: Difference between revisions

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|tab1 = Overview
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|tab12 = Renaissance du Fantastique
|tab12 = Renaissance du Fantastique
}}__NOTOC__
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{{Header Notch|Season 10: Renaissance du Fantastique}}
{{Header Notch|Season 11: Renaissance du Fantastique}}
A.K.A. "Project Babel: Sidereal Impression", occurred under the [[Renaissance du Fantastique]] Patch.
A.K.A. "Project Babel: Sidereal Impression", occurred under the [[Renaissance du Fantastique]] Patch.
<br><br>
<br><br>
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*You can spend Support Points to select Support Buffs.
*You can spend Support Points to select Support Buffs.
*After you have configured your team, you will receive {{b|Support Points}}.
*After you have configured your team, you will receive {{b|Support Points}}.

<br>
<br>
{{Header Notch|Stages}}
{{Header Notch|Stages}}
<div class="custom-tab_1"><tabber>
<div class="custom-tab_1"><tabber>
|-|BP-1=
|-|BP-1=
<div>
<big>{{o|Team Conditions for Support Points:}}</big>
<big>{{p|<u>'''Team Conditions for Support Points'''</u>}}</big>

*Deploy 1 member with 4,000 BP (+1).
*Deploy 1 member with 4,000 BP (+1).
*Deploy 1 Uniframe (+2).
*Deploy 1 Uniframe (+2).


<br>
<br>
<big>{{o|Support Details}}:</big>
<big>{{p|<u>'''Support Details'''</u>}}</big>


{{b|Bravery:}}
<span class="green">Bravery:</span>
Gain 2 sets of Signal Orbs after performing a Uniframe's Finishing Move.
Gain 2 sets of Signal Orbs after performing a Uniframe's Finishing Move.


{{b|Power Capture:}}
<span class="green">Power Capture:</span>
Character deals more Extra DMG and becomes Invincible for 10s after performing the Uniframe's Finishing Move.
Character deals more Extra DMG and becomes Invincible for 10s after performing the Uniframe's Finishing Move.


{{b|Life Drain:}}
<span class="green">Life Drain:</span>
Character restore 15% of Max HP after performing the Uniframe's Finishing Move.
Character restore 15% of Max HP after performing the Uniframe's Finishing Move.


<br>
<br>
<big>{{o|Environment Details:}}</big>
<big>{{p|<u>'''Environment Details'''</u>}}</big>


1) Data Collection: There will be {{b|five Corrupted}} in the battefield of the battle. Jaspers will collect their battle experiment data in the background and enter the battlefield as an evolved version before the countdown ends.
1) Data Collection: There will be {{b|five Corrupted}} in the battefield of the battle. Jaspers will collect their battle experiment data in the background and enter the battlefield as an evolved version before the countdown ends.
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3) Sample Leakage: After Jaspers' HP drops below a certain level, {{o|two extra Corrupted will join the battle}} and provide buffs for him.
3) Sample Leakage: After Jaspers' HP drops below a certain level, {{o|two extra Corrupted will join the battle}} and provide buffs for him.
*Intel Analysis - Attack Jaspers first. And the victory is ours once Jaspers is down.
*Intel Analysis - Attack Jaspers first. And the victory is ours once Jaspers is down.
</div>

|-|BP-2=
|-|BP-2=
<div>
<big>{{p|<u>'''Team Conditions for Support Points'''</u>}}</big>
*Deploy 1 member with 4,000 BP (+1).
*Deploy 3 Omniframes (+1).
*Deploy Omniframes with Elemental Stats (+1).

<br>
<big>{{p|<u>'''Support Details'''</u>}}</big>

<span class="green">Enhanced Circuits:</span>
Deals 30% more Elemental DMG for 5s after being healed.

<span class="green">Steel Module:</span>
All characters have Super Armor permanently.

<span class="green">New Armor:</span>
Constructs' Extra DMG Reduction increases by 30%.

<br>
<big>{{p|<u>'''Environment Details'''</u>}}</big>

1) Soul Pull: When attacked by Madorea, your Constructs have a chance to be {{o|pulled by threads}}. Madorea will {{o|control your Constructs}} when they {{o|have 3 threads on them}}.

<br>
2) Pull Break: After gaining control of your Constructs, Madorea will {{b|spend Control Energy}} and {{o|cast Puppet Skills}} to attack your team. When the Control Energy is used up, your Constructs will be {{b|back under your control}}.
*Intel Analysis - {{b|Attack Madorea's back}} in the Matrix to {{b|weaken her Control Energy}}.

<br>
3) Reboot Prohibited: Due to Madorea's interference, you {{o|cannot restart or revive}} in this stage.
</div>
|-|BP-3=
|-|BP-3=
<div>
<big>{{p|<u>'''Team Conditions for Support Points'''</u>}}</big>
*Deploy 1 member with 4,000 BP (+1).
*Deploy 3 Omniframes (+1).
*Deploy 1 non-Elemental Frame in the team (+1).

<br>
<big>{{p|<u>'''Support Details'''</u>}}</big>

<span class="green">Flexible Strategy:</span>
Dodge Gauge recovers faster.

<span class="green">Storage Strategy:</span>
Limit of Dodge Gauge increases by 70%.

<span class="green">Growth Hormones:</span>
Increases Physical DMG by 30% for 5s when healed.

<br>
<big>{{p|<u>'''Environment Details'''</u>}}</big>

1) The True Power: α will cast the {{o|new battle skill}} based on the selected Affix. Get ready for the {{o|new power}} from α!
*Intel Analysis - When α's HP drops to 80% and 40% respectively, she will further awaken the power inside her.
</div>
</tabber></div>
</tabber></div>
<br>
<br>

Latest revision as of 17:18, 13 March 2024

Season 11: Renaissance du Fantastique

A.K.A. "Project Babel: Sidereal Impression", occurred under the Renaissance du Fantastique Patch.

  • The current Babel Tower has 3 stages.
  • Each stage has its unique mechanics.
  • You can challenge the rerun of Babel Tower/Firn Night Babel Tower.
  • You can send 3 different teams to challenge a stage.
  • If the challenge is a success, your characters become locked.
  • Delete records to unlock your characters.
  • Each stage has 5 difficulty levels.
  • The Strategic Level increases as the difficulty level increases.
  • You can select Affixes before playing a stage.
  • The Affixes will increase your score.
  • You may select 1 Affix of each type.
  • Some Affixes are only unlocked at a difficulty level.
  • Environment Details will show you important info of the stage mechanics.
  • Challenge Details will show you all the Affix effects of the current stage.
  • You can spend Support Points to select Support Buffs.
  • After you have configured your team, you will receive Support Points.


Stages

Team Conditions for Support Points

  • Deploy 1 member with 4,000 BP (+1).
  • Deploy 1 Uniframe (+2).


Support Details

Bravery: Gain 2 sets of Signal Orbs after performing a Uniframe's Finishing Move.

Power Capture: Character deals more Extra DMG and becomes Invincible for 10s after performing the Uniframe's Finishing Move.

Life Drain: Character restore 15% of Max HP after performing the Uniframe's Finishing Move.


Environment Details

1) Data Collection: There will be five Corrupted in the battefield of the battle. Jaspers will collect their battle experiment data in the background and enter the battlefield as an evolved version before the countdown ends.

  • Intel Analysis - Uniframes' Finishing Move can stop Jaspers' evolution.


2) Evolution Complete: Jasper enters the battle field and gains buffs based on the number of Corrupted who survived the Uniframe's Finishing Move. There will also be other Corrupted to assist him.

  • Intel Analysis - TIPS: The Corrupted who enter the battlefield with Jaspers will provide buffs to him and will immediately revive after being knocked down.


3) Sample Leakage: After Jaspers' HP drops below a certain level, two extra Corrupted will join the battle and provide buffs for him.

  • Intel Analysis - Attack Jaspers first. And the victory is ours once Jaspers is down.

Team Conditions for Support Points

  • Deploy 1 member with 4,000 BP (+1).
  • Deploy 3 Omniframes (+1).
  • Deploy Omniframes with Elemental Stats (+1).


Support Details

Enhanced Circuits: Deals 30% more Elemental DMG for 5s after being healed.

Steel Module: All characters have Super Armor permanently.

New Armor: Constructs' Extra DMG Reduction increases by 30%.


Environment Details

1) Soul Pull: When attacked by Madorea, your Constructs have a chance to be pulled by threads. Madorea will control your Constructs when they have 3 threads on them.


2) Pull Break: After gaining control of your Constructs, Madorea will spend Control Energy and cast Puppet Skills to attack your team. When the Control Energy is used up, your Constructs will be back under your control.

  • Intel Analysis - Attack Madorea's back in the Matrix to weaken her Control Energy.


3) Reboot Prohibited: Due to Madorea's interference, you cannot restart or revive in this stage.

Team Conditions for Support Points

  • Deploy 1 member with 4,000 BP (+1).
  • Deploy 3 Omniframes (+1).
  • Deploy 1 non-Elemental Frame in the team (+1).


Support Details

Flexible Strategy: Dodge Gauge recovers faster.

Storage Strategy: Limit of Dodge Gauge increases by 70%.

Growth Hormones: Increases Physical DMG by 30% for 5s when healed.


Environment Details

1) The True Power: α will cast the new battle skill based on the selected Affix. Get ready for the new power from α!

  • Intel Analysis - When α's HP drops to 80% and 40% respectively, she will further awaken the power inside her.


Rewards

Task Rewards
Clear Babel Tower BP-1 once (Lv.1 or above)
x300
x5
x30
Clear Babel Tower BP-2 once (Lv.1 or above)
x300
x5
x30
Clear Babel Tower BP-3 once (Lv.1 or above)
x300
x5
x30
Reach Babel Strategic Lv.7
x30
x5
x5
Reach Babel Strategic Lv.10
x30
x2
x2
Reach Babel Strategic Lv.15
x10
x10
x5
Reach Babel Strategic Lv.25
x30
x10
x2
Reach Babel Strategic Lv.30
x30
x5
x30
Reach Babel Strategic Lv.40
x40
x10
x10
Reach Babel Strategic Lv.45
x40
x3
x3
Reach Babel Strategic Lv.55
x30
x20
x10
Reach Babel Strategic Lv.65
x40
x30
x3
Reach Babel Strategic Lv.80
x50
x5
x30
Reach Babel Strategic Lv.95
x30
x5
x30
Reach Babel Strategic Lv.100
x50
x5
x30
Reach Babel Strategic Lv.110
x50
x10
x60
Reach Babel Strategic Lv.115
x50
x15
x90
Reach Babel Strategic Lv.120
x30
x20
x120
Reach Babel Strategic Lv.300
Reach Babel Strategic Lv.450
Reach Babel Strategic Lv.600