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{{Header Notch|Season 10: Renaissance du Fantastique}} |
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{{Header Notch|Season 10: Renaissance du Fantastique}} |
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A.K.A. "Project Babel: Sidereal Impression", occurred under the [[Renaissance du Fantastique]] Patch. |
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A.K.A. "Project Babel: Sidereal Impression", occurred under the [[Renaissance du Fantastique]] Patch. |
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*The current Babel Tower has 3 stages. |
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*The current Babel Tower has 3 stages. |
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*Each stage has its unique mechanics. |
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*Each stage has its unique mechanics. |
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*You can challenge the rerun of [[Babel Tower/Firn Night]] Babel Tower. |
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*You can challenge the rerun of [[Babel Tower/Firn Night]] Babel Tower. |
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*You can send 3 different teams to challenge a stage. |
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*You can send {{b|3 different teams}} to challenge a stage. |
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*If the challenge is a success, your characters become locked. |
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*If the challenge is a success, your characters become {{b|locked}}. |
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*Delete records to unlock your characters. |
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*Delete records to unlock your characters. |
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*Each stage has 5 difficulty levels. |
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*Each stage has 5 difficulty levels. |
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*The Strategic Level increases as the difficulty level increases. |
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*The Strategic Level increases as the difficulty level increases. |
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*You can select Affixes before playing a stage. |
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*You can select Affixes before playing a stage. |
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*The Affixes will increase your score. |
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*The Affixes will {{b|increase your score}}. |
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*You may select 1 Affix of each type. |
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*You may select 1 Affix of each type. |
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*Some Affixes are only unlocked at a higher difficulty level. |
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*Some Affixes are only unlocked at a {{b| difficulty level}}. |
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*Environment Details will show you important info of the stage mechanics. |
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*{{o|Environment Details}} will show you important info of the stage mechanics. |
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*Challenge Details will show you all the Affix effects of the current stage. |
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*Challenge Details will show you all the Affix effects of the current stage. |
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*You can spend Support Points to select Support Buffs. |
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*You can spend Support Points to select Support Buffs. |
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*After you have configured your team, you will receive Support Points. |
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*After you have configured your team, you will receive {{b|Support Points}}. |
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{{Header Notch|Stages}} |
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{{Header Notch|Stages}} |
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<div class="custom-tab_1"><tabber> |
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<div class="custom-tab_1"><tabber> |
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<big>{{o|Team Conditions for Support Points:}}</big> |
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Deploy 1 member with 4,000 BP (+1). |
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Deploy 1 Uniframe (+2). |
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<big>{{b|Support Details}}:</big> |
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{{b|Bravery:}} |
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Gain 2 sets of Signal Orbs after performing a Uniframe's Finishing Move. |
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{{b|Power Capture:}} |
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Character deals more Extra DMG and becomes Invincible for 10s after performing the Uniframe's Finishing Move. |
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{{b|Life Drain:}} |
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Character restore 15% of Max HP after performing the Uniframe's Finishing Move. |
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<big>{{o|Environment Details:}}</big> |
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1) Data Collection: There will be {{b|five Corrupted}} in the battefield of the battle. Jaspers will collect their battle experiment data in the background and enter the battlefield as an evolved version before the countdown ends. |
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*Intel Analysis - Uniframes' {{b|Finishing Move}} can stop Jaspers' evolution. |
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2) Evolution Complete: Jasper enters the battle field and gains buffs based on {{o|the number of Corrupted who survived the Uniframe's Finishing Move}}. There will also be other Corrupted to assist him. |
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*Intel Analysis - TIPS: The Corrupted who enter the battlefield with Jaspers will provide buffs to him and will immediately revive after being knocked down. |
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3) Sample Leakage: After Jaspers' HP drops below a certain level, {{o|two extra Corrupted will join the battle}} and provide buffs for him. |
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*Intel Analysis - Attack Jaspers first. And the victory is ours once Jaspers is down. |
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|-|BP-3= |