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|Build 1 Usage= * [[Phantom Pain Cage]] |
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|Build 1 Usage= * [[Phantom Pain Cage]] |
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* [[War Zone]] |
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* [[War Zone]] |
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* Norman War |
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* Norman Revival Plan |
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* High difficulty content |
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* High difficulty content |
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<!----- Details -----> |
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<!----- Details -----> |
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|Build2_Memory2= Darwin |
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|Build2_Memory2= Darwin |
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|Build2_Memory3= Darwin |
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|Build2_Memory3= Darwin |
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|Build2_Memory4= Patton |
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|Build2_Memory4= Leeuwenhoek |
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|Build2_Memory5= Darwin |
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|Build2_Memory5= Darwin |
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|Build2_Memory6= Patton |
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|Build2_Memory6= Leeuwenhoek |
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|Build2_Memory_Details= [[Darwin]] x4 / [[Patton]] x2 |
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|Build2_Memory_Details= [[Darwin]] x4 / [[Leeuwenhoek]] x2 |
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<!---- Resonances ----> |
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<!---- Resonances ----> |
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|Build 2 Top Resonance Name= Ex — Precision Attack |
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|Build 2 Top Resonance Name= Ex — Precision Attack |
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|Build 2 Usage= * [[Phantom Pain Cage]] |
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|Build 2 Usage= * [[Phantom Pain Cage]] |
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* [[War Zone]] |
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* [[War Zone]] |
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* Norman War |
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* Norman Revival Plan |
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* High difficulty content |
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* High difficulty content |
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<!----- Details -----> |
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<!----- Details -----> |
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|Build 2 Details= * Alternative DPS set |
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|Build 2 Details= * Alternative DPS set |
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* Offers slightly higher damage, but needs good Signal Orb management (and thus is forced to contend with Orb RNG) |
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* Offers slightly higher damage, but needs good Signal Orb management (and thus is forced to contend with Orb RNG) |
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* The 2-piece set could be [[Patton]] or [[Frederick]] |
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* The 2-piece set could be [[Patton]] or [[Frederick]], up to personal prefernce |
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<!-- * [[Patton]] is the most consistent --> |
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<!-- * [[Patton]] is the most consistent --> |
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** Both sets should work fine, but feel free to experiment and use your favorite |
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** Feel free to experiment and use your favorite |
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<!--//////////////////////////////////////////////////////// |
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<!--//////////////////////////////////////////////////////// |
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{{Content Box |
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{{Content Box |
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|Title= 1. Dead Line Timing |
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|Title= 1. Dead Line Timing |
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|Text= Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation). |
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|Text= Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby). |
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}} |
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}} |
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{{Content Box |
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{{Content Box |
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|Title=Notes |
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|Title=Notes |
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|Text= Minimum recommended amount: 2 |
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|Text= Minimum recommended amount: 2 |
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* Glorious Afterglow sometimes replaces Deadline Timing in [[Phantom Pain Cage]] |
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* Leave Glorious Afterglow for last |
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* Leave Glorious Afterglow for last |
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* Make sure you have the Tank and Support resonances done before doing this one, as it's weaker than the other resonances |
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* Make sure you have the Tank and Support resonances done before doing this one, as it's weaker than the other resonances |