Interludes/Blast: Difference between revisions
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Interludes/Blast
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* Check the rubble in the far left corner |
* Check the rubble in the far left corner |
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* You will be able to control a Jitterbomb remotely |
* You will be able to control a Jitterbomb remotely |
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<br clear=all> |
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* Lead it all the way to the end and blow up the terminal |
* Lead it all the way to the end and blow up the terminal |
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** You may have to finish the stage normally first if the Jitterbomb explodes on its own |
** You may have to finish the stage normally first if the Jitterbomb explodes on its own |
Revision as of 00:54, 26 June 2023
← Lee: Palefire | Watanabe: Nightblade → |
Karenina: Blast
Stage: Stolen Hope
Hint: Search around for something useful
Note: You may have to finish the 2nd combat stage again if you didn't unlock the hidden node on your first playthrough
- Check the rubble in the far left corner
- You will be able to control a Jitterbomb remotely
- Lead it all the way to the end and blow up the terminal
- You may have to finish the stage normally first if the Jitterbomb explodes on its own
- Karen will go berserk during the last battle in "The Punishment" and unlock the hidden node
← Lee: Palefire | Watanabe: Nightblade → |