Interludes/Blast: Difference between revisions

From GRAY RAVENS
Interludes/Blast
Content added Content deleted
(formatting)
Tag: 2017 source edit
(formatting)
Tag: 2017 source edit
Line 32: Line 32:
<br clear=all>
<br clear=all>
* Lead it all the way to the end and blow up the terminal
* Lead it all the way to the end and blow up the terminal
:- You may have to finish the stage normally first if the Jitterbomb explodes on its own
** You may have to finish the stage normally first if the Jitterbomb explodes on its own
<br>
<br>
[[File:Interlude-Blast-3.png|800px|left|blow up this terminal]]
[[File:Interlude-Blast-3.png|800px|left|blow up this terminal]]


<br clear=all>
<br clear=all>
* Karen will go berserk during the last battle in "The Punishment" and this unlocks the hidden node
* Karen will go berserk during the last battle in "The Punishment" and unlock the hidden node


<hr style="border-color: #921131">{{Interlude Nav}}{{DISPLAYTITLE:Frozen Heart}}
<hr style="border-color: #921131">{{Interlude Nav}}{{DISPLAYTITLE:Frozen Heart}}

Revision as of 20:43, 3 March 2022

← Lee: PalefireWatanabe: Nightblade →

Karenina: Blast

Stage: Stolen Hope
Hint: Search around for something useful

  • Check the rubble in the far left corner


search this pile of rubble
search this pile of rubble


  • You will be able to control a Jitterbomb remotely


your own RC Jitterbomb
your own RC Jitterbomb


  • Lead it all the way to the end and blow up the terminal
    • You may have to finish the stage normally first if the Jitterbomb explodes on its own


blow up this terminal
blow up this terminal


  • Karen will go berserk during the last battle in "The Punishment" and unlock the hidden node

← Lee: PalefireWatanabe: Nightblade →