Jitterbomb: Difference between revisions

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|enemyName=Jitterbomb
|enemyName=Jitterbomb
|model=Type Iα-I007
|model=Type Iα-I007
|type=Mass-production
|type=Mass-produced
|use=Industrial
|use=Industrial
|manufacturingEra=A machine produced during the early Golden Age.
|manufacturingEra=Product of the early [[Golden Age]] with basic functions.
|intelligence=This machine has the lowest-level intelligence of all Golden Age products. Possesses only a single function.
|intelligence=A machine of the lowest intelligence level with only a single function. Often seen used in the early [[Golden Age]].
|Number of Profile Entries=2
|Number of Profile Entries=2
|profile1=A Jitterbomb determines its exact distance with the target location (In a corrupted case, humans) through its compound-eye infrared sensors. Upon arrival, it will initiate its self-destruct sequence.
|profile1=It uses its infrared optical sensor to scan the nearby environment, thus allowing it to determine when it has reached its target destination. After arrival, it immediately initiates its self-destruction command. After becoming a Corrupted, its sensor was repurposed for detecting human presence.
|profile2=When inactive, it disables its explosive function and changes into a spherical form for convenient transportation. It re-expands upon reactivation, exposing its reactor core in the process. Its reactor doubles as both a power source and a detonation core.
|profile2=Ball-shaped and does not explode while inactive, easy to transport in this state. When activated, the small fission reactor lights up. The reactor is both the energy source and the explosive material.
|Number of Story Entries=1
|Number of Story Entries=1
|story1=A simple explosive robot designed for industrial blasting. It uses its small insect-like form to crawl through narrow spaces to a preset destination.
|story1=A simple industrial explosive robot. The small size allows it to pass through narrow tunnels in mines like an insect. It can move to a designated location to initiate self-destruction.
|traits=Blast
|traits=Blast
}}
}}

Revision as of 20:39, 6 January 2022

Jitterbomb

Enemy Specs

Model: Type Iα-I007
Production Type: Mass-produced
Primary Use: Industrial

Era of Manufacture: Product of the early Golden Age with basic functions.

Intelligence Level: A machine of the lowest intelligence level with only a single function. Often seen used in the early Golden Age.

Profile 1: A Jitterbomb determines its exact distance with the target location (In a corrupted case, humans) through its compound-eye infrared sensors. Upon arrival, it will initiate its self-destruct sequence.

Profile 2: Ball-shaped and does not explode while inactive, easy to transport in this state. When activated, the small fission reactor lights up. The reactor is both the energy source and the explosive material.

Story 1: A simple industrial explosive robot. The small size allows it to pass through narrow tunnels in mines like an insect. It can move to a designated location to initiate self-destruction.

Enemy Traits
Blast



Gameplay Information

Moveset

  • Self-Destruct: Explodes. Deals heavy damage in a radial pattern with itself at the center.

Notes and Advice

It will always pursue the player character when not in range.

Players are advised to dispatch this enemy from a distance when possible.