Kamui: Bastion: Difference between revisions

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<!---------------------BEGINNING OF SKILLS TAB--------------------->
<div class="custom_header_1">
==Skills==
</div>
{{Character Skills
|Frame=Bastion
|Class=Tank
|Profession=Tank
|-
<!--------Red Orb----------->
|Red Orb=Great Slash
|Red Orb Detail=Slashes the target and deals <span style="color:#FF6549;">200%/400%/400%</span> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <span style="color:#FF6549;">400%</span> Physical DMG if this is a 3-Ping.
<!-------Yellow Orb--------->
|Yellow Orb=Counterattack
|Yellow Orb Detail=Enters a parry stance and increases Extra DMG Reduction by <span style="color:#FF6549;">75%</span> for 2 seconds. After successfully parrying, you will launch a wide counterattack, dealing <span style="color:#FF6549;">200%/400%/600%</span> Physical DMG and gaining 40/80/120 Charge Points based on the number of orbs pinged. When parrying ends or when using Basic Attacks while parrying, you will launch a weak attack dealing <span style="color:#FF6549;">100%/200%/400%</span> Physical DMG and exit parry stance.
<!--------Blue Orb---------->
|Blue Orb=Assault Mode
|Blue Orb Detail=Releases energy to create a shield equivalent to <span style="color:#FF6549;">50%/100%/150%</span> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <span style="color:#FF6549;">100%/200%/300%</span> Physical DMG in total.
<!-------Basic Attack------->
|Basic=Swing
|Basic Attack Detail=Basic Attack: Swings your greatsword and launches multiple attacks in at enemies, dealing <span style="color:#FF6549;">790%</span> Physical DMG in total.
<!------Signature Move------>
|Signature=Signature - Obliterating Press
|Signature Detail=Signature Move: Costs 100 Energy. Charge up and quickly swing with your greatsword at enemies ahead for <span style="color:#FF6549;">2000%</span> Physical DMG.
<!-----------QTE------------>
|QTE=Obliterating Wind
|QTE Detail=QTE: Kamui slashes the target with his greatsword, dealing <span style="color:#FF6549;">500%</span> Physical DMG and stunning the target for 3 seconds. Reduces DEF of the target by <span style="color:#FF6549;">10%</span> for 6 seconds.
|-
<!-------Core Passive------->
|Core=Offence-Defense Rhythm
|Core Detail=Core Passive: Gains 40 Charge Points after any 3-Ping (max 120 Charge Points). Your attack increases by <span style="color:#FF6549;">6%/12%/18%</span> once his Charge Points are over 0/40/80. Charge Points will be reduced by 8 per second while in Charge mode.
<!-------Core Passive Activation Image-->
|Core Activation=[[File:Skill-Bastion-Core.png|center|400px]]
<!-------Leader Skill------->
|Leader=Leader - Unshakeable Formation
|Leader Detail=When the HP of all members is greater than 70%, their Physical DMG increases by <span style="color:#FF6549;">10%</span>.
<!-------SS Passive--------->
|SS Rank=Fearless Charge
|SS Rank Detail=Passive: Gains a random Signal Orb after a successful block. Has a cooldown of 5 seconds.
<!-------SSS Passive-------->
|SSS Rank=Growling Slash
|SSS Rank Detail=Passive: When your Charge Points are over 60, your Physical DMG taken reduced by <span style="color:#FF6549;">10%</span> and he deals <span style="color:#FF6549;">8%</span> more Physical DMG.
<!-------SSS+ Passive------->
|SSS+ Rank=Offensive Defense
|SSS+ Rank Detail=Passive: Physical DMG increases by <span style="color:#FF6549;">10%</span> when a shield is present.
}}
<!---------------------END OF SKILLS TAB--------------------->

<div class="custom_header_1">
==PP Recommended Memory Sets==
</div>
<center>
<gallery mode="nolines" heights="362px" widths="362px" spacing="small" captionalign="center" captionsize="small" hideaddbutton="true" captionposition="below" bordersize="none" orientation="none" caption=" " bordercolor=" " captiontextcolor=" ">
File:bastionmem1.png|
File:bastionmem2.png|
File:bastionmem3.png|
</gallery> <small>→ [https://img.nga.178.com/attachments/mon_202107/02/jcQ2o-65h3X12ZakT3cS32e-333.jpg Punishing Pub Guild (PP) Memory Rec. Ver.20210608] ←</small>
</center>

<div class="custom_header_1">
==Trivia==
</div>


<!-------------START OF ANIMATED GIF--------------->
<div class="article">
<div class="article_header">
==Animated==
</div>
<div class="article_content" style="text-align: center;"> <small>
<center>
<gallery mode="nolines" heights="382px" widths="382px" spacing="small" captionalign="center" captionsize="small" hideaddbutton="true" captionposition="below" bordersize="none" orientation="none" caption=" " bordercolor=" " captiontextcolor=" ">
File:Kuro-Bastion-Ani.gif|
</gallery>
</center>
</div>
<!--------------END OF ANIMATED GIF---------------->
{{Character Select}} {{Magic Word|No table}}
[[Category:Reconstructed Soldiers]]
[[Category:A-rank]]
[[Category:Tank]]
[[Category:Greatsword User]]
[[Category:Strike Hawk]]

Revision as of 15:45, 22 September 2021

Member of Strike Hawk, an outstanding solo operator. He is friendly and helpful, but his carelessness always gets him into trouble.

Coatings

Skills

Red Orb

Great Slash

Slashes the target and deals 200%/400%/400% Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals 400% Physical DMG if this is a 3-Ping.
Yellow Orb

Counterattack

Enters a parry stance and increases Extra DMG Reduction by 75% for 2 seconds. After successfully parrying, you will launch a wide counterattack, dealing 200%/400%/600% Physical DMG and gaining 40/80/120 Charge Points based on the number of orbs pinged. When parrying ends or when using Basic Attacks while parrying, you will launch a weak attack dealing 100%/200%/400% Physical DMG and exit parry stance.
Blue Orb

Assault Mode

Releases energy to create a shield equivalent to 50%/100%/150% of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing 100%/200%/300% Physical DMG in total.
Basic Attack

Swing

Basic Attack: Swings your greatsword and launches multiple attacks in at enemies, dealing 790% Physical DMG in total.
Core

Offence-Defense Rhythm

Core Passive: Gains 40 Charge Points after any 3-Ping (max 120 Charge Points). Your attack increases by 6%/12%/18% once his Charge Points are over 0/40/80. Charge Points will be reduced by 8 per second while in Charge mode.
Signature

Signature - Obliterating Press

Signature Move: Costs 100 Energy. Charge up and quickly swing with your greatsword at enemies ahead for 2000% Physical DMG.
QTE

Obliterating Wind

QTE: Kamui slashes the target with his greatsword, dealing 500% Physical DMG and stunning the target for 3 seconds. Reduces DEF of the target by 10% for 6 seconds.
Leader

Leader - Unshakeable Formation

When the HP of all members is greater than 70%, their Physical DMG increases by 10%.
Class

Tank

Attacks reduce the target's Extra DMG Reduction by 20% for 5s.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

Fearless Charge

Passive: Gains a random Signal Orb after a successful block. Has a cooldown of 5 seconds.
SSS-Rank

Growling Slash

Passive: When your Charge Points are over 60, your Physical DMG taken reduced by 10% and he deals 8% more Physical DMG.
SSS+ Rank

Offensive Defense

Passive: Physical DMG increases by 10% when a shield is present.

PP Recommended Memory Sets

Punishing Pub Guild (PP) Memory Rec. Ver.20210608

Trivia


Animated

Template:Character Select