Karenina: Blast: Difference between revisions

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<!---------------------BEGINNING OF SKILLS TAB--------------------->
<div class="custom_header_1">
==Skills==
</div>
{{Character Skills
|Frame=Blast
|Class=Attacker
|Profession=Attacker
|-
<!--------Red Orb----------->
|Red Orb=Scattering Projectiles
|Red Orb Detail=Fires 6 projectiles forward, each dealing <span style="color:#FF6549;">40% / 80% / 120%</span> Physical DMG based on the number of orbs pinged.
<!-------Yellow Orb--------->
|Yellow Orb=Detonative Projectile
|Yellow Orb Detail=Quickly fires a projectile at the target and deals <span style="color:#FF6549;">150% / 300% / 450%</span> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <span style="color:#FF6549;">10% / 20% / 30%</span> Fire DMG when hit by you.
<!--------Blue Orb---------->
|Blue Orb=Spinning Projectile
|Blue Orb Detail=Fires an special projectile at the ground that continues to pull enemies in and deal <span style="color:#FF6549;">100% / 200% / 300%</span> Physical DMG based on the number of orbs pinged. Then deals <span style="color:#FF6549;">50%</span> Physical DMG per second to enemies in the area for 1/2/3 seconds.
<!-------Basic Attack------->
|Basic=Artillery Technique
|Basic Attack Detail=Basic Attack: Launches consecutive attacks with a cannon, dealing <span style="color:#FF6549;">600%</span> Physical DMG in total.
<!------Signature Move------>
|Signature=Signature - Shattering Growl
|Signature Detail=Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <span style="color;#FF6549;">100%</span> Physical DMG.
<!-----------QTE------------>
|QTE=Annihilation Projectile
|QTE Detail=QTE: Karenina fires a spinning Projectile that deals Physical DMG up to <span style="color:#FF6549;">500%</span>.
|-
<!-------Core Passive------->
|Core=Artillery Tactics
|Core Detail=Core Passive: Karenina enters Burst mode after 3 times of any 3-Ping or using a Signature Move. For the next 3 seconds, your Basic Attacks will become cannon shots that deal <span style="color:#FF6549;">80%</span> Physical DMG per Shot.
<!-------Core Passive Activation Image-->
|Core Activation=[[File:Skill-Blast-Core.png|center|400px]]
<!-------Leader Skill------->
|Leader=Leader - Solitary
|Leader Detail=Attack of all party members increases by <span style="color:#FF6549;">10%</span> when they are of 3 different classes.
<!-------SS Passive--------->
|SS Rank=Death Mark
|SS Rank Detail=Passive: Extra DMG Bonus of explosion caused by Detonative Projectile increases by <span style="color:#FF6549;">50%</span>.
<!-------SSS Passive-------->
|SSS Rank=Elimination Hunt
|SSS Rank Detail=Passive: When attacking a target marked by Detonative Projectile, Extra DMG Bonus increases by <span style="color:#FF6549;">15%</span>.
<!-------SSS+ Passive------->
|SSS+ Rank=Fighting Instinct
|SSS+ Rank Detail=Passive: Extra DMG Bonus of Basic Attack increases by <span style="color:#FF6549;">20%</span>.
}}
<!---------------------END OF SKILLS TAB--------------------->

<div class="custom_header_1">
==PP Recommended Memory Sets==
</div>
<center>
<gallery mode="nolines" heights="362px" widths="362px" spacing="small" captionalign="center" captionsize="small" hideaddbutton="true" captionposition="below" bordersize="none" orientation="none" caption=" " bordercolor=" " captiontextcolor=" ">
File:blastmem1.png|
File:blastmem2.png|
File:blastmem3.png|
</gallery> <small>→ [https://img.nga.178.com/attachments/mon_202107/02/jcQ2o-65h3X12ZakT3cS32e-333.jpg Punishing Pub Guild (PP) Memory Rec. Ver.20210608] ←</small>
</center>

<div class="custom_header_1">
==Trivia==
</div>


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==Animated==
</div>
<div class="article_content" style="text-align: center;"> <small>
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<gallery mode="nolines" heights="382px" widths="382px" spacing="small" captionalign="center" captionsize="small" hideaddbutton="true" captionposition="below" bordersize="none" orientation="none" caption=" " bordercolor=" " captiontextcolor=" ">
File:Kuro-Blast-Ani.gif|
</gallery>
</center>
</div>
<!--------------END OF ANIMATED GIF---------------->
{{Character Select}} {{Magic Word|No table}}
[[Category:Reconstructed Soldiers]]
[[Category:A-rank]]
[[Category:Attacker]]
[[Category:Cannon User]]
[[Category:Engineering]]

Revision as of 16:53, 21 September 2021

Trained at the Cosmos Technicians Union and a member of the Engineering Force, the fiery Karenina solves problems by blowing them up. The Purifying Force finds this useful.

Coatings

Skills

Red Orb

Scattering Projectiles

Fires 6 projectiles forward, each dealing 40% / 80% / 120% Physical DMG based on the number of orbs pinged.
Yellow Orb

Detonative Projectile

Quickly fires a projectile at the target and deals 150% / 300% / 450% Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking 10% / 20% / 30% Fire DMG when hit by you.
Blue Orb

Spinning Projectile

Fires an special projectile at the ground that continues to pull enemies in and deal 100% / 200% / 300% Physical DMG based on the number of orbs pinged. Then deals 50% Physical DMG per second to enemies in the area for 1/2/3 seconds.
Basic Attack

Artillery Technique

Basic Attack: Launches consecutive attacks with a cannon, dealing 600% Physical DMG in total.
Core

Artillery Tactics

Core Passive: Karenina enters Burst mode after 3 times of any 3-Ping or using a Signature Move. For the next 3 seconds, your Basic Attacks will become cannon shots that deal 80% Physical DMG per Shot.
Signature

Signature - Shattering Growl

Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals 100% Physical DMG.
QTE

Annihilation Projectile

QTE: Karenina fires a spinning Projectile that deals Physical DMG up to 500%.
Leader

Leader - Solitary

Attack of all party members increases by 10% when they are of 3 different classes.
Class

Attacker

Extra DMG Bonus increases by 20%.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

Death Mark

Passive: Extra DMG Bonus of explosion caused by Detonative Projectile increases by 50%.
SSS-Rank

Elimination Hunt

Passive: When attacking a target marked by Detonative Projectile, Extra DMG Bonus increases by 15%.
SSS+ Rank

Fighting Instinct

Passive: Extra DMG Bonus of Basic Attack increases by 20%.

PP Recommended Memory Sets

Punishing Pub Guild (PP) Memory Rec. Ver.20210608

Trivia


Animated

Template:Character Select