Karenina: Blast: Difference between revisions
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<!---------------------BEGINNING OF SKILLS TAB---------------------> |
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<div class="custom_header_1"> |
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==Skills== |
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</div> |
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{{Character Skills |
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|Frame=Blast |
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|Class=Attacker |
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|Profession=Attacker |
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|- |
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<!--------Red Orb-----------> |
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|Red Orb=Scattering Projectiles |
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|Red Orb Detail=Fires 6 projectiles forward, each dealing <span style="color:#FF6549;">40% / 80% / 120%</span> Physical DMG based on the number of orbs pinged. |
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<!-------Yellow Orb---------> |
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|Yellow Orb=Detonative Projectile |
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|Yellow Orb Detail=Quickly fires a projectile at the target and deals <span style="color:#FF6549;">150% / 300% / 450%</span> Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking <span style="color:#FF6549;">10% / 20% / 30%</span> Fire DMG when hit by you. |
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<!--------Blue Orb----------> |
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|Blue Orb=Spinning Projectile |
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|Blue Orb Detail=Fires an special projectile at the ground that continues to pull enemies in and deal <span style="color:#FF6549;">100% / 200% / 300%</span> Physical DMG based on the number of orbs pinged. Then deals <span style="color:#FF6549;">50%</span> Physical DMG per second to enemies in the area for 1/2/3 seconds. |
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<!-------Basic Attack-------> |
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|Basic=Artillery Technique |
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|Basic Attack Detail=Basic Attack: Launches consecutive attacks with a cannon, dealing <span style="color:#FF6549;">600%</span> Physical DMG in total. |
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<!------Signature Move------> |
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|Signature=Signature - Shattering Growl |
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|Signature Detail=Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals <span style="color;#FF6549;">100%</span> Physical DMG. |
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<!-----------QTE------------> |
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|QTE=Annihilation Projectile |
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|QTE Detail=QTE: Karenina fires a spinning Projectile that deals Physical DMG up to <span style="color:#FF6549;">500%</span>. |
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|- |
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<!-------Core Passive-------> |
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|Core=Artillery Tactics |
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|Core Detail=Core Passive: Karenina enters Burst mode after 3 times of any 3-Ping or using a Signature Move. For the next 3 seconds, your Basic Attacks will become cannon shots that deal <span style="color:#FF6549;">80%</span> Physical DMG per Shot. |
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<!-------Core Passive Activation Image--> |
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|Core Activation=[[File:Skill-Blast-Core.png|center|400px]] |
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<!-------Leader Skill-------> |
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|Leader=Leader - Solitary |
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|Leader Detail=Attack of all party members increases by <span style="color:#FF6549;">10%</span> when they are of 3 different classes. |
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<!-------SS Passive---------> |
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|SS Rank=Death Mark |
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|SS Rank Detail=Passive: Extra DMG Bonus of explosion caused by Detonative Projectile increases by <span style="color:#FF6549;">50%</span>. |
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<!-------SSS Passive--------> |
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|SSS Rank=Elimination Hunt |
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|SSS Rank Detail=Passive: When attacking a target marked by Detonative Projectile, Extra DMG Bonus increases by <span style="color:#FF6549;">15%</span>. |
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<!-------SSS+ Passive-------> |
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|SSS+ Rank=Fighting Instinct |
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|SSS+ Rank Detail=Passive: Extra DMG Bonus of Basic Attack increases by <span style="color:#FF6549;">20%</span>. |
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}} |
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<!---------------------END OF SKILLS TAB---------------------> |
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<div class="custom_header_1"> |
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==PP Recommended Memory Sets== |
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</div> |
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<center> |
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<gallery mode="nolines" heights="362px" widths="362px" spacing="small" captionalign="center" captionsize="small" hideaddbutton="true" captionposition="below" bordersize="none" orientation="none" caption=" " bordercolor=" " captiontextcolor=" "> |
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File:blastmem1.png| |
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File:blastmem2.png| |
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File:blastmem3.png| |
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</gallery> <small>→ [https://img.nga.178.com/attachments/mon_202107/02/jcQ2o-65h3X12ZakT3cS32e-333.jpg Punishing Pub Guild (PP) Memory Rec. Ver.20210608] ←</small> |
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</center> |
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<div class="custom_header_1"> |
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==Trivia== |
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</div> |
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<!-------------START OF ANIMATED GIF---------------> |
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<div class="article"> |
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<div class="article_header"> |
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==Animated== |
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</div> |
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<div class="article_content" style="text-align: center;"> <small> |
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<center> |
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<gallery mode="nolines" heights="382px" widths="382px" spacing="small" captionalign="center" captionsize="small" hideaddbutton="true" captionposition="below" bordersize="none" orientation="none" caption=" " bordercolor=" " captiontextcolor=" "> |
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File:Kuro-Blast-Ani.gif| |
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</gallery> |
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</center> |
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</div> |
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<!--------------END OF ANIMATED GIF----------------> |
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{{Character Select}} {{Magic Word|No table}} |
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[[Category:Reconstructed Soldiers]] |
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[[Category:A-rank]] |
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[[Category:Attacker]] |
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[[Category:Cannon User]] |
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[[Category:Engineering]] |
Revision as of 16:53, 21 September 2021
Trained at the Cosmos Technicians Union and a member of the Engineering Force, the fiery Karenina solves problems by blowing them up. The Purifying Force finds this useful. |
Coatings
Skills
Red Orb
Scattering Projectiles | |
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Fires 6 projectiles forward, each dealing 40% / 80% / 120% Physical DMG based on the number of orbs pinged. |
Yellow Orb
Detonative Projectile | |
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Quickly fires a projectile at the target and deals 150% / 300% / 450% Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking 10% / 20% / 30% Fire DMG when hit by you. |
Blue Orb
Spinning Projectile | |
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Fires an special projectile at the ground that continues to pull enemies in and deal 100% / 200% / 300% Physical DMG based on the number of orbs pinged. Then deals 50% Physical DMG per second to enemies in the area for 1/2/3 seconds. |
Basic Attack
Artillery Technique | |
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Basic Attack: Launches consecutive attacks with a cannon, dealing 600% Physical DMG in total. |
Core
Artillery Tactics | |
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Core Passive: Karenina enters Burst mode after 3 times of any 3-Ping or using a Signature Move. For the next 3 seconds, your Basic Attacks will become cannon shots that deal 80% Physical DMG per Shot. | |
Signature
Signature - Shattering Growl | |
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Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals 100% Physical DMG. |
QTE
Annihilation Projectile | |
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QTE: Karenina fires a spinning Projectile that deals Physical DMG up to 500%. |
Leader
Leader - Solitary | |
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Attack of all party members increases by 10% when they are of 3 different classes. |
Class
Attacker | |
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Extra DMG Bonus increases by 20%. |
Awakening
Ultima Awaken | |
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Gains 3 Signal Orbs when entering battle. |
SS-Rank
Death Mark | |
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Passive: Extra DMG Bonus of explosion caused by Detonative Projectile increases by 50%. |
SSS-Rank
Elimination Hunt | |
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Passive: When attacking a target marked by Detonative Projectile, Extra DMG Bonus increases by 15%. |
SSS+ Rank
Fighting Instinct | |
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Passive: Extra DMG Bonus of Basic Attack increases by 20%. |
PP Recommended Memory Sets
Trivia