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|enemyName=Missionary
|enemyName=Missionary
|model=Type Rδ-II032
|model=Type Rδ-II032
|type=Mass-production
|type=Mass-produced
|use=Religion
|use=Religious
|manufacturingEra=A machine produced during the middle Golden Age ー modelled after the human form created as a result of religious organizations becoming involved in robotics.
|manufacturingEra=A humanoid robot produced in the middle of the [[Golden Age]]. Religious groups began investing in mechanoid production at that time.
|intelligence=Low intelligence level, but equipped with multiple functions. Eager for power, it will modify itself with surrounding resources.
|intelligence=Possesses multiple functions at low-level intelligence. It scrounges parts from sources around it in order to transform itself in a continuous pursuit of additional power.
|Number of Profile Entries=2
|Number of Profile Entries=2
|profile1=Artificial symbols of faith built with what few materials were available at the time. Ironically, it has since become a tool of slaughter.
|profile1=It fashioned a religious symbol from its memory fragments and surrounding scraps, but now, the staff seems to be functioning as a tool for slaughter instead.
|profile2=In order to survive, its weathered body has been forced to undergo highly uncoordinated transformations, causing it to take on progressively more terrifying appearances.
|profile2=In order to survive, it has forcefully modified its own body with incompatible parts, rendering itself into a much more terrifying form.
|Number of Story Entries=2
|Number of Story Entries=2
|story1=Even after becoming a Corrupted at the hands of the Punishing, it still carries out its evangelical duties. However, its core belief system has been completely altered.
|story1=Still a zealot and a preacher after being infected by the [[Punishing Virus]]. Though, its subject of worship seems to have changed from the corruption.
|story2=The age of technological explosion weakened the appeal of faith. The church required bionic evangelists that could carry out their orders with unwavering faith. The Missionary model was one of them.
|story2=After the development of science and technology and the subsequent decline in religious presence, the Church assigned religious evangelism and other activities to robots due to their inability to waver in faith and loyalty.
|traits=Primary: Ranged, Area-of-effect
|traits=Ranged, AoE
}}
}}
<div class="ca_R-w50" style="font-family: Roboto Condensed; font-size: 20px">
<div class="ca_R-w50" style="font-family: Roboto Condensed; font-size: 20px">
<br>
<br>
{{Header Notch|Gameplay Information}}
{{Header Full|Gameplay Information}}
{{Header Notch|Moveset}}
This enemy possesses three main attacks: A close-range radial lightning strike, a mid-range linear lightning strike, and a long-range projectile.
*'''Lightning Strike''': Calls a single bolt of electricity at the player character's location. This attack will display a range marker on the ground prior to landing.
*'''Lightning Array''': Calls electric bolts in a forward-facing line. This attack will display an attack path prior to launching.
*'''Lightning Burst''': Calls a cluster of electricity around the Missionary. This attack will display a range marker on the ground prior to execution.
*'''Lightning Orb''': Launches a slow-moving ball of red electricity forward in the last direction the enemy was facing. This attack will '''not''' display any form of path or marker prior to launch. The orb will travel until it collides with an obstruction.


{{Header Notch|Notes and Advice}}
*The close-range lightning strike will be signaled by the enemy raising its staff with both hands. This attack will produce a range marker surrounding its body shortly before launching.
Its orb attack can be relatively easy to overlook. Players are advised to carefully observe this enemy's movements whenever it is on the field and at a distance from the player character.
*The mid-range lightning strike will display a linear attack path before launching.
*The long-range projectile will not display any form of marker. The projectile itself will be fired linearly in the direction the enemy is facing and is extremely slow-moving.

Players are advised to carefully observe this enemy's movements whenever it is on the field and at a distance from the player character.
</div>
</div>
</div>
</div>
[[Category:Enemy]]
[[Category:Enemy]]
{{SEO}}
__INDEX__

Latest revision as of 01:37, 26 February 2023

Missionary

Enemy Specs

Model: Type Rδ-II032
Production Type: Mass-produced
Primary Use: Religious

Era of Manufacture: A humanoid robot produced in the middle of the Golden Age. Religious groups began investing in mechanoid production at that time.

Intelligence Level: Low intelligence level, but equipped with multiple functions. Eager for power, it will modify itself with surrounding resources.

Profile 1: It fashioned a religious symbol from its memory fragments and surrounding scraps, but now, the staff seems to be functioning as a tool for slaughter instead.

Profile 2: In order to survive, it has forcefully modified its own body with incompatible parts, rendering itself into a much more terrifying form.

Story 1: Still a zealot and a preacher after being infected by the Punishing Virus. Though, its subject of worship seems to have changed from the corruption.

Story 2: The age of technological explosion weakened the appeal of faith. The church required bionic evangelists that could carry out their orders with unwavering faith. The Missionary model was one of them.

Enemy Traits
Ranged, AoE



Gameplay Information

Moveset

  • Lightning Strike: Calls a single bolt of electricity at the player character's location. This attack will display a range marker on the ground prior to landing.
  • Lightning Array: Calls electric bolts in a forward-facing line. This attack will display an attack path prior to launching.
  • Lightning Burst: Calls a cluster of electricity around the Missionary. This attack will display a range marker on the ground prior to execution.
  • Lightning Orb: Launches a slow-moving ball of red electricity forward in the last direction the enemy was facing. This attack will not display any form of path or marker prior to launch. The orb will travel until it collides with an obstruction.

Notes and Advice

Its orb attack can be relatively easy to overlook. Players are advised to carefully observe this enemy's movements whenever it is on the field and at a distance from the player character.