Missionary: Difference between revisions

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|type=Mass-production
|type=Mass-production
|use=Religion
|use=Religion
|description=A machine produced during the middle Golden Age ー modelled after the human form ー created as a result of religious organizations becoming involved in robotics. Possesses multiple functions at low-level intelligence. It scrounges parts from sources around it in order to transform itself in a continuous pursuit of additional power.
|manufacturingEra=A machine produced during the middle Golden Age ー modelled after the human form ー created as a result of religious organizations becoming involved in robotics.
|intelligence=Possesses multiple functions at low-level intelligence. It scrounges parts from sources around it in order to transform itself in a continuous pursuit of additional power.
|Number of Profile Entries=2
|profile1=Artificial symbols of faith built with what few materials were available at the time. Ironically, it has since become a tool of slaughter.
|profile2=In order to survive, its weathered body has been forced to undergo highly uncoordinated transformations, causing it to take on progressively more terrifying appearances.
|Number of Story Entries=2
|story1=Even after becoming a Corrupted at the hands of the Punishing, it still carries out its evangelical duties. However, its core belief system has been completely altered.
|story2=After the development of science and technology and the subsequent decline in religious presence, the Church assigned religious evangelism and other activities to robots due to their inability to waver in faith and loyalty.
|traits=Primary: Ranged, Area-of-effect
|traits=Primary: Ranged, Area-of-effect
}}
}}

Revision as of 20:33, 24 October 2021

Missionary

Enemy Specs

Model: Type Rδ-II032
Production Type: Mass-production
Primary Use: Religion

Era of Manufacture: A machine produced during the middle Golden Age ー modelled after the human form ー created as a result of religious organizations becoming involved in robotics.

Intelligence Level: Possesses multiple functions at low-level intelligence. It scrounges parts from sources around it in order to transform itself in a continuous pursuit of additional power.

Profile 1: Artificial symbols of faith built with what few materials were available at the time. Ironically, it has since become a tool of slaughter.

Profile 2: In order to survive, its weathered body has been forced to undergo highly uncoordinated transformations, causing it to take on progressively more terrifying appearances.

Story 1: Even after becoming a Corrupted at the hands of the Punishing, it still carries out its evangelical duties. However, its core belief system has been completely altered.

Story 2: After the development of science and technology and the subsequent decline in religious presence, the Church assigned religious evangelism and other activities to robots due to their inability to waver in faith and loyalty.

Enemy Traits
Primary: Ranged, Area-of-effect



Gameplay Information

This enemy possesses three main attacks: A close-range radial lightning strike, a mid-range linear lightning strike, and a long-range projectile.

  • The close-range lightning strike will be signaled by the enemy raising its staff with both hands. This attack will produce a range marker surrounding its body shortly before launching.
  • The mid-range lightning strike will display a linear attack path before launching.
  • The long-range projectile will not display any form of marker. The projectile itself will be fired linearly in the direction the enemy is facing and is extremely slow-moving.

Players are advised to carefully observe this enemy's movements whenever it is on the field and at a distance from the player character.