Operation Guardians
From GRAY RAVENS
Operation Guardians is a mini-game mode that is unlocked after clearing Hidden mission 2-1. Players move through various nodes using cards (or patrol plans) with move distances varying from 1 to 6. By completing missions and clearing battles, the goal is to complete all weekly missions before the weekly reset (which happens at 07:00 UTC every Monday).
Operation Guardians Overview
Players will have 8 daily action points, every selected patrol plan costs 1 action point.
Daily action points cap can be increased in two ways:
- Completing a full lap, which increases your cap by 1.
- Players will always stop at the "Starting Point" node after completing a lap, and all excess moves after reaching the node will be discarded.
- Stopping on a "Bonus Action" node, which increases your cap by 2.
There are 2 kinds of nodes:
- Weekly Missions: Give resources and should be prioritized.
- Miscellaneous: Help the player explore the map or complete battle missions.
Weekly Mission Rewards
Node | Rewards |
---|---|
Abandoned Warehouse (x3) | |
Supply Crate (x3) | |
Battle Mission (x5) | |
Cross-check (x1) |
- Rewards from weekly mission nodes can only be received a specific number of times, defined by the number stated above.
- Cross-check node requires an established mentorship collaboration during weekly reset.
- To complete a Cross-check node, both the mentor and the student need to stop at the node at least once.
- Abandoned Warehouse nodes require Commandant Lv.62 or above to appear.
- Commandants with Lv.80 or above will be rewarded with more squad EXP in Battle Mission nodes.
Miscellaneous Nodes
All nodes except for Battle Mission are unknown by default.
Node | Rewards |
---|---|
Starting Point | Stop when passing through the Starting Point Increases the daily action points cap by 1. |
Precision Sensing | Randomly explore an Unknown Node. |
Relocate | Move forward/backward for X nodes, defined by the node itself. |
External Reinforcement | Randomly complete 1 Battle Mission. |