Repairer: Difference between revisions

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{{#css: img {} }}{{Layout}}
<div class="custom-article_1">
{{Enemy
<div class="ca_L-w50">
|Name=Repairer
<center>
|Info=Repairer is a common enemy in early stages, you can meet it almost everywhere.
<div class="infobox_custom2" style="font-family: Roboto Condensed;">
|VisualPhases=1
<div class="Top-space";></div>
|MovesetPhases=1
<div class="Left-space";></div>
|Creator=Zi Wei
<div class="Enemy-image" style="background-color: #8a1e2b !important; border: 4px solid; border-color: #8a1e2b;">
|Version=IαーI003
<div class="Enemy-name" style="text-align: center; font-size: 40px; color: #FFFFFF !important;">{{PAGENAME}}</div>
|Use=Industrial
<div class="Image-space-center" style="text-align: center; background-color: #FFFFFF;">[[File:Enemy-Model-Repairer.png|500px]]</div>
|Type=Mass-produced
</div>
|Production Time=Product of the early [[Golden Age]] with basic functions.
<div class="Enemy-specs" style="background-color: #988686 !important; color: #FFFFFF !important; font-size: 16px; text-align: center; border: 4px solid; border-color: #8a1e2b;">
|Intelligence=A machine of the lowest intelligence level with only a single function. Often seen used in the early [[Golden Age]].
<span style="font-size: 25px";>'''Enemy specs'''</span><br>
|Datas=2
'''Model''': Type IαーI003 <nowiki>|</nowiki> '''Production type''': Mass-production <nowiki>|</nowiki> '''Primary use''': Industrial</div>
|Data1=Product of the early [[Golden Age]] with basic functions. It can only carry out simple orders.
<div class="Enemy-description" style="background-color: #716061 !important; color: #FFFFFF !important; text-align: center; border: 4px solid; border-color: #8a1e2b; font-size: 20px;">
|Data2=Can be seen roaming around wastelands everywhere.
==Enemy Description==
|Stories=2
<span style="font-size: 18px";>A machine produced during the early Golden Age. Possessing only a single function, this machine has the lowest-level intelligence of all Golden Age products.</span>
|Story1=It maintains its function by scavenging or dismantling discarded mechanical parts. As a result, it always clashes with human scavengers over resources.
</div>
|Story2=Protects itself with a piece of oilcloth after taking fatal damage and became partially broken. The weapon it never lets go is once used for dismantling and repairing mechanical devices.
<div class="Enemy-traits" style="background-color: #988686 !important; color: #FFFFFF !important; text-align: center; border: 4px solid; border-color: #8a1e2b;>
|SkillName1=Wrench Swing
<span style="font-size: 18px";>'''Enemy traits'''</span><br>
|SkillDescription1=A close-range frontal swing. This attack has two variants, with the first swinging once and the second swinging twice.
Primary: Melee, Attack Unit
|SkillUnofficial1=1
</div>
}}
<div class="Right-space";></div>
[[Category:Normal]]
</div>
{{SEO}}
</div>
__INDEX__
</center>
__NOTOC__
<div class="ca_R-w50" style="font-family: Roboto Condensed; font-size: 20px">
<br>
{{Header Notch|Gameplay Information}}
This enemy possesses very slow movement speed.

Its only attack is a highly choreographed (both visually and with audio) close-range swing.
</div>
</div>

Latest revision as of 15:17, 20 January 2024


Repairer

General Info
Repairer is a common enemy in early stages, you can meet it almost everywhere.
Info
Enemy Info
Battle:
Zi Wei
Version:
IαーI003
Use:
Industrial
Type:
Mass-produced
Details
Enemy Details
Production Time
Product of the early Golden Age with basic functions.

Intelligence
A machine of the lowest intelligence level with only a single function. Often seen used in the early Golden Age.
Enemy Portrait
Enemy Data
Data I
Product of the early Golden Age with basic functions. It can only carry out simple orders.

Data II
Can be seen roaming around wastelands everywhere.
Enemy Backstory
Story I
It maintains its function by scavenging or dismantling discarded mechanical parts. As a result, it always clashes with human scavengers over resources.

Story II
Protects itself with a piece of oilcloth after taking fatal damage and became partially broken. The weapon it never lets go is once used for dismantling and repairing mechanical devices.

Moveset

Wrench Swing

A close-range frontal swing. This attack has two variants, with the first swinging once and the second swinging twice.

Name and description of this attack are unofficial.