Repairer: Difference between revisions

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{{Enemy
<div class="ca_L-w50">
|Name=Repairer
{{EnemyInfobox
|Info=Repairer is a common enemy in early stages, you can meet it almost everywhere.
|enemyName=Repairer
|VisualPhases=1
|model=Type IαーI003
|MovesetPhases=1
|type=Mass-production
|Creator=Zi Wei
|use=Industrial
|Version=IαーI003
|manufacturingEra=A machine produced during the early Golden Age.
|Use=Industrial
|intelligence=This machine has the lowest-level intelligence of all Golden Age products. Possesses only a single function.
|Type=Mass-produced
|Number of Profile Entries=2
|Production Time=Product of the early [[Golden Age]] with basic functions.
|profile1=Can only process simple commands.
|Intelligence=A machine of the lowest intelligence level with only a single function. Often seen used in the early [[Golden Age]].
|profile2=Vast numbers of this machine wander Earth's wastelands.
|Datas=2
|Number of Story Entries=2
|Data1=Product of the early [[Golden Age]] with basic functions. It can only carry out simple orders.
|story1=It uses discarded parts to maintain itself. It often is forced to compete with human scavengers as a result.
|Data2=Can be seen roaming around wastelands everywhere.
|story2=The scarf around its neck was an attempt at repairing a critical injury. Its wrench never leaves its hand.
|Stories=2
|traits=Primary: Melee, Single-target
|Story1=It maintains its function by scavenging or dismantling discarded mechanical parts. As a result, it always clashes with human scavengers over resources.
|Story2=Protects itself with a piece of oilcloth after taking fatal damage and became partially broken. The weapon it never lets go is once used for dismantling and repairing mechanical devices.
|SkillName1=Wrench Swing
|SkillDescription1=A close-range frontal swing. This attack has two variants, with the first swinging once and the second swinging twice.
|SkillUnofficial1=1
}}
}}
[[Category:Normal]]
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{{SEO}}
<br>
__INDEX__
{{Header Notch|Gameplay Information}}
__NOTOC__
This enemy possesses very slow movement speed.

Its only attacks are two highly choreographed (both visually and with audio) frontal close-range swings. The first version of this attack will swing once; the second version of this attack will swing twice. Both attacks share the same precursor and will force the enemy to remain stationary.

Avoiding this enemy's frontal region is most advised to mitigate injury.
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[[Category:Enemy]]

Latest revision as of 15:17, 20 January 2024


Repairer

General Info
Repairer is a common enemy in early stages, you can meet it almost everywhere.
Info
Enemy Info
Battle:
Zi Wei
Version:
IαーI003
Use:
Industrial
Type:
Mass-produced
Details
Enemy Details
Production Time
Product of the early Golden Age with basic functions.

Intelligence
A machine of the lowest intelligence level with only a single function. Often seen used in the early Golden Age.
Enemy Portrait
Enemy Data
Data I
Product of the early Golden Age with basic functions. It can only carry out simple orders.

Data II
Can be seen roaming around wastelands everywhere.
Enemy Backstory
Story I
It maintains its function by scavenging or dismantling discarded mechanical parts. As a result, it always clashes with human scavengers over resources.

Story II
Protects itself with a piece of oilcloth after taking fatal damage and became partially broken. The weapon it never lets go is once used for dismantling and repairing mechanical devices.

Moveset

Wrench Swing

A close-range frontal swing. This attack has two variants, with the first swinging once and the second swinging twice.

Name and description of this attack are unofficial.