Repairer: Difference between revisions

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<div class="custom-article_1">
{{Enemy
<div class="ca_L-w50">
|Name=Repairer
{{EnemyInfobox
|Info=Repairer is a common enemy in early stages, you can meet it almost everywhere.
|enemyName=Repairer
|VisualPhases=1
|model=Type IαーI003
|MovesetPhases=1
|type=Mass-produced
|Creator=Zi Wei
|use=Industrial
|Version=IαーI003
|manufacturingEra=Product of the early [[Golden Age]] with basic functions.
|Use=Industrial
|intelligence=A machine of the lowest intelligence level with only a single function. Often seen used in the early [[Golden Age]].
|Type=Mass-produced
|Number of Profile Entries=2
|profile1=Product of the early [[Golden Age]] with basic functions. It can only carry out simple orders.
|Production Time=Product of the early [[Golden Age]] with basic functions.
|Intelligence=A machine of the lowest intelligence level with only a single function. Often seen used in the early [[Golden Age]].
|profile2=Can be seen roaming around wastelands everywhere.
|Datas=2
|Number of Story Entries=2
|Data1=Product of the early [[Golden Age]] with basic functions. It can only carry out simple orders.
|story1=It maintains its function by scavenging or dismantling discarded mechanical parts. As a result, it always clashes with human scavengers over resources.
|Data2=Can be seen roaming around wastelands everywhere.
|story2=Protects itself with a piece of oilcloth after taking fatal damage and became partially broken. The weapon it never lets go is once used for dismantling and repairing mechanical devices.
|Stories=2
|traits=Melee Main, Single Target
|Story1=It maintains its function by scavenging or dismantling discarded mechanical parts. As a result, it always clashes with human scavengers over resources.
|Story2=Protects itself with a piece of oilcloth after taking fatal damage and became partially broken. The weapon it never lets go is once used for dismantling and repairing mechanical devices.
|SkillName1=Wrench Swing
|SkillDescription1=A close-range frontal swing. This attack has two variants, with the first swinging once and the second swinging twice.
|SkillUnofficial1=1
}}
}}
[[Category:Normal]]
<div class="ca_R-w50" style="font-family: Roboto Condensed; font-size: 20px">
{{SEO}}
<br>
__INDEX__
{{Header Full|Gameplay Information}}
__NOTOC__
{{Header Notch|Moveset}}
*'''Wrench Swing''': A close-range frontal swing. This attack has two variants, with the first swinging once and the second swinging twice.

{{Header Notch|Notes and Advice}}
This enemy possesses very slow movement and action speed.

Its attacks are highly choreographed (both visually and audibly). Avoiding this enemy's frontal region is most advised to mitigate injury.
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</div>
[[Category:Enemy]]

Latest revision as of 15:17, 20 January 2024


Repairer

General Info
Repairer is a common enemy in early stages, you can meet it almost everywhere.
Info
Enemy Info
Battle:
Zi Wei
Version:
IαーI003
Use:
Industrial
Type:
Mass-produced
Details
Enemy Details
Production Time
Product of the early Golden Age with basic functions.

Intelligence
A machine of the lowest intelligence level with only a single function. Often seen used in the early Golden Age.
Enemy Portrait
Enemy Data
Data I
Product of the early Golden Age with basic functions. It can only carry out simple orders.

Data II
Can be seen roaming around wastelands everywhere.
Enemy Backstory
Story I
It maintains its function by scavenging or dismantling discarded mechanical parts. As a result, it always clashes with human scavengers over resources.

Story II
Protects itself with a piece of oilcloth after taking fatal damage and became partially broken. The weapon it never lets go is once used for dismantling and repairing mechanical devices.

Moveset

Wrench Swing

A close-range frontal swing. This attack has two variants, with the first swinging once and the second swinging twice.

Name and description of this attack are unofficial.