Era of Manufacture: Product of the early Golden Age with basic functions.
Intelligence Level: A machine of the lowest intelligence level with only a single function. Often seen used in the early Golden Age.
Repairer: Difference between revisions
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|enemyName=Repairer |
|enemyName=Repairer |
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|model=Type IαーI003 |
|model=Type IαーI003 |
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|type=Mass- |
|type=Mass-produced |
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|use=Industrial |
|use=Industrial |
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|manufacturingEra= |
|manufacturingEra=Product of the early [[Golden Age]] with basic functions. |
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|intelligence= |
|intelligence=A machine of the lowest intelligence level with only a single function. Often seen used in the early [[Golden Age]]. |
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|Number of Profile Entries=2 |
|Number of Profile Entries=2 |
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|profile1= |
|profile1=Product of the early [[Golden Age]] with basic functions. It can only carry out simple orders. |
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|profile2= |
|profile2=Can be seen roaming around wastelands everywhere. |
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|Number of Story Entries=2 |
|Number of Story Entries=2 |
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|story1=It |
|story1=It maintains its function by scavenging or dismantling discarded mechanical parts. As a result, it always clashes with human scavengers over resources. |
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|story2=Protects itself with a piece of oilcloth after taking fatal damage and became partially broken. The weapon it never lets go is once used for dismantling and repairing mechanical devices. |
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|story2=The scarf around its neck was an attempt at repairing a critical injury. Its wrench never leaves its hand. |
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|traits=Primary: Melee, Single-target |
|traits=Primary: Melee Main, Single-target |
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}} |
}} |
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<div class="ca_R-w50" style="font-family: Roboto Condensed; font-size: 20px"> |
<div class="ca_R-w50" style="font-family: Roboto Condensed; font-size: 20px"> |
Revision as of 08:33, 27 December 2021
Enemy Specs
Production Type: Mass-produced
Primary Use: Industrial
Profile 1: Product of the early Golden Age with basic functions. It can only carry out simple orders.
Profile 2: Can be seen roaming around wastelands everywhere.
Story 1: It maintains its function by scavenging or dismantling discarded mechanical parts. As a result, it always clashes with human scavengers over resources.
Story 2: Protects itself with a piece of oilcloth after taking fatal damage and became partially broken. The weapon it never lets go is once used for dismantling and repairing mechanical devices.
Enemy Traits
Primary: Melee Main, Single-target
Gameplay Information
Moveset
- Wrench Swing: A close-range frontal swing. This attack has two variants, with the first swinging once and the second swinging twice.
Notes and Advice
This enemy possesses very slow movement and action speed.
Its attacks are highly choreographed (both visually and audibly). Avoiding this enemy's frontal region is most advised to mitigate injury.