Era of Manufacture: A machine produced during the early Golden Age.
Intelligence Level: This machine has the lowest-level intelligence of all Golden Age products. Possesses only a single function.
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{{Header |
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*'''Wrench Swing''': A close-range frontal swing. This attack has two variants, with the first swinging once and the second swinging twice. |
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Its only attacks are two highly choreographed (both visually and with audio) frontal close-range swings. The first version of this attack will swing once; the second version of this attack will swing twice. Both attacks share the same precursor and will force the enemy to remain stationary. |
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Avoiding this enemy's frontal region is most advised to mitigate injury. |
Its attacks are highly choreographed (both visually and audibly). Avoiding this enemy's frontal region is most advised to mitigate injury. |
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Revision as of 21:23, 25 October 2021
Repairer
Enemy Specs
Production Type: Mass-production
Primary Use: Industrial
Profile 1: Can only process simple commands.
Profile 2: Vast numbers of this machine wander Earth's wastelands.
Story 1: It uses discarded parts to maintain itself. It often is forced to compete with human scavengers as a result.
Story 2: The scarf around its neck was an attempt at repairing a critical injury. Its wrench never leaves its hand.
Enemy Traits
Primary: Melee, Single-target
Gameplay Information
Moveset
- Wrench Swing: A close-range frontal swing. This attack has two variants, with the first swinging once and the second swinging twice.
Notes and Advice
This enemy possesses very slow movement and action speed.
Its attacks are highly choreographed (both visually and audibly). Avoiding this enemy's frontal region is most advised to mitigate injury.