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Duration: December 12th 2023 to January 18th 2024. |
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Duration: December 12th 2023 to January 18th 2024. |
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{{Header Notch|General}} |
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{{Header Notch|General}} |
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The Event Shop currency used in this event is [[File:Item-TimeFrozenHourglass.png|25x25px|link=Time-Frozen Hourglass]][[Time-Frozen Hourglass]]. |
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The Event Shop currency used in this event is [[File:Item-TimeFrozenHourglass.png|25x25px|link=Time-Frozen Hourglass]] [[Time-Frozen Hourglass]]. |
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* For context, one run in Candlelit Manifold: 30 Serum gives 82~91 [[File:Item-TimeFrozenHourglass.png|25x25px|link=Uniform Bowtie]][[Time-Frozen Hourglass]]. |
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* For context, one run in Candlelit Manifold: 30 Serum gives 82~91 [[File:Item-TimeFrozenHourglass.png|25x25px|link=Uniform Bowtie]] [[Time-Frozen Hourglass]]. |
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* Candlelit Manifold can be Multi-Challenged up to 8 times maximum. |
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* Candlelit Manifold can be Multi-Challenged up to 8 times maximum. |
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* Reaching Authority Level 25 will unlock the "Auto Clear" button that immediately clears the stage with the specified number of Multi-attempts. |
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* Reaching Authority Level 25 will unlock the "Auto Clear" button that immediately clears the stage with the specified number of Multi-attempts. |
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|Currency 4= Time-Frozen Hourglass |
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|Currency 4= Time-Frozen Hourglass |
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|Cost 4= 30 |
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|Cost 4= 30 |
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|Font 4 = 12px |
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|+ |
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|+ |
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|Item 5= Overclock Material Box (β) |
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|Item 5= Overclock Material Box (β) |
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|Currency 5= Time-Frozen Hourglass |
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|Currency 5= Time-Frozen Hourglass |
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|Cost 5= 61 |
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|Cost 5= 61 |
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|Font 5 = 12px |
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}} |
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}} |
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{{Shop Scroller |
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{{Shop Scroller |
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|Currency 5= Time-Frozen Hourglass |
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|Currency 5= Time-Frozen Hourglass |
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|Cost 5= 130 |
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|Cost 5= 130 |
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|Font 5 = 12px |
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}} |
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}} |
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{{Shop Scroller |
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{{Shop Scroller |
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|Currency 1= Time-Frozen Hourglass |
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|Currency 1= Time-Frozen Hourglass |
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|Cost 1= 82 |
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|Cost 1= 82 |
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|Font 1 = 12px |
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|+ |
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|+ |
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|Item 2= Support Overclock Bundle (L) |
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|Item 2= Support Overclock Bundle (L) |
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|Currency 2= Time-Frozen Hourglass |
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|Currency 2= Time-Frozen Hourglass |
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|Cost 2= 123 |
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|Cost 2= 123 |
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|Font 2 = 12px |
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|+ |
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|+ |
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|Item 3= Integrated CUB EXP (L) |
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|Item 3= Integrated CUB EXP (L) |
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<h5>Guide for the Simulacrum Submersion Event</h5> |
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<h5>Guide for the Simulacrum Submersion Event</h5> |
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Duration: December 12th 2023 to January 13th 2024. |
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Duration: December 12th 2023 to January 13th 2024. |
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<center> |
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{{Header Notch|General}} |
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<p style="border:3px; border-color:#921131; border-style:solid; background-color: #4e091a; border-radius: 5px; padding: 1em;"> <span style="color:#ff789a;"> |
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<h5>Clear levels and strategize with acquired Add-ons to go further!</h5> |
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Under construction! Please check back later. |
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</span> </p> |
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* Simulacrum Submersion is divided into 6 levels which unlocks along with Zone Progress and over time. |
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</center> |
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** Each level includes multiple types of combat stages. |
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<!--{{Header Notch|General}} |
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*** Regular Snapshot: Clear this to unlock the next Depth Zone. |
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<h5></h5>--> |
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*** Collapsed Snapshot: Clear this to unlock more than 1 Depth Zones in advance. |
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*** Overlapped Snapshot: Multiple teams are required to clear this. |
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*** Clear the current Depth Zone to unlock the next Zone. |
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*** Zones beyond 90km can only be unlocked by clearing Collapsed Snapshot. |
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** All Zones must be cleared in a level to unlock the next level. |
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** Clearing a Zone for the first time grants special rewards, Zones cleared in Collapsed Snapshot will fairly award first time rewards for previously incomplete Zones. |
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* "Abandon Battle" resets the Battle Progress of the current Zone and returns the Player to the Zone selection menu. |
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* "Battle Reset" randomly refreshes the enemies, affixes and maps of each Node in the Zone. |
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* "Quick Clear" instantly clears cleared Zones for Character Add-on and Memory Synapses Rewards. |
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** 3 "Quick Clear" attempts will be given daily, only 3 can be held at a time. |
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** Does not apply to Collapsed Snapshot Zones. |
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* Clear Zones to gain [[File:Item-MemorySynapse.png|25x25px|link=Memory Synapse]] [[Memory Synapse]]. |
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** Used in "Perception Amplification" to raise Stat Points to buff the whole team and increase amplification from Add-ons. |
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*** "Perception Amplification" buffs applies to <b>all</b> Constructs regardless of Team. |
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** Used in "Fusion Center" in "Add-on Codex" to purchase locked Add-ons. |
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* Complete Daily Missions, Achievement Missions and clear Zones for the first time to gain [[File:Item-SimulacrumSpiral.png|25x25px|link=Simulacrum Spiral]] [[Simulacrum Spiral]]. |
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** [[File:Item-SimulacrumSpiral.png|25x25px|link=Simulacrum Spiral]] [[Simulacrum Spiral]] is used to claim rewards in the Recycling Arrangement Shop. |
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* Characters can use Add-ons that will give special effects during battle. |
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** Add-ons for all Constructs can be viewed in "Add-on Codex". |
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** Each Add-on costs a certain Load when equipped, which is the same as the Add-on's star level. |
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** Character Load can be increased with "Diffusing Sense Memories" obtained by clearing certain Zones for the first time, with the maximum Load being 30. |
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** In "Add-on Codex", locked Add-ons can be bought in "Fusion Center" with [[File:Item-MemorySynapse.png|25x25px|link=Memory Synapse]] [[Memory Synapse]]. |
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* Trial Constructs can be used to clear Zones. |
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* In Zones, after 2.5 minutes, enemies enter overclocking mode and will become harder to defeat. |
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* Complete combat stages to build up "Perception Signal" to 100% to trigger "Serendipitous Snapshot" stages in any combat zone of the current layer. |
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** Each combat stage adds 20% "Perception Signal". |
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** "Perception Signals" of each layer is accumulated and used separately. |
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** "Serendipitous Snapshot" stages can be completed to earn rich add-on rewards but will disappear after being cleared. |
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{{Header Notch|Advice}} |
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<h5>It is not recommended to clear the event up to Challenge Depth 120km.</h5> |
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* At Zone Depth 90km, the Collapsed Snapshot stage will allow the player to leap to the maximum Zone Depth of 120. |
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** However, most players will only be able to manage to complete the first 10+ rounds before the time limit and will be unable to reach Zone 120. |
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** As the Achievement missions only reward Players for reaching up to Zone/Challenge Depth 90km, it is possible for players to build up [[File:Item-SimulacrumSpiral.png|25x25px|link=Simulacrum Spiral]] [[Simulacrum Spiral]] by clearing daily missions after reaching Zone Depth 90km. |
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* Remember that Trial Constructs are available for use. |
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* When equipping Constructs with Add-ons in "Member Preparation", remember to always select the "Current Character" filter on the top left to only see Character specific buffs. |
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* It is recommended to raise amplification stats equally in "Perception Amplification" rather than just focusing on one stat to raise BP of Constructs more quickly. |
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* Remember to use the three given daily "Quick Clear"s everyday. |
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* As "Perception Signal" for the "Serendipitous Snapshot" can be gained separately in each layer, Players can clear earlier Collapsed Snapshot combat stages (every 5km Depth) within the layer to gain "Perception Signal" quickly and farm Add-ons. |
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{{Header Full|Event Missions}} |
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{{Header Notch|Daily Missions}} |
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<div class="striped_row"> |
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{| class="wikitable" style="text-align:center; width: 100%;" |
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!Event Mission!!Description!!Rewards |
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|Shallow Connection||Complete Zone Operation once||{{Item|Simulacrum Spiral|5|50}} |
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|- |
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|Stable Connection||Complete Zone Operation 3 times||{{Item|Simulacrum Spiral|5|50}} |
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|- |
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|Deep M.I.N.D connection||Complete Zone Operation 5 times||{{Item|Simulacrum Spiral|5|50}} |
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|- |
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|} |
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</div> |
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{{Header Notch|Achievement Missions}} |
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<div class="striped_row"> |
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{| class="wikitable" style="text-align:center; width: 100%;" |
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!Event Mission!!Description!!Rewards |
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|Epipelagic Submersion||Challenge Depth reaches 30km||{{Item|Simulacrum Spiral|5|250}} |
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|Mesopelagic Submersion||Challenge Depth reaches 50km||{{Item|Simulacrum Spiral|5|250}} |
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|Bathypelagic Submersion||Challenge Depth reaches 90km||{{Item|Simulacrum Spiral|5|250}} |
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|- |
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|100 Marks||The team's total Amplification Level reaches Lv.100||{{Item|Simulacrum Spiral|5|250}} |
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|- |
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|Fully Loaded||A character's Add-on load reaches 30||{{Item|Simulacrum Spiral|5|250}} |
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|- |
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|Well-Chosen||Purchase any 6★ Add-on in the Fusion Center||{{Item|Simulacrum Spiral|5|250}} |
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|- |
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|} |
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</div> |
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{{Header Full|Recycling Arrangement Rewards}} |
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<h5>It takes 11530 [[File:Item-SimulacrumSpiral.png|25x25px|link=Simulacrum Spiral]] [[Simulacrum Spiral]] to redeem all limited items in the Recycling Arrangement Shop.</h5> |
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{{Shop Scroller |
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|ShopName=Special |
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|Number of Items=5 |
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|Last=Yes |
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|- |
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|Item 1= Event Construct R&D Ticket |
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|Quantity 1= 250 |
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|Stock 1= 1 |
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|Currency 1= Simulacrum Spiral |
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|Cost 1= 750 |
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|Font 1= 12px |
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|+ |
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|Item 2= Event Construct R&D Ticket |
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|Quantity 2= 250 |
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|Stock 2= 1 |
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|Currency 2= Simulacrum Spiral |
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|Cost 2= 750 |
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|Font 2= 12px |
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|+ |
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|Item 3= Target Weapon R&D Ticket |
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|Quantity 3= 250 |
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|Stock 3= 1 |
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|Currency 3= Simulacrum Spiral |
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|Cost 3= 750 |
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|Font 3= 13px |
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|+ |
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|Item 4= CUB R&D Ticket |
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|Quantity 4= 250 |
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|Stock 4= 1 |
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|Currency 4= Simulacrum Spiral |
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|Cost 4= 750 |
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|+ |
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|Item 5= Trade Voucher |
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|Quantity 5= 50 |
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|Stock 5= 40 |
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|Currency 5= Simulacrum Spiral |
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|Cost 5= 90 |
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}} |
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{{Shop Scroller |
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|ShopName=Normal |
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|Number of Items=5 |
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|Last= |
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|- |
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|Item 1= Hypertune Crystal α |
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|Quantity 1= 1 |
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|Stock 1= 480 |
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|Currency 1= Simulacrum Spiral |
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|Cost 1= 1 |
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|+ |
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|Item 2= Hypertune Crystal β |
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|Quantity 2= 1 |
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|Stock 2= 80 |
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|Currency 2= Simulacrum Spiral |
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|Cost 2= 10 |
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|+ |
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|Item 3= Overclock Material Box (α) |
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|Quantity 3= 1 |
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|Stock 3= 200 |
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|Currency 3= Simulacrum Spiral |
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|Cost 3= 2 |
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|+ |
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|Item 4= Overclock Material Box (β) |
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|Quantity 4= 1 |
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|Stock 4= 50 |
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|Currency 4= Simulacrum Spiral |
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|Cost 4= 10 |
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|+ |
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|Item 5= EXP Pod (L) |
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|Quantity 5= 1 |
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|Stock 5= 40 |
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|Currency 5= Simulacrum Spiral |
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|Cost 5= 10 |
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}} |
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{{Shop Scroller |
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|ShopName= |
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|Number of Items=5 |
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|Last=Yes |
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|- |
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|Item 1= Weapon Enhancer IV |
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|Quantity 1= 1 |
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|Stock 1= 30 |
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|Currency 1= Simulacrum Spiral |
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|Cost 1= 15 |
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|+ |
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|Item 2= Memory Enhancer IV |
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|Quantity 2= 1 |
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|Stock 2= 100 |
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|Currency 2= Simulacrum Spiral |
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|Cost 2= 5 |
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|+ |
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|Item 3= Support Skill Component |
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|Quantity 3= 1 |
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|Stock 3= 50 |
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|Currency 3= Simulacrum Spiral |
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|Cost 3= 10 |
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|+ |
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|Item 4= Skill Point |
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|Quantity 4= 10 |
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|Stock 4= 30 |
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|Currency 4= Simulacrum Spiral |
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|Cost 4= 30 |
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|+ |
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|Item 5= Cogs |
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|Quantity 5= 200 |
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|Stock 5= |
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|Currency 5= Simulacrum Spiral |
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|Cost 5= 1 |
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}} |
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</div> |
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</div> |
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|-|Spectroscopic Binary Star= |
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|-|Spectroscopic Binary Star= |