Test:34/1

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Revision as of 16:15, 3 February 2024 by SteveStage (talk | contribs) (Created page with "{{Enemy |Name=Nozzle |Info=Nozzle is the boss enemy introduced in Chapter 1. He can be fought at any time in Celica's Class. |VisualPhases=1 |MovesetPhases=2 |Creator=Musashi Designer |Version=Cγ-III002 |Use=Artistic |Type=Mass-produced |Production Time=Produced in the middle of the Golden Age, it started to be applied to different fields of work. |Intelligence=Low intelligence level. It supports humans in completing various tasks. |Datas=3 |Data1=This Nozzle model has...")
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Nozzle

General Info
Nozzle is the boss enemy introduced in Chapter 1. He can be fought at any time in Celica's Class.
Info
Enemy Info
Battle:
Musashi Designer
Version:
Cγ-III002
Use:
Artistic
Type:
Mass-produced
Details
Enemy Details
Production Time
Produced in the middle of the Golden Age, it started to be applied to different fields of work.

Intelligence
Low intelligence level. It supports humans in completing various tasks.
Enemy Portrait
Enemy Data
Data I
This Nozzle model has an inconceivable amount of paint inside its body. It can mix the ideal paint color and texture anytime.

Data II
There are two high-quality speakers installed on its chest. The designer believed that painting and music have great chemistry.

Data III
It can use its right hand to spray paint and draw in ways that are impossible for humans.
Enemy Backstory
Story I
Originally designed to spray paint. Able to mix paint inside its body. It will clumsily fend off those who impede its artistic process.

Story II
Corruption has given Nozzle a different artistic turn. A new type of material made of Construct vital fluids, fluorescent agents, and mixed coolants is now Nozzle's primary choice of paint. This paint can be directly shot out, pressurized into freeze bombs, or even nebulized to disrupt radar detection.

Moveset

Phase 1
Phase 2

Boosted Spray

Sprays the ground with ice, which deals damage over time to enemies. Ice duration extended


Jump Smash

Smashes the ground multiple times, dealing area damage.


Reinforcement

Call upon Jitterbombs to defeat the enemies.