War Zone is a game mode that appears twice a week, running from Monday to Wednesday & Thursday - Sunday, 7:00 - 20:00 UTC. It is unlocked by clearing Normal Stage 3-12 and is part of the weekly missions that provide players with Black Cards. War Zone also provides the player with a game-mode exclusive currency called War Zone Influence, which players can use in the War Shop to obtain rare items such as 6★ Memory Resonance Material Pick, Leap Wafer Chip, and Uniframe Single Crystal. Obtaining Black Cards depend entirely on participation while obtaining War Zone Influence depends on scoring and rank.
In each run of War Zone, the player is given 2 unlocks that are refreshed daily. Two zones of the six will be available for players, with each zone containing 3 areas. The first and second areas have a max point of 10000 and 20000 respectively, and can be autocleared if beaten before. The third area has no max point, but an in-game time limit of 2 minutes (not including Time Lag Calculation). Players compete to get the highest score possible in the third area, obtaining rewards based on progress and ranking.
Stage Environment
Each zone in War Zone has their own Stage Environment, increasing damage dealt for a specific damage type. The zones change after each run of War Zone, meaning the player will fight in a total of 4 unique zones, each with their own Stage Environment.
In addition to the stage environment, players also have access to one Full-Realm Support per War Zone run. This buff usually caters around one character or element, but is applicable by any character that can satisfy the conditions.
Full-Realm Support
Image
Effect
Thunderous Lightning
Upon entering the battlefield, the character gains 50% Lightning DMG bonus for 3s and 30% Lightning DMG bonus for 5s after casting Signature Move.
Blazing Furnace
Every time upon dealing damage via Basic Attack, gaining 5% Signature Move Extra DMG Bonus for 3s. Can be stacked up to 15 times. The duration will refresh whenever it is triggered.
Blazing Furnace
After healing, Dark DMG of Signature Moves is increased by 30% for both the healer and the healed unit.
Stage Affixes
Area 3 also comes with a special stage affix, affecting the enemy grouping the player faces against.
Stage Affix
Effect
Crowd Battle
Refresh 3 or 6 Normal enemies per wave
Duo Challenge
Refresh 2 Elite enemies per wave
Elite Challenge
Every wave spawns a single elite enemy. Every fourth wave spawns a Boss enemy.
Joint Operation
Refresh multiple Normal and Elite enemies.
Promotion, Defending, and Demotion
Ranking Status
Position Cut-off
Rewards
Demotion
Teams in this group will not be demoted
Defending
The 16-21 place teams retain their current rank
x80
x5
x22000
Promotion
The 1-15 place teams are promoted
x140
x15
x45000
Ranking Status
Position Cut-off
Rewards
Demotion
The 16-18 place teams are demoted
x140
x10
x45000
Defending
The 7-15 place teams retain their current rank
x170
x20
x60000
Promotion
The 1-6 place teams are promoted
x210
x30
x67000
Ranking Status
Position Cut-off
Rewards
Demotion
The 16-18 place teams are demoted
x180
x25
x67000
Defending
The 7-15 place teams retain their current rank
x230
x40
x82000
Promotion
The 1-6 place teams are promoted
x270
x06
x97000
Ranking Status
Position Cut-off
Rewards
Demotion
The 10-15 place teams are demoted
x270
x50
x97000
Defending
The 4-9 place teams retain their current rank
x330
x75
x127000
Promotion
The 1-3 place teams are promoted
x350
x100
x135000
Ranking Status
Position Cut-off
Rewards
Demotion
The 10-15 place teams are demoted
x330
x90
x127000
Defending
The 4-9 place teams retain their current rank
x380
x130
x150000
Promotion
The 1-3 place teams are promoted
x420
x180
x1
Ranking Status
Position Cut-off
Rewards
Demotion
The 7-15 place teams are demoted
x380
x150
x150000
Defending
The 3-6 place teams retain their current rank
x450
x400
x1
Promotion
No.1-2 in the group with 100 Merit will advance to the team of a higher level