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(11 intermediate revisions by 3 users not shown) |
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{{Memory Build |
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{{Memory Build |
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|Frame= Capriccio |
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|Frame= Capriccio |
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|Builds= 4 |
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|Builds= 6 |
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|Build 1 Top Resonance Name= Ex — Tactical Adjustment |
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|Build 1 Top Resonance Name= Ex — Tactical Adjustment |
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|Build 1 Top Resonance Effect= HP +75, ATK +15 |
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|Build 1 Top Resonance Effect= HP +75, ATK +15 |
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|Build 1 Bottom Resonance Name= Signature Move |
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|Build 1 Bottom Resonance Name= Amplifier |
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|Build 1 Bottom Resonance Effect= Signature Move Level + 1 |
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|Build 1 Bottom Resonance Effect= Class Skill Level +1 |
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<!---- Key Notes ----> |
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<!---- Key Notes ----> |
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|Build 1 Key Notes= {{CN Build}} |
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|Build 1 Key Notes= * Selena: Capriccio's main build |
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* Selena: Capriccio's main build |
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<!------ Usage ------> |
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<!------ Usage ------> |
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|Build 1 Usage= * [[Phantom Pain Cage]] |
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|Build 1 Usage= * [[Phantom Pain Cage]] |
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* [[War Zone]] |
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* [[War Zone]] |
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* Norman War |
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* [[Norman Revival Plan]] |
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* High difficulty content |
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* High difficulty content |
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<!----- Details -----> |
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<!----- Details -----> |
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|Build 1 Details= * Usage is niche before her [[Her Last Bow|buff]] |
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|Build 1 Details= * Recommended at SSS-Rank and lower |
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* Resonate 6 Core Passive instead if you want her to deal more damage |
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** Capriccio's DPS is unimpressive before her buff |
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** Class Passive is for more versatility |
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* SSS-Rank and lower: General set for both main and sub-DPS |
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* General DPS/Sub DPS set |
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** You can also resonate Core Passive at this Rank, as difference is negligible |
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* Capriccio needs to cast her Signature Move before the Amplifier Class Skill expires (10s after switch-in) |
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* SSS+ Rank: Main DPS set |
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** Capriccio needs to cast her Signature Move before the Amplifier Class Skill expires (10s after switch-in) |
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- BUILD 2 |
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- BUILD 2 |
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--/////////////////////////////////////////////////////////--> |
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--/////////////////////////////////////////////////////////--> |
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|Build 2 Name= Buff Set |
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|Build 2 Name= Pain Cage Buff Set |
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|Build2_Memory1= Guinevere |
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|Build2_Memory1= Guinevere |
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|Build2_Memory2= Seraphine |
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|Build2_Memory2= Seraphine |
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|Build 2 Bottom Resonance Effect= Class Skill Level +1 |
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|Build 2 Bottom Resonance Effect= Class Skill Level +1 |
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<!---- Key Notes ----> |
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<!---- Key Notes ----> |
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|Build 2 Key Notes= * Secondary build |
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|Build 2 Key Notes= * Niche set |
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<!------ Usage ------> |
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<!------ Usage ------> |
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|Build 2 Usage= * [[Phantom Pain Cage]] |
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|Build 2 Usage= * [[Phantom Pain Cage]] |
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* High difficulty content |
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<!----- Details -----> |
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<!----- Details -----> |
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|Build 2 Details= * SSS-Rank and lower: Only for shorter fights (like [[Phantom Pain Cage]]) |
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|Build 2 Details= * QTE support |
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** Sub-DPS is awkward to play without [[Cottie]] (not enough Signature Moves) |
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* Paired with a [[Da Vinci]] Tank for supporting a solo DPS |
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* SSS+ Rank: Sub-DPS set |
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|Build 3 Usage= * [[Phantom Pain Cage]] |
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|Build 3 Usage= * [[Phantom Pain Cage]] |
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* [[War Zone]] |
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* [[War Zone]] |
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* Norman War |
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* [[Norman Revival Plan]] |
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* High difficulty content |
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* High difficulty content |
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<!----- Details -----> |
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<!----- Details -----> |
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|Build 3 Details= * Usage is high before the [[Her Last Bow|time stop buff]] |
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|Build 3 Details= * QTE support set for Elemental teams |
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<!-- * Usage is high before the [[Her Last Bow|time stop buff]] |
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** Optimal in all competitive content regardless of rank |
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** Optimal in all competitive content regardless of Rank |
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* After the buff it's primarily used for [[Phantom Pain Cage]] only |
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* After the buff it's primarily used for [[Phantom Pain Cage]] only --> |
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* QTE support set for Elemental teams |
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- BUILD 4 |
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- BUILD 4 |
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--/////////////////////////////////////////////////////////--> |
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--/////////////////////////////////////////////////////////--> |
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|Build 4 Name= Physical QTE Support |
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|Build 4 Name= Pain Cage Empyrea Support |
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|Build4_Memory1= PhilipII |
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|Build4_Memory1= Gloria |
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|Build4_Memory2= DaVinci |
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|Build4_Memory2= Guinevere |
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|Build4_Memory3= PhilipII |
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|Build4_Memory3= Gloria |
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|Build4_Memory4= DaVinci |
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|Build4_Memory4= Guinevere |
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|Build4_Memory5= DaVinci |
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|Build4_Memory5= Guinevere |
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|Build4_Memory6= DaVinci |
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|Build4_Memory6= Guinevere |
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|Build4_Memory_Details= [[Da Vinci]] x4 / [[Philip II]] x2 |
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|Build4_Memory_Details= [[Guinevere]] x4 / [[Gloria]] x2 |
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<!---- Resonances ----> |
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<!---- Resonances ----> |
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|Build 4 Top Resonance Name= Ex — Tactical Adjustment |
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|Build 4 Top Resonance Name= Ex — Tactical Adjustment |
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<!------ Usage ------> |
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<!------ Usage ------> |
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|Build 4 Usage= * [[Phantom Pain Cage]] |
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|Build 4 Usage= * [[Phantom Pain Cage]] |
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<!----- Details -----> |
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<!----- Details -----> |
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|Build 4 Details= * QTE support set for Physical teams in competitive content |
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|Build 4 Details= * Used in single-rotation [[Liv: Empyrea]] strategies. |
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* Paired with a [[Da Vinci]] Tank. |
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** In Physical teams the Amplifier Class Skill works better than [[Liv: Eclipse]] |
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- BUILD 5 |
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--/////////////////////////////////////////////////////////--> |
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|Build 5 Name= DPS Set |
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|Build5_Memory1= Darwin |
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|Build5_Memory2= Seraphine |
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|Build5_Memory3= Darwin |
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|Build5_Memory4= Seraphine |
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|Build5_Memory5= Seraphine |
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|Build5_Memory6= Seraphine |
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|Build5_Memory_Details= [[Seraphine]] x4 / [[Darwin]] x2 |
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<!---- Resonances ----> |
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|Build 5 Top Resonance Name= Ex — Tactical Adjustment |
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|Build 5 Top Resonance Effect= HP +75, ATK +15 |
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|Build 5 Bottom Resonance Name= Phantasia |
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|Build 5 Bottom Resonance Effect= Core Passive +1 |
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<!---- Key Notes ----> |
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|Build 5 Key Notes= * Niche build |
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<!------ Usage ------> |
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|Build 5 Usage= * [[Phantom Pain Cage]] |
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<!----- Details -----> |
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|Build 5 Details= * [[Phantom Pain Cage]] DPS set used in strategies where [[Cottie]]'s damage doesn't suffice. |
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- BUILD 6 |
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--/////////////////////////////////////////////////////////--> |
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|Build 6 Name= High Rank |
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|Build6_Memory1= Einsteina |
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|Build6_Memory2= Seraphine |
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|Build6_Memory3= Einsteina |
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|Build6_Memory4= Seraphine |
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|Build6_Memory5= Seraphine |
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|Build6_Memory6= Seraphine |
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|Build6_Memory_Details= [[Seraphine]] x4 / [[Einsteina]] x2 |
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<!---- Resonances ----> |
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|Build 6 Top Resonance Name= Ex — Tactical Adjustment |
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|Build 6 Top Resonance Effect= HP +75, ATK +15 |
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|Build 6 Bottom Resonance Name= Amplifier |
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|Build 6 Bottom Resonance Effect= Class Skill Level +1 |
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<!---- Key Notes ----> |
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|Build 6 Key Notes= * Niche build |
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<!------ Usage ------> |
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|Build 6 Usage= * [[War Zone]] |
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* Norman Revival Plan |
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* High difficulty content |
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<!----- Details -----> |
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|Build 6 Details= * Allows [[Karenina: Scire]] to carry [[Condelina]]. |
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* Recommended at SSS+ Rank or SSS-Rank with Dead Line Timing Weapon Resonance |
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<!-- * Resonate 6 Core Passive instead if you want her to deal more damage |
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** Class Passive is for more versatility --> |
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* General set, can sub-DPS and support. |
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}} |
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}} |
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|Left Content= |
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|Left Content= |
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{{Content Box |
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{{Content Box |
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|Title= 1. Starlight Spear |
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|Title= 1. Glorious Spear |
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|Text= When using a healing effect, increases the target's ATK by 10% for 8 seconds. 10s cooldown. |
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|Text= When using the healing skill or effect, increases the full ATK of the healed target by 10% for 8s, CD for 10s. |
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}} |
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}} |
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{{Content Box |
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{{Content Box |
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|Title= 2. Superconducting Light |
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|Title= 2. Superconducting Axial Ray |
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|Text= Increases ATK of the entire team by 8%. |
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|Text= Increases full ATK of all characters of the team by 8%, which will be the only effect. |
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}} |
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}} |
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{{Content Box |
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{{Content Box |
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|Title= 3. Dead Point Countdown |
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|Title= 3. Dead Line Timing |
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|Text= An Entrance Skill grants 2 additional Signal Orbs, and 3 identical Signal Orbs every 45s (even when off-field). |
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|Text= Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation). |
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}} |
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}} |
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|Right Content= |
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|Right Content= |
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|Title=Priority |
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|Title=Priority |
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|Text=<span style="color:#6db135;">HIGH:</span> |
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|Text=<span style="color:#6db135;">HIGH:</span> |
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* Starlight Spear |
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* Glorious Spear |
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* Superconducting Light |
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* Superconducting Axial Ray |
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<span style="color:#F08C3D;">MEDIUM:</span> |
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<span style="color:#F08C3D;">LOW:</span> |
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* Dead Point Countdown |
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* Dead Line Timing |
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}} |
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}} |
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{{Content Box |
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{{Content Box |