Liv: Empyrea

From GRAY RAVENS
← Roland: Flambeau Selena: Capriccio →

Debuts in The Survival Lucem patch. · Rank: S-Rank · Class: Amplifier · Element: Physical (10%) Fire (90%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

A brand new specialized frame developed by the Science Council that is capable of "purifying" the Punishing Virus. To protect everything she loves, Liv has made her own choice.
Amplification — Enhances teammates
Burst — Deals massive DMG in a short time
Physical (10%) Fire (90%)
Liv
Empyrea
10 Aug
155cm
43kg
O
16
Review
2011
287
403
191
S-Rank
Amplifier
Scepter
Hestia
Gray Raven
Biosphere

Optimal Weapon: Hestia

Liv: Empyrea gains 10% more ATK. Every time she enters the battlefield, she gains 50% Prayer. Fire DMG Bonus of Purity Oath against enemies affected by White Oracle increases by 20% (up to 100%).

Memory Builds ◇ Liv: Empyrea

A list of recommended builds for Liv: Empyrea can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Build switching is easier when placing 2-set Memories in top slots.
Builds below show placements for ease of switching sets. Placements that optimize stats may differ.
Weapon Harmony builds are now the meta. Builds that do not utilize Harmony remain viable if Players lack 6★ Weapons or materials.

Memory Placement
01
02
03
04
05
06
Elizabeth x4 / Cottie x2 / Cottie x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
ATK: ATK +15 x6

Bottom Resonance Slot (2):
Ode for Everlight, Signature - Sea of Sangharama: Core Passive +1 x3, Signature Move Level + 1 x3
Key Notes
Usage
  • General-purpose DPS build
Details
  • Level 22 Core Passive grants Empyrea one signal orb upon executing Ode for Everlight, while Cottie allows for smoother cycles

Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Guinevere x2 / Einsteina x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
ATK: ATK +15 x6

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1 x6
Key Notes
Usage
Details
  • General-purpose build

Memory Placement
01
02
03
04
05
06
Guinevere x4 / Gloria x2 / Samantha x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
ATK: ATK +15 x2, ATK +10 x4

Bottom Resonance Slot (2):
Amplifier, ATK: Class Skill Level +1 x2, ATK +10 x4
Key Notes
  • Without Weapon Harmony keep 2-set Gloria
Usage
Details
  • Empyrea is able to trigger the effects of 4-set Guinevere in a single QTE, giving it higher priority than some other supportive memory sets

Memory Placement
01
02
03
04
05
06
Guinevere x4 / Gloria x2 / LanternFestival: Reunion x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
ATK: ATK +15 x2, ATK +10 x4

Bottom Resonance Slot (2):
Amplifier, ATK: Class Skill Level +1 x2, ATK +10 x4
Key Notes
  • Without Weapon Harmony keep 2-set Gloria
Usage
Details
  • Empyrea is able to trigger the effects of 4-set Guinevere in a single QTE, giving it higher priority than some other supportive memory sets

Memory Placement
01
02
03
04
05
06
Guinevere x4 / Gloria x2 / Einsteina x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
ATK: ATK +15 x4, ATK +10 x2

Bottom Resonance Slot (2):
Amplifier, ATK: Class Skill Level +1 x4, ATK +10 x2
Key Notes
Usage
Details
  • Empyrea is able to trigger the effects of 4-set Guinevere in a single QTE, giving it higher priority than some other supportive memory sets

Memory Placement
01
02
03
04
05
06
Guinevere x4 / Samantha x2 / Einsteina x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
ATK: ATK +15 x4, ATK +10 x2

Bottom Resonance Slot (2):
Amplifier, ATK: Class Skill Level +1 x4, ATK +10 x2
Key Notes
Usage
Details
  • Empyrea is able to trigger the effects of 4-set Guinevere in a single QTE, giving it higher priority than some other supportive memory sets

Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Guinevere x2 / Guinevere x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
ATK: ATK +15 x6

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1 x6
Key Notes
Usage
Details
  • General-use support set
  • Empyrea is able to trigger the effects of 4-set Guinevere in a single QTE, giving it higher priority than some other supportive memory sets

Memory Placement
01
02
03
04
05
06
Elizabeth x4 / Shakespeare x2 / Shakespeare x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
ATK: ATK +15 x6

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1 x6
Key Notes
Usage
Details
  • Niche DPS build to quickly complete Skirmish Point

Memory Placement
01
02
03
04
05
06
Elizabeth x4 / Guinevere x2 / Einsteina x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
ATK: ATK +15 x6

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1 x6
Key Notes
Usage
Details
  • Niche DPS build to quickly complete Skirmish Point

Weapon Resonance ◇ Liv: Empyrea

Recommended 6★ weapon resonances for Liv: Empyrea can be found here listed in order of priority.


1. Glorious Spear
When using the healing skill or effect, increases the full ATK of the healed target by 10% for 8s, CD for 10s.
2. Superconducting Axial Ray
Increases full ATK of all characters of the team by 8%. This effect does not stack.
3. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
Priority
HIGH:
  • Glorious Spear
  • Superconducting Axial Ray
  • Dead Line Timing
Notes
Minimum recommended amount: 2
  • Swap Resonances depending on the situation if you don't have three slots unlocked.

Skills & Passives

Red Orb

Zodiacal Grace — Ping Red Orb

Automatically uses a 3-Ping version of this attack upon switch-in.
Liv: Empyrea unleashes an energy beam, pulling enemies in a large area and dealing Physical DMG (Fire DMG instead on a 3-Ping) to them.
- Deals 220% / 440% / 660% Physical DMG based on the number of orbs pinged.
Yellow Orb

Holywings Mass — Ping Yellow Orb

Liv: Empyrea dashes in the direction of the joystick and strikes with her glowing feathers, dealing Physical DMG (Fire DMG instead on a 3-Ping) to the target and its nearby units.
- Deals 210% / 420% / 630% Physical DMG based on the number of orbs pinged.
Blue Orb

Withering Gospel — Ping Blue Orb

Liv: Empyrea creates an energy matrix to deal Physical DMG (Fire DMG instead on a 3-Ping) to enemies in a rectangular area and imprison them based on the number of orbs pinged.
- Deals 200% / 400% / 600% Physical DMG based on the number of orbs pinged.
- Imprisons for 1.5 / 2 / 2.5s based on the number of orbs pinged.
Basic Attack

Psalm from Afar — Tap Basic Attack

Performs beam attacks with her Scepter and drones, dealing Physical DMG.
- Deals 860% Physical DMG in total.
Core

Ode for Everlight

Divine Prayer — Double tap dodge
Basic Attacks and pinging orbs accumulate Prayer. When it is full, double tapping the Dodge button triggers Divine Prayer that grants DMG Reduction. While in Divine Prayer, it is allowed to ping 2 sets of orbs. The orbs pinged during the prayer will amplify it and increase the base multiplier. Each time orbs are pinged, triggers Prayer Ripple that deals Fire DMG to enemies, imprisons them, and heals allies. When Core Passive - Ode for Everlight reaches Lv.22, entering Divine Prayer will grant 1 random Signal Orb, and casting Oaths will restore Dodge Energy.
- Divine Prayer grants 70% DMG Reduction.
- During the prayer, 1 / 2 / 3-Ping grants 1 / 2 / 4 stack(s) of amplification to the prayer, and each stack increases the base multiplier by 0.5.
- Prayer Ripple deals 400% Fire DMG to the enemies, imprisons them for 2s, and heals allies for 7.5% of their max HP.
- When Core Passive - Ode for Everlight reaches Lv.22, entering Divine Prayer will grant 1 random Signal Orb, and casting Oaths will restore 100 Dodge Energy.

Purity Oath — Divine Prayer + Same-colored 3-Pings
If both sets of Signal Orbs are of the same color, triggers Purity Oath that deals AOE Fire DMG.
- Deals 400% Fire DMG.

Chaos Oath — Divine Prayer + Different-colored 3-Pings
If the two sets of Signal Orbs have different colors, triggers Chaos Oath that pulls enemies in an extremely large area, dealing Fire DMG to them and a small amount of dodgeable DMG to Liv: Empyrea.
- Deals 400% Fire DMG.
Signature

Signature - Sea of Sangharama

Signature Move — 80 Energy + Tap Signature
Liv: Empyrea enters Empyreal State with her M.I.N.D. plunged into a corrupted data space, gaining full Prayer and 6 random Signal Orbs (with a guaranteed set of 3-Ping orbs) while triggering Time Lag Calculation.

Empyrea State — Empyreal Prayer + Ping any orb
While in Empyreal State, double tapping the Dodge button will trigger Empyreal Prayer, during which Empyreal Prayer can be amplified by pinging 3 sets of orbs of any color. When Empyreal Prayer ends, Liv performs Empyreal Oath, dealing Fire DMG to targets in an extremely large area while triggering Time Lag Calculation. If Empyreal Prayer is not triggered, Empyreal Oath will be performed without any amplification when Empyreal State ends.
- Deals 1000% Fire MG.
- 1 / 2 / 3-Ping grants Empyreal Prayer 1 / 2 / 4 stack(s) of amplification and each stack increases the base multiplier by 0.5.
QTE

Hymn to Guidance

Dives into battle and releases an energy blast in the air, dealing Fire DMG and restoring HP.
- Deals a total of 600% Fire DMG and restores HP equal to 60% of her ATK.
Leader

Leader - Oath in Silence

Increase ATK of all members by 10%. Increases Extra DMG of all Amplifiers in the team by 5%.
Class

Amplifier

All switched-in members gain an extra 10% ATK and 10% Elemental DMG Bonus of the Amplifier's element for 10s.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

Hierophany

Entering Matrix outside of Empyreal State automatically triggers Divine Prayer with 4 stacks of amplification based on the color of currently available orbs. When Liv: Empyrea heals her allies, grants Fire Tempered to them for 8s. Fire Tempered: Fire DMG Bonus increases by 10%.
SSS-Rank

Martyrdom

Amplifiers' Class Skill effect increases by 100%, Core Passive - Ode for Everlight charges 100% faster, and the Fire DMG Bonus granted by Fire Tempered increases to 20%. While performing Signature - Sea of Sangharama, reaching 8 stacks of amplification within the first 2 pings during Empyreal Prayer will grant 3 random Signal Orbs of the same color.
SSS+ Rank

Revelation

Liv: Empyrea gains 40 Signature Energy when switched in. If the amplification stacks are maximized during Empyreal Prayer while casting Signature - Sea of Sangharama, Empyreal Oath will deal 1.5x DMG.

Character Leap

This character's Leap is implemented during the Source Beacon patch.

Illustrious Ceremony

Illustrious Ceremony

Base DMG of Signal Orbs increases by 30%. Another set of Signal Orbs can be immediately pinged while using any Orb Skill, but cannot be performed consecutively.

Level 9: When entering battle, rearrange all Signal Orbs into 3-Pings upon the first activation of Divine Prayer.

Level 18: Upon swapping in, immediately activate [Chaos Oath], gaining 12 Signature Energy and 12 Prayer. [Passive:Hierophany] added effect: Upon activating [Chaos Oath] or [Purity Oath], if Prayer is full, automatically activate [Divine Prayer].
Pious Promise

Pious Promise

Increase the Extra DMG Bonus of [Chaos Oath] and [Purity Oath] by 20%. [Signature - Sea of Sangharama] can be immediately activated after performing [Chaos Oath] or [Purity Oath].

Level 9: Upon activating [Purity Oath], gather surrounding enemies.

Level 18: When entering battle, gain a set of 3-Ping upon the first activation of Divine Prayer. After casting any type of [Oath] with maximum stacks of amplification, obtain 24 Energy.
[Passive: Martyrdom] added effect: After pinging the 3rd set of orbs during [Empyreal Prayer], if there are any remaining Signal Orbs of the same color as the 3rd set of orbs pinged, consume up to 3 Signal Orbs of the same color and increase the Extra DMG Bonus of [Empyreal Prayer] by 5% / 10% / 15% based on the number of orbs consumed.
Conjunction of Grace and Might

Conjunction of Grace and Might

The activation of [Empyreal Oath] will generate Purifying Blaze that heals allies for 20% of Emyprea's ATK and deals 60% Fire DMG every 0.5s in a large area. Purifying Blaze lasts for 5s.

Level 9: The 6 Signal Orbs gained upon activation of [Signature - Sea of Sangharama] will be 2 sets of 3-Pings and will be placed at the front of the Signal Orb bar.

Level 18:The activation speed of Empyreal Prayer is increased, and the activation will trigger all available QTEs.
[Passive: Revelation] added effect: Base DMG of [Prayer Ripple] during [Empyreal Prayer] increases by 100%.

How to play

Empyrea - Fundamentals
  • Build Prayer gauge by using Normal Attacks and Pings:
    • 24 points total for a full bar
    • Normal Attacks build 1 point each
    • Orbs pinged build 2 points each
  • Double tap dodge with full Prayer to enter Core Passive (Divine Prayer):
    • You can ping orbs up to two times in this state
    • One or two pings of the same color trigger a high damaging fire pillar (Purity Oath)
    • Two pings of different color trigger a vortex that explodes after a short time (Chaos Oath)
    • Pinging nothing returns to normal without spending Prayer
    • Each Orb pinged adds 1 Amplification stack, and 3-Pings add 4 stacks
    • Final damage is multiplied by the number of Amplification stacks
  • Press Signature Move and activate Core Passive to enter Empyreal Prayer:
    • You can ping orbs up to three times in this state
    • Ping Orbs to generate Amplification stacks, same rules as Core Passive
    • After all three Pings or after time runs out Time Lag Calculation is triggered and Empyrea performs Empyreal Oath
    • Empyreal Oath damage is also multiplied by each stack
Empyrea - Additional Information
  • Core Passive details:
    • Basic Attacks and Pings still generate Prayer even if no enemy is hit
    • Chaos Oath's explosion can be dodged to trigger Matrix
    • At Core Passive level 22 an extra Orb is generated when entering Divine Prayer
    • The color of the orb generated this way is chosen at random from the orbs currently available
  • Signature Move details:
    • Activating Signature Move creates 6 orbs, 3 of which will form a 3-Ping
    • There is enough time to use 2 to 3 orbs before activating the Core Passive
      • This can be useful to create 3-Pings to maximize Empyreal Oath's damage
    • There is enough time to do 3 Basic Attacks before activating the Core Passive, enough to generate one extra Orb
  • Advanced techniques:
    • To maximise damage it's recommended to use her Signature Move while the 10 second Amplifier class skill buff is active.
    • For this reason if enough energy is reached after 10 seconds it might be better to save Signature Move for when Empyrea gets switched in next
    • Dodging shortly after a Red Orb Ping or a Blue Orb Ping skips the animation but still does full damage
    • Saving 3-Pings for Core Passive / Signature Move is highly recommended, as there is no benefit to using 3-Pings instead of single orb Pings to build Prayer

Videos

Related Frames

List of Playable Characters

Arranged in release order. Get more details on the Characters page.

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