Watanabe: Epitaph

From GRAY RAVENS
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Debuts in the Aeon Reforged patch. · Rank: S-Rank · Class: Tank · Element: Fire (90%) Physical (10%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       


Resistance Reduction - Able to reduce Elemental Resistance of enemies.
Burst - Deals massive DMG in a short time.
Fire (90%) Physical (10%)
Watanabe
Epitaph
12 Apr
185cm
76kg
O
26
Review
2011
310
449
191
S-Rank
Tank
Trailblade
Dark Falcon
Forsaken
MRE Ratns.

Optimal Weapon: Dark Falcon

ATK increases by 10%. Upon entering the Assault Mode, gains 3 Red Orbs, up to 6 orbs each time when entering the battlefield. Can quickly cast Scorching Torrent after pinging Red Orbs.

Optimal CUB: Shadow Wing

Shadow Wing will release sound waves, pulling in enemies and dealing DMG.

Memory Builds ◇ Watanabe: Epitaph

A list of recommended builds for Watanabe: Epitaph can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Build switching is easier when placing 2-set Memories in top slots.
Builds below show placements for ease of switching sets. Placements that optimize stats may differ.
Weapon Harmony builds are now the meta. Builds that do not utilize Harmony remain viable if Players lack 6★ Weapons or materials.

Memory Placement
01
02
03
04
05
06
Alphonse x4 / Cottie x2 / Cottie x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Blazing Drive: Red Orb Level +1 x6

Bottom Resonance Slot (2):
Hyper Reversal: Signature Move Level +1 x6
Key Notes
Usage
Details
  • Cottie enables fast double Signature Move cycles, only requiring 3 Blaze Orbs per use of Flaming Purgation
    • At SSS0-Rank, enables 4 Blaze Orb tech on his first Signature Move cycle.

Memory Placement
01
02
03
04
05
06
Alphonse x4 / Shakespeare x2 / Shakespeare x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Blazing Drive: Red Orb Level +1 x6

Bottom Resonance Slot (2):
Hyper Reversal: Signature Move Level +1 x6
Key Notes
Usage
  • Speed clear Phantom Pain Cage build
    • Requires Dead Line Timing Resonance for clears requiring two Signature Move cycles
Details
  • This build sacrifices the ability to quickly complete multiple Signature Moves in favor of higher single-cycle DPS output

Memory Placement
01
02
03
04
05
06
Shakespeare x4 / Alphonse x2 / Alphonse x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Blazing Drive: Red Orb Level +1 x6

Bottom Resonance Slot (2):
Tank: Class Skill Level +1 x6
Key Notes
Usage
  • Sub DPS build for use with Oblivion or Pyroath as main DPS
  • Requires Dead Line Timing Resonance for rotations utilizing two Signature Move cycles
Details
  • Epitaph is not the main DPS for these teams, so Class Resonance is the optimal choice

Memory Placement
01
02
03
04
05
06
Shakespeare x4 / Da Vinci x2 / Da Vinci x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
ATK: ATK +15 x6

Bottom Resonance Slot (2):
Tank: Class Skill Level +1 x6
Key Notes
Usage
Details
  • The Annihilator class passive alters elemental shred and elemental DMG bonuses to apply to all damage types, allowing Epitaph to be a strong support for Oblivion

Memory Placement
01
02
03
04
05
06
Shakespeare x4 / Einsteina x2 / Gloria x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
ATK: ATK +15 x4, ATK +10 x2

Bottom Resonance Slot (2):
Tank, ATK: Class Skill Level +1 x4, ATK +10 x2
Key Notes
Usage
Details
  • The Annihilator class passive allows elemental shred and elemental DMG bonuses to apply to all damage types, allowing Epitaph to be strong support for Oblivion

Memory Placement
01
02
03
04
05
06
Shakespeare x4 / Einsteina x2 / Cottie x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Blazing Drive / ATK: Red Orb Level +1 x6 / ATK + 15 x6

Bottom Resonance Slot (2):
Tank: Class Skill Level +1 x6
Key Notes
Usage
Details
  • Red Orb Resonance has higher DPS potential, while ATK Resonance is easier to acquire.

Weapon Resonance ◇ Watanabe: Epitaph

Recommended 6★ weapon resonances for Watanabe: Epitaph can be found here listed in order of priority.


1. Diode Torch
Inflicts Embers effect upon dealing Fire damage. Embers: reduces the target's Fire resistance by 8% for 8s. Repeated triggering refreshes the duration.
2. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
3. Resonant Echo
The duration of effect inflicted by Tank class skill increases to 8s.
Priority
HIGH:
  • Diode Torch

MEDIUM:

  • Dead Line Timing

LOW:

  • Resonant Echo
Notes
Minimum recommended amount: 1
  • Dead Line Timing increases in priority when Watanabe: Epitaph is used in a team composition that wants him to complete multiple Signature Moves per rotation without Cottie equipped.

Skills & Passives

Red Orb

Blazing Burst — Ping Red Orb

Leaps into the air using a grappling hook, then slashes the enemy to deal Fire DMG. Gains Super Armor while using this skill. If this skill is cast precisely at the moment of an incoming attack, Watanabe will Parry the attack and be immune to the DMG. Tapping Basic Attack during this skill immediately triggers Flaming Bombardment. Upon a 3-Ping, triggers Fortified Shield, granting a Shield equal to 30% of Max HP. Triggering Fortified Shield again replenishes the Shield's capacity.
- Deals 240 / 480% / 720% Fire DMG in total based on the number of orbs pinged.
- Pinging orbs consecutively will change the actions of this skill: Watanabe uses his grappling hook and Trailblade to perform consecutive slashing attacks, dealing 240% / 480% / 720% Fire DMG in total.

Thermal Erosion — Ping Blaze Orb
Swings the blade consecutively to unleash fire and pull in nearby enemy units, dealing Fire DMG while inflicting the targets hit with Scorching Invasion that reduces their Fire Resistance. If this skill is cast precisely at the moment of an incoming attack, Watanabe will Parry the attack and be immune to the DMG. While casting this skill, Watanabe gains Super Armor and 60% DMG Reduction. After casting, gains 1 stack of Thermal Superconductivity and 12 Signature Energy. Thermal Superconductivity increases the Base DMG of Signature - Explosive Purge.
- Deals 1200% Fire DMG in total. Scorching Invasion reduces the target's Fire Resistance by 25% for 8s.

Yellow Orb

Flame Siphon — Ping Yellow Orb

Spins and slashes continuously, pulling in nearby enemy units and dealing Fire DMG.
- Deals 230% / 460% / 690% Fire DMG in total based on the number of orbs pinged.
Blue Orb

Fiery Glimpse — Ping Blue Orb

Automatically uses a 3-Ping version of this attack upon switch-in.
Kicks the enemy away, then spins and slashes to deal Fire DMG.
- Deals 220% / 440% / 660% Fire DMG in total based on the number of orbs pinged.
Basic Attack

Scalding Blade

Basic Attack — Tap Basic Attack
Unleashes a combination of attacks with Trailblade and shotgun, dealing Physical DMG (Fire DMG instead under Assault Mode).
- Deals 496% Physical DMG in total.
- Deals 646% Fire DMG in total underAssault Mode.

Flaming Bombardment — Have Shotshell + Tap Basic Attack
If Shotshell is available when Watanabe performs a Basic Attack, consumes 1 Shotshell to shoot at the target, dealing Fire DMG while granting 1 Blaze Orb and 4 Signature Energy. If there are already 3 Blaze Orbs, this shot will not consume Shotshell but will not generate Blaze Orb or Signature Energy.
- The shot deals 280% Fire DMG.

Core

Veteran's Reflex

Composite Structure
Under Patrol Mode, Watanabe can only use Yellow or Blue Orbs, and his Basic Attacks only generate Yellow or Blue Orbs. When Assault Mode is activated, he can only use Red and Blaze Orbs, and his Basic Attacks only generate Red Orbs.

Engine Optimization — Any 3-Ping or upon entering Matrix
After any 3-Ping, Watanabe: Epitaph gains 1 Shotshell, up to 3. Upon entering Matrix, he gains 1 Blaze Orb. He may have up to 3 Blaze Orbs at the same time, and excess Blaze Orbs will be converted into random Signal Orbs.

Fire Walker — Assault Mode + Press and hold Dodge
Uses the grappling hook to pull in the target from a distance, dealing Fire DMG. If the target cannot be pulled, Watanabe: Epitaph will dash toward the target instead. Gains Super Armor and 40% DMG Reduction while casting this skill. Using Basic Attack or Red Orb skill during the pulling action immediately triggers Parry.
-Deals 40% Fire DMG in total.

Resilient Strike — Trigger Parry
Upon Parry, triggers Fortified Shield that grants a Shield equal to 30% of Max HP, deals Fire DMG, and inflicts Scorching Invasion that reduces the target's Fire Resistance. Triggering Fortified Shield again will replenish the Shield capacity. Enters Matrix if it is not on cooldown when Fortified Shield is triggered.
- Deals 360% Fire DMG in total. Scorching Invasion reduces the target’s Fire Resistance by 25% for 8s.

Scorching Torrent — Assault Mode + Have 3 Shotshells + Press and hold Basic Attack
Uses the grappling hook to glide around and descends from above, consuming 3 Shotshells to pull in nearby enemy units and deal Fire DMG. While casting Scorching Torrent, Watanabe becomes invincible but is unable to cast Signature - Explosive Purge. Gains 12 Signature Energy after casting.
- Deals 1350% Fire DMG in total.

Signature

Hyper Reversal

Core Awakening — 15 Energy + Tap Signature
Releases the Core Energy to activate Assault Mode, dealing Fire DMG to nearby enemy units and inflicting Scorching Invasion that reduces their Fire Resistance. Time Lag Calculation is triggered while Watanabe casts this Signature Move.
- Deals 600% Fire DMG in total. Scorching Invasion reduces the target’s Fire Resistance by 25% for 10s.

Explosive Purge — 100 Energy + Tap Signature
Dashes across enemy units and attacks them, pulling them together and dealing Fire DMG. After the attack, forms a Firepower Bulwark that deals DMG continuously, then activates Patrol Mode. Time Lag Calculation is triggered while Watanabe casts this Signature Move.
- The dashing attacks deal 1800% Fire DMG in total. Each stack of Thermal Superconductivity increases the Base DMG of Signature - Explosive Purge by 50%, stacking up to 3 times. Firepower Bulwark bombards the target every 3s over 12s, dealing 42% Fire DMG each time. Each bombardment leaves behind a fire that deals 20% Fire DMG every 0.5s over 3s.

QTE

Pincer Besiegement

Spins and slashes continuously to pull in nearby enemy units, dealing Fire DMG to the target while inflicting Scorching Invasion that reduces their Fire Resistance.
- Deals 600% Fire DMG in total. Scorching Invasion reduces the target’s Fire Resistance by 25% for 8s.
Leader

Guardian's Aegis

Increases Fire DMG of all members by 10%. Increases DMG of all Tank Omniframes in the team by Template:5%.
Class

Tank

Attacks reduce the target's Extra DMG Reduction by 20% for 5s.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

Onslaught

Level 1 — Unlocked at S5
Casting Scorching Torrent or Thermal Erosion will activate all available QTEs.

Level 2 — Unlocked at SS
Every time Watanabe enters battle, he recovers 70 Signature Energy when Thermal Superconductivity reaches 3 stacks for the first time. Under Assault Mode, Extra DMG increases by 30%. Casting Scorching Torrent grants 3 stacks of Thermal Superconductivity.
SSS-Rank

Siege Break

Level 1 — Unlocked at SS3
Gains 1 Blaze Orb after casting Scorching Torrent. The effect of Watanabe: Epitaph's Scorching Invasion increases by 10%.

Level 2 — Unlocked at SSS
Acts faster when casting Thermal Erosion consecutively. Thermal Superconductivity can stack up to 6 times, and each stack's bonus on the Base DMG of Signature - Explosive Purge increases by 5%. After entering battle, the first successful Parry grants 1 extra Blaze Orb. The effect of Watanabe: Epitaph's Scorching Invasion increases by 10%. Reduces the cooldown of switching between characters by 3s.
SSS+ Rank

Leader's Wings

Level 1 – Unlocked at SSS3
Extra DMG Bonus of Signature - Explosive Purge increases by 35%.

Level 2 — Unlocked at SSS6
Extra DMG Bonus of Scorching Torrent increases by 35%.

Level 3 — Unlocked at SSS+
Extra DMG Bonus of Thermal Erosion and 3-Ping skills increases by 35%.

Videos

Related Frames

List of Playable Characters

Arranged in release order. Get more details on the Characters page.

Upcoming Characters

Upcoming Characters

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