Bianca: Veritas

From GRAY RAVENS
← Ayla: BrillianceSophia: Silverfang →
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An illegally modified frame born during the time when the Construct tech was not mature. It can cause charge separation to produce lightning as a means of attack. Specializes in long-distance sniping. · Rank: S-Rank · Class: Attacker · Element: Physical (20%) Lightning (80%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

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An illegally modified frame born during the time when the Construct tech was not mature. It can cause charge separation to produce lightning as a means of attack. Specializes in long-distance sniping.
Piercing - Deals great area damage.
Mixed Damage - Able to deal Physical and Elemental DMG.
Element-Physical-Icon-White.pngPhysical (20%) Element-Lightning-Icon-White.pngLightning (80%)
Bianca
Veritas
6 Years
25
21 Nov
172cm
57kg
A
Review
Stat-Veritas.svg
1212
182
334
166
Rank-S-Icon.png
S-Rank
Class-Attacker-Icon-White.png
Attacker
Weapon-Category-Bow-Icon.png
Bow
Weapon-Tonitrus-Icon.png
Tonitrus
Army-PurifyingForce-Icon-White.png
P. Force
Item-LilyBrooch.png
Lily Brooch

Memory Builds ◇ Bianca: Veritas

A list of recommended builds for Bianca: Veritas can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Memory Placement
01
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02
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03
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04
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05
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06
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Heisen x4 / Frederick x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Critical Moment: Core Passive +1 x6
Key Notes
  • Bianca: Veritas' main build
  • Ultima Awakening Set
Usage
Details
  • All-purpose DPS set

Memory Placement
01
Memory-Darwin-Icon-1.png
02
Memory-Hanna-Icon-2.png
03
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04
Memory-Hanna-Icon-1.png
05
Memory-Hanna-Icon-2.png
06
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Hanna x4 / Darwin x2
Memory Resonance
Top Resonance Slot (1):
Thunder Spike: Red Orb Level +1 x6

Bottom Resonance Slot (2):
Ex — Tactical Adjustment: HP +75, ATK +15 x6
Key Notes
Usage
  • Niche
Details

Weapon Resonance ◇ Bianca: Veritas

Recommended 6★ weapon resonances for Bianca: Veritas can be found here listed in order of priority.

1. Dead Line Timing
Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation).
2. Glorious Afterglow
Final ATK of the weapon increases by 30% for 8s when 3-Ping. Duration resets every time it is triggered.
3. Matrix Lightning
After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix.
Priority
HIGH:
  • Dead Line Timing

MEDIUM:

  • Glorious Afterglow
  • Matrix Lightning
Notes
Minimum recommended amount: 1
  • Veritas can't utilize Matrix Lightning too well since she doesn't burst

Skills & Passives

Skill-Veritas-Orb-Red.png

Thunder Spike

Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills the first half of this character's Core Passive.
Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals 240% / 480% / 720% Physical DMG based on number of orbs pinged. Deals Lightning DMG on a 3-Ping.

Skill-Veritas-Orb-Yellow.png

Lightning Flash

Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals 100% / 200% / 300% Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in zone by 20% / 35% / 50% and deals 40% / 60% / 80% Lightning DMG per second for 3/5/7 seconds.

Skill-Veritas-Orb-Blue.png

Magnetic Thunder

Detonates the energy in the arrow tip and knocks back nearby targets, dealing 40% / 80% / 120% Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals 16% / 32% / 48% Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal 24% / 48% / 72% Lightning DMG each.

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Voltaic Discharge

Basic Attack: Quickly shoots 7 arrows at the target, dealing 560% Physical DMG in total. The last arrow pierces targets.

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Signature - Ire of Lightning

Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporarily. Each bolt deals 160% Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals 180% Lightning DMG to targets within the area.

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BlitzBolt

QTE: Bianca shoots 4 times at the target, dealing 160% Lightning DMG per hit.

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Attacker

Extra DMG Bonus increases by 20%.

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Ultima Awaken

Gains 3 Signal Orbs when entering battle.

Skill-Veritas-Passive-Core.png

Critical Moment

Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter into sniping mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals 500% Lightning DMG. Veritas exits sniping mode if 6 lightning arrows are shot or if 6 seconds passes. Dodging in sniping mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs through Basic Attacks during sniping mode.

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Leader - Blood and Thunder

Lightning DMG increases by 10%. ATK of Attacker Constructs increases by 5%.

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Fulminology

Passive: Veritas's Extra DMG Bonus to targets pierced by her Red Orb skill increases by 10% for 8 seconds.

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Executioner

Passive: Veritas' Extra DMG Bonus to targets within her Yellow Orb skill's zone of lightning increases by 15%.

Skill-Veritas-Passive-SSS+.png

Greased Lightning

Passive: Lightning DMG increases by 20% while Core Passive is active.

Hidden Skill
Critical Moment
Skill-Veritas-Orb-Red.png
Skill-Veritas-Orb-Red.png
Skill-Veritas-Orb-Red.png
Skill-Veritas-Orb-Blue.png
Red 3-Ping
blue Ping
Technique
Enters into sniping mode when pinging a Blue Orb after a Red Orb 3-Ping. During so, Basic Attack shoots a long-ranged lightning arrow to deal Lightning DMG. Exits sniping mode if 6 lightning arrow are shot or if 6 seconds pass. Dodging in sniping mode will lower the charge time of the next Basic Attack.

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Dialogue-Capriccio-Icon.png
Dialogue-OrnateBell-Icon.png
Dialogue-RemoteStar-Icon.png
Dialogue-VeiledStar-Icon.png
Dialogue-RadiantDaybreak-Icon.png
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