A member of Gray Raven. As one of the newest support Constructs, she’s the anchor of the team.
· Rank: B-Rank
· Class: Support
· Element: Physical (100%)
Information
A member of Gray Raven. As one of the newest support Constructs, she’s the anchor of the team.
Specialty
Melee - Has strong area attack ability. Heal - Has ally healing skills.
A list of recommended builds for Liv: Eclipse can be found here. Each tab represents one build — click the tabs below to view each one. See here for more information about Ultima Awakening and resonance slots.
Disclaimer: Build switching is easier when placing 2-set Memories in top slots. Builds below show placements for optimal stats, but the difference is negligible. Weapon Harmony builds are now the meta.Builds that do not utilize Harmony remain viable if Players lack 6★ Weapons or materials.
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Ex — Precision Attack: ATK +15, CRIT +15
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Ex — Precision Attack: ATK +15, CRIT +15
Orders weapons to fire a laser beam, dealing Physical DMG. - Deals 200% / 400% / 600% Physical DMG based on the number of orbs pinged.
Yellow Orb
Black Hole — Ping Yellow Orb
Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills the first half of this character's Core Passive. Deploys a black hole at the target area that pulls nearby enemies in and deals Physical DMG to them. The black hole then explodes and deals Physical DMG. - The black hole lasts 1 / 2 / 3s and deals a total of 90% / 150% / 210% Physical DMG to enemies in contact based on the number of orbs pinged. - The explosion deals 80% / 160% / 240% Physical DMG based on the number of orbs pinged.
Blue Orb
Inconsistent Particle — Ping Blue Orb
Unleashes energy and knocks back nearby enemies, dealing Physical DMG, healing nearby allies, and increasing Physical DMG dealt by self. - Deals 100% / 200% / 300% Physical DMG based on the number of orbs pinged. - Heals nearby allies for 40% / 80% / 120% of ATK based on the number of orbs pinged. - Increases Physical DMG dealt by self by 16% / 32% / 48% for 5s based on the number of orbs pinged.
Basic Attack
Beam Strike — Tap Basic Attack
Summons laser beams to strike at the target, dealing Physical DMG. - Deals 640% Physical DMG in total.
Core
Laser Cluster
After any 3-Ping, the next Red Orb skill will unleash a laser cluster that deals Physical DMG. - Deals 800% Physical DMG in total.
Signature
Signature - Azure Starfall
Signature Move — 100 Energy + Tap Signature Summons beams to consecutively strike at the target area. Each beam deals Physical DMG. - Lasts 2s. Each beam deals 70% Physical DMG.
QTE
Nanofield Blossom
Unleashes an energy wave upon entering the battlefield, restoring the HP of nearby allies and dealing Physical DMG to nearby enemies. - Restores HP equal to 20% of Liv: Eclipse's max HP. - Deals 200% Physical DMG.
Leader
Leader - Trust Building
HP of all party members increases by 10%.
Class
Support
Healing amount increases by 20%.
Awakening
Ultima Awaken
Gains 3 Signal Orbs when entering battle.
SS-Rank
Weakness Analysis
Gains 3 Blue Orbs after using a Signature Move.
SSS-Rank
Battlefield Analysis
When Liv: Eclipse is not in battle, teammates that are currently in battle gain the Battlefield Analysis effect that increases their Physical DMG by 10%.
SSS+ Rank
Mounting Fury
Extra DMG Bonus increases after casting Signature - Azure Starfall. - Extra DMG Bonus increases by 20% for 8s.
Hidden Skill
Laser Cluster
→
Yellow 3-Ping
Red Ping
Technique
Pinging a Red Orb after any 3-Ping will trigger core lasers to deal 10 times of Physical DMG to a wide area.
How to play
Eclipse - Fundamentals
Any 3-Ping + Red Orb Ping triggers Laser Cluster (Core Passive)
The Red Orb Ping can be cast at any point after the 3-Ping (other orbs can be pinged in-between if needed, and there is no time limit within which you must cast the Red Orb Ping after the 3-Ping)
Eclipse's Blue Orb Ping will heal herself and any allies within the skill's circle
To heal off-field teammates when Eclipse is the on-field character, activate a teammate's QTE by performing a 3-Ping of that teammate's color, then trigger the QTE to temporarily bring that teammate on-field and cast Eclipse's Blue Orb Ping while standing near them
To heal on-field teammates while Eclipse is off-field, have the on-field teammate activate a 3-Ping of Eclipse's assigned color, then trigger Eclipse's QTE to call her down and heal on-field allies within a fixed radius
Eclipse - Additional Information
Laser Cluster completely replaces the Red Orb Ping used to activate it, so from an orb efficiency standpoint, it is usually preferable to use a Red Orb 1-Ping or 2-Ping to trigger Laser Cluster when possible
Laser Cluster can be dodge-canceled upon activation with no damage penalty
Using a Yellow Orb 3-Ping to activate Laser Cluster works well when facing crowds, since Eclipse's Yellow Orb Ping will gather nearby enemies and allow all of them to take damage from Laser Cluster
Eclipse automatically performs a free Yellow Orb 3-Ping when switched in during combat, allowing for a quick activation of Laser Cluster with any additional Red Orb Ping
When using a Blue Orb 3-Ping to activate Laser Cluster, try to cast the Red Orb Ping within 4 seconds of the Blue Orb 3-Ping so that Laser Cluster will benefit from the Blue Orb Ping's 5 second Physical DMG buff
Trivia
On 25 August 2021, Ai Kayano's voice lines were removed from the CN version of PGR due to controversy
According to the Global branch team on 26 August 2021, Ai Kayano's voice will be removed on all servers