Liv: Eclipse

From GRAY RAVENS
← Lucia: Lotus Nanami: Storm →
100%

A member of Gray Raven. As one of the newest support Constructs, she’s the anchor of the team. · Rank: B-Rank · Class: Support · Element: Physical (100%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

A member of Gray Raven. As one of the newest support Constructs, she’s the anchor of the team.
Melee - Has strong area attack ability.
Heal - Has ally healing skills.
Physical (100%)
Liv
Eclipse
10 Aug
155cm
43kg
O
16
Review
1058
142
223
112
B-Rank
Support
Levi-Gun
Type Zero
Gray Raven
Biosphere

Optimal Weapon: Type Zero

Laser Shot's Extra DMG Bonus increases by 50%. Gains 15% ATK after a 3-Ping for 5s. Duration resets every time it is triggered.

Memory Builds ◇ Liv: Eclipse

A list of recommended builds for Liv: Eclipse can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Philip II x2
Memory Resonance
Top Resonance Slot (1):
Ex — Precision Attack: ATK +15, CRIT +15 x6

Bottom Resonance Slot (2):
Ex — Precision Attack: ATK +15, CRIT +15 x6
Key Notes
  • Liv: Eclipse's main build
  • Ultima Awakening Set
Usage
Details
  • QTE support set
Memory Placement
01
02
03
04
05
06
Darwin x4 / Leeuwenhoek x2
Memory Resonance
Top Resonance Slot (1):
Ex — Precision Attack: ATK +15, CRIT +15 x6

Bottom Resonance Slot (2):
Laser Cluster: Core Passive +1 x6
Key Notes
  • Niche build
Usage
  • High difficulty content
Details
  • DPS set
  • Used in high difficulty content where survival is more important than clearing speed

Weapon Resonance ◇ Liv: Eclipse

Recommended 6★ weapon resonances for Liv: Eclipse can be found here listed in order of priority.

1. Glorious Spear
When using the healing skill or effect, increases the full ATK of the healed target by 10% for 8s, CD for 10s.
2. Superconducting Axial Ray
Increases Full ATK of all characters of the team by 8%. This effect does not stack.
3. Dead Line Timing
Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation).
Priority
HIGH:
  • Glorious Spear
  • Superconducting Axial Ray

LOW:

  • Dead Line Timing
Notes
Minimum recommended amount: 2
  • We don't recommend resonating Eclipse's Weapon unless you are a high spender.
  • She has been replaced by Liv: Empyrea / Selena: Capriccio in the majority of competitive content.

Skills & Passives

Red Orb

Laser Shot — Ping Red Orb

Orders weapons to fire a laser beam, dealing Physical DMG.
- Deals 200% / 400% / 600% Physical DMG based on the number of orbs pinged.
Yellow Orb

Black Hole — Ping Yellow Orb

Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills the first half of this character's Core Passive.
Deploys a black hole at the target area that pulls nearby enemies in and deals Physical DMG to them. The black hole then explodes and deals Physical DMG.
- The black hole lasts 1 / 2 / 3s and deals a total of 90% / 150% / 210% Physical DMG to enemies in contact based on the number of orbs pinged.
- The explosion deals 80% / 160% / 240% Physical DMG based on the number of orbs pinged.
Blue Orb

Inconsistent Particle — Ping Blue Orb

Unleashes energy and knocks back nearby enemies, dealing Physical DMG, healing nearby allies, and increasing Physical DMG dealt by self.
- Deals 100% / 200% / 300% Physical DMG based on the number of orbs pinged.
- Heals nearby allies for 40% / 80% / 120% of ATK based on the number of orbs pinged.
- Increases Physical DMG dealt by self by 16% / 32% / 48% for 5s based on the number of orbs pinged.
Basic Attack

Beam Strike — Tap Basic Attack

Summons laser beams to strike at the target, dealing Physical DMG.
- Deals 640% Physical DMG in total.
Core

Laser Cluster

After any 3-Ping, the next Red Orb skill will unleash a laser cluster that deals Physical DMG.
- Deals 800% Physical DMG in total.
Signature

Signature - Azure Starfall

Signature Move — 100 Energy + Tap Signature
Summons beams to consecutively strike at the target area. Each beam deals Physical DMG.
- Lasts 2s. Each beam deals 70% Physical DMG.
QTE

Nanofield Blossom

Unleashes an energy wave upon entering the battlefield, restoring the HP of nearby allies and dealing Physical DMG to nearby enemies.
- Restores HP equal to 20% of Liv: Eclipse's max HP.
- Deals 200% Physical DMG.
Leader

Leader - Trust Building

HP of all party members increases by 10%.
Class

Support

Healing amount increases by 20%.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

Weakness Analysis

Gains 3 Blue Orbs after using a Signature Move.
SSS-Rank

Battlefield Analysis

When Liv: Eclipse is not in battle, teammates that are currently in battle gain the Battlefield Analysis effect that increases their Physical DMG by 10%.
SSS+ Rank

Mounting Fury

Extra DMG Bonus increases after casting Signature - Azure Starfall.
- Extra DMG Bonus increases by 20% for 8s.
Hidden Skill
Laser Cluster
Yellow 3-Ping
Red Ping
Technique
Pinging a Red Orb after any 3-Ping will trigger core lasers to deal 10 times of Physical DMG to a wide area.

How to play

Eclipse - Fundamentals
  • Any 3-Ping + Red Orb Ping triggers Laser Cluster (Core Passive)
    • The Red Orb Ping can be cast at any point after the 3-Ping (other orbs can be pinged in-between if needed, and there is no time limit within which you must cast the Red Orb Ping after the 3-Ping)
  • Eclipse's Blue Orb Ping will heal herself and any allies within the skill's circle
  • To heal off-field teammates when Eclipse is the on-field character, activate a teammate's QTE by performing a 3-Ping of that teammate's color, then trigger the QTE to temporarily bring that teammate on-field and cast Eclipse's Blue Orb Ping while standing near them
  • To heal on-field teammates while Eclipse is off-field, have the on-field teammate activate a 3-Ping of Eclipse's assigned color, then trigger Eclipse's QTE to call her down and heal on-field allies within a fixed radius
Eclipse - Additional Information
  • Laser Cluster completely replaces the Red Orb Ping used to activate it, so from an orb efficiency standpoint, it is usually preferable to use a Red Orb 1-Ping or 2-Ping to trigger Laser Cluster when possible
  • Laser Cluster can be dodge-canceled upon activation with no damage penalty
  • Using a Yellow Orb 3-Ping to activate Laser Cluster works well when facing crowds, since Eclipse's Yellow Orb Ping will gather nearby enemies and allow all of them to take damage from Laser Cluster
    • Eclipse automatically performs a free Yellow Orb 3-Ping when switched in during combat, allowing for a quick activation of Laser Cluster with any additional Red Orb Ping
  • When using a Blue Orb 3-Ping to activate Laser Cluster, try to cast the Red Orb Ping within 4 seconds of the Blue Orb 3-Ping so that Laser Cluster will benefit from the Blue Orb Ping's 5 second Physical DMG buff

Trivia

  • On 25 August 2021, Ai Kayano's voice lines were removed from the CN version of PGR due to controversy
  • According to the Global branch team on 26 August 2021, Ai Kayano's voice will be removed on all servers

Related Frames

← Lucia: Lotus Nanami: Storm →