Nanami: Starfarer

From GRAY RAVENS
← Pulao: Dragontoll Haicma: Veiled Star →

Debuts in the Wandering Dream with Whale patch. · Rank: S-Rank · Class: Tank · Element: Fire (100%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

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A frame Nanami made for herself. It is extremely lightweight, but both the technology inside it and its strength have reached a level that is far beyond the level of the human technology nowadays.
Resistance Reduction — Able to reduce the Resistance of enemies.
Form Switch — Signature Move can switch attacking forms.
Element-Fire-Icon-White.pngFire (100%)
Nanami
Starfarer
Unknown
Unknown
145cm
45kg
Unknown
Unknown
Review
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2050
310
403
171
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S-Rank
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Tank
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Ultra-Saw
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Implosion
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Unidentified
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Jack-in.


Memory Builds ◇ Nanami: Starfarer

A list of recommended builds for Nanami: Starfarer can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Memory Placement
01
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02
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03
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04
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05
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06
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Unimate x4 / Einsteina x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Tank: Class Skill Level +1 x6
Key Notes
  • Nanami: Starfarer's main build
  • Ultima Awakening Set
Usage
Details
  • General sub-DPS set

Memory Placement
01
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02
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03
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04
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05
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06
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Unimate x4 / Condelina x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Molten Steel Soul: Core Passive +1 x6
Key Notes
  • Niche build
Usage
Details
  • Solo DPS set
  • Only recommended if you don't have Liv: Empyrea / any fire DPS.

Memory Placement
01
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02
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03
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04
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05
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06
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Da Vinci x4 / Einsteina x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Tank: Class Skill Level +1 x6
Key Notes
  • Niche build (prior Hyperreal)
  • High usage build (post Hyperreal)
Details
  • Prior to Lee: Hyperreal's release: only for Pain Cage single rotation clears (niche usage), high usage afterwards.
  • QTE Support set
  • General Phantom Pain Cage set if you have a complete Fire team (Empyrea and Hyperreal).
    • Requires good team rotation execution
  • Can also be used in other content offering similar performance to Unimate.
  • Use Blue Orbs to lower Fire resistance, then swap to DPS.

Weapon Resonance ◇ Nanami: Starfarer

Recommended 6★ weapon resonances for Nanami: Starfarer can be found here listed in order of priority.

1. Diode Torch
Inflicts Embers effect upon dealing Fire damage. Embers: reduces the target's Fire resistance by 8% for 8s. Repeated triggering refreshes the duration.
2. Resonant Echo
The duration of effect inflicted by Tank class skill increases to 8s.
3. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
Priority
HIGH:
  • Diode Torch

MEDIUM:

  • Resonant Echo

LOW:

  • Dead Line Timing
Notes
Minimum recommended amount: 1

Skills & Passives

Red Orb
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Scorching Whirlwind

Automatically uses a 3-Ping version of this attack upon switch-in.

Nanami: Starfarer fires flames with the mecha's left-wrist cannon to push it to the target, dealing 200%/400%/600% Fire DMG. Nanami gains Super Armor upon a 3-Ping and restores 12 more Signature Energy with a follow-up Flame Chain Dance, pulling the enemies nearby and dealing 200% Fire DMG.

Yellow Orb
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Quantum Compression Shot

Nanami: Starfarer fires Quantum Compression Shots with the mecha's left-wrist cannon and deals 150%/300%/500% Fire DMG via explosion on hit.
Blue Orb
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Flame Bombing

Nanami: Starfarer opens the missile bays on her mecha's shoulders to fire 4/8/16 missiles with each dealing 40% Fire DMG.
Basic Attack
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Mega Sawblade Slash

Basic Attack: Launches a multiple-hit attack with the Mega Saw to deal a total of 350% Fire DMG. Press and hold to keep slashing the enemy with the Mega Saw, dealing 30% Fire DMG each hit. When Nanami: Starfarer is in the "Rumbling" Mode, tap Basic Attack to cast Ironsoul Slice I, Ironsoul Slice II, and Ironsoul Slice III in a loop, dealing 310%/430%/500% Fire DMG respectively. Ironsoul Slice I also inflicts a pulling effect.
Signature
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Ace Star

Signature Move: When in the Normal Form, spends 80 Signature Energy to cast Blade Flash. Nanami: Starfarer uses left-arm flame saw to launch a powerful slash and detonate, dealing a total of 800% Fire DMG and entering the "Rumbling" Mode immediately afterward. During the "Rumbling" Mode, spends 80 Signature Energy to cast Gigabyte Star Strike, dealing 2000% AOE Fire DMG and triggering Time Lag Calculation. Upon the end of the effect, Ironsoul Slice will be reset and Nanami will exit the "Rumbling" Mode.
QTE
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Haven-Shaking Power

QTE: Nanami: Starfarer comes down from above and smashes the ground, dealing 640% AOE Fire DMG.
Class
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Tank

Attacks lower the target's Extra DMG Reduction by 20% for 5 seconds.
Awakening
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Ultima Awaken

Gains 3 Signal Orbs when entering battle.
Core
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Soul of Molten Steel

Core Passive: Press and hold Dodge or cast Quantum Compression Shot/Flame Bombing to trigger Nanami: Starfarer's Slide Mode, during which time the above skills can be cast consecutively. During the "Rumbling" Mode, Nanami: Starfarer will gain a Pressure Gauge with up to 200 points. When Ironsoul Slice hits an enemy, press and hold Basic Attack to trigger Nanami: Starfarer's "Bzzz" Mode, during which time release Basic Attack at different times to trigger "Oops! Missed it!" or "Perfect!". Upon 200 Pressure, press and hold until the cap of the gauge to cast Burning Blow at the cost of all Pressure. "Oops! Missed it!"/"Perfect!" will grant 80/120 Pressure and 32/48 Signature Energy, during which time Nanami will gain Super Armor and 50% Extra DMG Reduction.

"Oops! Missed it!" and "Perfect!" of Ironsoul Slice I will deal 200% and 300% Fire DMG respectively.
"Oops! Missed it!" and "Perfect!" of Ironsoul Slice II will deal 300% and 400% Fire DMG respectively.
"Oops! Missed it!" and "Perfect!" of Ironsoul Slice III will deal 400% and 700% Fire DMG respectively.

Burning Blow: Restores 60 Signature Energy and grants "Perfect!" damage of the corresponding Ironsoul Slice an increased DMG multiplier plus DMG Bonus based on the Pressure consumed. Each Pressure consumed will increase Base DMG by 0.25%. The damage dealt will be recorded after calculation. And when Nanami casts Gigabyte Star Strike, she will also deal 50% of the damage recorded and become temporarily Invincible in the meantime.

Leader
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Leader - Sagemachina

Fire DMG of all members increases by 10% and Tank Omniframes' DMG increases by 5%.
SS-Rank
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Missile Circus

Passive: Casts Gigabyte Star Strike and leaves to trigger Missile Support, firing 4 missiles every 3s for 12s and dealing 800% Fire DMG in total. "Oops! Missed it!"/"Perfect!"/Burning Blow will come with the Scorching Invasion effect that reduces the enemy's Fire Resistance by 15% for 8s. Upon being cast, Burning Blow will trigger the QTE that is not in cooldown yet.
SSS-Rank
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Flame Roaring for Victory

Passive: Nanami: Starfarer's Scorching Invasion effect increases by 10%. Burning Blow inflicts 25% more Extra DMG Bonus and Signature - Ace Star 25% more Extra DMG Bonus. When Nanami is in the "Bzzz" Mode, press and hold until the cap is reached to automatically trigger "Perfect!". When Nanami is in the Slide Mode or the "Bzzz" Mode, she restores Shield equal to 10% max HP per second, up to 50%.
SSS+ Rank
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Mecha Drive

Passive: Damage recorded in Soul of Molten Steel increases to 100%. Max Pressure increases to 999. The "Rumbling" Mode grants 50 Pressure every second. "Oops! Missed it!"/"Perfect!" grants 80 more Pressure.

Videos

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Related Frames

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← Pulao: Dragontoll Haicma: Veiled Star →