Ex — Precision Attack: ATK +15, CRIT +15 x6
Bottom Resonance Slot (2):
Hacking Sequence: Signature Move Level + 1 x6
- 9S' main build
- Ultima Awakening Set
- Phantom Pain Cage
- War Zone
- Norman Revival Plan
- High difficulty content
- General QTE support set
← 2B | A2 → |
Debuts in the Untold Naraka patch. · Rank: S-Rank · Class: Supporter · Element: Physical (100%)
Optimal Weapon: Cruel Oath - Mod
01 | 02 | 03 |
04 | 05 | 06 |
Philip II x4 / Lantern Festival: Reunion x2 |
LOW:
R010: Laser — Ping Red Orb | |
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Uses the POD to unleash Laser, dealing Physical DMG in a straight line. - Deals 200% / 400 / 600% Physical DMG in total based on the number of orbs pinged. |
A110: Slow — Ping Yellow Orb | |
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Uses the POD to unleash Slow to create a circular region to deal Physical DMG to enemies within and slow them. - Deals 190% / 380% / 570% Physical DMG in total based on the number of orbs pinged. - Slows the enemies for 0.6 / 1.2 / 2.4s based on the number of orbs pinged. |
A080: Wave — Ping Blue Orb | |
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Uses the POD to unleash Wave, creating an expanding electric wave in front that deals Physical DMG to enemies and heals the allies it hits. - Deals 180% / 360% / 540% Physical DMG in total based on the number of orbs pinged. - Heals the allies for 40% / 80% / 120% of 9S's ATK based on the number of orbs pinged. |
Aero Blade | |
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Basic Attack — Tap Basic Attack Unleashes a series of attacks forward, dealing Physical DMG. Basic Attacks cannot recover Signal Orbs; instead, 9S gains a random Signal Orb periodically while he is on the battlefield. - Deals 860% Physical OMG in total. - Gains a random Signal Orb every 2.5s while 9S is on the battlefield. Sprinting State — Tap Dodge, then move Tapping Dodge will activate Sprinting State. While sprinting, tap Basic Attack to release Sprint Attack, dealing Physical DMG. - Sprint Attack deals 240% Physical DMG. |
Overclock Strike | |
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Core Passive — At least 50 Overclock Energy + Any 3-Ping Gains Overclock Energy at the start of the battle. During a 3-Ping, if there is sufficient Overclock Energy, consumes Overclock Energy to generate Overclock Indicator of the corresponding color (up to 1) on the right of the Signal Orb bar. Overclock Energy regenerates over time. - Gains 100 Overclock Energy at the start of the battle. - During a 3-Ping, if there is more than 50 Overclock Energy, consumes 50 Overclock Energy to gain Overclock Indicator. - Overclock Energy regenerates by 20 every second (max 100). Core Passive — Ping Overclock Indicator Tapping the Overclock Indicator will consume all orbs of the same color and summon a POD to unleash multiple projectiles that deal Physical DMG (pinging Overclock Indicator is not considered a ping). If the Overclock Indicator effect pings more than 3 Signal Orbs, gains a number of random Signal Orbs equal to the excess number of orbs pinged. When 9S leaves the field, reduces his swap cooldown according to how many times Overclock Indicator has been triggered. - Deals 100% / 200% / 300% Physical DMG in total based on the number of orbs pinged. - Each Overclock Indicator triggered reduces his swap cooldown by 1s, up to 4s. | |
Hacking Sequence | |
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Signature Move — 80 Energy + Tap Signature Attempts to hack the enemy. Upon successful hacking, deals Physical DMG to the target. - Deals 2600% Physical DMG in total. |
Tactical Hacking | |
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Hacks into an ally target on the battlefield to heal and repair, restoring the ally's HP. - Restores HP equal to 100% of 9S's ATK. |
Scan Domain | |
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On the team, Physical DMG and Extra DMG Reduction of 2B, 9S, and A2 increase by 8% and 10%. |
Support | |
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Healing amount increases by 20%. |
Ultima Awaken | |
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Gains 3 Signal Orbs when entering battle. |
Flowers for Machines | |
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Increases the max Overclock Indicator count by 1. Gains 1 random Overclock Indicator to the right of the Orbs bar when 9S is switched in every time. QTE and Blue Orbs will grant 2B and A2 on the team an E-Drug. E-Drug: Increases Physical DMG by 10% for 8s. |
Survival or... | |
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Signal Orb recovery interval is reduced to 1.5s. While on standby, 9S will continue to recover Signal Orbs. Physical DMG Bonus of Overclock Indicator increases by 50%. E-Drug's effect increases to 20%, and its duration increases to 12s. |
Childhood's End | |
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Triggering Overclock Indicator makes 9S invincible for 0.3s and increases Physical DMG by 10% for 5s (if 2B and A2 are also in the team, this effect increases to 20%). |
The way the NieR team is used depends on how much you've invested into each character.
Either at high investment (all characters at SSS-Rank or above with 6★ weapons) or at low investment (all characters at S-Rank with 5★ weapons), this composition can be used. In this setup, each character will take turns swapping onto the field.
This is the composition you'll usually use when A2 is at SSS-Rank with her 6★ weapon and both 2B and 9S are at S-Rank with 5★ weapons. A2 will be on the field at all times.
← 2B | A2 → |