Debuts in the Untold Naraka patch.
· Rank: S-Rank
· Class: Supporter
· Element: Physical (100%)
Information
This unit's official title is Model S, Number 9. While this YoRHa member possesses offensive capabilities, he specializes in survey missions—and is particularly skilled at information gathering and hacking.
Specialty
Heal — Able to heal allies Hack — Able to hack enemies, dealing massive DMG
Increases Physical DMG and Healing effects by 15%, also doubles the effects of Leader Skill. After triggering Overclock Indicator, swapping cooldown for 2B and A2 decreases by 1s and they gain 1 random Signal Orb.
A list of recommended builds for 9S can be found here. Each tab represents one build — click the tabs below to view each one. See here for more information about Ultima Awakening and resonance slots.
Disclaimer: Build switching is easier when placing 2-set Memories in top slots. Builds below show placements for optimal stats, but the difference is negligible. Weapon Harmony builds are now the meta.Builds that do not utilize Harmony remain viable if Players lack 6★ Weapons or materials.
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Ex — Precision Attack: ATK +15, CRIT +15
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Ex — Precision Attack: ATK +15, CRIT +15
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Ex — Precision Attack: ATK +15, CRIT +15
Recommended 6★ weapon resonances for 9S can be found here listed in order of priority.
1. Glorious Spear
When using the healing skill or effect, increases the full ATK of the healed target by 10% for 8s, CD for 10s.
2. Superconducting Axial Ray
Increases Full ATK of all characters of the team by 8%. This effect cannot be stacked.
3. Matrix Lightning
After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix.
Priority
HIGH:
Glorious Spear
Superconducting Axial Ray
LOW:
Matrix Lightning
Notes
Minimum recommended amount: 2
Matrix Lightning has a higher priority if you want to use 9s as a DPS (high Rank)
Skills & Passives
Red Orb
R010: Laser — Ping Red Orb
Uses the POD to unleash Laser, dealing Physical DMG in a straight line. - Deals 200% / 400 / 600% Physical DMG in total based on the number of orbs pinged.
Yellow Orb
A110: Slow — Ping Yellow Orb
Uses the POD to unleash Slow to create a circular region to deal Physical DMG to enemies within and slow them. - Deals 190% / 380% / 570% Physical DMG in total based on the number of orbs pinged. - Slows the enemies for 0.6 / 1.2 / 2.4s based on the number of orbs pinged.
Blue Orb
A080: Wave — Ping Blue Orb
Uses the POD to unleash Wave, creating an expanding electric wave in front that deals Physical DMG to enemies and heals the allies it hits. - Deals 180% / 360% / 540% Physical DMG in total based on the number of orbs pinged. - Heals the allies for 40% / 80% / 120% of 9S's ATK based on the number of orbs pinged.
Basic Attack
Aero Blade
Basic Attack — Tap Basic Attack Unleashes a series of attacks forward, dealing Physical DMG. Basic Attacks cannot recover Signal Orbs; instead, 9S gains a random Signal Orb periodically while he is on the battlefield. - Deals 860% Physical OMG in total. - Gains a random Signal Orb every 2.5s while 9S is on the battlefield.
Sprinting State — Tap Dodge, then move Tapping Dodge will activate Sprinting State. While sprinting, tap Basic Attack to release Sprint Attack, dealing Physical DMG. - Sprint Attack deals 240% Physical DMG.
Core
Overclock Strike
Core Passive — At least 50 Overclock Energy + Any 3-Ping Gains Overclock Energy at the start of the battle. During a 3-Ping, if there is sufficient Overclock Energy, consumes Overclock Energy to generate Overclock Indicator of the corresponding color (up to 1) on the right of the Signal Orb bar. Overclock Energy regenerates over time. - Gains 100 Overclock Energy at the start of the battle. - During a 3-Ping, if there is more than 50 Overclock Energy, consumes 50 Overclock Energy to gain Overclock Indicator. - Overclock Energy regenerates by 20 every second (max 100).
Core Passive — Ping Overclock Indicator Tapping the Overclock Indicator will consume all orbs of the same color and summon a POD to unleash multiple projectiles that deal Physical DMG (pinging Overclock Indicator is not considered a ping). If the Overclock Indicator effect pings more than 3 Signal Orbs, gains a number of random Signal Orbs equal to the excess number of orbs pinged. When 9S leaves the field, reduces his swap cooldown according to how many times Overclock Indicator has been triggered. - Deals 100% / 200% / 300% Physical DMG in total based on the number of orbs pinged. - Each Overclock Indicator triggered reduces his swap cooldown by 1s, up to 4s.
Signature
Hacking Sequence
Signature Move — 80 Energy + Tap Signature Attempts to hack the enemy. Upon successful hacking, deals Physical DMG to the target. - Deals 2600% Physical DMG in total.
QTE
Tactical Hacking
Hacks into an ally target on the battlefield to heal and repair, restoring the ally's HP. - Restores HP equal to 100% of 9S's ATK.
Leader
Scan Domain
On the team, Physical DMG and Extra DMG Reduction of 2B, 9S, and A2 increase by 8% and 10%.
Class
Support
Healing amount increases by 20%.
Awakening
Ultima Awaken
Gains 3 Signal Orbs when entering battle.
SS-Rank
Flowers for Machines
Increases the max Overclock Indicator count by 1. Gains 1 random Overclock Indicator to the right of the Orbs bar when 9S is switched in every time. QTE and Blue Orbs will grant 2B and A2 on the team an E-Drug. E-Drug: Increases Physical DMG by 10% for 8s.
SSS-Rank
Survival or...
Signal Orb recovery interval is reduced to 1.5s. While on standby, 9S will continue to recover Signal Orbs. Physical DMG Bonus of Overclock Indicator increases by 50%. E-Drug's effect increases to 20%, and its duration increases to 12s.
SSS+ Rank
Childhood's End
Triggering Overclock Indicator makes 9S invincible for 0.3s and increases Physical DMG by 10% for 5s (if 2B and A2 are also in the team, this effect increases to 20%).
Team Composition
The way the NieR team is used depends on how much you've invested into each character.
Full Team Rotation
Either at high investment (all characters at SSS-Rank or above with 6★ weapons) or at low investment (all characters at S-Rank with 5★ weapons), this composition can be used. In this setup, each character will take turns swapping onto the field.
This is the composition you'll usually use when A2 is at SSS-Rank with her 6★ weapon and both 2B and 9S are at S-Rank with 5★ weapons. A2 will be on the field at all times.