Behind the strength of Liv’s heart is a simple dream, and such purity is why this frame is so powerful.
· Rank: S-Rank
· Class: Support
· Element: Physical (100%)
Information
Behind the strength of Liv’s heart is a simple dream, and such purity is why this frame is so powerful.
Specialty
Heal - Has ally healing skills. Members Damage reduction - Signature Move can reduce the damage taken by allies.
Laser Shot's Extra DMG Bonus increases by 50%. Gains 15% ATK after a 3-Ping for 5s. Duration resets every time it is triggered.
A rare case where a character's signature weapon (in this case, Dragon Wind) is inferior. Off-Rate Weapons on its Banner: Ramiel, Berserk Fusion
A list of recommended builds for Liv: Luminance can be found here. Each tab represents one build — click the tabs below to view each one. See here for more information about Ultima Awakening and resonance slots.
Disclaimer: Build switching is easier when placing 2-set Memories in top slots. Builds below show placements for ease of switching sets. Placements that optimize stats may differ. Weapon Harmony builds are now the meta.Builds that do not utilize Harmony remain viable if Players lack 6★ Weapons or materials.
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Ex — Precision Attack: ATK +15, CRIT +15
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Ex — Precision Attack: ATK +15, CRIT +15
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Ex — Precision Attack: ATK +15, CRIT +15
Additional Matrixes triggered by Hanna paired with Cottie for frequent Signature Moves give Luminance very high survivability
Weapon Resonance ◇ Liv: Luminance
Recommended 6★ weapon resonances for Liv: Luminance can be found here listed in order of priority.
1. Glorious Spear
When using the healing skill or effect, increases the full ATK of the healed target by 10% for 8s, CD for 10s.
2. Superconducting Axial Ray
Increases Full ATK of all characters of the team by 8%. This effect does not stack.
3. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
Priority
HIGH:
Glorious Spear
Superconducting Axial Ray
LOW:
Dead Line Timing
Notes
Minimum recommended amount: 2
We only recommend resonating her weapon after her rework in A New Divide
We recommend resonating Type Zero instead of Dragon Wind as it suits her play style better
Skills & Passives
Red Orb
Repelling Beams — Ping Red Orb
Automatically uses a 3-Ping version of this attack upon switch-in. Fires a beam at the target location, dealing Physical DMG and reducing the movement speed of targets. Reduces Extra DMG Bonus of targets upon a 3-Ping. - Deals 200% / 400% / 600% Physical DMG based on the number of orbs pinged. - Reduces movement speed of targets by 20% for 3s.- Reduces Extra DMG Bonus of targets by 5% for 5s.
Yellow Orb
Transferring Recharge — Ping Yellow Orb
Enhances the weapon and increases the hit count of Basic Attacks. - Deals 30% / 40% / 50% Physical DMG per hit up to 16 / 20 / 32 times for 2.5 / 3.5 / 5s based on the number of orbs pinged.
Blue Orb
Gray Raven Field — Ping Blue Orb
Deploys a particle array at the target location, marking all enemies within. The particle array deals Physical DMG and pulls the targets in range once per second. - The particle array lasts 3 / 6 / 9s and deals 100% / 200% / 300% Physical DMG based on the number of orbs pinged.
Basic Attack
Adaptive Ray — Tap Basic Attack
Launches an energy attack, dealing Physical DMG. - Deals 520% Physical DMG in total.
Core
Goddess Connection System
Core Passive — Ping Blue Orb + Tap Basic Attack (chance to trigger) Attacking marked enemies has a chance to trigger Light Penalty, dealing Physical DMG. - Light Penalty has a 20% chance to trigger and deals 150% Physical DMG.
Core Passive — Any 3-Ping / After triggering Light Penalty 5 times Heals nearby allies after a 3-Ping or triggering Light Penalty 5 times. - Heals allies for 60% of Luminance's ATK.
Signature
Arcadia Gate
Signature Move — 100 Energy + Tap Signature Deploys a wide-ranged energy field and unleashes Light Penalty, dealing Physical DMG to random enemies in the area. Increases Extra DMG Reduction of teammates in the area. - Each Light Penalty deals 150% Physical DMG. - Increases Extra DMG Reduction of teammates in the area by 75%.
QTE
Heroic Dance
Enters the battlefield to heal nearby allies and grants Shield. - Heals allies for 100% of Luminance's ATK. - Grants allies Shield equal to 100% of Luminance's ATK for 2s.
Leader
Leader - Devoted Heart
HP of all party members increases by 15%.
Class
Support
Healing amount increases by 20%.
Awakening
Ultima Awaken
Gains 3 Signal Orbs when entering battle.
SS-Rank
Field Reinforcement
Extra DMG Bonus against enemies in Gray Raven Field increases by 15%.
SSS-Rank
Pioneer of Glory
Extra DMG Bonus of Light Penalty increases by 50%.
SSS+ Rank
Consciousness Encouragement
After using a Signature Move, Extra DMG of all party members increases by 15% for 5 seconds.
Hidden Skill
Goddess Connection System
→
OR
Blue Ping
Yellow ping | basic attack
Technique
Hitting marked enemies has a chance to activate Light Penalty that deals Physical DMG. When Light Penalty is activated for the 5th time or when a 3-Ping, trigger a self-centered area healing effect.
Character Leap
This character's Leap was implemented during the A New Divide patch.
Spiritual Prayer Dance
Spiritual Prayer Dance
Heroic Dance heals 20% more HP and grants Ultralimit Torque to the targets healed, increasing their Physical DMG Bonus by 10% for 8s. Its duration will reset every time it is triggered.
Level 9: Heroic Dance triggers an additional Light Penalty of Core Passive's level. Level 18: Heroic Dance grants 12 Energy after triggering Light Penalty. Passive - Field Reinforcement New Effect : The effect of Ultralimit Torque increases to 20%.
Sacred Chain
Sacred Chain
Goddess Connection System will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered 4 times, the next Light Penalty will become Divine Penalty, dealing 400% DMG. Passive - Pioneer of Glory also increases Divine Penalty's DMG as it does to Light Penalty.
Level 9: Goddess Connection System has a 50% chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque. Level 18: Liv: Luminance increases the CRIT DMG of the targets healed by 20%. Triggering Light Penalty or Divine Penalty increases the next deployed character's CRIT Rate by 5% and 25% respectively for 10s until it reaches its maximum at 75%. Passive - Pioneer of Glory New Effect: Liv: Luminance gains 100 Energy upon entering the battlefield for the first time.
Divine Rage Field
Divine Rage Field
When Arcadia Gate is active, pinging orbs will trigger Light Penalty1/2/3 times based on the number of orbs pinged and it deals 30% more Physical DMG.
Level 9:When Arcadia Gate is activated, nearby enemies will be pulled continuously and Divine Penalty's Base DMG increases by 10%. Level 18: Liv: Luminance gains 40 Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit her Signature Move state. Passive - Consciousness Encouragement New Effect: It lasts 15s and also applies to standby characters. Divine Penalty deals 25% more DMG.
Videos
Related Frames
List of Playable Characters
Arranged in release order. Get more details on the Characters page.