Bambinata: Vitrum

From GRAY RAVENS
← Bianca: Stigmata Lee: Hyperreal →

Debuts in the Left Unsaid patch. · Rank: A-Rank · Class: Attacker · Element: Physical (20%) Ice (80%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

This character is currently unreleased in Global.
In addition, while this character's frame name is official, it is subject to change upon Global release.

Character-Vitrum-Portrait.png
Dialogue-Vitrum-Icon.png
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Following a series of optimizations and adaptations based on Kurono's early Constructs, she has been an important member of the Egret Squad since joining the Task Force.
Combo — Continuously trigger core passive to deal high damage.
Burst — Signature Move deals high damage.
Element-Physical-Icon-White.pngPhysical (20%) Element-Ice-Icon-White.pngIce (80%)
Bambinata
Vitrum
Unknown
5 Dec
135.5cm
29kg
AB
9
Review
Stat-Vitrum.svg
1470
222
312
138
Rank-A-Icon.png
A-Rank
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Attacker
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Mantis Blades
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Tranquil Doll's Voice
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Egret
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Musical Box

Memory Builds ◇ Bambinata: Vitrum

A list of recommended builds for Bambinata: Vitrum can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Memory Placement
01
Memory-Darwin-Icon-1.png
02
Memory-Hanna-Icon-2.png
03
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04
Memory-Hanna-Icon-1.png
05
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06
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Hanna x4 / Darwin x2
Memory Resonance
Top Resonance Slot (1):
Hidden Frost Threads: Red Orb Level +1 x6

Bottom Resonance Slot (2):
Ex — Tactical Adjustment: HP +75, ATK +15 x6
Key Notes
  • Bambinata: Vitrum's main build
  • Ultima Awakening Set
Usage
Details
  • All-purpose DPS set

Skills & Passives

Red Orb
Skill-Vitrum-Orb-Red.png

Mirrorfrost Threads

Steps forward and unleashes numerous threads, dealing Physical DMG to enemies in a small area ahead. Deals Ice DMG instead upon a 3-Ping.
— Deals 200%/400%/600% Physical DMG based on the number of orbs pinged.
Yellow Orb
Skill-Vitrum-Orb-Yellow.png

Arching Glimpse

Swiftly glides towards the enemy and performs a slashing attack, dealing Physical DMG. Deals Ice DMG instead upon a 3-Ping.
— Deals 200%/400%/600% Physical DMG based on the number of orbs pinged.
Blue Orb
Skill-Vitrum-Orb-Blue.png

Overlapping Steps

Jumps forward into the air and performs two consecutive sweeping attacks, dealing Physical DMG. Deals Ice DMG instead upon a 3-Ping.
— Deals 180%/360%/540% Physical DMG based on the number of orbs pinged.
Basic Attack
Skill-MantisBlades.png

Frappé

Attacks with a combination of fighting moves and threads, consecutively dealing multi-hit Physical DMG.
— Deals a total of 760% Physical DMG.
Signature
Skill-Vitrum-Signature.png

Stringless Cage

Signature Move — Consume 50 Energy + Tap Signature Move
Bambinata: Vitrum unfolds her Mantis Blades, quickly pierces through the target and slashes the area around them several times in rapid succession, dealing Ice DMG.
— Deals a total of 850% Ice DMG.

Signature Move — 3 stacks of Memory Protocol + Consume 50 Energy + Tap Signature Move
Bambinata: Vitrum unfolds her Mantis Blades, quickly pierces through the target and slashes the area around them several times in rapid succession, dealing Ice DMG. She then leaps into the air and performs another powerful attack, dealing additional Ice DMG.
— The rapid slashes deal a total of 850% Ice DMG.
— The powerful attack deals an additional 850% Ice DMG.

QTE
Skill-QTE.png

Balancé

Bambinata: Vitrum spins and dances, dealing 600% Ice DMG to enemies within range.
Class
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Attacker

Extra DMG Bonus increases by 20%.
Awakening
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Ultima Awaken

Gains 3 Signal Orbs when entering battle.
Core
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Puppetry

Marionette — Consume Sauté Trace + Hold Basic Attack
When Sauté Trace is greater than 0, hold Basic Attack to activate Marionette state and consecutively perform Basic Attacks.
— Bambinata gains 40/80/160 Sauté Trace based on the number of orbs pinged.
— Maximum Sauté Trace: 160.
— While in Marionette state, Bambinata consumes 20 Sauté Trace every 0.1s.

One-Act Sauté — Marionette state + Bambinata is attacked / release Basic Attack
If Bambinata is attacked while in Marionette state, she will consume all Sauté Trace to automatically dodge the attack and activate One-Act Sauté.
When Bambinata enters Marionette state with maximum Sauté Trace, she may then activate One-Act Sauté on her own accord by releasing the Basic Attack button and consuming all Sauté Trace. This action is able to avoid enemy attacks.

Emboîté — One-Act Sauté + Ping orbs
Ping orbs during One-Act Sauté triggers Emboîté, pulling in enemies and dealing Ice DMG. Bambinata is invincible while performing Emboîté.
— Deals 200%/400%/600% Ice DMG based on the number of orbs pinged.

Emboîté — Successful dodge + One-Act Sauté + Ping orbs
Upon activating One-Act Sauté by successfully dodging an attack, pinging orbs will trigger a more powerful version of Emboîté.
— Deals 240%/480%/720% Ice DMG based on the number of orbs pinged.

Memory Protocol — One-Act Sauté + 3-ping
Triggering Emboîté by performing a 3-Ping while One-Act Sauté grants 1 stack of Memory Protocol and makes Bambinata forget the color that corresponds to the 3-Ping. Bambinata is unable to gain any more Signal Orbs of the color she has forgotten, and existing Signal Orbs of the forgotten color will be converted to a color that has not yet been forgotten.
Maximum Memory Protocol stacks: 3.
— When Bambinata forgets all three colors and has 3 stacks of Memory Protocol, all remaining Signal Orbs will be forgotten and Bambinata will not be able to obtain any more Signal Orbs. Performing Stringless Cage clears all Memory Protocol stacks and returns the forgotten Signal Orbs.
— Each stack of Memory Protocol increases the Base DMG of Stringless Cage by 20%; up to 60% when Bambinata has 3 stacks of Memory Protocol.

Leader
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Doll's Dance

All team members' Ice DMG increases by 10%.
SS-Rank
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Collapsed Memories

Level 1 — Unlocks at S5
Gain a random 3-ping upon switching in.

Level 2 — Unlocks at SS
Increases Ice DMG by 20%. Upon using Stringless Cage, trigger all available QTEs.

SSS-Rank
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Trace Shift

Level 1 — Unlocks at SS3
Upon activating One-Act Sauté by successfully dodging an attack, gain 1 Signal Orb. Increases the Ice DMG of Stringless Cage by 8% for every 1 stack of Memory Protocol.

Level 2 — Unlocks at SSS
Reduces the rate in which Sauté Trace is consumed during Marionette state by 50%. Bambinata’s Extra DMG Bonus increases by 7% for every 1 stack of Memory Protocol.

SSS+ Rank
Skill-Vitrum-Passive-SSS+.png

Time Sequence

Level 1 — Unlocks at SSS3
Base DMG of 3-pings increases by 80%.

Level 2 — Unlocks at SSS6
Base DMG of Puppetry increases by 60%.

Level 3 — Unlocks at SSS+
Extra DMG Bonus of Stringless Cage increases by 20%.

Videos

← Bianca: Stigmata Lee: Hyperreal →