A list of recommended builds for Lucia: Crimson Weave can be found here. Each tab represents one build — click the tabs below to view each one. See here for more information about Ultima Awakening and resonance slots.
Recommended 6★ weapon resonances for Lucia: Crimson Weave can be found here listed in order of priority.
1. Glorious Afterglow
Final ATK of the weapon increases by 30% for 8s upon a 3-ping. Duration resets upon a repeated trigger.
2. Matrix Lightning
After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix.
3. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
Dead Line Timing
Minimum recommended amount: 1
Skills & Passives
Red Orb — Odachi Stance + Ping Red Orb
Charges forward and pierces the enemy, inflicting Lightning DMG to the target and surrounding area. — Deals a total of 160% / 320% / 480% Lightning DMG based on the number of orbs pinged.
Yellow Orb — Odachi Stance + Ping Yellow Orb
Performs continuous large slashes at the enemies, inflicting Lightning DMG to the target and surrounding area. — Deals a total of 140% / 280% / 420% Lightning DMG based on the number of orbs pinged.
Blue Orb — Kodachi Stance + Ping Blue Orb
Performs quick slashes at the enemy, inflicting Lightning DMG. — Deals a total of 150% / 300% / 450% Lighting DMG based on the number of orbs pinged. — Continuing to perform 2 or 3-Ping Blue Orbs will change the next attack into an aerial falling slash, dealing 320% / 480% Lightning DMG.
Slash: Shadow Break — Kodachi Stance + Basic Attacks Performs a 5-hit attack through a combination of the Kodachi and martial arts. — Deals a total of 540% Lightning DMG.
Slash: Absolute Rend — Odachi Stance + Basic Attacks Performs a 5-hit attack using the Odachi. — Deals a total of 740% Lightning DMG.
Shattered Coils — After the 4th hit of basic attack or dodge + blade lights up + hold Basic Attack After the 4th hit of Basic Attack or dodge, the blade will light up. Holding the basic attack at this moment will trigger Shattered Coils, and continuously pressing Basic Attack will unleash sword waves that inflict Lightning DMG for a maximum duration of 2.5s. — While in Kodachi Stance, each sword wave deals 40% Lightning DMG. — While in Odachi Stance, each sword wave deals 50% Lightning DMG.
Undying Annihilation — While in Odachi Stance + activate Tranquil Stance + hold Basic Attack
While in Odachi Stance and after activating Tranquil Stance, hold Basic Attack to perform Annihilation Leap, leaping high into the air to utilize Fulmination Strike, inflicting Lightning DMG. During Undying Annihilation, she becomes invincible and cannot perform Weave: Transient Purge. — Annihilation Leap deals 480% Lightning DMG. — Fulmination Strike deals a total of 940% Lightning DMG.
Aeonian Liberation — Red 3-ping or Yellow 3-ping + tap Basic Attack After a Red 3-ping or Yellow 3-ping, the next Basic Attack will unleash a follow-up attack, inflicting Lightning DMG. — After a Red 3-ping / Yellow 3-ping, the follow-up attack will deal 320% / 280% Lightning DMG.
Weave: Turbulent Bolt — Consumes 20 Energy + tap Signature Move Slowly draws the Odachi, summoning thunderbolts that deal Lightning DMG to the target and surrounding area, entering Odachi Stance, triggering Lag Calculation. — Deals a total of 500% Lightning DMG.
Weave: Transient Purge — Consumes 70 energy + tap Signature Move While in Odachi Stance, deals large area of effect Lightning DMG to the target and surrounding area, sheathing the Odachi and entering Kodachi Stance, triggering Lag Calculation. — Deals a total of 2600% Lightning DMG.
Performs continuous slashes that deal 460% Lightning DMG.
Extra DMG Bonus increases by 20%.
Gains 3 Signal Orbs when entering battle.
Formless Stance While in Kodachi Stance, only Blue Signal Orbs can be pinged. Basic attacks will generate Blue Signal Orbs, and stack them toward the beginning of the orb count. While in Odachi Stance, only Red and Yellow Signal Orbs can be pinged. Basic attacks will generate Red or Yellow Signal Orbs. Blue Signal Orbs will be randomly converted to Red or Yellow Signal Orbs when changing from Kodachi Stance to Odachi Stance.
Remorseless Sundering — Hold dodge to enter Mirage Horizon Hold the dodge button to enter Mirage Horizon, gaining Super Armor and 30% increased Extra DMG Reduction, charging Blade Force and entering parry mode. In this duration, the dodge meter will not recover, and pinging orbs will charge Blade Force. — During Mirage Horizon, charge 4 points of Blade Force every 0.1s — Depending on the number of orbs pinged, gain 10 / 20 / 40 points of Blade Force. — Blade Force can be charged to a maximum of 120 points. — In parry mode, incoming attacks will be parried, increasing Extra DMG Reduction by 70%. Incoming attacks can be parried up to 3 times.
Tranquil Flash — Mirage Horizon + release dodge button After entering Mirage Horizon by holding the dodge button, release the dodge button when Blade Force reaches 0 / 60 / 120 points to unleash a powerful slash, dealing Lightning DMG. Gains Super Armor and 50% increased Extra DMG Reduction during this time. In this duration, the dodge meter will not recover. — While in Kodachi Stance, deals 50% / 100% / 400% Lightning DMG. — While in Odachi Stance, deals 110% / 220% / 880% Lightning DMG. — Blade Force is consumed upon reaching the upper limit and unleashing the powerful slash. During the slash, become invincible, activate the state of Tranquil Stance, and recover 25 Energy. — The powerful slash will automatically activate in 1.5s upon reaching the upper limit of Blade Force.
Aphotic Gauge — Automatically filled when performing Orb skills / Shattered Coils / Tranquil Flash Whenever Signal Orbs are pinged, or when Shattered Coils or Tranquil Flash is activated, Aphotic Gauge is filled. Unleashing Undying Annihilation consumes all points of Aphotic Gauge and increases base DMG of Fulmination Strike of Undying Annihilation according to the value of Aphotic Gauge. — The upper limit of Aphotic Gauge is 300. Every point of Aphotic Gauge increases base DMG of Fulmination Strike of Undying Annihilation by 1%. — Unleashing Tranquil Flash when Blade Force reaches the upper limit fills Aphotic Gauge by 40 points. — Ping Orbs to fill Aphotic Gauge by 10 / 20 / 40 points based on the number of orbs pinged. — When continuously unleashing Shattered Coils, fill Aphotic Gauge by 20 points every 0.5s.
Lightning DMG increases by 10%. ATK of Attacker constructs increase by 10%.
Level 1 — Unlocks at S5 When Blade Force reaches the upper limit and unleashes Tranquil Flash, trigger all available QTEs.
Level 2 — Unlocks at SS Upper limit of Aphotic Gauge is increased to 600. 3-Pings and Tranquil Flash each fills Aphotic Gauge by an additional 50 points. When using Weave: Turbulent Bolt, trigger Matrix if available.
Level 1 — Unlocks at SS3 Upon entry or swapping in, the first use of Tranquil Flash will obtain an additional 20 Energy. Base DMG of all Signal Orbs and Tranquil Flash increases by 50%.
Level 2 — Unlocks at SSS When in Odachi Stance, Extra DMG Bonus increases by 15% additively when using 3-Pings. Base DMG of Weave: Transient Purge increases by 60%. Base DMG of Fulmination Strike of Undying Annihilation increases by 50%. Upon entry or swapping in, the first use of Shattered Coils will grant Enhanced Sword Waves. Enhanced Sword Waves – Base DMG of Sword Waves increases by 100%. Continuously unleashing Sword Waves will recover 3 Energy every 0.3s, and 25 points of Aphotic Gauge every 0.5s.
A Glimpse Into All
Level 1 — Unlocks at SSS3 Extra DMG Bonus of Fulmination Strike of Undying Annihilation, Tranquil Flash increases by 30%.
Level 2 — Unlocks at SSS6
Extra DMG Bonus of Annihilation Leap of Undying Annihilation and 3-Pings increases by 50%.
Level 3 — Unlocks at SSS+ Extra DMG Bonus of Weave: Transient Purge increases by 50%.