Increases ATK by 10%. When Lucia: Crimson Weave holds the odachi, her Extra DMG Bonus increases by 15%. The efficiency of acquiring Aphotic Points increases by 40%.
Motorbolt will accelerate towards the enemy, dealing DMG. In addition, Motorbolt leaves behind a field of electric current that continuously pulls in surrounding enemies, and deals DMG 3 times.
A list of recommended builds for Lucia: Crimson Weave can be found here. Each tab represents one build — click the tabs below to view each one. See here for more information about Ultima Awakening and resonance slots.
Recommended 6★ weapon resonances for Lucia: Crimson Weave can be found here listed in order of priority.
1. Glorious Afterglow
Final ATK of the weapon increases by 30% for 8s upon a 3-ping. Duration resets upon a repeated trigger.
2. Matrix Lightning
After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix.
3. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
Priority
HIGH:
Glorious Afterglow
Matrix Lightning
LOW:
Dead Line Timing
Notes
Minimum recommended amount: 1
Skills & Passives
Red Orb
Thundering Rush
Red Orb — Odachi in Hand + Ping Red Orb Charges and thrusts the enemy, dealing Lightning DMG to targets in the area. — Deals 160% / 320% / 480% Lightning DMG in total based on the number of orbs pinged.
Yellow Orb
Great Cross Strike
Yellow Orb — Odachi in Hand + Ping Yellow Orb Sweeps and slashes the enemy continuously, dealing Lightning DMG to targets in a large area. — Deals 140% / 280% / 420% Lightning DMG in total based on the number of orbs pinged.
Blue Orb
Whirling Thrash
Automatically uses a 3-Ping version of this attack upon switch-in. Blue Orb — Kodachi in Hand + Ping Blue Orb Slashes the enemy rapidly and deals Lightning DMG. — Deals 150% / 300% / 450% Lighting DMG based on the number of orbs pinged. — Performing a Blue Orb 2/3-Ping again will change Alpha's move into jumping up before slashing the enemy, dealing 320% / 480% Lightning DMG.
Basic Attack
Crimson Slash
Slash: Dispel Shadow — Kodachi in Hand + Tap Basic Attack Unleashes 5 hits of attack toward the target using the kodachi and techniques . — Deals 540% Lightning DMG in total.
Slash: Annihilate — Odachi in Hand + Tap Basic Attack Unleashes 5 hits of attack toward the target using the odachi. — Deals 740% Lightning DMG in total.
Blading Radiance — After the 4th Basic Attack/Dodge + Blade Lights Up + Tap Basic Attack When the blade lights up after the 4th Basic Attack/Dodge, tap Basic Attacks to trigger Blading Radiance, then tap Basic Attack continuously to unleash swordwaves for up to 2.5s, dealing Lightning DMG. — When Alpha holds the kodachi, each swordwave deals 40% Lightning DMG. —When Alpha holds the odachi, each swordwave deals 50% Lightning DMG.
Unquenchable Flare — Odachi in Hand+ activate Selfless Stance + Press and Hold Basic Attack When Alpha is holding the odachi with Selfless Stance activated, press and hold Basic Attack to launch Leaping Thrust, and jump up to perform Thunderous Bash in midair, pulling enemies in the area and dealing Lightning DMG. When casting Unquenchable Flare, Alpha becomes invincible but is unable to cast Signature - Weave: Karmic Inferno. — Leaping Thrust deals 480% Lightning DMG. — Thunderous Bash deals 940% Lightning DMG in total.
Shatter All Scourges — Red/Yellow Orb 3-ping + tap Basic Attack Alpha's next Basic Attack after a Red/Yellow Orb 3-Ping will launch a follow-up attack and deal Lightning DMG. — The follow-up attack after the Red/Yellow Orb 3-Ping will deal 320% / 280% Lightning DMG.
Core
Path of Anatta
Formless Confrontation When wielding the kodachi, Alpha can only use Blue Orb skills. Her Basic Attacks will only grant Blue Orbs, which will be arranged in front of her other orbs by default. When wielding the odachi, Alpha can only use Red or Yellow Orb Skills. Her Basic Attacks will only grant Red or Yellow Orbs, and Blue Orbs will be randomly converted into Red or Yellow Orbs.
Sundered Delusion — Press and hold Dodge to enter Foresight Charge Press and hold Dodge to enter Foresight Charge, gaining Blade Aura over time. During this time, Lucia: Crimson Weave gets Super Armor and 30% DMG Reduction, is unable to restore the Dodge Gauge, and enters the Parry Stance. Pinging Signal Orbs can also increase Blade Aura. — Restores 4 Blade Aura every 0.1s in Foresight Charge Mode. — Gains 10 / 20 / 40Blade Aura based on the number of the orbs pinged. — Blade Aura limit: 120. — When taking DMG in the Parry Stance, increases DMG Reduction to 70%. Can parry up to 3 times.
Resolute Blow — Foresight Charge + Release Dodge Press and hold Dodge to enter Foresight Charge. Afterward, release Dodge at 0 / 60 / 120Blade Aura to perform a powerful slash and deal Lightning DMG, during which Alpha gains Super Armor and 50% DMG Reduction and is unable to restore the Dodge Gauge. — When holding the kodachi, Alpha deals 50% / 100% / 400% Lightning DMG. — When holding the odachi, Alpha deals 110% / 220% / 880% Lightning DMG. — Performing a powerful slash when Blade Aura is full will make Alpha invincible, clear Blade Aura, activate Selfless Stance and restore 25 Signature Energy. — Alpha will automatically perform a powerful slash 1.5s after Blade Aura reaches the upper limit.
Aphotic Points — Gained automatically when casting Signal Orb Skills/Blading Radiance/Resolute Blow Gains Aphotic Points every time when casting a Signal Orb Skill, Blading Radiance, or Resolute Blow. Casting Unquenchable Flare will consume all Aphotic Points to increase the Base DMG of Unquenchable Flare's Thunderous Bash based on the Aphotic Points consumed. — Aphotic Points limit: 300. Each Aphotic Point increases the Base DMG of Unquenchable Flare's Thunderous Bash by 1%. — Casting Resolute Blow at full Blade Aura will grant 40 Aphotic Points. — Gains 10/20/40 Aphotic Points based on the number of orbs pinged. — When unleashing swordwaves through Blading Radiance, restores 20 Aphotic Points every 0.5s.
Signature
Weave of Voidness
Weave: Splashing Thunder— 20 Energy + tap Signature Move Slowly pulls the odachi and summons thunder to deal Lightning DMG to nearby targets in a large area, then holds the odachi in hand. Triggers Time Lag Calculation when casting the skill. — Deals 500% Lightning DMG in total.
Weave: Karmic Inferno — 70 energy + tap Signature Move When Alpha is holding the odachi, tap Signature to consume Signature Energy and deal Lightning DMG in a large area. Alpha then puts the odachi away and holds the kodachi in hand. Triggers Time Lag Calculation when casting the skill. — Deals a total of 2600% Lightning DMG.
QTE
Flashes of Steel
Slashes multiple times to deal 460% Lightning DMG.
Leader
Valorous Thunderclaps
Increases Lightning DMG of all members by 10%. Increases ATK of all Attacker Omniframes in the team by 10%.
Class
Attacker
Extra DMG Bonus increases by 20%.
Awakening
Ultima Awaken
Gains 3 Signal Orbs when entering battle.
SS-Rank
Drifting Vain
Level 1 — Unlocked at S5 Casting Resolute Blow at full Blade Aura will also activate all available QTES.
Level 2 — Unlocked at SS Aphotic Point limit increases to 600. 3-Ping Skills and Resolute Blow gain 50 bonus Aphotic Points. Casting Signature - Weave: Splashing Thunder will trigger Matrix if it is not on cooldown.
SSS-Rank
Facets of Delusions
Level 1 — Unlocked at SS3 Upon entering battle, the first Resolute Blow cast will restore an addition of 20 Signature Energy. Base DMG of Signal Orb Skills and Resolute Blow increases by 50%.
Level 2 — Unlocked at SSS When Alpha is holding the odachi, making a 3-Ping will grant her a 15% Extra DMG Bonus. The Base DMG of Signature - Weave: Karmic Inferno and Unquenchable Flare's Leaping Thrust increase by 60% and 50% respectively. Alpha's swordwave becomes enhanced when casting Blading Radiance for the first time after entering the battlefield.
— When enhanced, swordwave's Base DMG increases by 100%. Casting enhanced swordwaves also restores 3 Signature Energy every 0.3s and 25 Aphotic Points every 0.5s.
SSS+ Rank
Glimpse Into All
Level 1 — Unlocked at SSS3 Extra DMG Bonus of Unquenchable Flare's Thunderous Bash and Resolute Blow increases by 30%.
Level 2 — Unlocked at SSS6 Extra DMG Bonus of Unquenchable Flare's Leaping Thrust and 3-Ping Skills increases by 50%.
Level 3 — Unlocked at SSS+ Extra DMG Bonus of Signature - Weave: Karmic Inferno increases by 50%.