Ex — Tactical Adjustment: HP +75, ATK +15 x6
Bottom Resonance Slot (2):
Ex — Tactical Adjustment: HP +75, ATK +15 x6
- Vera: Rozen's main build
- Phantom Pain Cage
- War Zone
- Norman Revival Plan
- High difficulty content
- QTE support set
← Lucia: Plume | Camu: Crocotta → |
Leader of Cerberus, and the backbone of Babylonia's long-range connection field test team. Vera's extreme methods and belligerent, elusive demeanor have put her at the center of many a controversy.
· Rank: A-Rank
· Class: Support
· Element: Physical (20%) Dark (80%)
01 | 02 | 03 |
04 | 05 | 06 |
Gloria x2 / Lantern Festival: Reunion x2 / Guinevere x2 |
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Vermilion Slice |
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Automatically uses a 3-Ping version of this attack upon switch-in. Launches multiple thrust attacks, dealing 180% / 360% / 560% Physical DMG based on the number of orbs pinged. (Deals Dark DMG instead on a 3-Ping.) |
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Phantasmal Burst |
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Unleashes a wave of dark energy, dealing 100% / 200% / 300% Dark DMG based on the number of orbs pinged. Then thrusts forward, dealing 10% / 20% / 30% Physical DMG. (Deals Dark DMG instead on a 3-Ping.) |
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Infernal Scorchmark |
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Blasts through a short distance forward, dealing 100% / 200% / 300% Physical DMG based on the number of Orbs pinged while marking the first target hit. The Physical DMG is converted into Dark DMG instead at 3-Ping. Marked target deals 20% / 40% / 60% area Dark DMG every second and heals the ally units within range for HP equal to 10% / 20% / 30% of Vera: Rozen's ATK. The mark lasts 5s. Only one mark can exist at the same time. |
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Ominous Blade |
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Basic Attack: Performs multiple attacks with a primary and secondary weapon, dealing 740% Physical DMG in total. |
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Dark Field |
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Signature Move: Consumes 100 energy to create a dark field, dealing 320% area Dark DMG. The dark field also deals 80% Dark DMG every second and heals the ally units within for HP equal to 16% of Vera: Rozen's ATK. Ally units inside the dark field also gain Nocturnal Ray effect and 20% move speed. The dark field lasts 6s and always moves with the character. |
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Black Rose Impact |
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QTE: Upon entering battle, deals 400% area Dark DMG. Also heals the ally units within range for HP equal to 100% of Vera: Rozen's ATK, and grant them the Dark Radiation effect that increases their Dark DMG by 10% for 5s. |
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Support |
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Healing amount increases by 20%. |
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Ultima Awaken |
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Gains 3 Signal Orbs when entering battle. |
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Mass Illusion |
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Core Passive: When pinging Signal Orbs, gain 3/7/12 overclock points based on the number of orbs pinged. Automatically restore 2 Overclock Points per second (capped at 60 points). When you have enough Overclock Points, tap and hold the basic attack button to unleash Vera's core attack. Tapping basic attack during so will unleash her follow-up core attacks. Core attack deals 300% / 290% / 290% / 290% / 312% area Dark DMG and deals 20% / 40% / 20% / 20% / 40% Physical DMG to nearby targets. 12 overclock points are used for core attacks, and afterwards, you gain 6 Energy. | |
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Medical Optimization |
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All members' HP and the healing amount received increase by 5% and 5%. |
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Multi-laceration |
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Passive: When performing core attacks, increases ATK by 5% for 5s. Can be stacked up to 3 times. |
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Deeper Darkness |
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Passive: The Dark DMG bonus of Vera: Rozen's Dark Radiation increases to 20%. |
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Additional Charges |
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Passive: The duration of Dark Field increases by 4s. |
This character's Ascension is implemented during the Renaissant le Fantastique patch.
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Deathly Inscription |
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Base DMG and healing amount of Infernal Scorchmark increases by 20%. Level 9: After exiting battle, Vera will inflict a core attack on a random target within Midnight Field or Dark Field every 1.5s. Level 18: While Midnight Field or Dark Field is active, attacking a target marked by Infernal Scorchmark with core attacks or Midnight Slashes will detonate the mark, immediately triggering an explosion and healing allies. The DMG and healing amount is equal to the maximum effect of Infernal Scorchmark. After the mark is consumed, it will spread to a random enemy within range. |
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Variant Simulacrum |
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After entering Midnight Form, core attacks can be triggered at any time. When performing core attacks, all Signal Orbs will be converted to Midnight Orbs that perform a Midnight Slash when pinged. Midnight Slash deals 600% Dark DMG and counts as an evasive move. Entering the Matrix grants 2 Midnight Orbs. After exiting core attack, Midnight Orbs will be reconverted to Signal Orbs. Level 9: Increases the Base DMG of Midnight Slash by 0%/25%/50%/75% after every consecutive hit. Level 18: During Midnight Form, pinging a Signal Orb or Midnight Orb increases the Base DMG of Night Splitter by 50% (up to 200% in total). |
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Night Realm |
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Using Signature Move with maximum overclock points will consume all overclock points and enter Midnight Form, dealing 480% Dark DMG and generating a Midnight Field. The field deals 120% Dark DMG per second for 6s. Overclock points and Energy cannot be gained during this time. Using all available core attacks or Midnight Slashes will trigger Night Splitter, dealing 800% Dark DMG and exiting Midnight Form. Level 9: Gain 80 Energy and 1 random Signal Orb upon entering battle. After using Night Splitter, remaining Midnight Orbs will be converted to up to 3 Blue Signal Orbs. Level 18: Automatically generates a Dark Field after using Night Splitter. |
← Lucia: Plume | Camu: Crocotta → |